|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Modern Masters (MMA)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Sword of Light and Shadow
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
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Sword of Light and Shadow Discussion
6 days ago
Thank you everyone for the comments. I appreciate all the help with this. I should say that mass and continual land destruction is frowned upon. I went "lighter" on the reanimation with a high probabilitly some thing will be "exiled" rather than just destroyed. That is the direction things seem to be moving.
I do like the idea of Mistveil Plains and will be adding that in V2.
So the next version 2.1 will be
Thank you all for the tips and ideas!
1 week ago
I've found that Ashen Rider is a good political tool since people don't really like their stuff exiled. It is a card to consider taking out though.
I've definitely been on the edge about Butcher of Malakir , I agree with you here
I've been on the edge about Extractor Demon too.
I like the "may" clause on Harvester of Souls , but it is definitely a card to consider replacing.
In a vacuum Knight of the Last Breath is definitely horrible. However, in this deck it can really work. Sacrificing something to just get a token out of it (along with any death triggers) is useful, and the low 4/4 stats are more than compensated for by the fact that it has Afterlife 4.
I do like Krav, the Unredeemed since it can help with many different areas of the deck.
Most of my tokens are white, which is why I have Light of the Legion . It is a card that have really been leaning towards cutting though.
Regna, the Redeemer is definitely expensive, but I do like token production and the fact that she can tutor for Krav. Definitely one that might not make the cut though.
Nomads' Assembly and Storm Herd synergize very well with the token theme, and the fact that all those tokens will gain me tons of life is worth it to me. To be honest since this won't be cEDH they aren't extremely expensive by commander terms, though Storm Herd is definitely pretty high on the curve.
Again, while it might be higher on the curve Rise of the Dark Realms won't be extremely hard to get to. Although, target recursion might be better in this deck.
With all the tokens I'm gonna get attacking will still be relevant, especially since the tokens dying can still trigger effects. Cathars' Crusade can help, it might not make it in though.
Divine Visitation is another card I've been on the fence about, it would probably be better in another deck.
Sword of Light and Shadow just gives that extra lifegain and recursion, just have it in the "protection" category because I didn't know where to put it.
Lifeline is cool, I've never seen that before
Totally forgot about Razaketh and Sheoldred. I feel stupid now.
Bontu's will definitely do work
Teferi's Protection has been in and then cut more times then I can count, it is definitely staying this time though.
I've been considering Smothering Abomination , it would be good.
Oversold Cemetery is a really cool card.
Toxic Deluge is a good one, forgot about it too.
I really appreciate this! I'm sorry if it seems like I'm not accepting suggestions/criticism, I just like to provide explanations.
3 weeks ago
I know the combo you are referring to, but I decided to settle for Vizkopa Guildmage instead of Sanguine Bond, because Vizkopa Guildmage is more useful outside of the combo. It can activate both of its abilities in one turn to drain a player for a lot (with your Commander), for instance. It can also be tutored for (Recruiter of the Guard) and be revived more easily (Sun Titan, Sword of Light and Shadow).
I also dislike the idea of Sanguine Bond, because this deck is built to gain little bits of life, rather than gaining a lot, so Sanguine Bond wont drain for a considerable amount.
I thought about Sunbond for a while, but I ended up cutting it. It can grow your Commander very fast, but that still requires external lifegain to happen. Sunbond could also be used to turn any creature into a substitute for your Commander, but there is a card that does essentially the same, but just way better: Archangel of Thune.
I think Debt to the Deathless is just outright a better option for decks with both Black and White in it. If you are spending at least 7 mana to cast either spell, Debt to the Deathless will do more damage/gain more life for the same amount of mana. And since both cards would be used as alternative win conditions for this deck, the cases where you would cast either spell for less than 7 mana will be rather unlikely.
3 weeks ago
Also Voltron wise I would get rid of World Slayer because that can really backfire on you and use Fireshrieker, with this been semi tribal it might be worth playing Door of Destiniesfor added power boost, i would definitely recommend adding nehiri the plainswalker that you have in maybe as she will definitely speed things up, Sword of Feast and Famine, Sword of Light and Shadow
2 months ago
Hello, my car recently crossed the rainbow bridge to the great garage in the sky. As such, I need money to buy a new one. I am selling the vast majority of my modern staples to help fund this. My trade binder is all out of date, but my collection is here: here. Please open the full document in google sheets, as there are multiple sheets -- 1 for each binder, and 1 binder each for red, blue, green, black, white, colorless, lands, and multicolored.
Below is a list of cards I was able to think of off the top of my head. Please let me know if you are interested in if there is no listed price and we can figure out a fair price. I will try to update it as cards are bought. Most prices should be below tcgplayer low and I am open to negotiations -- especially if you buy a large number of cards. Cards should all be between LP and MP at worst as I keep them in sleeves when being used, and in binders when not in use. Pictures and sets upon request.
Arcbound Ravager x4 $35 ea.
Arid Mesax4 $30 ea.
Bitterblossom x3 $26 ea.
Blood Crypt x4 $9 ea.
Celestial Colonnade x4 $30 ea.
Chalice of the Void x3 $32 ea.
Collected Company x4 $12 ea.
Creeping Tar Pit x2 $7 ea.
Death's Shadow x4 $7 ea.
Flooded Strand x4 $12 ea.
Goblin Guide x4 $16 ea.
Godless Shrine x4 $7 ea.
Leyline of the Void x4 $34 ea.
Marsh Flats x4 $29 ea.
Misty Rainforest x4 $35 ea.
Mox Opal x4 $80 ea.
Overgrown Tomb x4 $5 ea.
Phantasmal Image x4 $12 ea.
Phyrexian Obliterator x4 $13 ea.
Sacred Foundry x4 $6 ea.
Spell Queller x4 $4 ea.
Steam Vents x4 $9 ea.
Sword of Fire and Ice x2 $36 ea.
Temple Garden x4 $4 ea.
Verdant Catacombs x4 $42 ea.
Walking Ballista x1 $10 ea.
Tezzeret, Agent of Bolas x4 $10 ea.
Eidolon of the Great Revel x4 $2 ea.
Wurmcoil Engine x2 $15 ea.
Kolaghan's Command x4 $13 ea.
Ugin, the Spirit Dragon x1 $36 ea.
Windswept Heath x4 $9 ea.
Emrakul, the Aeons Torn (Pre-release Promo) x1 $23 ea.
Fulminator Mage x4 $12 ea.
Aether Vial x4 $29 ea.
Bloodghast x4 $12 ea.
Wooded Foothills x4 $17 ea.
Bloodstained Mire x4 $17 ea.
Sword of Light and Shadow x2 $25 ea.
Liliana of the Veil x4 $60 ea.
Collected Company x4 #12 ea.
Polluted Delta x4 $13 ea.
Sword of Feast and Famine x1 $27 ea.
Snapcaster Mage x4 $46 ea.
Tarmogoyf (Chinese Futuresight) x4 $83 ea.
Cryptic Command x4 $16 ea.
Dark Confidant x4 $42 ea.
Chord of Calling x4 $6 ea.
Savannah x1 $105 ea.
Plateau x1 $90 ea.
And more. Taking a break from adding cards for now so I can start filling out the financing application for the car :/
2 months ago
Are you seriously not playing Lyra Dawnbringer in a deck filled with angels? Don't play sword of fire and ice, you're better off playing Sword of Feast and Famine for the better protection and effects, or maybe Sword of Light and Shadow for recursion. Don't run ancient amphitheatre with only one giant you fuckwit. You don't need By Force it's not great either. Boros Garrison is something you should probably run. I'm not entirely sure why you're running Personal Sanctuary like yeah it ignores manabarbs and sulfuric vortex, but it's not really worth it. Run something like Ghostly Prison instead. Also manabarbs is kinda iffy, great with Gisela, not really worth it otherwise. Also Helm of the Host goes infinite with Aurelia and is just a good card anyways.
2 months ago
Cyclonic Rift can be annoying, but it's not a complete gut punch. Everything's back in the hand, not destroyed. If it's being cast to slow you down and not secure a win, you should have an opportunity to rebuild.
There are also a few cards that are effective at keeping Blue Mages at bay:
- Grand Abolisher and Conqueror's Flail prevent Blue Mages from casting Cyclonic Rift during your turn.
- Teferi's Protection phases your permanents out to dodge Cyclonic Rift.
Meren of Clan Nel Toth is a Graveyard deck. Applying some Grave-hate will put a stranglehold on her entire gameplan:
2 months ago
Balan is all about Equipment, so I chose to exclude Auras from this deck and focus solely on Equipment.
Another reason why I abstain from Auras is Sword of Light and Shadow. I had Godsend and Flickering Ward (for the brief time Sram was the Commander) in this deck before. SoLaS' pro-White caused significant issues when them. Auras would have the same problem.
This deck doesn't care about Equipment that don't benefit Balan is some way. Equipment that don't give her relevant keywords or increase her Commander Damage clock are pretty much worthless.
Helm of the Host is one of those Equipment.