Land Tax

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Masters Edition III Rare
Battle Royale Box Set Uncommon
Fourth Edition Rare
Legends Uncommon
Promo Set Rare

Combos Browse all

Land Tax

Enchantment

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.

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Land Tax Discussion

BossRanza on Avacyn and the 18* Wraths

1 day ago

Hi! I really like your deck and I've got some ideas for you to consider. It seems you are not on a tight budget so I'll recommend some more expensive cards too.

Card draw: while not actual card draw, I'd use Land Tax + Scroll Rack combo and it can effectively "draw" you 3 cards for mere 1 mana as long as an opponent controls more lands than you do.

Mind's Eye if you happen to have good mana acceleration, since the card itself costs 5 mana and requires mana to use.

If your meta has a lot of token and/or creature based decks, Farsight Mask can be a pretty solid card draw engine.

Also if you are OK with your opponents drawing cards or looting, Mikokoro, Center of the Sea and Geier Reach Sanitarium are worth considering.

And since you are running Nykthos, Shrine to Nyx, you might wanna play Deserted Temple to untap it. If you fancy the idea, you can copy the Temple by using Vesuva or Thespian's Stage.

Tutoring lands such as Nykthos can be priceless so Weathered Wayfarer helps in doing that.

I also spotted that you are "missing" some wrath-effects, have you considered Austere Command.

And last but not least, since your commander costs 8 mana, it'll probably be a huge set back if she died, so using Command Beacon sort of reduces her casting cost, since you'll be able to cast her for 8, instead of 10 or 12.

Daedalus19876 on Jor Kadeen, Metalcraft

2 days ago

My first advice would be that your artifact count is simply too low to reliably hit Metalcraft. I would add the artifact lands (Darksteel Citadel, Ancient Den, and Great Furnace) and more strong, cheap equipment (like O-Naginata, Tenza, Godo's Maul, Sword of the Animist, Inquisitor's Flail, Fireshrieker, etc).

I've never liked Hero's Blade much, since its equip cost is so prohibitively high unless you attach it to a legendary creature.

Mirran Crusader seems both on-theme and powerful. Bastion Protector can protect your commander pretty easily. Silverblade Paladin and Duelist's Heritage give that most-sought-after keyword, double strike. Bruse Tarl, Boorish Herder and Akiri, Line-Slinger both seem really good here.

Heliod, God of the Sun and Hundred-Handed One seem a bit odd here.

Leonin Shikari and Shimmer Myr have both been disappointments to me in the past.

Scroll Rack is super handy with Land Tax, and just a good card overall...

Wheel of Fortune over Reforge the Soul obviously if you can afford it.

Careful with Sword of Light and Shadow and Sword of Fire and Ice and Sword of War and Peace. Protection from your own colors can bite you sometimes.

I didn't have much time to really make an in-depth analysis at the moment, so I'll take a little more time to look it over later, but you definitely get my +1 ;)

TheGeneralAdvisor on Sram, The Draw Engine

2 days ago

WillySmasher: I have all of those cards in other decks, and I had definitely considered moving Land Tax over for consistency. But at the moment, the only person running mass LD in my meta is me :-) So I haven't worried too much about the land base.

I do love Karmic Justice and will probably fit it in at some point.

I have yet to draw or need to tutor Metalworker. But I will comment again as soon as he hits play! I just assume he'll be a value rock dumping out a bunch of equipment very quickly.

WillySmasher on Sram, The Draw Engine

3 days ago

This definitely depends on your meta but if you run into any Mass Land Destruction Flagstones of Trokair and Darksteel Citadel help recover from that.

Land Tax and Karmic Justice are two of my favorite white cards.

and of course here's my deck list if you're interested You are Over-Encumbered (I throw Sram into the command zone from time to time.) +1 for a fellow mono-white player!

Edit: Sorry for the expensive suggestions I don't know if you're on a budget I just really like mono-white decks.

Edit 2: I'm really interested in how Metalworker is in this deck, I considered running him myself how has he preformed for you?

Daedalus19876 on Samurai Jack (Equipment Voltron Kataki, Wars Wage)

4 days ago

Ack, that's what I get for not reading decklists fully enough! Sorry for suggesting cards that you've already included.

On another note, have you considered Scroll Rack to go with Land Tax? Good card in general, and the best draw combo in mono-white bar none.

Lunastune on Cleric Army

5 days ago

imo i'd say Fiend Hunter is superior to Avacynian Missionaries  Flip in regards to its effect with the singlular equipment in the deck

not totally sure what you feel like doing with your deck so I can't make too many suggestions about the deck other than probably cutting some lands for other cards and adding in more mana ramp since you have pretty much none, mana ramp is a bit hard in a deck that doesn't use green but there are some options

you could use the Soul Sisters Soul Warden Soul's Attendant and Auriok Champion but the last one is pretty pricey, they do give lifegain on all creatures entering the battlefield not just your own

i think you could replace Sigil of the Empty Throne with Angelic Accord since your deck is to gain life, it sort of utilizes it. You could also use an Archangel of Thune to weaponize lifegain, or use the Sanguine Bond +Exquisite Blood combo it might not be friendly but it isn't that bad

you could add in tutors:Demonic Tutor, Vampiric Tutor, Diabolic Tutor, Beseech the Queen is a decent card for 3 mana mid game Sorin, Grim Nemesis is fairly good here i'd think but better if it hits a higher cost card, i dont think he'd live long enough to pump enough value out though.

Evolving Wilds and Terramorphic Expanse can fix mana but in a 2 color not overly needed

Ghost Quarter + Flagstones of Trokair = 2 Plains tutor which isnt too bad i guess abet one is tapped

Gift of Estates, Land Tax i guess is technically ramp Knight of the White Orchid can be a solid card since someone's bound to have more lands

Artifact Land tutors: Armillary Sphere, Solemn Simulacrum, Expedition Map

i mean you could add in some mana rocks to give ramp like: Charcoal Diamond, Marble Diamond not very fast but mana ramp

not really mana rocks just cost reducers, still a bit slow though: Pearl Medallion, Jet Medallion

Slower monocolor rocks: Tooth of Ramos, Thunder Totem, Skull of Ramos not as good as commander's sphere or manalith

Guild Manarocks: Orzhov Cluestone, Orzhov Keyrune, Orzhov Signet

Colorless Mana: Obligitory Sol Ring then Dreamstone Hedron, Everflowing Chalice, Hedron Archive, Mind Stone, Thran Dynamo, Thought Vessel

not very easy on the wallet but solid rock here: Mana Crypt

Any color ones: Manalith, Commander's Sphere, Darksteel Ingot, Doubling Cube(doubles all the Mana you have for 2), Cryptolith Fragment  Flip(doesnt really flip though), Corrupted Grafstone, Gilded Lotus, Fellwar Stone

theguy419 on Raksha Golden Cub

6 days ago

just a quick few equipment off the top of my head i can think of you might like Konda's Banner just for giving all your cats +2 +2 more on top of the boost from raksha. Sword of Vengeance for more sweet keywords. Masterwork of Ingenuity to copy any other equipments. Darksteel Plate for indestructible. Godsend because that equipment is freaking amazing. Argentum Armor is great even if it costs a bit to get out and equip and Batterskull because obvious reasons. i don't know what your budget would be but you could also throw in Stonehewer Giant for more equipment tutoring. if you can you can spring on some great card advantage in white being Land Tax + Scroll Rack which can come out to paying 1 to draw 3 cards a turn. sweet deck though. get a +1 from me!

Doktor_wyvern on 5C Superfriends

1 week ago

If your meta has alot of combat matters decks, then instant speed removal is indeed a must. Kodama's Reach could be replaced by Armillary Sphere for a similar effect, but coming down on turn 2 (dodging 3 mana counters) and being an artifact (dodging sorcery hate counters like Flusterstorm) you could also try Crop Rotation to find a non basic land (at the cost of a land) you could also use Land Tax given your land hate. if you blow up all lands, you will probably get a land tax trigger. you could also try Far Wanderings if your deck has threshold consistently enough.

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