Show and Tell
Each player may put an artifact, creature, enchantment, or land card from his or her hand into play.
|Want (2)||kadabura , Aethos528|
Printings View all
|Conspiracy: Take the Crown (CN2)||Mythic Rare|
|Urza's Saga (USG)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Show and Tell occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Show and Tell Discussion
1 week ago
I almost forgot one thing you could use to cheat out the Eldrazi, even though I'm rather positive it won't interest you.
There are cards that can instantly put creatures from your hand into play. I'll just list them instead of going one by one as they're almost the same thing, the only difference between each are their mana costs, colors and/or if they make you sacrifice the creature at the end of the turn.
1 week ago
Didn't get any games in this weekend, plus trying to make a plan for Thassa's Oracle , not going to be able to keep Red Elemental Blast or Pyroblast out anymore with Flash and Protean Hulk T1/T2 now. Not sure I'm ready for the stax of Hushbringer . Abeyance or Silence don't seem to do anything. Praetor's Grasp to high CMC for me, been happy with Thoughtseize . Angel's Grace and Ad Nauseam back in? Burnout probably has to go in, need 3 spots. I'm not even sure if an efficient instant draw spell to target the opponent would be useful, if one existed.
Necromancy works with Worldgorger Dragon and Leonin Relic-Warder , but I have Dance of the Dead in temporarily testing it. I also have Corpse Dance in testing with Dockside Extortionist . Deciding if Dockside Extortionist is good enough on own without the Infinite interaction with Corpse Dance , if the combo is viable (i don't think so, still needs sac outlet), or whether Dockside Extortionist is just a little too slow and frees up 2 slots. No room for Shallow Grave ATM, need to find the above interaction slots as well.
Need to find a way to win on T2 consistently as well, might have to keep increasing my T1 win draw probability, and T2 and sacrifice T3-T5 to try and get there faster. Changes are costing me efficiency on Diabolic Intent , will not be good if I lose that. Mox Opal cheap now, but the probabilities numbers still don't make sense to contribute to enough T1 wins vs. T1 dead draws. Wishclaw Talisman could help with good artifact count.
Angel of Despair may come out for the instant since she stops Show and Tell + Omniscience but not Thassa's Oracle . Might be her time. Balefire Dragon , Avacyn, Angel of Hope , move away from a damage line Gisela, Blade of Goldnight . Have about 12 cards on my potential cut list anyways, just have to decide how to stop the fish. Other than the efficiency of The Gitrog Monster , all the top commanders are , they need to stop printing OP cards, but let's ban CMC9 Iona, Shield of Emeria because it's no fun, but let's make win on T1 more consistently, just such strange thinking IMHO.
Will keep you posted on how things go.
4 weeks ago
exalted_k1d | Before I start, fine suggestions all round! Thank you! | Show and Tell , Academy Rector and Omniscience . | Now these are some spicy cards and the Rector into Omni is a spicy combo, Show Tell is a little questionable due to the advantage you're giving to your opponents however. If anything, I'd want Rector in just for the immediate value if he gets removed, Omniscience is sort of a dead draw in a late game situation where I'm looking for a combo piece.
If anything, I'd be putting Rector in, now how do I remove him...?
| Sensei's Divining Top and Sylvan Library . Actually these pieces and Scroll Rack would all be good for the deck in their various ways, I simply haven't picked them up yet! Those price points are a big factor when it comes to me affording other things like my rent, or food, or general living.
Sensei's Top specifically is a little underpowered to contest with the amount of card draw in the deck, so I'll be passing over it.
| Countermagic. Just a personal gripe? Not too into it all. I play a 1 of Counterspell until I can get my hands on a Mana Drain or a Force of Will and that's it. I even took out my Dovin's Veto for some more tutoring, I just don't like control playing at all. I know this severely 'depowers' my gameplan with far less disruption interaction, but in my current meta, not much is actually being played either - helpfully!
Thank you for the suggestions!
Metachemist | My opinions on Chulane, Teller of Tales is that he's drew back by his need for the spell to be cast and not simply cheated into play to get a draw. This turns off some of the flicker effects with Brago, King Eternal , but synergises well with the many bounce effects from things such as Jeskai Barricade and Shrieking Drake . I would probably also have to change up many of my creatures from defenders to other things, due to the fact that without Arcades, the Strategist they have little to no viable combat potential outside of having out specific 'defenders attack' cards, which makes some of my very unique mana creatures such as Axebane Guardian and Overgrown Battlement left with no viable replacement.
He can however facilitate a Bouncegine (Bounce engine) with Intruder Alarm out, so it's a good thought!
Roon of the Hidden Realm seems cool! A little expensive and outclassed by other cards at this point but he has his place. His effect can't really be helpfully combo'd as you can only do it on the same creature once per turn, however.
| Alternate Win Cons. I was actually thinking about Blue Sun's Zenith as a trade in for Pull from Tomorrow . Although it costs 1 CMC more, it can target opponents. After you clear out your library into your hand it'll also be the only card you draw, so after setting up a Flengine (Flicker Engine) or Bouncegine you can draw the card after shuffling it back and cast it again for 6000 on your next opponent. Still questioning this however.
Finale of Devastation seems utterly devastating and I'd probably be running it if I had it. Big stompy crater boy would only seal the deal but he seems a little out of place? I'd just Finale for X=14000 and swing in for massive hits. The trample trick however is helpful.
On the topic of Lab Man and Jace, they just seem a little overplayed. if I draw out my entire library I should be winning regardless - might as well do it in a flashy 'royal flush' way as opposed to a trashy 'ace-high' way.
Again, fantastic comments and helpful insight, will be amping up the Maybeboard shortly. Thank you!
4 weeks ago
1 month ago
Thanks for the upvote bushido_man96
They’re all very good ideas, this draft is still very early stages so I’m going to have another tinker around over the next few days, this probably will be the next list I actually build on paper so I really appreciate the input.
I wish I could afford/justify a Gilded Drake !
Flickering is interesting but I’m not sure what I could cut out for that effect..
What would you think of using a different commander? I feel like, at the moment it sort of screams “I’m going to steal your stuff” and people may well think twice about what they put into play with Show and Tell or hold up counterspells. But if I used Roon of the Hidden Realm or even Phelddagrif then it make it more of a surprise when I cast Blatant Thievery , for example.