|Commander / EDH||Legal|
Printings View all
|Zendikar Expeditions||Mythic Rare|
|Return to Ravnica||Rare|
|Ravnica: City of Guilds||Rare|
Combos Browse all
Land — Swamp Mountain
(: Add or to your mana pool.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
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|Have (24)||, ibraJG84 , jrschnoebelen , CampbellStev , ToolmasterOfBrainerd , thetechzombie , perrin515 , Nemesis , tragic_slip , REV666 , hobbes131 , NOGzFTW , KillDatBUG , Lindough , Dawnsly , RubyStrings , ChrisH , mentor6 , switchkill65 , PTsmitty , MoJoMiXuP , mymanpotsandpans , Vergil_Redgrail , tclaw12|
|Want (23)||mcstang1986 , TheAlmostHero , CampbellStev , the.beanpole , GeminiSpartanX , DHermos , bradyofportdetroit , Ashy , accioali , Turtlelover73 , , acbooster , Ariumlegion , pskinn01 , Venser_the_Sojoner , Riders_of_Brohan , Dadaman11 , , LoneCrusader399 , knto , saj0219 , ToolmasterOfBrainerd , TheRealPeaches|
Blood Crypt Discussion
1 day ago
Alright I love this new version way more than the old one, but we still got some problems with this.
So let's start with a question, how many creatures do we want in our opening hand? The answer to that is "just one." But we have eight? And you also have doubles of creatures that most of the time you only end up casting one. So what I suggest, is running one copy of each card, and using the cards based on utility.
Right now your only utility is Annihilator because Artisan's ability only works when he is casted(+1 to Uselessness). (And if we are honest here, Artisan of Kozilek and Ulamog's Crusher are trash to begin with.) So why not invest in some better reanimate targets? Here are my ideas:
Kokusho, the Evening Star: This dude becomes more effective in multiplayer games, and he can even gain you the life to play another reanimate spell(if he dies) if you are hurting from the first one, the City of Brasss, the Sulfurous Springs, the Blood Crypts, and the Gitaxian Probes. Best part is? You can Fling him.
Akroma, Angel of Wrath: We could also just run good creatures. Like this one. How about running one of this very versatile and hard to kill creature?
Angel of Despair: Let's say one of your friends plays a deck that has a permanent that screws you over, like an enchantment or an artifact. What are you gonna do about that? Are you gonna cast an Annihilator creature and swing? What if he has multiple permanents and blocks? What if your creature is pacified or the opponent is running Ensnaring Bridge? What if Pathrazer of Ulamog gets outta bed to have some Vitamin C and breakfast, and is slapped with an eviction notice, and a deportation letter, revoking his citizenship to none other than the graveyard? What are you gonna do? (The answer is Angel of Despair)
Improving our Resilience
So what are you gonna do if the opponent backhands our creature into the soft soil we just Reanimated from and then Surgical Extractirpates(Surgical Extraction & Extirpate) our Reanimate? What if we Gamble our Reanimates away via the one random discard? What if all four Reanimates get countered by some Spike that eats win-cons for dinner? Do you just scoop and walk away in shame? The answer to these questions? Run more Reanimate spells. 1-2 Animate Deads will work. Or even Exhume.
These simple fixes will help this deck go a long way. If you wanted even more resilience, throw in a single Feldon's Cane. Might as well have a shot at recycling everything you own in case all else fails.
1 day ago
Those are fine, but I need the Foothills until I can replace them with Scalding Tarn and Arid Mesa. Arid Mesa is not for trade.
4 days ago
Interesting decklist. I have a few questions though.The mana base seems strange to me. Running things like Polluted Delta and Steam Vents with no Architects of Will in the list. Would you not rather have more Blood Crypts? I have also not seen this many check lands being played in LE, seems okay if you're not on the fastland plan. I also noticed that you're not running any Faerie Macabre mainboard which may or may not be a meta choice, I personally like the macabre's because they make LE's better and can be disc'd for Horror's and Archfiend's. You're also running 1 of Archfiend of Ifnir which I think is better as a 2 of, thoughts?
1 week ago
I agree with divinagon, running 4 Blood Crypt makes no sense. Really, nothing on the sideboard makes sense at all. You should probably always be running maindeck Apostle's Blessing, no reason to leave it on the side. Gut Shot also seems like an odd choice, as you're already playing red. You want targeted hate towards specific decks on the sideboard, not just random extra removal spells and the infect wincon. Again, I do think that if you want to play a deck like this, it would make more sense just to play Infect, maybe R/G infect if you really want those red pump spells, but U/G or G/B is probably better.
1 week ago
Even if you're gonna run the infect win-con in sideboard, it'd be better off to go ahead and run the Blood Crypts in maindeck for the sense of having more cards available in the sideboard.
1 week ago
I know I posted semi-recently, but I have a new list and want to start some more trades now that I am active again.
I am looking to get cards for a Progenitus Superfriends Deck. I have a bunch of random stuff to offer and am more interested in some cards listed below than others (i.e. I will prioritize Atraxa, certain walkers, and certain lands). I know in some cases it will be hard to make trades but it is worth a shot.
Cards wanted for Superfriends:
Ashiok, Nightmare Weaver
Chandra, Flamecaller (SDCC Version)
Gideon, Champion of Justice
Elspeth, Sun's Champion
Jace, Architect of Thought
Jace, Unraveler of Secrets (SDCC Version preferred)
Kaya, Ghost Assassin
Nicol Bolas, Planeswalker
Nissa, Vital Force
Nissa, Voice of Zendikar (SDCC version)
Ob Nixilis Reignited
Vraska the Unseen
Venser, the Sojourner
Cards of Note:
Force of Will
Loxodon Warhammer Russian
Serum Visions (Other version, not sure how to code)
Sarkhan the Mad
Scion of the Ur-Dragon
Other stuff, some unlisted
1 week ago
Platinum Angel, Balefire Dragon, Utvara Hellkite, Avacyn, Angel of Hope, Akroma, Angel of Wrath, Angelic Skirmisher, Bladewing the Risen, Dragon Mage, and Archfiend of Depravity to name a few AMAZING creatures. I would remove your Sarkhan for Sorin Markov or just add him in.
Don't know if Akroma's Memorial would be counterproductive, but would still give your cards a lot of benefits. Armageddon and Wrath of God wouldn't hurt as wipes. Cavern of Souls would be good for counter decks. Blood Crypt and Godless Shrine is more useful for your fetch lands than Bloodfell Caves and Wind-Scarred Crag