Brushland

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Seventh Edition (7ED) Rare
Classic Sixth Edition (6ED) Rare
Anthologies (ATH) Rare
Fifth Edition (5ED) Rare
Ice Age (ICE) Rare

Combos Browse all

Brushland

Land

: Add to your mana pool.

: Add or to your mana pool. Brushland deals 1 damage to you.

Price & Acquistion Set Price Alerts

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9ED

7ED

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Brushland Discussion

Brutal_B on Lifetoken

1 week ago

Maybe a few more basic lands and drop some ramp like Quest for Renewal and Rampant Growth to name a couple (instead of Rampant Growth try Map the Wastes). Make it so your playing a land EVERY turn. Also I'd like to suggest limit your dual lands. You play faster if you don't have to wait till your next turn for that one mana you need. Play dual lands like Brushland and Blossoming Sands. Ditch Krosan Verge and Thespian's Stage for same basics. I find while running a 2 color deck that you're better off with as many basics as possible and then have those "special" lands to help out.

Also, consider Abundant Growth, Explore, Gift of Paradise, New Horizons and possibly Vivid Meadow/Vivid Grove

Saint_Charles_VII on Wanna be a Hero?

1 week ago

Also, as a budget option, Karplusan Forest is a good alternative to Mana Confluence or Brushland. I just managed to find those for a great price.

ThallionDarkshine on first the lands then the creatures then the world

2 weeks ago

Also, I would recommend either cutting Kozilek or running more sources of colorless mana, either with a Wastes or two, painlands (Yavimaya Coast, Brushland, etc.), or maybe some more colorless utility lands.

chadsansing on Blink // You'll Miss It

2 weeks ago

I haven't tested a lot with Kaya, but she seems like a good recurring blink permanent. Let me know what you think.

In addition to your Caves of Koilos and Llanowar Wastes, you could include a Brushland and some filter lands like Fetid Heath, Twilight Mire, and Wooded Bastion that give you colorless mana, as well as Abzan mana. That would give you 9 sources (combined with what you already have). Maybe also throw in a waste to fetch with Evolving Wilds for 10, and consider a Sylvan Scrying, an Expedition Map, and a mana rock or two to get to 12+ sources?

Make sense?

flaminghome on Human Tokens

3 weeks ago

This deck seems really slow, which I know sucks to hear but if you're going to play modern, its the sad fact of life. i'd firstly recommend swapping out Benefaction of Rhonas for Commune with the Gods as its cheaper and swapping out Scout the Borders for Commune with Nature for the same reason. You'll also wanna take a look at your mana base, you'll end up drawing into the wrong land a bunch and most modern decks are already equiped to deal with that, so it could become a problem. I'd recommend running Brushland, Canopy Vista and/or Fortified Village, as well as some utility lands, most likely Ghost QuarterYou also arent running any protection/removal, so you might look into Fog or Path to ExileIncreasing Devotion is a bit high cost for what it does, and ite flashback will be almost impossible run without ramp.Other cards that I think might benefit you would be Anointed Procession, Soul Warden, Soul's Attendant, Strength of Arms + Sword of the Animist and you might sideboard somethings like Stony Silence, Silence, Leyline of Sanctity, Oketra's Monument as well as some ramp/protection cards.Hope some of that helps ;)good luck!

xyr0s on Selesnya deck (first deck)

3 weeks ago

Spelling the link to your deck right, would probably lead to more comments, awesome or otherwise in nature. Making it a real link, even more so.

Played much edh, have you? so many 1-ofs...

If you want to play aggressively, you have to reduce the amount of 4, 5, and 6-cost creatures, and add more 1 and 2 cmc creatures instead. Buff up the best cards you have for the first 3 turns to a full set. Consistency is the keyword for this: Having 4 enchantments and 1 Ajani's Chosen is the opposite. It is unlikely that in any game you'll get to play an enchantment while you have ajanis chosen on the table. Grazing Gladehart is also a mistake in an aggressive deck - 3 mana for a 2/2, and then you have to wait for a land in order to gain life (which is a very non-aggressive thing to do). Actually: forget about lifegain, unless you use it for something (soul sisters is an example of a deck, that uses lifegain for something (other than just having a lot of life). In many games, you'd rather have cards that attack or disrupt your opponent, rather than give you a bit of life. Aggressive creatures for a selesnia deck, could instead be something like Strangleroot Geist or Dryad Militant. Qasali Pridemage is also a solid creature in selesnya decks, and Voice of Resurgence too, if you don't mind spending a bit on your deck.

Terra Stomper, Arctic Nishoba, Felidar Sovereign, and Jedit Ojanen of Efrava could be removed, to make room for 4 Wilt-Leaf Liege. Probably you can point to games that these 4, big beefy creatures have won for you, or could have won "if only...", but reality is that modern games are over long before you get to play them (including games vs UW cotrol, although they might spend 15 turns actually killing you). You could let go of all 4 enchantments, to make room for 4 Path to Exile - this might look like a boring exchange, that makes your deck predictable. And it is. But it is also the best removal you have in selesnya, at the best cost.

You have a pile of things with landfall. And that is fine. But... landfall isn't really a good mechanic in modern (with a few exceptions, like Steppe Lynx), and it is certainly not good without fetchlands (I know... stupidly expensive pieces of cardboard). Fetchlands also enable revolt, for something like Narnam Renegade and Renegade Rallier.

Lands: You need lands that give both colors of mana, and which enters the battlefield untapped. Brushland, Razorverge Thicket, Sunpetal Grove, Temple Garden, and probably more, have the possibility of coming into play untapped, and definitely improves your deck. Stirring Wildwood is useful in another way, same as Gavony Township.

You have to make a decision with your deck: aggressive, lifegain, or landfall. but currently it loses to lack of focus. I'd say go with GW aggro - it's a good deck for starters, have some good options for sideboard, and you can upgrade from budget cards to more expensive cards as you go along.

Sargeras on It's s pronounced bOgle!

4 weeks ago

Having played with and against Bogles many times, I have some suggestions.

  1. Cut Snake Umbra in favor of Spider Umbra, the umbras are critical to the early game, especially if you plan on playing Kor Spiritdancer. (Also, 3 cmc should be winning you the game, not drawing you cards in this type of deck)

  2. Get a Dryad Arbor if you want to upgrade, as it serves as both an additional creature and land, and is tutorable if you decide to get fetches.

  3. The sideboard needs tuning, Leyline of Sanctity is amazing at defeating things like this decks worst enemy, Thoughtseize, it also works against Lilli, and and many other fringe cards like Blessed Alliance, that can destroy most of this deck's gameplan. If you decide that is too much $$, good budget options to look into are Torpor Orb and Suppression Field. Also, Seal of Primordium is the best artifct disruption you can have, since you can play it and destroy something like a Chalice of the Void on one.

  4. You need Stony Silence, decks like Tron are great at destroying this deck since cards like Oblivion Stone set you back to square one. Stony silence will also allow you to get past cards like Ratchet Bomb and Engineered Explosives and will slow down decks like Ad Nauseeum that you cant interact with.

  5. You might ant to look into getting Temple Garden over Brushland, because since Bant Eldrazi took all the painlands and jumped the price, the shocks can actually be cheaper to buy and will be more beneficial for you in the long run.

These are my suggestions, feel free to take them as you please.

Cheers!

Triton on The Walls come to Life

2 months ago

There's a new creature from Ixalan who does the same thing Doran does, forgot his name but he's a dinosaur. Also a WB Gargoyle from the RTR block that acts as a Rolling Stones on legs.

Have you ever considered some means of making your walls unblockable? Behind the Scenes and Sidar Kondo of Jamuraa give your creatures pseudo evasion. No Tower Defense? It's a great finisher. Dusk / Dawn is usually a one-sided boardwipe for you. Also Indomitable Ancients is a card.

One thing I noticed is you don't have too much ramp/removal. I'd recommend cutting down on instants that provide a temporary buff in favor of removal like Swords to Plowshares and Putrefy, along with ramp like Cultivate and Kodama's Reach.

You can easily cut the taplands in favor of pain lands like Llanowar Wastes, Caves of Koilos, and if you have the money Brushland. Mana Confluence and City of Brass are also both great mana-fixing options.

This is definitely a lot of information, so if you need any help for specific cuts, let me know!

Hope this helps!

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