Royal Assassin

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
2012 Core Set Rare
2011 Core Set Rare
2010 Core Set Rare
Tenth Edition Rare
Ninth Edition Rare
Eighth Edition Rare
Fourth Edition Rare
Revised Edition Rare
Unlimited Edition Rare
Collector's Edition Rare
International Collector's Edition Rare
Limited Edition Beta Rare
Limited Edition Alpha Rare
Promo Set Rare

Combos Browse all

Royal Assassin

Creature — Human Assassin

: Destroy target tapped creature.

Price & Acquistion Set Price Alerts

M12

M11

M10

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Royal Assassin Discussion

delusiions on Rise Eternal

2 weeks ago

Hello! From first glance i see some cards that can be replaced with better versions. These include Cancel -> Counterspell, Unsummon -> Vapor Snag, and replacing one of your other counters to Rewind.

Some strong artifact ramp you should consider is Thran Dynamo, Doubling Cube, Gilded Lotus and maybe Basalt Monolith.

Lands you should consider: Urborg, Tomb of Yawgmoth, Underground River, and maybe Vesuva.

And lastly some solid black zombie creatures that also fit ur pick from their grave theme :Sepulchral Primordial, Sheoldred, Whispering One, Sower of Temptation, Geth, Lord of the Vault, and maybe Avatar of Woe or Royal Assassin or Glen Elendra Liege

Also think about adding in Reanimate and Animate Dead and Bribery

lasolfaremi on Grixis Land Disruption

2 weeks ago

Royal Assassin seems great, didn't think about it. I added 2 to the main board, removing 1 Shadow of Doubt and 1 Pooling Venom. Thank you !

RemoG on Grixis Land Disruption

2 weeks ago

what about Royal Assassin for added control? this looks fun to play btw

NV_1980 on Infect/counters

2 weeks ago

Cool deck. Does Glorious End have a specific use in this deck, or is this just some sort of general insurance mechanism? I think Royal Assassin would fit well in this deck. Use Scorpion God to put -1/-1 counter on tapped creature, kill it with RA, draw card :)

Phill2016 on Cunning Queen

4 weeks ago

What about something like Visara the Dreadful? She's a living removal spell that flies and hits hard. She seems like she could find a place in your deck. Kind of like Royal Assassin, but bigger, harder to kill, more evasive, and with a stronger effect.

Bulldawg1310 on Best way to beat white ...

1 month ago

Yeah, based on what youre tellin me, youre gonna need alot more in your deck. A 3 drop that does very little, such as Royal Assassin isnt a good at all. Consider instead Vampire Nighthawk still a three drop, but flying, deathtouch, these are huge mechanics. Ultimately, like i said it's probably gonna cone down to your budget.

ej133 on

2 months ago

Hey, bro. How're you doing?

Alright, you tagged this as competitive, so I'll do competitive criticism, ok? Nothing personal, but there's a lot to work here.

List time!

  • You're running 24 lands. Ok, that's a good number for a 5-color control. But there are some lands in your deck that are good for nothing. I mean, how you plan actually getting value from City of Brass in a competitive metagame filled with aggro decks like Burn, Death's Shadow and Affinity? Second, what are the odds of cards like Foreboding Ruins or Fortified Village coming untapped? You'd probably be getting more results with Dragonskull Summit or Sunpetal Grove, or even shocklands like a extra Blood Crypt and a Temple Garden, since you'll only lose 2 life once.
  • You have too many cards. In sideboard and mainboard. Like, you're playing 5-color control with creatures like Merieke Ri Berit and spells like Insidious Will, Dash Hopes and Anger of the Gods. The chance of getting the right mana for these are extremely unlikely, despite the fact that some of these cards are very bad (e.g. Merieke gets bolted, Dash Hopes hardly ever stops anything that really matters, Bloodhall Oooze takes a lifetime to be relevant, etc). You should trim it down to cards that are really game changing and not just cool cards you like.
  • Focus. That really matters when you're building a control strategy. Sometimes we get so excited when deckbuilding that we end up forgetting about the part where we play the deck, and put up a lot of things that are counterparts. Like, Lingering Souls for instance, is an awesome powerful card, but it's awful in counterspell strategies, because it is a sorcery that leaves you tapped out on turn 3. For the same reason, using three copies of Tasigur, the Golden Fang in a deck that does not have any way to get cards into the graveyard is probably a horrible idea. He is good in late game, but he is even better on turn 2, after Thought Scouring yourself, and cracking two fetches. BAM! A 4/5 on the second turn that dodges Bolt and Push. Deal with it, midranges.
  • Sideboard. Dude, Modern is The Sideboard Format. If your sideboard doesn't puts you back in track on game 2, then it's over. And your sideboard choices are a bit odd... I mean, in what matchup Cruel Ultimatum is particularly good? Royal Assassin... yes, it's fun and shit, but, how is he a better choice than more copies of Path to Exile or Abrupt Decay? Serum Visions is great, why not running it mainboard? Again, in what matchup they would actually help you more than others?

Now, into suggestions:

  • Define a strategy. Decide how are you going to win and what cards you need to get there. You wanna go Tasigur? Go Tasigur, but give it consistency to be your beater and make sure he'll be protected. Wanna go damage? Go damage, get up to 4 Lightning Bolts, Lightning Helix, Electrolyze, some Snapcaster Mages and do damage to the face. Wanna go slow control? Go slow, get some Celestial Colonnade and/or Geist of Saint Traft, or even take down some colors and win solely with Cruel Ultimatum! But, damn man, choose something and do it. Don't try to do everything.
  • Define colors. You don't wanna take down any? Ok, you can play 5-colors, just adjust the manabase. I, particularly, don't really like green in this build. Abrupt Decay and Scavenging Ooze sure are awesome, but they don't add up much to the masterplan.
  • Understand your meta and set up your sideboard. Too much creatures? Ok, keep the Ghostly Prisons. Too much burn? Add more Leyline of Sanctity. Tron is a pain in the ass? Pithing Needle them into silence. Your sideboard is an essential part of your deck, and, obviously, it must only have 15 cards.

I know it's a lot, and please, don't think I'm trying to offend you in any way, but this comment is about improving your deckbuilding.Anyhow, keep it up and keep on playing. You're going a good way. If you need anything else, feel free to call me.

NV_1980 on

2 months ago

Nice deck; looks kinda evil to play against :) +1! Might I suggest Avatar of Woe (not an actual assassin, but kinda with assassin-like powers) and one of my all time favorite pieces of equipment ever: Thornbite Staff. Equip Avatar of Woe or Royal Assassin with this puppy and you can wipe entire boards with this puppy.

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