Strip Mine

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Archenemy Legal
Planechase Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar Expeditions Mythic Rare
Vintage Masters Rare
Masters Edition IV Rare
From the Vault: Exiled Rare
Anthologies Uncommon
Fourth Edition Uncommon
Antiquities Rare

Combos Browse all

Strip Mine

Land

: Add to your mana pool.

, Sacrifice Strip Mine: Destroy target land.

Price & Acquistion Set Price Alerts

ME4

V09

ATH

Ebay

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Strip Mine Discussion

ToolmasterOfBrainerd on Mermaid Man and Barnacle Boy

5 hours ago

I feel like this deck needs more lands. I playtested it a few times, and even with the card draw I always felt mana starved. Playing utility lands like Boseiju, Who Shelters All and Strip Mine can also be really helpful.

I'm also surprised at the lack of land ramp, like Exploration and Oracle of Mul Daya and Azusa, Lost but Seeking.

The deck is sweet tho. I love it.

LeonSpires on Simic Moonfolk Landfall

1 day ago

At Ruby_Rule Thanks for all the suggestions. I am already running Rampaging Baloths it is one of my main win cons. I need to pick up a copy of Crucible of Worlds and Ramunap Excavator now that I am running all the Onslaught fetch lands I can and most of the Zendikar fetch lands I can. Once I get the chance I will add them to the deck. I don't like lands that ETB tapped so I will pass on Simic Growth Chamber, Terramorphic Expanse, and Evolving Wilds. I ran Seer's Sundial for awhile but cut it for Tireless Tracker as tracker lets you chose when to pay the to draw a card. My playgroup is somewhat casual and don't like cards that mess with other player's land (this deck is on the limits of what they will allow). However I am thinking of making a sideboard for this deck (once I pick up Crucible of Worlds and Ramunap Excavator) with the "unfun" cards in it when I'm playing more try-hard EDH players. I was thinking of putting Sunder, Wasteland Mana Breach, and Strip Mine in it. Sunstone and Constant Mists seem very situational as I have played against and played plenty of decks that can win without ever using it's creatures to attack. However I might put them with other situational cards in the sideboard too. Thanks for giving me so many new ideas for the direction of this deck.

Qolorful on LF: mardu lands H: scroll ...

1 day ago

I have a Monastery Mentor, a Scroll Rack, and everything else in my binder. I'm looking for any combination of expedition lands from mardu colors, Strip Mine, Tectonic Edge, Mana Confluence, Forbidden Orchard and Kor Haven, as well as any version of Urborg, Tomb of Yawgmoth, Dark Depths, City of Brass and Cabal Coffers. I will work out deals and am willing to potentially pay for them as well

Philoctetes on Neheb, Summoner of Comets

2 days ago

Hi! Thanks for your comment!

I totally agree about Strip Mine etc etc - they are great includes to any deck but especially one so easily hosed by Glacial Chasm. I'll need to find some room for them, do you have any suggestions for cuts? I am nervous to lower my mountain count by too much but perhaps that is just the natural cut.

Crucible of Worlds would be such a great inclusion, especially if I add Strip Mine, but probably a bit out of budget. If I ever do get my hands on one it slots in nicely though!

pjeseb on Enchanted! I'm Sigarda, and here's how you die.

3 days ago

Hello there. Awesome deck you have! Here are my suggestions; I apologize in advance if any of these are banned under European rules, I'm not familiar with those:

Strip Mine and/or Wasteland to replace Tectonic Edge and/or Ghost Quarter. As far as I can tell, Strip Mine and Ghost Quarter are strictly better. Alternatively, if you're interested in repeatable land destruction and don't mind paying a little more for it, you might consider Dust Bowl.

Thran Dynamo or Worn Powerstone to replace Urza's Incubator. I'm assuming you're naming Angel for the incubator, so I imagine you won't be making use of it very often. You could also consider Cloud Key, Emerald Medallion, and/or Pearl Medallion.

One anti-mill card that seems like it would be very strong in your deck is Wheel of Sun and Moon. I don't know what your meta is like though; unless other people play a lot of mill you'll probably just want to put it in the sideboard.

Lastly, consider Open the Vaults. It's basically a Replenish that works for artifacts and enchantments, yours and your opponents. I don't know how useful you consider Replenish to be or what your meta is like, but it could work pretty good for you.

If you have the time, I'd love your input on my Meren deck. I'm still a pretty new player.

lilgiantrobot on Neheb, Summoner of Comets

4 days ago

I'd consider Strip Mine effects, 2-3 of them, just to hit any pesky utility lands. Since you're mono-colour they don't really slow you down.

With Sunstone and Glacial Chasm I've found Crucible of Worlds to be a lifesaver, but it is certainly not a cheap addition and may not be essentially to your build. Something to consider if you want to keep building it up.

realBorborygmos on Big bad Gruul

5 days ago

+1 FOR GRUUL AND GLORY!

LD ON A STICK, MAYBE? AKA Keldon Firebombers.

SOME GOOD LANDS:

CRUSH THEM!

Profet93 on Cross counter

1 week ago

Strip Mine to get rid of lands like Cabal Coffers and Gaea's Cradle. Riptide Laboratory to protect talrand and reuse snapcaster. I know you run Back to Basics so you might be hesitant to do, but in my experience, it is very easy to play around. Consecrated Sphinx (or as I call it, Constipated Sphinx because he looks like he has trouble) is great for card draw. Speaking of which, perhaps a Reliquary Tower can help you maintain your card advantage? I mention these lands despite back to basics since your mono colored and have more flexibility with your mana base.

Land Equilibrium is fun (for you anyways)As Foretold is AMAZING!Mystic Remora for card draw?

Feel free to check out my deck Tisk Tisk Talrand since it appears you dont mind being the oppressor of the table

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