Rootbound Crag

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander (2016 Edition) Rare
Magic 2013 Rare
2012 Core Set Rare
2011 Core Set Rare
Premium Deck Series: Slivers Rare
2010 Core Set Rare

Combos Browse all

Rootbound Crag

Land

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

: Add or to your mana pool.

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Rootbound Crag Discussion

Gracco on Atarka 8-Whack

4 days ago

you are correct. Now that Amonkhet has released Sheltered Thicket would be the ideal replacement for the Rootbound Crag since this is the type of deck that would really benefit from the cycling on a land mid to late game where the mana is otherwise just entirely not needed.

CharonSquared on Crouching Hippy, Hidden Dragon

4 days ago

You're going to want the Thundermaw Hellkites and Stormbreath Dragons in your maindeck instead of the higher cost dragons. Modern is simply too fast of a format for you to run 7 and 8 mana spells that don't win you the game as soon as they resolve. I agree with cutting white, especially if you don't have the lands to make a solid 3 color mana base. With only two colors, you can get by with a playset of Rootbound Crags and some combination of Stomping Ground, Copperline Gorge, and Wooded Foothills - whatever you can get your hands on. And I would cut the Shocks for Path to Exiles.

lagotripha on Complete Manifesto

6 days ago

I can see where this is going, and I like it, but there are two major hurdles to cross. One is that your curve drops a lot of creatures on to the battlefield a little late, and they don't have the immediate board presence to offset this loss- this isn't Gatekeeper of Malakir stuff- eternal witness is a great card but its just a bear the turn you play it, and that is unlikely to be enough to survive in this fast-paced metagame.

The second issue is unreliable mana- your lands are entering untapped which is essential for creature based aggro, but are not providing multiple colours, effectively leaving multiple cards in your hand blank.

I'd reccomend adding the following, and cutting the number of cards that don't have an immediate impact on the game.

Budget - Avacyn's Pilgrim Honored Hierarch Magus of the Vineyard Wild Cantor Bloodlust Inciter Boros Elite Doomed Traveler Ulvenwald Tracker Experiment One Knight of the White Orchid etc.

Less budget -Karplusan Forest Rootbound Crag Sunpetal Grove Clifftop Retreat Cryptolith Rite Inspiring Vantage.

Don't talk about the price - Noble Hierarch Knight of the Reliquary+fetches Horizon Canopy Blood Moon etc. Just look at tournament lists at this point. All lists including this type of card have been largely explored and optimised, so its not much worth mucking around with.

I'd reccomend cryptolith over prismatic, because you need the added acceleration if you're sacrificing a turn to play it in a deck that wants to be attacking and casting bigger stuff. That said, you could just play token spells in those slots or some more lands. It doesn't look as flashy, but it keeps the deck running smoothly without 'loosing' a turn.

You can make the deck a lot, lot more stable by leaving a colour to later in the game, only including a single basic and alternative ways of producing the mana, allowing you to reliably cast creatures turns 1-2-3. You aren't pumping out hoardes of goblin or elemental tokens or abusing flicker for impact tremors to be super effective, so leaving the only red spells as Kessig Malcontents as a finishing blow in an otherwise green/white list will be a lot more reliable. Swap kytheon and twin bolt main to sideboard- you might want to keep the impact tremors there if you face a lot of Fog effects.

Borderland ranger is too expensive mana wise for what it does- Harrow is an instant and leaves two lands untapped and better creatures are out there to fix mana. There are better cards for that slot.

All told, playtest, look at what other people are doing and most of all, have fun!

Triton on G/R Counters

1 week ago

I think Young Wolf would be a great 1-drop for this deck. Experiment One is a phenomenal 1-drop too, I'm a bit surprised that you're not using him. Also Rootbound Crag is a good idea for an include for the mana base if you're on a budget. If not, then I'd highly recommend Stomping Ground and Wooded Foothills.

For cards to cut, I personally think Servant of the Scale is a tad too slow, and his effect is not that impactful.

I love RG decks in general, so this gets my upvote! Hope these suggestions help!

The_Besticle on Atarka 8-Whack

1 week ago

Why run Rootbound Crag when you only have 2 total Forests or Mountains? Pretty much guaranteed to come in tapped. Rugged Highlands or Kazandu Refuge would at least gain you some health and aren't expensive cards.

Jagd_Tallgeese on Human-Werewolf Tribal EDH

1 week ago

A few other lands you may want to consider running at Reliquary Tower, Gruul Turf, Cinder Glade, Rootbound Crag, Timber Gorge, and Temple of Abandon. Xenagos, the Reveler may distract from the werewolf theme, but it an excellent ramp planeswalker considering the amount of creatures you currently running. Another EDH staple you may want to consider is Elixir of Immortality, as it will cycle your graveyard in to your library. However, if you want to benefit for having creatures in your graveyard, then Kessig Cagebreakers is right up your ally. Assembled Alphas is good to scare off your opponents from swinging. Hope this helps!

michael208 on Naya Creature Deck

3 weeks ago

I've been trying for weeks to put together a decent Naya creatures deck with great difficulty. Your deck gave me some great ideas. The only card recommendations I'd make are Ghor-Clan Rampager and Boros Charm. They combo nicely for a quick win.

In terms of mana, I like your idea of Oran-Rief, the Vastwood. But having that many basic lands in your deck is definitely going to cause problems. Rootbound Crag, Sunpetal Grove and Clifftop Retreat are all relatively cheap dual lands that would fit into your deck.

Gnukkels on R/G Xenagos

3 weeks ago

You can always swap Game Trail for Rootbound Crag, in which case you still have a dual land ability but you do not have to reveal your mana base to the opponent.

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