|Commander / EDH||Legal|
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Nykthos, Shrine to Nyx
: Add to your mana pool.
, : Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
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Nykthos, Shrine to Nyx Discussion
13 hours ago
Nice deck - I have a similar deck! The only thing that you should look into its your mana base; there are 5 (of 20) lands that produces only grey mana. Could be a issue if your hand have Geralf's Messenger and even Bloodghast and Despoiler of Souls. Your odds to reach 3 black-mana land producer it's 0,75 when with 3 lands in hand. Nykthos, Shrine to Nyx its a fantastic land to devotion decks, but not helps devotion-dependent cards at the begining of the game. I use to have the same problem and, after some tests, decided to run 19 swamps and 2 Nykthos, Shrine to Nyx. Crypt of Agadeem isn't very suitable, once your intention is return the most creatures from your graveyard. And Ghost Quarter it's good against TRON decks. But run a couple in maindeck sounds too much - or your meta have a lot of TRONs decks to deal with.
1 day ago
RazortoothMtg: I chose Hijack and Word of Seizing over Act of Treason and Threaten because of their versatility. You're right Besmirch is better and I didn't know about it. But I can just get more out of Hijack and Word of Seizing.
2 days ago
2 days ago
2 days ago
Looking good! +1 from me.
I would swap a few of your mana rocks for creatures that can get you lands. Boros is really hard for both ramp and draw, so pulling extra lands out of the deck is going to be the next best thing. Kor Cartographer, Burnished Hart, Knight of the White Orchid and Weathered Wayfarer are all good, and they can serve as chump blockers or fodder when you need them to, unlike a mana rock.
I'd also recommend swapping one of your basics for Nykthos, Shrine to Nyx.
3 days ago
Ther eare two issues that immediately stand out to me for the deck. The first is that the deck doesn't run a huge amount of ramp. Boros as a colour has an issue that while its commanders are generally quite powerful, they are generally quite high costed. As such, you need more ramp to help support that. I run a Drana, Kalastria Bloodchief deck and I'm running just under 20 ramp effects. Not land into hand but actual into play ramp. At the moment you're runnign apporoximately 10 ramp effects (including Sword of the Animist) meaning that statistically you'll see a ramp effect one in every ~10 cards. This feels too slow.
The other thing I notice is that the deck doesn't really have a fallback plan. You have a few nice combat creatures, but other than that your entire deck relies on having your commander. I appreciate that it's a volton deck but you need to have something that lets you still be relevant even when your commander is out of service. I personally run a few infinite mana combos plus Exsanguinate. You could consider finding space for Basalt Monolith, Rings of Brighthearth, Deserted Temple, Nykthos, Shrine to Nyx and Comet Storm. These cards all add something to your deck outside of combo and provide you with a backup win condition. Plus, Comet Storm is really good at clearing the way of blockers.
Just a few thoughts.