|Commander / EDH||Legal|
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|Modern Masters 2017 Edition (MM3)||Common|
|Time Spiral (TSP)||Common|
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Mystical Teachings Discussion
5 days ago
At first I was very skeptical about Labman Jace , regardless of everything the three blue is a steep cost to pay, but in the past couple weeks I have been proven very wrong thankfully. On the combo turn (4) all it takes is a couple prism and a land drop to reliably play him meaning the cost is already redundant, especially considering he draws as his plus. His resiliency is also a real upside as coming in at 5 insulates him from a lot, and if our opponent is dedicating 5 damage to Jace instead of us we are already winning considering we drew a card. The biggest plus from Jace though is that he has utility outside the combo, Labman really didn't unless you were using him as a blocker (which is already a pretty bad spot usually). New Jace is a card to be excited about in your hand as he isn't dead, in fact I have won multiple games now drawing a card with Jace into the combo. His one problem for me is that he is susceptible to Dovin's Veto like the rest of the deck, something that has come up a couple times, and is awful against Dredge and Hogaak if you play him out. All in all though, as much as it saddens me to see it go, at this moment I don't see a solid reason to play Laboratory Maniac over Jace, he just has more use, and represents the most meaningful upgrade the deck has received in a long time.
As for new cards, I have been left underwhelmed unfortunately, in fact, like most I suspect, WAR is having a bigger effect on my decisions than Horizons. Flusterstorm is a nice option to have and be aware of, but its hardly something to get excited over in a format like modern. Force of Negation is in the same boat, it's okay, but hard for us to reliably cast with the pitch, maybe a Peer Through Depths list could make better use of it.
From Core 2020, the Leyline of Sanctity reprint is a nice thing to have as it makes the deck more accessible but as for individual cards, there really isn't anything that has popped out at me, at least yet, with every set it takes a while to go through it all and see if there is anything that may be worth trying. Drawn from Dreams right now is the only card that intrigues me from Core 2020, but I really wish it was an instant, sorcery speed is a big knock against it. I'll probably still try it in the Mystical Teachings slot at an FNM or something to be thorough but I am not optimistic. Maybe with baby Teferi it could be okay, but I haven't been blown away by him in testing either. Maybe I'm missing something though, so please if you have any thoughts I'd love to hear them, but as of right now I don't think there is anything that slots into our deck from the new sets, from Horizons we got a couple nice sideboard options, but Core looks like it isn't adding anything here after my first pass of the set for new options.
2 weeks ago
3 weeks ago
So you only really have one way to win and that's Blue Sun's Zenith +infinite mana and that only lets you kill one player or draw your own deck and then, assuming you haven't used them yet, Demonic Tutor for it and then Mystical Teachings for it twice. I'm wondering if you would consider running another way to win with infinite mana. There are many to choose from. The deck is really competitive, but you may want to add in another winon.
2 months ago
Neurosis, Creeping Tar Pit is the only man land that can't be blocked, and also Mystical Teachings flashback cost is 5 colorless and 1 black, the black is definitely needed in the deck, and the curve on this website is off but it plays out just fine. I 2/0 amulet titan with this deck so.. Not really complaining with those results lol
3 months ago
Thanks everybody! I already Thragtusk in there and he's very good so maybe with that considered, I'm looking for something that is more evasive (ie. not as easily chump blocked) and won't go one for one with a remove spell generally. Thragtusk obviously smacks in for a lot of damage, but the 5/3 body doesn't always get damage through quickly. Definitely the ultimate stabilizer and pretty good attacker though.
Iagotripha those are some good picks, but I'm trying to have it where they are powerful on their own a bit w/o being as matchup dependent. Bring to Light and Mystical Teachings are some cool cards I could try out for sure, and I'll have to try and make an alt deck or something trying those.
3 months ago
With the amount of toolboxing your deck seems to have, have you tried Bring to Light ? In all seriousness I'd look at taking advantage of your deck's diversity rather than trying to have a 'bomb'- its often easier to trade two for one with just the right tool from your existing list rather than play something big and general. If you had a clear 'burn their face off' gameplan, it would be different, but here something like Mystical Teachings could really shine.
Other than that, things like Clone Shell , Acidic Slime , Puppeteer Clique , AEtherling etc. Silumgar, the Drifting Death might be an interesting choice. Changeling Titan is a cute way to get multiple etbs. But Thrag-daddy is still the best 5 drop in those colours, bar none.
3 months ago
Looks fun. Could use Mystical Teachings for instant speed tutor and consistency. Tolarian Winds and Commit / Memory are good ways to cycle hand. Sphinx-Bone Wand and Tidespout Tyrant are good value pieces. Energy Tap is a great way to utilize the high cmc creatures in the deck. This play style might draw hate so a few stax and control cards could help slow the game to your pace, Dream Tides , Energy Flux , War Tax , Ertai's Meddling , and maybe even Mist of Stagnation if you get enough spells in the yard.
3 months ago
U/W Control is favorable, the problem that deck has specifically is that we have inevitability over them. The control deck can't realistically expect to win if they never play a threat, and if they mis-time playing that threat they can lose on the spot. It really is a matter of patience and not getting too jumpy with going off. Their best plan is to try to stick a Jace, the Mind Sculptor at a point where we can't feasibly combo and fate seal to victory. That's the dream for them; for us its to get to at least 6 mana as quick as possible and play conservatively, they are at an onus to not counter anything but Ad Nauseam , anything else is risky and can be the game. For us then, its about crafting a hand that has at least 2 Pact of Negation in it, that is usually pretty hard for them to beat, especially if they try to tap for anything to progress towards winning the game; our goal is to present a scenario where we can win if they ever try to commit, they need to play very very smart, the onus is really on them to pick their moments, we just have to observe. Mystical Teachings also is often great in this matchup, I've had control players stare down a Mystical Teachings at end step, knowing it is getting a Pact of Negation , put in a lose-lose situation as, if it resolves, they don't have the mana to beat 2 Pact of Negation , and if they counter it they can't beat 1.
I've had a few players express how much they dislike the matchup, but to me it's really just a matter of being patient, sometimes keeping a below average hand with just acceleration, dig, and Pact of Negation , simply because a smart control player is not going to try and win quickly and play as though you always have it.
After sideboard, because I never leave home with at least 1 Grand Abolisher type effect and if control was feeling worse I would probably also have a Swan Song , while it gets a bit more complicated because of Dispel changing the math, overall we are still favored; the one exception perhaps being Esper Control just because they have access to Thoughtseize + Surgical Extraction .
Overall my record against U/W (+Esper since I began recording a couple months ago I have lumped those two together as they play out similarly) is 33-3-13, so about 67%, the majority of the loses coming to decks with the black splash. Its a hard matchup if you don't know what you are doing, but we have the advantage as long as you are smart (keep in mind though that there is a point of no return with a deck like control, like we aren't going to win if they have 20 lands out and 7 counters in hand but if it ever gets to that point the game probably should have ended ages ago). :P
Mystical Teachings occurrence in decks from the last year
All decks: 0.04%
Commander / EDH:
All decks: 0.01%