Gauntlet of Power

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions Mythic Rare
Time Spiral Rare

Combos Browse all

Gauntlet of Power

Artifact

As Gauntlet of Power enters the battlefield, choose a color.

Creatures of the chosen color get +1/+1.

Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool.

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Gauntlet of Power Discussion

thuih on mana ramp needs help

4 days ago

Ima try to not mention anything already in your deck or already mentioned by our friend above, but forgive me if I repeat anything.

Bear Umbra (You can swing with Omnath then pump him up with your untapped lands before damage goes through. Sick stuff)

Frontier Siege (2 mana on both first and second main phase is just 4 mana every turn for our friend. Very cheap and way better than I thought it would be. Just don't pick dragons on accident, even though dragons are neat)

Gaea's Touch (Basically free)

Garruk Wildspeaker (Costs two if you use his +1 the turn he comes in)

Gauntlet of Power (doubles your opponent's lands too, so watch out! Fun for political stuff in multiplayer though)

Mana Vault (One of those cards)

Nature's Lore (Comes in untapped! This makes it free with any mana doubler or land enchantment. Also costs like 50 cents or something)

Nissa, Worldwaker (actually costs one mana if you have 4 forests, just can't play it till later obvi)

Nissa's Pilgrimage (Also Cultivate and Kodama's Reach if you want more of that jazz. Very cheap card too. No reason not to have around.)

Seedborn Muse (Even more disgusting in multiplayer)

Selvala, Heart of the Wilds (Double Omnath for (G) is pretty good)

Skyshroud Claim (Again, comes in untapped, and is a cheap card. Seriously recommend this one)

Vorinclex, Voice of Hunger (Might make everyone hate you forever, but it is pretty damn good)

Most of this is just off of my Usually Not Voltron Omnath EDH if you wanna take a look at anything for ideas, though I think our decks may have slightly different goals in mind. Happy ramping!

IrateWarrior on I got you under my skin

5 days ago

the_earl_0f_grey holy, Thanks so much, now I need to relook at everything haha, I have been really worried about cards like Shizuko, Caller of Autumn & Gauntlet of Power Giving out mana. but I was also running mana dry in the early stages because the snake shamans arnt the lowest of costs.

Livenoevil on Avacyn Angel of Darksteel

2 weeks ago

I think your land base needs a lot of improvement. I would recommend going full tilt on the Extraplanar Lens, Gauntlet of Power, Enlightened Tutor plan.

Notes: Recommend adding Caged Sun to improve consistency of the plan.

As i'm sure you know Snow-Covered Plains are extremely useful with Extraplanar Lens's global effect turning off the competitions normal Plains. I love Expedition Map and Weathered Wayfarer in the deck but I would recommend only using extremely high impact lands to go fetch with it. Try not to dilute your speed/ramp.

I would take out all non basics except Emeria, The Sky Ruin, Homeward Path (Only if your meta has creature stealing), Kor Haven, Strip Mine, (Only if your meta is colour greedy and you can mana screw ppl eg. Kaalia of the Vast) and Buried Ruin. Obviously replace with extra snow lands.

I would recommend Scrying Sheets (insane card advantage).

Notes: Most ppl recommend 38 lands for EDH deck with normal CMC commanders. You might want to add 1-2 extra snow lands.

If you are happy with my feedback I could take a closer look at the rest of the deck. Cheers.

MRDOOM3 on Atarka, World Render

2 weeks ago

Scourge of Valkas is nice in Dragon tribal. Herdchaser Dragon and maybe Dragonstorm also work, but probably not as well.

Some more bones you can add to this Tribal deck are Door of Destinies, Coat of Arms, Shared Animosity, Urza's Incubator, Dragonlord's Servant, etc.

Not as sure about these, but maybe Dragon Whisperer, Dragonmaster Outcast, Dragon Roost, and Dragon Broodmother?

For some ramp, you can also consider Caged Sun, Mana Reflection, Heartbeat of Spring, Gauntlet of Power, Mana Flare, Extraplanar Lens, etc. The last few, however, tend to have some grouphug side effects.

Moving away from the subject of Tribal, some cards you can run to get your draggies through enemy lines are Bedlam, Goblin War Drums, and War's Toll.

Hope these suggestions (or this wall of text, whatever you'd like to call it) helped in some way, shape, or form, and good luck with the deck.

ElementalEd on Big Mana Drana

2 weeks ago

IMO I would do the following.

Cut the following:

  1. Typhoid Rats

  2. Deserted Temple (not worth using your second tutor for) (Unless you own one)

  3. Gauntlet of Power (Get Extraplanar Lens instead. Its cheaper and better tbh)

  4. Dark Ritual

  5. Vampire Nighthawk (idk i think he is good in our meta to discourage attackers, but hmmmm lol)

Add or Consider:

  1. Onyx Talisman (full cycle but you can only depend on Black, IDK it seems ok)

  2. Boompile

  3. Unstable Obelisk

  4. Nevinyrral's Disk

  5. Perilous Vault

RedStanley on Thalia lock em up!

3 weeks ago

wyatt0781 I understand where you are coming from board wipes would be terrible that's why I would hope Selfless Spirit or Avacyn, Angel of Hope would be on the field which I know I cant always rely on. I do need more protection in that area. I do need Land Tax I've been looking for that card for a while. I try and help my land fix with Caged Sun, Gauntlet of Power and Extraplanar Lens making every land tap for 3. This lock down really can lock myself as well and I do need better cards to alleviate the strain on me but keep it on the opponent. I will be using this deck for the first time this weekend and ill be able to get a better feel for it there. Thank you for your suggestion and I will try and edit with your suggestions in mind.

lagotripha on Doubling Legion (or Season of the Legion)

3 weeks ago

While I think the idea is super neat, some stuff like Caged Sun Gauntlet of Power Overgrowth Manamorphose Fertile Ground could all significantly help stabuilise the ramp in the deck, and the various Early Harvest type cards could contribute. Good luck getting it to tick over- it'll probably not be as efficient as instant-ulting a plainswalker from the seasons, but it still looks fun. Might be more solid in a fog shell

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