Parallel Lives

Enchantment

If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many tokens onto the battlefield instead.

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Parallel Lives Discussion

Teal_Fox on Token White Guy and also Green :P

12 hours ago

Desolation Twin is honestly pretty slow and too easy to chump block. I'd recommend cutting it in favor of an Armada Wurm.

Emmara Tandris is also rather lackluster for how high her CMC is, so adding a Parallel Lives in her place sounds like an easy fit.

Radjan Spirit seems very ineffective at dealing with flyers, while Silklash Spider is the undisputed king of knocking them out of the sky.

If you are really hurting for draw power, Rishkar's Expertise is pretty bonk for that, while Druid's Deliverance is often just not going to be enough to win you games.

I would also recommend finding room for Nylea, God of the Hunt or even a Overwhelming Stampede so that you can get through chump blockers and close out a game.

smiffdemon on Ishkanah Stuff

5 days ago

Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!

The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~

Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?

Now for some super fun cards that benefit from a graveyard presence.

Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.

Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)

Protection: Asceticism, Swiftfoot Boots, Lightning Greaves, Heroic Intervention

Tutors: Green Sun's Zenith, Diabolic Tutor, Demonic Tutor

Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.


The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.

If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:

Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)

CastleSiege on The Rise of Man's Fall

5 days ago

Hey, glad you liked my list. Thanks for referencing me, Daedalus19876.

My deck focuses heavily around Titania herself, so being able to get her out ASAP is really important. Personally, I don't like the Panorama lands because it costs mana to sacrifice them. Instead, I choose utility lands that synergise well with the essential cards in the deck. For example, I don't run many artifacts, but the ones I do run are critical to the strategy. Being able to recur them with Buried Ruin is important. I also run Inventors' Fair despite not having many artifacts to turn it on. Being able to tutor for Crucible of Worlds is that important. To assist with activating Inventors' Fair I added Tireless Tracker. The nature of the deck benefits the Tracker greatly and the clue tokens it generates not only grant me essential card draw, but also activate the Fair. Although, I might be making some changes to that substrategy soon with the more easily tutorable Ramunap Excavator.

The infinite mana combo with Food Chain is cute, but the deck should be able to generate immense amounts of mana without it (especially if you have Gaea's Cradle) and I don't see any way for you to abuse the infinite mana.

You're going to want Concordant Crossroads and Akroma's Memorial as win cons. They're the only way to grant all of your creatures haste in mono green.

I'd also definitely recommend Garruk Wildspeaker and Nissa, Vital Force. They are by far the two best planeswalkers for a mono green deck. Garruk with Cradle + Deserted Temple or any combination of them or/with Lotus Vale/Scorched Ruins is disgusting. Nissa is also everything a mono green deck wants: ramp, recursion, and card draw. If my opponents aren't able to stop me from ulting her there is a strong chance that I win that game.

The only creature tutors I use are Green Sun's Zenith (tutor for Dryad Arbor turn 1, puts the creature directly into play, and it shuffles back into the deck), Chord of Calling (instant speed, puts it directly into play), and Tooth and Nail (it's a win con, duh).

I like Parallel Lives and Doubling Season. I opt to not use Primal Vigor because it helps my opponents and I don't think the effect is powerful enough to warrant more than 2 card slots for extra consistency. Doubling Season is also worth the 1 extra mana on the chance of playing one of my two planeswalkers while it's in play. Getting that Nissa ultimate is extremely powerful.

I'm also not a fan of mana dorks in EDH unless it's an elf tribal deck that can make use of them outside of "tap add a mana," so I wouldn't run BOP.

I am thinking of replacing Cultivate and Kodama's Reach with Three Visits and Nature's Lore though. I haven't decided if the one less mana is worth it for also getting one less land (granted it comes into play untapped). With so many ways to play extra lands in my build, I haven't had a problem with the 3 cost ramp spells yet.

Natural Affinity is also cute. I ran it in my first iteration of the deck. I only ever cast it once in response to someone popping a Pernicious Deed. I cut it from the deck after that.

theilluminaire on The Rise of Man's Fall

5 days ago

Thanks for the suggestions, Daedalus19876! I am pining over "Magus of the Crucible" -- Ramunap Excavator for sure.

I am trying to decide what to cut for Splendid Reclamation -- I totally forgot about this card after they officially named it. Thanks!

Vorinclex, Voice of Hunger paired with Natural Order sounds rather fun as well. I will have to weigh this one out.

I checked out CastleSiege's Titania deck and it certainly making some big moves in some ways that are surprisingly different from my current route. Thanks for the reference!

Out of curiosity, why do your personally find Doubling Season and Primal Vigor not worth the cost? Ultimately, I would like to include them in addition to Parallel Lives to open up the opportunity for token multipliers of 2x, 4x, and 8x for each land sacrifice. I have a way to tutor this up, but it relies on adding Ring of Three Wishes or Planar Portal.

Thanks again and in advance, should you have anything more to add!

Schar17 on W/G/B Token deck

5 days ago

Hi!

You have plenty of ways to buff your tokens, however you have few tokens!

There's also no point in many different ways to buff them, for example you could substitute Cathars' Crusade for more Intangible Virtue (remember they stack!). And I don't know if you have a budget restriction, but if that's not the case, get more Parallel Lives for sure.

I have a budget token deck, you can get some ideas from there My take on Selesnya (G/W) BUDGET tokens

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