Sword of Light and Shadow

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Modern Masters (MMA) Mythic Rare
Darksteel (DST) Rare
Promo Set (000) Mythic Rare

Combos Browse all

Sword of Light and Shadow

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip

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Recent Decks

Sword of Light and Shadow Discussion

Spirits on Arahbo Kitty Voltron

1 week ago

Hi Pandistoteles,

Looking pretty good, fellow Arahbo, Roar of the World player, Arahbo, Xenagos... for Cats EDH

You have Evolving Wilds & Grasslands for mana fixing, don't forget there is Terramorphic Expanse as well.

Temple Garden would be a huge upgrade, as a forest and a plains it can be searched and pulled with various different ramp spells, eg: Nature's Lore can pull Temple Garden.

You need Sylvan Library, Sterling Grove can tutor it, also Enlightened Tutor (put on top of deck which sucks), but with so little draw in Selesnya the Sylvan Library is key.

Since you run Karametra, God of Harvests, have you considered Rhonas the Indomitable? Any Cat + Eminence = Rhonas the Indomitable can attack! 5/5 deathtouch, indestructible that can give trample to your Voltron cat! That's tempo.

Hammer of Nazahn is key to a Voltron strategy, especially the Bloodforged Battle-Axe. I would run an Eladamri's Call to pull Nazahn, Revered Bladesmith who can pull Hammer of Nazahn to the battlefield. It can also pull a Dryad Arbor as a modular / ramp spell too.

With so many artifacts you need a Puresteel Paladin, 1) He draws you a card when you play an artifact, that is amazing 2) He makes equip costs ! 3) With Leonin Shikari you can manipulate equipment at will. Add an Ancient Den and Tree of Tales gives you 2 more artifacts that you play as lands to get to the metalcraft on Puresteel Paladin. Sigarda's Aid also enables Voltron.

Parallel Lives (like Anointed Procession) is a CMC4 Doubling Season, won't double Fleecemane Lion monstrosity, but thats such a small sacrifice for the mana. There's also Primal Vigor but it's the same CMC as Doubling Season anyway.

Path to Exile is an awesome removal and a modular ramp if you need it as well (and have a creature).

Skyhunter Skirmisher is a nice built-in Doublestrike, which is awesome with equipments (especially ones with trample), but he does have a High CMC.

Heroic Intervention is a nice saving card, but with Privileged Position your probably okay.

Sword of Light and Shadow and the protection: makes it so you can't use the Eminence ability on the equipped creature. Maybe worth it for the recursion but keep that in mind.

I really dislike Sword of Vengeance, I've read all the articles on it, I don't think the equip makes this viable. I'd almost always rather have a Chariot of Victory in most cases, or in this case probably a Umezawa's Jitte.

Lost Leonin is a nice cat, with Ajani, Caller of the Pride + Eminence he eliminates a player with 10 infect. I personally use other Doublestrike enablers like Silverblade Paladin and Berserk + several other creature tutors to try and get him off quite early. Understand if you don't like the infect mechanic, but I would think about him, with Eminence he's a 2-turn timer as well.

Steelshaper's Gift can help get some consistency on pulling Swiftfoot Boots or the such to your hand. Lightning Greaves also doesn't work with the Eminence trigger, I decided the upside of the equip wasn't worth the Shroud. Also once you put a Lightning Greaves onto a cat, you can't equip anything else to it (due to shroud). If you have another creature you can Equip it off then Equip the other Equip, then Re-Equip it for , but leaves him unprotected for a second, and requires control of a second creature. When your playing Voltron, you usually don't have a bunch, but maybe you have tokens. Just thought I would mention anyway.

I always like Masterwork of Ingenuity in Voltron too, worst case I'm copying a mana rock and ramping, best case I'm doubling my best equipment. With a Sigarda's Aid out, yah!

Stoneforge Mystic is amazing, on a similar note Stonehewer Giant requires an immediate response too. I've found him a high threat level, and once out I'm just pulling solutions, like: Protection from , Trample, Lifelink, Deathtouch, Etc, whatever is needed to overcome the current blocking / board position, instant speed, and instant equip. Doesn't get much better than that!

I'd have to confirm, but I don't think Nacatl War-Pride extra tokens enter attacking, I think they just double the tokens but lose the attacking. They doubled ones may stay though, but might be exiled still, I would look into it. If they don't attack and don't stay, I'm not sure I would run him.

Not sure Ajani Unyielding is worth the mana cost, but, he does draw cards which is never a bad thing.

With more tutors, I found that I don't need to run both Behemoth Sledge and Loxodon Warhammer because instead I could just always tutor Loxodon Warhammer when I would have drawn Behemoth Sledge to get more consistent use of the more powerful equipments. But you've got some mass mana ramping going on here might not matter.

Hope you find something here useful, I would do Puresteel Paladin + Ancient Den + Tree of Tales at the very least anyway. +1

Fairseas on orzhov_is_relatively_okay819

1 week ago

Hey while I appreciate the offer on those cards I havent updated my list recently. Im no longer looker for those specific cards, but I see you are looking for a Karn, Scion of Urza ? I am interested in a few things you have. I wasn't sure what set your Sword of Light and Shadow was from

tylorlilley on Sram, Senior Edificier

2 weeks ago

Okay, cuts.

I would cut On Serra's Wings. As fun a card as it is, I'm not sure a four mana aura that doesn't recur itself somehow is going to be worth it in this deck.

Teshar, Ancestor’s Apostle Only hits fifteen cards in your deck. Still probably good enough. I'd say you NEED to add a Mother of Runes to this deck though.

As much as I love Conqueror's Galleon  Flip, it is isn't a great card. It's probably among the worst 9 in the deck if you are looking for 9 cuts.

I've never been a big fan of Sword of Vengeance. That and Forebear's Blade could be easy cust to get the other actual swords into the deck if desired.

Skysovereign, Consul Flagship is a sweet vehicle but it costs 5 and is probably not good enoug here.

Grappling Hook and Inquisitor's Flail are equipment that always seem sweet in theory but haven't quite put the work in for me, and I've often ended up cutting them.

I think Ghostfire Blade is the worst of your 1-mana equipment and could be cut.

I always try to put Masterwork of Ingenuity into my decks and it always ends up getting cut. Maybe you will have more luck, but its such an easy thing to cut when looking for things to cut because it doesn't do anything on its own. It's probably better here than in most decks though, with the 1 mana draw a card attached.

I'd cut Key to the City since it doesn't draw you cards. If you want more ways to make Sram unblockable there are more equipments/auras that can do that (and Mother of Runes would help).

No Argentum Armor? I know it is very expensive for this deck's curve, but I still think it may be worth it. It's a very powerful equipment and you are a tad light on removal anyway.

I could go either way on the creatures that just get boosted for being equipped like Kor Duelist, Auriok Edgewright, etc. If your plan is to do Voltron with Sram, they really don't help you toward that goal in any way and could be easily cut. But they are not a bad back-up plan if you don't want to go all in on Sram voltron. Hmm. Similarly, is Mirran Crusader doing anything special here, or is he just a fun dude to equip?

Am I missing why you would run Second Sunrise over Faith's Reward? The prior helping out all your opponents seems like a bit much.

Auriok Steelshaper doesn't do as much as he sounds like he might and I have cut him before. Sram isn't even a Soldier/Knight to boot. Same with Stone Haven Outfitter; remember that if you are doing Voltron and equipping Sram and he dies and you put him in the command zone, he didn't die so you won't draw a card.

So all that said, I would suggest the following:

IN: Argentum Armor, Mother of Runes, Sword of Fire and Ice, Sword of Light and Shadow, Faith's Reward

OUT: Second Sunrise, Forebear's Blade, Sword of Vengeance, Key to the City, Skysovereign, Consul Flagship, Masterwork of Ingenuity, Ghostfire Blade, Grappling Hook, Inquisitor's Flail, Conqueror's Galleon  Flip, On Serra's Wings, Auriok Steelshaper, Stone Haven Outfitter, Mirran Crusader

That should bring tyou from 109 -> 114 -> 100, if I did my math right. Oh, and you definately want Field of Ruin/Tectonic Edge/Ghost Quarter/Strip Mine with this kind of deck! Otherwise Maze of Iths just ruin your whole day. And Rogue's Passage.

Good luck!

ezigrelnos on Tutor Chain Option Sram

3 weeks ago

Yes the downside of using Sram for the Heirloom Blade Tutor Chain is that he himself must die and go to the graveyard, READ: NOT COMMANDER ZONE, but there are two creatures directly that can return him located at steps # 6 Devoted Crop-Mate and #8 Sun Titan in the tutor chain itself. Other ways to return Sram after Heirloom Blade:

Emeria, The Sky Ruin

Faith's Reward

Sword of Light and Shadow

The first three steps in the tutor chain, Sram, Senior Edificer -> Restoration Specialist -> Stoneforge Mystic, are a simple and very easily broken example, but it shows the concept and raw power of the tutor chain. Imagine at any time you had your commander and this one random cheap equipment, if your opponent used a card to destroy your commander, you get your dwarf girlfriend out of your deck for free. She sacs herself, returns an artifact and enchantment from the graveyard, and now you get a free SFM out of your deck. Grab that Sword of Light and Shadow and get that Sram back, enjoy that free SWORD TO SWORD TUTOR. How many times can you say my heirloom blade is a guaranteed sword of shadow and light. The creature list in this deck has this entire underground network of value that most people dont know exists, and wont unless unlocked by the power of Heirloom Blade.

After some more research I found things like Kjeldoran Outpost, Kor Duelist, Nahiri, the Lithomancer and Elspeth, Knight-Errant which meant I can reliably unlock the "Soldier" type, allowing me to tutor out soldier creatures from deck for free, which for mono white also meant unlocking "Human" and "Warrior", and all the insane cards there, but really also meant "Giant Warrior" Stonehewer Giant and Giant, Sun Titan, thus now allowing me actually being able to tutor every single creature out of my deck (theoretically) by having them form this "chain" of 1-shared creature type.

Ultimately the goal was to reliably be able to tutor out Sun Titan, because if you need something from your graveyard he can most likely get it back for you (49 cards cmc 3 or less).

Regardless, the concept is just hilarious to me that you can start with Sram, Senior Edificer and at best case scenario he can tutor out Sun Titan for you so there Is some guaranteed catch-all recursion for this deck. Its just this background, weird side-chain thing that really does random tutors or tron heroes more often than not, but with sheer amount of thought and planning it can line up to be one of the most value cards in the deck! At worst, its +3 dmg for 1 equip, and draws off Sram.

The tempo! The ablities! The lulz! For some silly card no one really uses, especially outside some tribal deck, it has the potential to break open this deck to a level of tutoring never seen before.

Sword to Sword Tutoring

Tutor Chain Option Sram

ersatz_olorin on I'll Be Needing This Later..

3 weeks ago

Smokestack is a great card for Muldrotha, since you can recover so much more easily.

Along those same lines land destroying lands (Ghost Quarter and those like it) are also great, and if you do add them, include Crucible of Worlds in case your commander is hated out.

Slum Reaper is also similar to Fleshbag Marauder and Dictate of Erebos is potentially better than Grave Pact b/c you are in three colors (as well as the flash aspect).

If you want counterspells Forbid doesn't really have a downside for you.

Sword of Light and Shadow also lets you sac and recur your value creatures, such as Fleshbag Marauder or Mulldrifter.

Lastly, Solemn Simulacrum is great with your commander.

TLDR: This commander is bonkers and there are a ton of options for it. This is definitely one of if not the coolest things in the set.

laddietoucher on Creatureless Yargle

1 month ago

Good start. Right now it's cheap, and money is nothing to the great and mighty Yargle.

Needs more Urborg, Tomb of Yawgmoth + Cabal Coffers + Bloodcurdling Scream/Shade's Form/Howl from Beyond.

Frogs can't normally hold swords, but Yargle is special and needs his homeboys Sword of Feast and Famine, Sword of Fire and Ice, Sword of Light and Shadow, Sword of War and Peace, and Sword of Body and Mind

I know this is creatureless Yargle, but Crypt Ghast is too good to not include.

You have Tainted Strike but no Grafted Exoskeleton? Shame on you.

Hall of the Bandit Lord makes your frog fast.

You have a lot of swamps. Nothing says swamp like ogres. Oh, and Liliana of the Dark Realms.

Eldrazi Conscription. Ulamog step aside, we have a new titan here.

Hatred turns your pesky life total into more damage.

Necropolis Regent makes sure your frog can hold his foes in his belly.

Just in case your frog eats eighteen different removal spells, Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra can hit people too. Or just run Nim Deathmantle. That works too.

Argentum Armor can get rid of pesky Ghostly Prisons

Well, I'm bored of typing out card names. Therefore, this is where my tribute to Yargle ends.

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