Mana Web


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Weatherlight (WTH) Rare

Combos Browse all

Related Questions

Mana Web


Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that can produce any type of mana that land could produce.

Price & Acquistion Set Price Alerts



Mana Web Discussion

Older20 on Marchesa: Queen of Pain

3 weeks ago

Rough New Years Update:

Before I get to the Ins/Outs I wanted to share an image that I created in the hopes of getting a custom playmat done for my favourite EDH deck. It is a very subtly edited artwork version of the Queen herself - just with my spin / interpretation as Marchesa as a battle/pain queen that has fought for her position. Link: Marchesa


Grenzo, Havoc Raiser Didn't impress too much - will still keep on the Maybe list

Aura of Silence I still really like this card - but going to try Mana Web as an alternative Stax option

Painful Quandary Really gets the attention of the entire table in a bad way. I still like it though.

Olivia Voldaren Was actually perfectly happy with the utility Olivia provided so this might be very temporary

Fumiko the Lowblood Love this card - another temporary swap most likely

Debt to the Deathless + Exsanguinate + Gray Merchant of Asphodel Removed the entire package in favor of more control / action

Harsh Mentor Didn't do quite enough - was powerful on occasion but a lot of the time just a bear

Vial Smasher the Fierce Not enough damage - warps how I sequence spells as well which I didn't like

Erebos, God of the Dead This guy is always in and out - could always be brought back into the fold


Mana Web Trialling this card which I have wanted to for ages - interested to see how it performs

Sword of Feast and Famine + Sword of War and Peace Makes regaining Monarch a lot easier. War and Peace is surprisingly good as with the inherent card draw in the deck you often have a large hand size which can net you a lot of life

Talisman of Indulgence + Mind Stone More ramp to enable turn 3 Queen Marchesa

Deflecting Palm Trialling this to avoid losing Monarch (Often opponents only attack with only enough to steal Monarch) and occasionally to reverse blow out the game.

Grave Titan A big threat which works well with Purphoros, God of the Forge

Archfiend of Depravity Trying this fella' out. Have wanted to for a while.

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

2 months ago

Out: Curse of Opulence

In: Mana Web

Curse is a great card for its cost, it just hasn't really had an impact with my deck. I almost never find myself needing more mana than I have, and the people that know my deck will forego attacking the cursed player to deny me the resources anyway. I've been looking for a slot to bring Mana Web back in anyway, so it was an easy swap.

Also removed Strip Mine and Great Furnace in favor of two basics. I like Strip Mine, and it is especially powerful with Crucible of Worlds, but I noticed that more often than not I would have rather had the flexibility of the basic land on the field to up my number of pairs for Ib, or an extra land for Glacial Crevasses to stall one more turn. Great Furnace was in there for fuel for Goblin Welder and when I ran Kuldotha Rebirth, and just wasn't needed anymore.

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

2 months ago

budlaorf: Thanks a lot!

I actually had War's Toll in the deck for a while, and while I liked the first effect, the second effect actually caused me to get focused a lot even when people had no creatures. Most players took it as "I'm hesitant to play my big creatures or my small utility creatures if I don't get to attack with them how I want/protect them, so I'm going to focus Liquidbeaver to until that effect is gone.". The other thing I realized is that, even though War's Toll gives me an opportunity to kill opponent's creatures, I actually killed a lot fewer that way than if I had gotten the opportunity to be the one on the attack and doing block shenanigans, which the deck is a lot better at doing.

After playing with it for a while and not getting the effect out of it that I wanted, I found and tried Mana Web, which I still sideboard in from time to time, and I am probably going to end up mainboarding very soon. I get predominantly the same effect, for cheaper (not needing R is really nice), and just as much hate, but a different kind. With Mana Web players still focus me, but since they don't have to attack with everything, they are also still leery about using creatures to do so, which means I'm still mostly in control, or at least in their heads. Forcing them to play at sorcery speed like I already do isn't something they are as suited for deck-wise or playstyle-wise, especially the blue players.

freakingShane on Avacyn, Prison Warden

2 months ago

Okay, brace yourself. I'm going all out.

  • P.S. Sorry that my inner spike ignores price...

Cards to Cut: Show

Cards to Add: Show

Shadowz6677 on Nath of the STAX-Leaf | cEDH | Primer

2 months ago

Mana Web does some work man. You don't even really need Tomb. Most of the time, you cast Mana Web, hold priority, and cast Crop Rotation if Tomb is that needed. Mana Web isn't a dead card at my meta where it forces people to think about there plays.

Sadistic Sacrament I don't normally get it kicked. But when you drop it for just and remove combos, this card SINGLE HANDEDLY won me a tournament in games 2 and 3 of my final match up. It was super sick.

Artifact hate is a big thing in my meta right now. So Glissa sits as both a body and a readily available way to recur my hate pieces. People tend to let her slide and just get beat in the face for 3 every so often or not swing at me and let me do what i want so i dont get hate pieces back.

Essentially, Glissa is a political card in the deck, when everyone wants to remove you from the game, but doesn't want to give you a card back to do it.

Best of luck in Stax!


PartyJ on Nath of the STAX-Leaf | cEDH | Primer

2 months ago

Hey Shadowz6677, thanks for the comment. I have been out of the country for quite some time and was unable to keep track of this site in a decent way.

I have been looking at your deck too and I must say that it looks very interesting. We both strive for the same goal, but using a slightly different approach to get there. So I enjoy looking at your choices in the future to improve my choices. I would really enjoy getting my hands on a The Abyss, but it is so expensive :s

i saw you chose to add Dark Tutelage, which is a great card. It bypasses stax effect that denies us carddraw, something that I prefer to be doing alot ;-)

I have been struggling with Mana Web in the past. Is it really that good to add it? i had mixed results, since it needs the tomb to make it really work. Alone its pretty much a dead card in my meta filled with multicolored decks.

How often did you use Sadistic Sacrament with the kicker? Isn't the cmc (with the kicker) too high to justify a spot in your deck?

Is the artifact hate abundant in your meta to play Glissa, the Traitor?

Best Stax,


Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

3 months ago

illumfolly: Thanks for commenting!

Mana Echoes - I had this card in a long time ago, but the deck isn't built to take advantage of it. The curve is really, really low, and the only X cost card I have is a sideboard of Rolling Earthquake. When I played Echoes before I would quite often make 200+ colorless mana the turn after it went down, but any turn after T3 I only have one or two cards in hand, and neither of them can take advantage of all that colorless mana.

Wildfire/Burning Sands/Keldon Arsonist - The problem with a deck like mine and effects that have a land sac effect means I can't do anything in response to it. Keldon Arsonist for example, if I spent the 1 colorless, and then sacc'd two lands to active his ability, I can't then sac them to Ib before they go to the graveyard because it's part of a cost and doesn't use the stack. With a cycled Decree of Annihilation or a Boom/Bust I can respond to the destroy trigger with an Ib sac, and still get Goblin tokens out of a symmetrical spell. To go with the land destruction suggestions though, I used to run Shivan Harvest and a Ruination, and realized that the land destruction got me a ton of hate that I often couldn't survive through, while Price of Glory/Price of Progress/Blood Moon/Magus of the Moon/Acidic Soil had a better ultimate effect, and I had a lot more control over the table hate too. I'm always on the lookout for more "land dysfunction" or control type of effects though! I sideboarded Mana Web just because I want another 1 or 2 stax effects that deal with land specifically.

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