Blood Crypt

Blood Crypt

Land — Swamp Mountain

(: Gain or .)

As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.

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Blood Crypt Discussion

RamenNoodles on Red Black Vampires

4 days ago

Moving to more aggro focused, Blood Artist, Falkenrath Aristocrat, and Olivia Voldaren do not do much for you.

Drana, Liberator of Malakir, Cordial Vampire, Vampire Nocturnus

Landbase: if you want to stay around 21-22 lands, you might want to limit your 4 cost cards to around 4 total.

Cheap rakdos lands: Foreboding Ruins, Sulfurous Springs, Foreboding Ruins

Pricier options: Blood Crypt, Bloodstained Mire

Spicy land: Stensia Bloodhall

DemMeowsephs on Long Live the Monarch

4 weeks ago

Hey there! I think I can help a bit regarding your mana base. Let's take a look at that.

You have 26 lands, out of 100 cards, but your average mana cost is 3.72!!!! Usually you run about 30-32 if your mana cost is even at 2.20, so in my opinion, your deck needs A LOT more lands, and ramp. Let's take a look at lands first!

Lands

Ok, so there are MANY MANY lands you should use that you are missing. Our goal should be for you to include at minimum 33 lands. I understand it will be hard to find cards to take out but trust me- you need at least 33 otherwise it'll be very difficult for your deck to even function. You should include the following.

  • Shock lands. If you need mana THAT turn, they can come in untapped! If you don't want to take the damage you don't have to, but you'll always have the option to which makes them so good. They can also be used with fetch lands, but more on that later
  • Godless Shrine
  • Blood Crypt
  • Sacred Foundry

  • Fetch Lands! These are pretty much the best lands in magic. You can look for ANY colors you need, if you have the shock lands I just mentioned. The fetch lands can search for the shock lands, allowing you to get WHATEVER COLOR YOU NEED. They can also search for basics which is less helpful but still possible. They can also search for Savai Triome. (They search for anything that has a subtype they specify)

  • Marsh Flats
  • Bloodstained Mire (Budget: Rocky Tar Pit)
  • Arid Mesa

  • Fast lands! These are extremely useful the first couple turns, and they help you set up your board quickly so you can have a good start!

  • Concealed Courtyard
  • Blackcleave Cliffs
  • Inspiring Vantage

  • Filter lands! You have the red/white version- but not the rest! Add all three! They can give you any combination of the two colors they supply, which is extremely useful! They are also very cheap with double masters out- so get them soon!

  • Fetid Heath
  • Graven Cairns
  • Rugged Prairie

  • Pain and Horizon Lands! These are AMAZING because you can always rely on them for mana, without worrying if they come in tapped- at the expense of only ONE LIFE. Remember your life is a resource- if you win at 1 life it's the same as winning at 40. Getting good mana is much more important than paying some life.

  • Caves of Koilos or Silent Clearing
  • Sulfurous Springs or [No Card Exists Yet]
  • Battlefield Forge or Sunbaked Canyon

  • Check lands. Now these I would recommend not using, but if you have a budget and you want to improve your manabase, these are much better than what you have now.

  • Isolated Chapel
  • Dragonskull Summit
  • Clifftop Retreat

  • Battlebond/C Legends Lands! Some of these aren't out yet, but be sure to get them if you normally play with multiple players!

  • Vault of Champions (COMES OUT SOON)
  • Luxury Suite
  • Spectator Seating (COMES OUT SOON)

  • So in the end, these lands are VERY VERY VERY helpful and make your manabase much faster. There are also a BUNCH of single lands that are even better than some of these! Try to include as many as you can of the following:

  • Ancient Tomb

  • Prismatic Vista
  • Fabled Passage
  • City of Brass
  • Mana Confluence
  • Reflecting Pool
  • Exotic Orchard
  • Strip Mine/Wasteland
  • Forbidden Orchard
  • Gemstone Mine
  • Gemstone Caverns

  • So again, I would try to include many of these, and trust me- aim to have 33-35 lands in your deck. A lot of your lands come in tapped- slowing you down and making your manabase worse. Take those out. A couple lands could be replaced with better things. (Temple of the False God for Ancient Tomb). Take those out. You also have some good lands that don't relate to your deck. I get Boseiju, Who Shelters All and Eiganjo Castle (Etc) are cool, but they don't really make sense in your deck, and could be replaced with cards I mentioned before. To make a good deck you need a good mana base, and I recommend making that mana base, and definitely adding more lands in general.

If this helps be sure to check out and support some of my decks like Double Trouble EDH and A Deal With the Devil EDH! if you have any questions about what I wrote, want more help, or want some ideas, feel free to ask me on my wall or just tag me here, I'd love to help! Anyways, I hope this helps, good luck on your deck, and have a great day!!! Happy tapping!

VampDemigod on My Deck Doesn't Like You

1 month ago

How much money do you have that you’d like to spend on upgrading this deck? I don’t need an exact amount, and you wouldn’t have to do it all at once, I just don’t want to suggest anything that costs way more than what you’d want to spend.

For example, I would suggest replacing Mystic Sanctuary, Witch’s Cottage, and Dwarven Mine with Castle Vantress, Castle Locthwain, and Castle Embereth. I would also suggest trading the guildgates out for Watery Grave Steam Vents, and Blood Crypt.

That’s just the start. However, all of those are optional, and while they would be good upgrades, what you currently have are decent cheap versions.

So yeah, in summary, if I could get a budget estimate, that’ll help in my recommendations.

DemMeowsephs on Prossh Food Chain

1 month ago

G'day mate! I might have some suggestions that could help you out, so let's start off looking at your mana base. You run a LOTTTT of lands that come in tapped. In my opinion- you should ditch them all. So what could you add-in? Some of these are kind of pricy, but as you build this deck more definitely consider some of these land options.

There are also some VERY good ramp options in your colors! Ramp is very important, and I would consider all of these

Now I know that's a lot, and a lot in money, but I promise you its a big step in helping your deck perform a lot better. Once you have a good mana base, things will come a lot easier. If you ever need to find cards to put in Proshh, I recommend checking out EDHREC, which gives you many helpful suggestions for every commander. (Click here to go to your commander on edhrec. If this helps, be sure to check out and like some of my decks, (Double Trouble EDH, A Deal With the Devil EDH, and many more! Anyways though, good luck on your deck, hope this helps, and have a great day!!! Happy tapping!

DemMeowsephs on Kaalia

1 month ago

First step: upgrade the land section! Here are some lands I reccomend putting in your deck. You said you don't want to do a crazy power level so I'm not sure if these are what you're looking for, but they could certainly make the deck smoother.

Hoobynobber7395 on kaalia of the vast

1 month ago

I'd also upgrade your mana base if you are trying to be fast, take out the etb tapped lands for shock lands like Blood Crypt or Sacred Foundry and lands that enter untapped like Clifftop Retreat or Inspiring Vantage it would speed up your deck so much.

I would also swap out Victory's Herald and Tyrant's Familiar for Gisela, Blade of Goldnight and Aurelia, the Warleader. It's another way to double combat phases and double damage and receive half damage.

Swap out Overseer of the Damned for Master of Cruelties, and swap out Oros, the Avenger for Tariel, Reckoner of Souls. Master of Cruelties with Kaalia of the Vast is a wincon, and Tariel, Reckoner of Souls let's you steal players graveyards basically.

TypicalTimmy on Dragon Tribal Help

1 month ago

As for black, Greed is very solid.

If you've got the mana, Vilis, Broker of Blood is absolutely dirty. Cards such as Blood Crypt now say "Untap this land and draw two cards" which is horrifically powerful, as well as cards such as Prismatic Vista, Sulfurous Springs, Ancient Tomb, Mana Crypt and literally every single fetch land that makes you search for either a Swamp or a Mountain. Oh also City of Brass.

Drawing for using lands. God I love it.

Throw a little love in with Whip of Erebos / Sorin, Imperious Bloodlord to help recover some life.

And The Cauldron of Eternity allows you to recover creatures, as well as Whip of Erebos.

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