|Commander / EDH||Legal|
Printings View all
|From the Vault: Lore (V16)||Mythic Rare|
|Betrayers of Kamigawa (BOK)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Legendary Artifact — Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
- Equipped creature gets +2/+2 until end of turn.
- Target creature gets -1/-1 until end of turn.
- You gain 2 life.
Price & Acquistion Set Price Alerts
|Have (9)||Vasbear1 , TheRealPeaches , warcry02 , tragic_slip , jrschnoebelen , RubyStrings , dexxter7 , cklise , vishnarg|
|Want (4)||Psycheretic , mlouden03 , Vergil_Redgrail , sneferie|
Umezawa's Jitte Discussion
6 days ago
1 week ago
I've got everything except:
1 week ago
Cool theme - very flavorful!
Maybe test with Metallurgic Summonings, Revel in Riches, Brass's Bounty, and Daretti, Ingenious Iconoclast for an artifact win-con? Trinket Mage and Trophy Mage? Whir of Invention? Myr Battlesphere and Vedalken Shackles?
1 week ago
Once you get the money to spare, invest in the Swords of X and Y and an Umezawa's Jitte.
1 week ago
I like this list a lot!
However, I do see a surprising lack of proper stax pieces in the list. Have you considered cards like Rule of Law and Cursed Totem and Rest in Peace and Ethersworn Canonist, to shut down common cEDH tactics? Since Boros doesn't have many good reactive answers, these are some of your best proactive options.
Also, I feel like this deck would enjoy a copy of Umezawa's Jitte, if only to X-for-1 people with the -1 ability (so many small and squishy creatures in cEDH, so little time).
Hope this helps!
2 weeks ago
Ok, lets elaborate on that - artifact sets are not busted per se, but only individual cards in them.
For me that is dancing around the issue I posed in the original question - artifact/colorless cards are either unimpactful or format-defining. There is no middle ground with those.
Once again - if broken artifact cards are chiefly present in artifact sets, doesn't that means that artifact sets are the problem?
3 weeks ago
I am a long time Aurelia player, and Ive play tested almost every card you've listed above at some point or another. Your deck is in pretty good shape, but theres few picks that I'm not in love with. I'll give you the cards to cut, then ill make some recommendations of some good options to fill with.
Agrus Kos, not enough impact for 5 mana.
Bane of Bala Ged, its just too inefficient, they will exile tokens or lands.
Hellkite charger, you already have access to a more efficient version of this effect.
Mind's eye, this deck will tap out its mana every turn and isn't going to really hold up mana until much later in the game so its just too slow.
I cant imagine that you've had good results with pyretic ritual and seething song, let me know if you have though.
Titan's Strength, I know theres always the 1 hit dream but its a dead card otherwise.
Maybe out: You can cut them if you have much better options to come in, but if you don't they are perfectly ok to stay in.
Godo Bandit Warlord. hes ok, not the best not the worst.
Emerge Unscathed. Reasonable effect, I run Teferi's Protection in this slot
World At War. Ive struggled to live the world at war dream, and you already have access to multiple combats.
Firemane Avenger easy include. throw lightning helixes everywhere.
Neheb, the Eternal its a good creature, ramp, and combos with aggravated assault
Mask of Memory this is your primary card draw. tutor it up
Sunforger straight up the best card you can add, wins games on its own
Mistveil Plains supports sunforger. recommend some cheap mirage fetchlands to get it more consistently
Umezawa's Jitte is in your maybeboard. If you already own it, I would add it but its a little pricey.
Sunscorch Regent ridiculous beat stick and life gainer.
Jor Kadeen, the Prevailer solid pick since you run a lot of artifacts, if games run longer. If games end consistently on turns 6-8 you may not have time to get metalcraft going. But if youre games go 10 turns, id include.
Anyway theres my picks for what should come out, and some great suggestions for what should come in.
You can check out some of my builds here if you'd like.
I have more in my decks, but these are the 2 most relevant. Hope you enjoy.
4 weeks ago
Before I get any deeper into these suggestions, how committed are you to equipment? There are a number of good enchantments I could suggest but they are kind of a critical mass package. They aren't good enough to run if you aren't going to run a bunch of auras