Maze of Ith

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Maze of Ith

Land

: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

GutterbonesMan on This Deck Does Not Believe In Free Will

1 month ago

@Profit93 These are great suggestions, Maze of Ith is pretty relevant in my meta but Lake of the Dead has helped me in games a ton, but I think these other swaps are good calls. I am down to see non-land suggestions as well!

Local_Hethen on Masako EDH

1 month ago

How about:

  1. Phyrexian Vindicator, solves flying and deters combat.

  2. Since you have Brave the Sands, you can use Defensive Formation to assign blocked damage how you choose.

  3. Some runner ups Boromir, Warden of the Tower, Aven Mindcensor, Ghostly Prison, Maze of Ith.

griffstick on Card creation challenge

1 month ago

You could also hit with first strike and remove your creature from combat with Maze of Ith savi g it from that creature that survives to kill yours

Profet93 on S U P E R F R ! E N D S (Yawgmoth)

2 months ago

At the risk of sounding silly, Sol Ring? I figured you excluded it due to playgroup or personal reasons but I also see a mana crypt so I'm unsure. If not sol ring, perhaps a Mana Vault?

Other cards to consider....

Maze of Ith - Combat prevention, taps for mana with urborg.

Tangle Wire - Not necessary at all but worth mentioning as you can tap it along with other walkers to break symmetry. Although by the time you have walkers out it might not be helpful. Yawgmoth can profilerate it though so idk.

Ensnaring Bridge - While counterproductive to you drawing cards, it can be a helpful asset against combat heavy decks.

thefiresoflurve on Abdel Adrian, 50/50

6 months ago

This is a really creative combo, I like it a lot!

Since you'll have lots of tokens, Dictate of Erebos may be worth running, especially since it synergizes with your sacrifice outlets.

Reconnaissance and Maze of Ith are two more options for turning your commander sideways. I really like the Maze since it can be used on opponents' creatures as well.

JAEK on Shrine on you crazy diamond

7 months ago

Thank you for your comment and suggestions mtgplayer903, I've got an explanation for a few of my choices here:

  1. Birds of Paradise over Ornithopter of Paradise is purely a preference of mine. I adore BoP and it finds its way into all multi-colour decks that I make. OoP is a great choice too and budget friendly, but I went with the birds this time round.
  2. Eternal Witness is just a much better card than Skullwinder if I don't have to give my opponent the recursion but can get it myself with E-Wit then it's a no brainer for me personally.
  3. Riftsweeper is in the deck to retrieve Maze's End for me. I have had people blow up Maze's End a few times on me and then Bojuka Bog my graveyard, so I needed a way to make sure I could get it back from exile. Admittedly, Rift does need some support from tutors to make it properly effective at this.
  4. Nature's Claim vs Assassin's Trophy is a great suggestion. I'm not sure I have an A'sT to hand, but I will check and update that.
  5. Vindicate is in over Beast Within because I already run Generous Gift and I find that I don't really like giving my opponents a 3/3 beater to come back at me with. The sorc speed hasn't really bothered me yet, but maybe BW will come back eventually after more playtesting.
  6. Explore is dirt cheap and Exploration is a little pricey. I know it just got a reprint and I am hoping to get one soon, once I do it will be back in the list. I do use Exploration on MTGO though.
  7. Tolaria West is a great tutor for Maze's End, Maze of Ith and Reliquary Tower depending on what I need from it. I find that a card like Ash Barrens is nice, but I don't think it's quite right for my list as it stands.
  8. Gatecreeper Vine is out of the list now and Open the Gates is just a neat lil gate tutor so it'll stay in as the Gates theme is key to what I like about this deck.
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