|Commander / EDH||Legal|
Printings View all
|Masters Edition III||Rare|
|Battle Royale Box Set||Uncommon|
Combos Browse all
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
Price & Acquistion Set Price Alerts
|Have (6)||westdoorblowsnow , Swamy , CampbellStev , TheAlmostHero , NostalgicAce , ibraJG84|
|Want (7)||sonnet666 , pskinn01 , xpsychovampx , meowCat1234 , accioali , Grantley91 , dplerner|
Land Tax Discussion
15 hours ago
There's a very tight, efficient feel to the deck that I quite like. Just some super quick thoughts. Land Tax is objectively better than Surveyor's Scope and is around 12$ atm. You want your deck to have a nice pretty curve and a cmc closer to 2 than 4. You might like Slate of Ancestry or Skullclamp for draw and maybe? things like Stuffy Doll or Acorn Catapult for token gen. There are also other ideas like stax damage, say Ankh of Mishra or Dingus Staff. Stuffy Doll also works well with Pariah or the higher mana cost but reusable Pariah's Shield. Blasting Station makes a good wincon if you can make large amounts of tokens. Ancient Tomb should prolly be in there as early ramp and nice self damage. This deck might eventually work in cEDH if you moved in the direction of stax with things like Smokestack.
1 day ago
Hey! I found your deck because you're one of the few Kemba EDH Decks that runs Throne of the God-Pharaoh. I've also been working on a Kemba deck for a few months now and it's really interesting seeing the similarities and differences. If you're interested, take a look: http://tappedout.net/mtg-decks/puss-in-boots-kittens-in-mittens-cat-tribal-edh/
Maybe we could help each other out?I notice you run Kusari-Gama. How does it work for you? I was reluctant to run it because I was worried it might be slow. My boyfriend runs a Skullbriar, the Walking Grave Voltron deck, which I think has influenced the speed of my deck a great deal. I'm always trying to tune it to be faster, perhaps to the detriment of my deck's performance. I don't see you running Fireshrieker which I think is a HUGE mistake. Did you know double strike will trigger equipment abilities like Sword of Fire and Ice twice? If Kemba has Fireshrieker and Umezawa's Jitte equipped, you can get four counters from a single attack instead of just two.It's cool how you're running tron lands like Urza's Tower ect. Does it work? If so, you may want to add Vesuva. One of the ways I'm getting extra mana is to run Extraplanar Lens and Snow-Covered Plains so that I get double mana from each "plains" but nobody else does. Does Hour of Reckoning pay off for you? How come you don't run Cathars' Crusade? Aren't you worried about Elesh Norn, Grand Cenobite killing your 2/2 cats? Does Serra Ascendant pay off? Does Stonehewer Giant ever feel like a waste for you? Doesn't he get removed before you get to use him? Maybe look into Strionic Resonator it doubles the number of cats Kemba gives you! Have you considered Land Tax?
Post a response in the comments of my decklist! I'd love to "compare notes."
1 day ago
6 days ago
Boros is always difficult for card draw and ramp. I'm going to list all the ones I have been playing with some of the budget ones are really great and some of the expensive ones really are worth the cost.
Here are some of the things I have been playing with and found useful for my Angel Tribal (work in progress) deck.
Ramp; Knight of the White Orchid, Burnished Hart, Wild-Field Scarecrow, Solemn Simulacrum, Pilgrim's Eye, Myriad Landscape, Pearl Medallion, Sword of the Animist, Khalni Gem, Armillary Sphere, Land Tax, Gift of Estates, Tithe, Oath of Lieges, Sword of Feast and Famine and Crucible of Worlds(which will allow you to hit all your land drops if you have fetch lands)
Mana rocks that can be used as ramp to get your fatties out early;Sol Ring, Worn Powerstone, Gilded Lotus, Hedron Archive, Boros Signet, Coalition Relic, Thran Dynamo, Coldsteel Heart, Chrome Mox, Chromatic Lantern, Commander's Sphere, Cultivator's Caravan, Manalith, Star Compass, Doubling Cube
Creatures;Sunblast Angel kills all your opponents creatures and is a nice flyer, Pristine Angel Can only be dealt damage by non-artifact colorless creatures aka eldrazi while untapped. If you give her vigilance she can't be blocked either. Color protection is Really really good. Mother of Runes you can use her color protection to counter removal spells on your creatures one per turn. Eight-and-a-Half-Tails more protection!, Blinding Angel if they can't attack you..., Angelic Skirmisher super effective for all your creatures to choose Each combat lifelink, vigilance, first strike. Giving all your creatures lifelink is definitely something. Iroas, God of Victory he's low mana cost & exceptional, Oketra the True, Steel Hellkite super utility removal. Duplicant Also exceptional removal of even indestructible things, which it seems you like with your current removal. Kazuul, Tyrant of the Cliffs great with gisela, I see you like stuffy doll and boros reckoner how aboutCoalhauler Swine, Mogg Maniac, and Spitemare. They work Really well with damage doublers. When they pull out all the stops and attack you fora lethal 20+ damage, Selfless Squire and you get a 21+/21+ creature to attack past their tapped creatures on your turn.
If you like Deflecting Palm I'd like to recommend Ride Down, & Boros Fury-Shield. Pyrohemia is incredible with Gisela, as long as she is out and you only activate one at a time all damage is prevented to you and doubled to your opponents and their creatures. For stuffy doll and reckoner definitely enchant them with Pariah so when ever you are attacked that damage goes to your opponents instead!
Anyway sorry for the novel. I'm sure I gave you too much but hey it's better than too little eh?
6 days ago
wow, once more I'm speechless about the quick and good feedback on tappedout :) Ty guys, I'll reconsider the build over the couple of next days and will post feedback here. Thing is: I wanna keep it at a reasonable price (reference magiccardmarket EU), which means I do not want to be over 400 euros, because I'm planing to play this deck mostly in our playgroup and going to high in money-value means kind of a turn off for the other guys. And money doesn't sit to lose atm :D Land Tax, Demonic Tutor are quite costly for example.
Pointing this out I'd be glad you could have a look at the manabase, is there any chance to safe some money but keeping the reliability?
Have a good WE and thx again!
edit:/ It's going to be a pure MP deck, no 1v1 planed. 1v1 we Cube or play constructed Modern or Legacy ;)
1 week ago
Sconed - Thanks for the comment! Sorry it's taken me a while to respond! I haven't really thought too much about budget options, but so far I've found a few different ones! Naturally, they may make the deck a little more slow and clunky, but that is sort of expected.
Endless Horizons in place of Land Tax ... It's still a way of guaranteeing your land drops, and it helps thin the deck a bit as well. It hurts a lot if it gets removed, and it comes down later than Land Tax normally would.
Cradle of Vitality in place of Archangel of Thune ... This is clearly a trade off in which Archangel of Thune is better, but that's the difference between the value in those cards. This still lets you get creatures bigger, and also helps with Herald of War, which is another reason for Archangel of Thune.
Semblance Anvil in place of Urza's Incubator, or any other mana ramp card ... This is definitely slower, and I personally wouldn't recommend it just because there may not be a card that you want to toss to activate it. It is certainly an option though!
Umezawa's Jitte and Sword of Light and Shadow can be replaced with just about any other equipment, though the options provided by Jitte are really awesome. The recursion provided by Sword of L&S is great, as is the protection, but it could be replaced with other hexproof things, or even Spectra Ward
Other than that, the suggestions provided by Gleeock are also pretty solid ones!
1 week ago
You're keeping to your theme nicely, but I think your land-count is a bit low and your average CMC a bit high. Granted, you have some cards that reduce the casting cost of Angels, but even then I'd recommend some more land. Otherwise, the deck becomes slow/sluggish. A typical EDH deck has at least a third lands; even the single-colored ones. You might even do well to add something that allows you to tutor for land(s) like Oreskos Explorer, Weathered Wayfarer or Land Tax.
Good luck and have fun :)P.S.: Would appreciate some feedback on one or more of my decks if you could spare the time.
1 week ago
You want this deck to be as fast as possible, so add some more ramp/mana rocks. Consider cards like Sol Ring, Orzhov Signet, Golgari Signet, Boros Signet and Weathered Wayfarer. If you have money to spare, consider Land Tax and/or Mana Crypt.
You don't want Kaalia to die before she can attack, so add some more protection for her. Lightning Greaves and Gift of Immortality are great for her. Dolmen Gate gives her some nice protection while she's attacking. I'd drop both Umbra's and replace one of em with Spirit Mantle.
Instead of all this I'd cut Always Watching , Brave the Sands and some of the creatures from this deck to make room. You really don't need 36 large creatures. I'm running 28 and I never have trouble finding some face-stomping material whenever I need some.