Royal Assassin

Royal Assassin

Creature — Human Assassin

: Destroy target tapped creature.

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Printings View all

Set Rarity
2012 Core Set (M12) Rare
2011 Core Set (M11) Rare
2010 Core Set (M10) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Eighth Edition (8ED) Rare
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Revised Edition (3ED) Rare
Revised Foreign Black Border (3EDFBB) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Tiny Leaders Legal
Highlander Legal
Legacy Legal
Penny Dreadful Legal
Oathbreaker Legal
Casual Legal
Leviathan Legal
Magic Duels Legal
Noble Legal
1v1 Commander Legal
Commander / EDH Legal
Canadian Highlander Legal
Oldschool 93/94 Legal
2019-10-04 Legal
Block Constructed Legal
Modern Legal
Unformat Legal

Royal Assassin occurrence in decks from the last year

Canadian Highlander:

All decks: None%

Black: None%

Unknown:

All decks: None%

Black: None%

WUB (Esper): None%

BGW (Abzan, Junk): None%

Modern:

All decks: None%

Black: None%

Golgari: None%

UB (Dimir): None%

WB (Orzhov): None%

RBW (Mardu): None%

BUG (Sultai): None%

Oldschool 93/94:

All decks: None%

Rakdos: None%

Legacy:

All decks: None%

Black: None%

UB (Dimir): None%

WB (Orzhov): None%

WUB (Esper): None%

BGW (Abzan, Junk): None%

Vintage:

All decks: None%

Black: None%

Rakdos: None%

UBR (Grixis): None%

Casual:

All decks: None%

Black: None%

Rakdos: None%

UB (Dimir): None%

WB (Orzhov): None%

UBR (Grixis): None%

Commander / EDH:

All decks: None%

Black: None%

Rakdos: None%

Golgari: None%

UB (Dimir): None%

WB (Orzhov): None%

BRG (Jund): None%

UBR (Grixis): None%

WUB (Esper): None%

RBW (Mardu): None%

BUG (Sultai): None%

BGW (Abzan, Junk): None%

UBRG: None%

BRGW: None%

GWUB: None%

Royal Assassin Discussion

Shabompistan on Monster Hunter: Chevill

1 day ago

Labone I'll preface this by saying I have not quite developed this deck to its fullest potential. My casual playgroup finds this deck very frustrating to play against in the casual meta, so I've abandoned it for now unfortunately.

For the planeswalker, Vraska the Unseen was originally in Garruk, Cursed Huntsman's spot. I choose Garruk for two reasons: he has card draw attached to removal which can net two two cards per dead creature when combined with Chevill. And secondly I simply like the theme of Garruk better. Any Vraska would still be a good addition, but I would personally not use Vraska, Swarm's Eminence for reasons I will explain below.

This is not a deathtouch tribal deck, this is a removal tribal deck. The difference being that this deck values simple removal spells such as Doom Blade over good deathtouch creatures such as Vampire Nighthawk.

From the cards you mentioned: Hooded Blightfang, Leyline Prowler, Vampire Nighthawk, Poison-Tip Archer, Ochran Assassin, Hornet Queen, Archetype of Finality, Gifted Aetherborn are all deathtouch creatures. While they are good creatures on their own, they are not the focus of this deck so they are left out for lower CMC removal spells.

Titan Hunter isn't a bad idea, lifedrain is a viable win condition for this deck.

Twinblade Assassins: Essentially a worse Deathreap Ritual. It would be a good add if the deck was in need for more draw, but I'm okay with the amount of draw this deck currently has.

Ravenous Chupacabra: A very mana inefficient removal spell. Without any recursion in the deck to make it shine, it doesn't stand up to the many 2 drop removal spells.

Royal Assassin isn't bad, but it is very conditional. I would rather go for a Stronghold Assassin or something else that has no conditions.

Hope this helps.

MagicMarc on Cards that hold a special ...

6 days ago

My favorite artifact:
A very long time ago, my favorite artifact was Icy Manipulator. The original artwork hooked me. Back when artifacts got turned off when they became tapped this card was a great answer for nearly everything that would get put into play that could hurt you. And it was always relevant.

My favorite creature:
Once Arabian Nights happened, The Khabal Ghoul became my favorite creature. For 1 mana, a creature that could just keep growing? Pair them with Royal Assassins and grow them like crazy. If playing with white, add Spirit Links to the ghouls. They just added an ever growing threat to your board and were very flavorful.

My favorite instant:
Capsize has been my favorite ever since it's first printing back in 1999. This is repeatable denial at instant speed in an opponent's end step, targets any permanent and is in a color filled with protection for it. I believe it's a perfect example of what blue magic is. Versatile and another form of permission. And if unanswered, it will stop any strategy across the table from you. Since it can even bounce lands, it's never a dead draw really.

Tarzunga on Victory or Seppuku

3 weeks ago

MrKillStar

As for Royal Assassin, yeah I get it. I wasn't sure about adding him but at the same time I like having an instant way to kill a creature without paying mana to allow me to cast an instant from the grave.

Had a mistake there, said creature instead of instant.

Tarzunga on Victory or Seppuku

3 weeks ago

MrKillStar Yeah I see, you got fair points there, regarding Liliana and infect, I'll reconsider both cards for sure.

I didn't know Gravepurge, it's a better Bone Harvest, need to get a copy to replace.

As for Royal Assassin, yeah I get it. I wasn't sure about adding him but at the same time I like having an instant way to kill a creature without paying mana to allow me to cast a creature from the grave.

Oathkeeper, Takeno's Daisho is a thematic card that also protects Toshiro from removal, for example if I am forced to use a wrath he comes back without me having to spend extra mana to recast him. Basicly it is there as a safety net and for flavour (a samurai with a katana/daisho), plus it's one of those cards people stop to pick up and read to know what it does, it's always nice. Another thing is, Whispersilk Cloak is a bigger target for removal, while the Daisho people don't bother removing most of the times, they just leave it there and save their artifact removal for something more impactful, and Kaya's Ghostform only works once.

The intention of having Castle Locthwain is to draw if I end up with no cards in hand, so I'd lose 1 life to draw 1, basicly, but yeah most times I won't be using it probably. Emergence Zone is a nice addition for sure, even for that instant speed Bontu's Last Reckoning right before my turn starts for example, would make the drawback of the lands not untapping a little less punishing.

MrKillStar on Victory or Seppuku

3 weeks ago

Tarzunga - I totally understand, I have problems to cut cards in my decks aswell, even after so many changes I still keep changing cards.
Thing about Liliana of the Dark Realms is, it tighten your deck, so there is smaller chance to draw some crappy land when you dont need them anymore. Her ultimate is definetly great, but I think even if she gets removed before you pull out her ultimate, she eats some removal. Same goes for some other cards.. they are strong, can help you a lot, but opponents may waste some removal for them, so your next card can be a bit more safe.
Even if your playgroup changed infect damage from 10 to 20, infect still counts from any creature that dealt the infect damage, so every creature can deal a potentional lethal damage out of nowhere, not just commander damage.
That combo Dango mentioned is pretty decent, but Im not a fan of Reseirvoir+Sensei, even they are good cards for sure :D I actually made a different infinite combo with Bolas's Citadel, but its more derpy.
Necropotence - Depends how many discard effects you got in your deck and what your opponents are playing, but its a beast card for sure, that could easily win you the game. But Im considering to cut it out of my own deck, since it kinda breaks my important discard combo cards and replace it with some other card draw.
Oh, and I would also replace Bone Harvest for Gravepurge.
Also, Bitter Ordeal is a sorcery, yeah, so it doesnt really work with Umezawa, but it can be pretty fatal if you use it right.

I would considere cutting:
Royal Assassin - 3 cmc 1/1, requires haste or extra turn and tapped creature. Some insant removal/maybeboard card could be more useful.
Oathkeeper, Takeno's Daisho - I might be wrong, but it feels kinda wrong... Something like Whispersilk Cloak or Kaya's Ghostform.
Castle Locthwain - draws ONLY one card and you lose (most likely) a lot of life, since black has a lot of card draw is kinda meh. I would replace it with Emergence Zone to give your spells flash (Bitter Ordeal says hello) when you would need it.

SynergyBuild on Sumi and Taka, Hell Hunters

1 month ago

Dude balance wise on destroy, Royal Assassin's beats this, but that doesn't have the extra value ability, nor a combat-ready body, insane limited bomb, but probably low actual play in Standard right now as things are.

Really sweet card design!

JRaynor on Alesha, Who Smiles at Death

2 months ago

There are some real sub optimal choices here.

While I love the classic Royal Assassin and Bounty Agent is cool, they both don't work well with Alesha as she reanimates her creatures tapped and attacking. That means these creatures have to not only survive combat but also a trip around the table before they ever get to do anything after reanimation.

They're basically strictly worse than stuff like Ravenous Chupacabra, which you also have in the deck. I'd hunt down some more Enters the Battlefield style effects like the Chupacabra instead of ones that require tapping to activate.

Hanweir Garrison is another really cool card, with Hanweir Battlements but it's important to note it doesn't trigger on reanimation because it enters the battlefield already attacking. Keep it if you just want to trigger the Meld effect, but Something like Siege-Gang Commander is just better if you want to make tokens.

Palace Guard is easily outshone by Palisade Giant or Protector of the Crown.

I don't think Tunnel Ignus is worth playing at all unless you have a friend who only plays Lord Windgrace or Tatyova all the time or something.

Burnished Hart is a fantastic addition to this deck. Often I find it better than Solemn Simulacrum as an early game value engine, because it has the ability to sac itself.

I tried to keep all my suggestions reasonably budget friendly. You've got a real diverse and interesting Alesha tool kit, and I think you can stream line it with minimal expenditure. Have fun playing Alesha! She's my favorite commander.

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