Sword of Light and Shadow

Sword of Light and Shadow

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip

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Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Modern Masters (MMA) Mythic Rare
Darksteel (DST) Rare
Promo Set (000) Mythic Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Sword of Light and Shadow occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

White: 0.37%

Sword of Light and Shadow Discussion

psionictemplar on Black Infect Control

2 days ago

I think Runechanter's Pike could be swapped for a different equipment. My considerations are Sword of Light and Shadow or even Nightmare Lash to compliment the crusader.

Sword would give crusader protection from the last major color for removal purposes. The lash could hit turn 4 right after your t3 crusader for massive poison.

Another suggestion I could make would be to swap out a lot of the discard package for Aether Vial to get your battlefield developed quicker. Vial gives you good tempo to land creatures and removal at the same time.

Lastly I would trim a couple of the 4cost creatures for more lands and change Cathedral of War and Mortuary Mire into another couple swamps. You are an aggro deck that should be swinging with multiple crearures which would invalidate the exalted of cathedral. Not to mention a land coming in tapped really slows things down.

rfc1437 on A Better Teshar, Ancestor's Apostle

1 week ago

Well, there is Sword of Light and Shadow that gives a quite nice pro white/black to Teshar, or something else, and can recur a creature and get the combo started that way sometimes. But I think it is a bit too much on the slow side with cmc 3+2 - at that cmc, you mostly want to play a game ender or hard combo piece. And as fun as it would be to pummel people to death with a buffed Teshar, that's probably distracting from the main plan ;)

Blemur on One Man Armory - Voltron EDH

2 weeks ago

Epicurus: Well of Lost Dreams is actually a very good suggestion, I had not seen that card. That would likely generate a lot more card draw in almost all situations when we've got lifelink on board. It's great value to refill your hand later in the game if need be. And on top of that it has all the artifact synergies that our deck provides. I'll be swapping that out for Dawn of Hope!

And in regards to Godsend, I had included it in every build up to this current one. The number of times it has fallen off due to Protection from White interactions in the deck (Mother of Runes, Devoted Caretaker, Sword of Light and Shadow, Sword of Truth and Justice) makes me strongly dislike running it. The dis-synergy is the main and really only reason to not run it. If you are fine with those drawbacks, or don't run the Pro-White interactions, it is definitely worth running.

Thanks for the suggestion, cheers :)

Tzefick on Sword of X and Y ...

1 month ago

WizardOfTheNorthernCoast Those are some very strong triggers. Please keep in mind that they should be on similar level as Sword of Light and Shadow, Sword of Truth and Justice and Sword of Feast and Famine (the latter considered the strongest Sword in general). You should probably not make the suggestions stronger than Sword of Feast and Famine and Sword of Fire and Ice, just as a suggested baseline of what could be realistically printed.

Tzefick on Sword of X and Y ...

1 month ago

MindAblaze Thank you for the praise and your own suggestions.

If I may offer a bit of feedback;

Green-White Show

Blue-Black Show

Red-Green Show

Self reflection and consideration for the Swords Show

Tzefick on Sword of X and Y ...

1 month ago

Quite simple, we all know the Swords of X and Y, we all know WotC have intention of completing the cycle for all 10 color pairings. We're still missing out on 3 pieces, so lets try our hand at brewing what they should do:

We already have:

We're missing out on:

  • Selesnya

  • Dimir

  • Gruul

The general premise is that the swords give equipped creature +2/+2 and protection from the two colors that make up their identity and grants two triggered effects corresponding to their implicit color identities upon dealing combat damage to a player.

What would the remaining 3 Swords look like?


My interpretations

Sword of Unity and Prosperity

Artifact - Equipment

Equipped creature gets +2/+2 and protection from white and from green.

Whenever equipped creature deals combat damage to a player, create a Treasure token, then look at the top five cards of your library. You may reveal a Creature, Aura, or Equipment card from among them and put it into your hand, and the rest on the bottom of your library in a random order.

Equip

Considerations Show

Sword of Past and Present

Artifact - Equipment

Equipped creature gets +2/+2 and protection from blue and from black.

Whenever equipped creature deals combat damage to a player, you may exile a card from a graveyard, if you do you gain 2 life. Then target instant or sorcery card in your graveyard gains flashback until the beginning of your next turn. The flashback cost is equal to its mana cost plus "pay 2 life".

Equip

Considerations Show

Sword of Rage and Serenity

Artifact - Equipment

Equipped creature gets +2/+2 and protection from red and from green.

Whenever equipped creature deals combat damage to a player, you may have equipped creature fight another target creature, then exile the top card of your library, you may play that card until end of turn.

Equip

Considerations Show

SatisfactionDay on Alela's Glittering Enchant-ifacts

1 month ago

Planning on adding Mycosynth Lattice to help gain us the ability to take extra turns with Time Sieve.

Going to add Morphic Pool and Sea of Clouds to help the Mana base.

Thinking about adding in Sword of the Animist to help get us some lands.

Possible artifacts I'm considering adding if I can aquire the cards are Mana Vault and Sensei's Divining Top.

I'd also like to add Sword of Fire and Ice, Sword of Light and Shadow, and Sword of Feast and Famine but these have proven to be expensive so will be added further down the line. Mana Crypt would also be added if I could justify spending $200. Maybe a future addition when I have a ton of store credit banked up.

If you have any suggestions I'd be happy to hear them, please leave justification for the suggestion.

Mortlocke on The Song of Phyresis

2 months ago

TheDragonking564, thanks for the nice feedback and the +1, I'm happy to inspire more Phyrexia inspired decks because they're such an awesome and storied rogues gallery for MTG. Personally, i'd love to see them fill the massive dragon sized gap left by Nicol Bolas. I have considered some of the swords in the past, namely Sword of Feast and Famine and Sword of Light and Shadow . Both are very cool, but unfortunately I haven't been able to find a way to really capitalize on their effects. The currently included sword, Truth and Justice , was the perfect inclusion - honestly, I found myself wishing for such an artifact before Modern Horizons was announced. I haven't considered Trigon of Infestation , mostly because for just a 1/1 Infect - only once per turn gated behind just isn't very efficient in my opinion...unless i'm missing something?

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