|Commander / EDH||Legal|
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|Classic Sixth Edition||Rare|
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: Add to your mana pool.
: Add or to your mana pool. Brushland deals 1 damage to you.
Price & Acquistion Set Price Alerts
|Have (6)||ZombieFood , BladeMasta220 , MonoRedBomb.Com , TheRealPeaches , LaKU , Archegos|
|Want (8)||, Roadhog , GoldGhost012 , KB2187 , Fergernuggets , accioali , Dadaman11 , GeminiSpartanX|
3 days ago
Have you considered Blade of Selves?Also I would add more lands since the preferred average is 38 lands. So I would add lands like Wooded Bastion, Ghost Quarter, maybe Fortified Village, Brushland and Razorverge Thicket
1 month ago
Vizier of the Menagerie
1 month ago
Redelijk betaalbare land die je nodig hebt:
Per stuk ~ 8-10 euro
Per stuk ~ 6-8 euro
Per stuk ~ 3-5 euro
Per stuk ~ 2-4 euro
Per stuk ~ 1 euro
1 month ago
I'm making one of these myself, but with a focus on Darien, King of Kjeldor. Ever thought of using lands like Barbarian Ring, Brushland, Centaur Garden, Llanowar Wastes, Nomad Stadium, Pine Barrens, Salt Flats, Scabland, Sulfurous Springs, or Tomb of Urami? While for my deck, they only help a lot when I have Darien out.. They can get you consistent life loss early on in the game and stay with you throughout.. even if you don't need the mana, you can float it!
2 months ago
Hinder and Spell Crumple honestly aren't that great any longer since the tuck rule is gone (if a Commander would be tucked away into a library, they can choose to put it into the Command Zone now). Counterspell is a straight upgrade to one of those slots (tutor heavy decks would prefer the card being in the library versus the graveyard, plus 1 mana less), and Swan Song might be a good idea for the other as no one cares about 2/2 birds in a 40 life format.
Cyclonic Rift should be in. Overloading that gives you a late game option to swing in and claim a victory when you otherwise would have been behind. As for what to remove, Dovin Baan is cute but not really very good (his ultimate is Static Orb, but you could just run Static Orb if you want to be Stax Derevi as his other abilities aren't that great at once per turn for 4 mana).
Small creatures that grow or have evasion are great with Derevi. Pride of the Clouds is likely better than some of your other creatures.
Coastal Piracy is cute, but Rhystic Study would either draw you more cards or slow your opponents down: Both aspects are better for you.
It seems odd to run Perilous Forays in a list that doesn't make tokens over, say, Dawn's Reflection, which would net you 3 extra mana every time a creature of yours hits an opponent. Forays costs mana to use, as well, so you can't even properly loop Reveillark/Karmic Guide + a 2 power creature like you could, say, Martyr's Cause.
Also, you have Eldrazi Displacer as your blink enabler, but you don't have enough colorless sources or tutors to find those aforementioned sources. The only land you have that produces colorless mana is Reliquary Tower, and you have no way to tutor that card. The only other things in the whole deck that make colorless mana are Ashnod's Altar and Sol Ring, at least that I am seeing at a cursory glance. So, my suggestion is to add Adarkar Wastes, Brushland, and Yavimaya Coast to the mana base. Wooded Bastion, Mystic Gate, and Flooded Grove are easier to use, but also more expensive. In any place, 3-5 of these lands should replace things like Meandering Coast, Guildgates, etc., so that you increase the likelihood of being able to use Eldrazi Displacer if you draw it (because that diamond symbol means that you need colorless mana plus two of any other type). otherwise, switch Displacer to Deadeye Navigator as he's easier to use without changing your mana base right now.
2 months ago
I think this deck would probably be improved a lot by adding more 1-drops to speed it up; games in which your first action is to play a turn 2 Hanweir Militia Captain or Thalia's Lieutenant are going to be difficult to win because it takes too long for your deck to really get going. I suggest some Avacyn's Pilgrims (and/or Noble Hierarchs if you have the money) and Champion of the Parishs to give the deck some powerful turn 1 plays. I would take out the Always Watching s since they don't affect your tokens; if you want ways to pump up your creatures Mayor of Avabruck or Metallic Mimic seem like a better fit.
I suggest removing Murder Investigation; it can be powerful but it's also pretty clunky and without a reliable way to kill whatever it's attached to there are going to be too many games where it's a do-nothing card. I'm also pretty sceptical of Pious Evangel Flip; it seems like a lot of mana for something that's not much better than a Soul's Attendant.
All that being said, I think the biggest concern with the deck as it stands is the mana-base. In a 3-colour deck without many dual lands, you're running a pretty big risk of having games where you can't cast the cards in your hand because you just don' have the right colours for the job. I would strongly consider taking the out of the deck and going for a straight Selesnya and looking into adding Sunpetal Grove, Temple Garden, Razorverge Thicket, Windswept Heath, Brushland and/or Horizon Canopy as your budget permits.
2 months ago
I'd reconsider having 4 Birds of Paradise. Although it is a good card, you've only got 2 colors in the deck with a pretty low curve. It also doesn't have an ETB effect, nor can it do any damage without another card from your hand. But that's just me.
Or, if you added some blue, Deadeye Navigator could be good.
2 months ago
I'm interested in your All Is Dust, Brushland, Cabal Coffers, Craterhoof Behemoth, Dragonlord Dromoka, Greater Good, Mesmeric Orb, Purphoros, God of the Forge, Reanimate, Rest in Peace, Stomping Ground, Thorn of Amethyst, Umezawa's Jitte, and from your standard binder: Spell Queller, Selfless Spirit, Kozilek's Return, Matter Reshaper, Scattered Groves. Also if you happen to have any Wear / Tears (4) and Ghirapur AEther Grids (2) which are under $1 so it doesn't look like you would have listed them here, I'd be interested in those as well.