Gauntlet of Power
As Gauntlet of Power enters the battlefield, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool.
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Gauntlet of Power Discussion
4 days ago
Ima try to not mention anything already in your deck or already mentioned by our friend above, but forgive me if I repeat anything.
Bear Umbra (You can swing with Omnath then pump him up with your untapped lands before damage goes through. Sick stuff)
Frontier Siege (2 mana on both first and second main phase is just 4 mana every turn for our friend. Very cheap and way better than I thought it would be. Just don't pick dragons on accident, even though dragons are neat)
Gaea's Touch (Basically free)
Garruk Wildspeaker (Costs two if you use his +1 the turn he comes in)
Gauntlet of Power (doubles your opponent's lands too, so watch out! Fun for political stuff in multiplayer though)
Mana Vault (One of those cards)
Nature's Lore (Comes in untapped! This makes it free with any mana doubler or land enchantment. Also costs like 50 cents or something)
Nissa, Worldwaker (actually costs one mana if you have 4 forests, just can't play it till later obvi)
Seedborn Muse (Even more disgusting in multiplayer)
Selvala, Heart of the Wilds (Double Omnath for (G) is pretty good)
Skyshroud Claim (Again, comes in untapped, and is a cheap card. Seriously recommend this one)
Vorinclex, Voice of Hunger (Might make everyone hate you forever, but it is pretty damn good)
Most of this is just off of my Usually Not Voltron Omnath EDH if you wanna take a look at anything for ideas, though I think our decks may have slightly different goals in mind. Happy ramping!
5 days ago
the_earl_0f_grey holy, Thanks so much, now I need to relook at everything haha, I have been really worried about cards like Shizuko, Caller of Autumn & Gauntlet of Power Giving out mana. but I was also running mana dry in the early stages because the snake shamans arnt the lowest of costs.
2 weeks ago
Notes: Recommend adding Caged Sun to improve consistency of the plan.
As i'm sure you know Snow-Covered Plains are extremely useful with Extraplanar Lens's global effect turning off the competitions normal Plains. I love Expedition Map and Weathered Wayfarer in the deck but I would recommend only using extremely high impact lands to go fetch with it. Try not to dilute your speed/ramp.
I would take out all non basics except Emeria, The Sky Ruin, Homeward Path (Only if your meta has creature stealing), Kor Haven, Strip Mine, (Only if your meta is colour greedy and you can mana screw ppl eg. Kaalia of the Vast) and Buried Ruin. Obviously replace with extra snow lands.
I would recommend Scrying Sheets (insane card advantage).
Notes: Most ppl recommend 38 lands for EDH deck with normal CMC commanders. You might want to add 1-2 extra snow lands.
If you are happy with my feedback I could take a closer look at the rest of the deck. Cheers.
2 weeks ago
For some ramp, you can also consider Caged Sun, Mana Reflection, Heartbeat of Spring, Gauntlet of Power, Mana Flare, Extraplanar Lens, etc. The last few, however, tend to have some grouphug side effects.
Hope these suggestions (or this wall of text, whatever you'd like to call it) helped in some way, shape, or form, and good luck with the deck.
2 weeks ago
IMO I would do the following.
Cut the following:
Deserted Temple (not worth using your second tutor for) (Unless you own one)
Vampire Nighthawk (idk i think he is good in our meta to discourage attackers, but hmmmm lol)
Add or Consider:
3 weeks ago
wyatt0781 I understand where you are coming from board wipes would be terrible that's why I would hope Selfless Spirit or Avacyn, Angel of Hope would be on the field which I know I cant always rely on. I do need more protection in that area. I do need Land Tax I've been looking for that card for a while. I try and help my land fix with Caged Sun, Gauntlet of Power and Extraplanar Lens making every land tap for 3. This lock down really can lock myself as well and I do need better cards to alleviate the strain on me but keep it on the opponent. I will be using this deck for the first time this weekend and ill be able to get a better feel for it there. Thank you for your suggestion and I will try and edit with your suggestions in mind.
3 weeks ago
While I think the idea is super neat, some stuff like Caged Sun Gauntlet of Power Overgrowth Manamorphose Fertile Ground could all significantly help stabuilise the ramp in the deck, and the various Early Harvest type cards could contribute. Good luck getting it to tick over- it'll probably not be as efficient as instant-ulting a plainswalker from the seasons, but it still looks fun. Might be more solid in a fog shell
4 weeks ago
After some serious testing I tweaked your decklist a bit and made these changes: