Strip Mine

Strip Mine

Land

: Add to your mana pool.

, Sacrifice Strip Mine: Destroy target land.

Latest Decks as Commander

Strip Mine Discussion

multimedia on Muldrotha Value Commander

7 hours ago

Hey, you're welcome.

For land destruction with Muldrotha you could add colorless lands that can destroy an opponent's land and then you can play the colorless land again from your graveyard.

Strip Mine is ideal, but much more expensive price.

Starsky2814 on Omnath, A Song of Creation and Chaos

13 hours ago

rkjunior, great feedback, thanks! I’ve also experienced mulling for more than two lands as well, quite a bit actually. Things are pretty tight to cut as is, which is a reason I was asking for thoughts on adding Birds of Paradise and Noble Hierarch in place of Cultivate and Kodama's Reach to hopefully fix mulling if one of those are in hand with two lands and hope that we draw into at least one other land. Though two extra lands or even one more isn’t asking much so I’ll try to get those adjustments made. I’ll keep Flagstones of Trokair in mind for inclusion. I’m staying away from Strip Mine and Wasteland because having the colorless mana in opening hands is brutal. I’ve experienced this with Field of the Dead and that’s the only colorless I run.

The planeswalkers have been considered, I just had a hard time justifying inclusion at the time and only went with Nissa, Vital Force, but even she just got cut for a tutor.

I have also experienced an abundance of unused mana at times and because draw has been an issue, I was considering replacing stuff for x cost draw effects, such as, Pull from Tomorrow, Finale of Revelation, Sphinx's Revelation or even Hydroid Krasis.

As threatening as an eldrazi Titan would be and the flavor fits Zendikar well, I think I’ll pass on the idea for now.

Let’s continue to discuss this. We are making great progress at tuning this deck.

rkjunior on Omnath, A Song of Creation and Chaos

14 hours ago

Love the deck! I built this on MTGO and so far so good. Couple thoughts:

  • I think it needs 36+ lands. I noticed a lot of mulling to get more than 2 lands in hand. In a lands-matter deck, you want an overload so you can consistently trigger. Lands I'd definitely add: Strip Mine, Wasteland, Flagstones of Trokair (great with sac effects - replaces itself with ANY Plains).

Other cards I'd consider heavily: Wrenn and Six, Nissa, Who Shakes the World, Nissa, Steward of Elements.

Also notice in a few games an abundance of mana with nothing to use it on. What about an additional mana sink or two similar to say Expansion / Explosion or Hydroid Krasis.

I would also consider adding some big threats like a Eldrazi Titan or Ugin.

Thoughts?

DemMeowsephs on Queen Marchesa - The One True Love

3 days ago

Hey there mate! From what I see, you have all three shock lands (Pay 2 on ETB), all the filter lands (Pay X/Y get combination) and the check lands (ETB tapped unless X/Y). These are all great lands, but I think almost everything else can get a nice sweet upgrade. Note some of my suggestions may not be in your budget

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