Parallel Lives


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Innistrad (ISD) Rare

Combos Browse all

Parallel Lives


If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many tokens onto the battlefield instead.

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Parallel Lives Discussion

TheNocholas on Angel Tribal with a HORROR

1 day ago

I run path of discovery in Sidisi's Milkshake I have enough creatures that I normally chain three or more zombie spawns. I am surprised you are not running cards like Doubling Season or Parallel Lives. Also guilds Divine Visitation is a great angel tribal card.

Forkbeard on Rhys the Redeemed: Power in Numbers

1 day ago

Hi AjaniShaman! That's a very subjective question, but I guess there are a few cards in here that I would consider core to any Rhys deck. The 4 token doubling enchantments are musts IMO (Anointed Procession, Doubling Season, Parallel Lives & Primal Vigor), cards that provide benefit from having an excess of token creatures (I would say that that Aura Shards, Glare of Subdual, Cryptolith Rite, Beastmaster Ascension, Cathars' Crusade, Eldrazi Monument, Chord of Calling & Natural Order fall under this category) & some general mass creature swarm win conditions (Craterhoof Behemoth, Overwhelming Stampede, Triumph of the Hordes et al).

The rest of the deck is just there to assist with that general game plan - draw, protection, ramp, removal, token friendly creatures, tutors...the usual Rhys stuff. Hopefully that helps kick start your own brew, enjoy!

Calyptic on Rhys, the redeemed

1 week ago

Parallel Lives is a must in any token deck with Green. I would say replace From Beyond since the second ability is completely dead since you have no other Eldrazi, plus you should have plenty of Token Generation without it.

Zendikar Resurgent Would also definitely help your ramp out. Use it latter to replace Primal Vigor as Primal actually helps all players instead of just you.

Poly_raptor on Populate is fun... Right?

1 week ago

I have a populate style deck in casual format. A few cards you may want to include are:-

-Second Harvest extremely powerful late game, especially with Parallel Lives

-Anointed Procession has the same doubling effect as lived but the more the better.

-Awakening Zone creates more tokens for you.

-Cryptolith Rite gives you a hell of a lot of mana

I’d also strongly recomend that new enchantment from the new Ravnica set, Divine Visitation but it will draw a lot of hate very quickly.

Also Verdant Embrace or Tendershoot Dryad will create you 3 tokens before your next turn, the value of that would be insane if it stays on the board for a while

thestorebrandslimshady on Token Hell

1 week ago

0/10: clear theme, no jank : )

Some semi-budget suggestions:

Parallel Lives, Anointed Procession.

Null Brooch for specifically Cyclonic Rift.

Camaraderie could be sick card draw.

Emrakul's Evangel could upgrade 1/1 tokens.

Majestic Myriarch, Mossbridge Troll because wow that looks fun.

Phyrexian Rebirth consolidates power and is good to populate, but leaves you vulnerable to a single kill spell.

Crush of Wurms, Gelatinous Genesis for very big tokens.

Hornet Queen, Hornet Nest for deathtouch.

Ant Queen, Snake Basket, Spawnsire of Ulamog can easily convert mana into tokens.

Skittering Invasion might be good in some situations, if you can copy the tokens and use them as mana receptacles.

theETG on Cosmic Wolves

2 weeks ago

This looks like a really good first draft! There are a few suggestions I'd like to make.

First, I'm not sure if Riku is the best commander for this deck. He'll make tokens for all of your creatures, but none of those tokens will get to transform. That having been said, you do have a few cards, like Parallel Evolution and Parallel Lives that play well with him. But I think removing the token theme altogether will give you a more streamlined deck. Although you should always run Rite of Replication, imo. In the spirit of keeping with your Blue/Green/Red colors, I'd recommend Surrak Dragonclaw. It's most likely you'll want to win games by getting in with creature damage, and giving everything Trample is a great way to make sure you'll be able to connect your swings. Protecting your creatures from counterspells is a nice little bonus.

I also think you're running too many lands. You should probably only have between 38-42. If you're worried about mana problems, run a few ramp spells, like Cultivate and Explosive Vegetation.

Werewolves are a small tribe, and don't get as much love as other tribes, but there are a few cards that you could add still. Lambholt Elder  Flip, Afflicted Deserter  Flip, Scorned Villager  Flip, Wolfbitten Captive  Flip, and Kessig Forgemaster  Flip would all make welcome (not to mention inexpensive) additions. Since you're running Blue, you could also justify putting in a few more clone creatures like Altered Ego. Check out Phantasmal Image, Quicksilver Gargantuan, and, of course, Clone. There are a number of these kinds of creatures you could include if you're willing to look into them. The best part? If they enter as a copy of a transformed werewolf, if something would cause them to flip back to human, they remain in wolf form instead! Also, consider Alpha Brawl. It's very on theme, and, more importantly, it's really funny.

I'd also recommend adding some answers to your opponent's threats to your deck. You have a couple of ways of dealing with creatures, but against artifacts, token armies, and decks that rely on fliers, you might have a hard time. Check out Ancient Grudge, Vandalblast, Beast Within, Cyclonic Rift, and Blasphemous Act as potential answers, or consider other options you might have.

Also, this is just a footnote, but I'm not quite sure what Bonus Round does for your deck? It only interacts with seven other cards in your current decklist, and of those, only three are really worth spending the extra mana on. I think it's an easy cut.

Boza on Mazirek has a new in ...

2 weeks ago

Great suggestions ERoss8! Thanks a bunch!

Pir is definitely going in, so is Parallel Lives if I can find one. Part of the reason I am trying to build Mazirek is that I have had a copy of Doubling Season for more than 2 years and I have been unsuccessful in trying to sell it or trade it.

ERoss8 on Mazirek has a new in ...

2 weeks ago

With Izoni as a “second commander”, I’d suggest going more wide than tall. While Mazirek can support either build, Izoni doesn’t really fit making 1-2 big dudes, and more flooding the board.

Some general suggestions are Diligent Farmhand as another ramp effect that sacrifices itself, and more doubling effects. Parallel Lives is great if you decide to focus more on going wide, but Pir, Imaginative Rascal and Hardened Scales work great with Mazirek’s ability

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