|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Rare|
|Commander 2016 (C16)||Rare|
|Duel Decks: Nissa vs. Ob Nixilis (DDR)||Rare|
|Commander 2015 (C15)||Rare|
|Commander 2013 (C13)||Rare|
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add to your mana pool.
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
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|Have (27)||EdenGardenz , ZombieFood , maR2307 , Lindough , ChrisH , , DarkMagician , frederiklw , mziter501 , Boza , TThors , Va1mar , MattN7498 , PTsmitty , buildingadeck , joshw335 , GoldGhost012 , golgarigirl , gildan_bladeborn , jhTheMan99 , sneferie , Justinaut , mcstang1986 , bakunet , pskinn01 , HR19 , MoJoMiXuP|
|Want (3)||Turtlelover73 , brokendwarf , Jelatinator|
Mosswort Bridge Discussion
1 week ago
Someone beat me to it by a moment. Oops.
Might I suggest Tooth and Nail for two creature tutor plus cheat onto battlefield. Also, Regal Force for card draw. And sine you have a boatload of mana dorks, Kamahl, Fist of Krosa can turn them into threats once he e outlived their usefulness.
Simple things to upgrade your mana for more utility like Reliquary Tower, Maze of Ith, Mosswort Bridge, Ghost Quarter, Nephalia Academy, and Nykthos, Shrine to Nyx Re awesome and relatively inexpensive.
3 weeks ago
3 weeks ago
After a quick look, I like the deck so far, the only thing I see right now is the land count is a little low. Also, not a huge fan of Ally Encampment.
4 weeks ago
Some thoughts on some of your card choices, in no particular order.
Sylvan Reclamation for all intents and purposes in a deck like this is strictly better than Relic Crush. Trading out one generic mana for one White mana (which 99 times out of 100 you WILL have) gets you basic landcycling AND exile instead of destroy. The switch is a no-brainer, imo.
Thought Vessel isn't doing a ton for this deck. How often will you be at or above your hand limit for more than a turn or two? Card draw in GW isn't that impressive, even with Rishkar's Expertise and company. I think you'd be better off with Talisman of Unity over Thought Vessel, and I'd dump the Spellbook for a Sol Ring so you can get some more ramp going.
For a deck that wants to get ahead early, I believe you're running far too many ETB tapped lands. Blossoming Sands, Grasslands, Krosan Verge, Mosswort Bridge, Myriad Landscape, and Stirring Wildwood will all set you back a turn on mana production. I'd say Temple of Plenty too, but at least you're getting the scry on that. I'm Opting not to run that, but that's your call! Get some more rocks in there like Selesnya Signet, and be on the lookout for the new Unclaimed Territory in Ixalan, which is pretty much budget Cavern of Souls. Some more relevant utility lands like Rogue's Passage over Reliquary Tower would be worthwhile, too.
If you can, I'd sooner run Brimaz, King of Oreskos over Jedit Ojanen of Efrava. The forestwalk is nice, but 6 mana is steep. Brimaz is only 3 CMC and provides an excellent source defense with Vigilance.
Running Lost Leonin signals to me that you want to use Infect combined with the Arahbo's eminence for a quick kill. Double Strike enablers like Duelist's Heritage, Silverblade Paladin, and Ajani, Caller of the Pride (did somebody ask for flavor?) are huge boons for this, and in general allow you to get the most of Arahbo's pumps. Not to mention them having 3 CMC and similar casting costs as Lost Leonin lead to a superb curve out of your plays. Grafted Exoskeleton also turns any of your cats into a bigger Lost Leonin, for what it's worth!
The last comment that I'll make, and this stems from "mistakes" I was making when first build this deck, is too much focus on cheap cats as soon as quickly being too big a focus. Smashing your opponent for 6 with a 2-drop sounds appealing, but that's only going to go so far in multiplayer. If you're doing 1v1 commander, that's largely fine, but you'll want to diversify your line-up if you want to hold your own in multiplayer. Admittedly, I'm still trying to squeeze these in my own deck, but it wouldn't be remiss of you to include cards like Reveillark and Karmic Guide in here for some recursion. (Also, those two go infinite with Leonin Relic-Warder, Greater Good, and a mana rock!)
1 month ago
I love them. .. well, I love 3 of them, the Black and Blue ones I find harder to play.
1 month ago
I've attempted to upgrade the mana base in C17 dragons. Being a new Commander player, admittedly I've struggled to work out what I should have dropped in place of the new cards, so could more seasoned players tell me if this is a balanced and worthy mana base to play with? Any changes? Thanks in advance!
1x Bad River 1x Canopy Vista1x Cascading Cataracts1x Cinder Glade1x Command Tower1x Crumbling Necropolis1x Exotic Orchard1x Evolving Wilds1x Flood Plain 1x Forest1x Frontier Bivouac 1x Grasslands1x Haven of the Spirit Dragon1x Island1x Jungle Shrine 1x Krosan Verge 1x Opal Palace2x Plains1x Prairie Stream1x Mana Confluence1x Mosswort Bridge3x Mountain1x Mountain Valley 1x Murmuring Bosk1x Nomad Outpost1x Opulent Palace 1x Path of Ancestry1x Plains1x Rocky Tar Pit 1x Savage Lands 1x Smoldering Marsh1x Sunken Hollow1x Swamp1x Terramorphic Expanse
1 month ago
Thanks for commenting on my deck, figured I'd comment on yours. How does Akoum Firebird work out for you? I'd think in most situations I wouldn't want to spend 6 mana for a 3/3. Have you thought about Tunneling Geopede? He's managed to get me a lot of damage in some games.
1 month ago
Good deck! One thing I would do is add more lands with cycling like Slippery Karst and Smoldering Crater. Another thing you could do is add lands that have non-mana abilities, like Mosswort Bridge and Contested Cliffs. These changes would make the deck much better if you get manaflooded. Adding Sol Ring would also help a lot with the manabase. Hope this helps.