Mindbreak Trap


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar (ZEN) Mythic Rare

Combos Browse all

Related Questions

Mindbreak Trap

Instant — Trap

If an opponent cast three or more spells this turn, you may pay {{0}} rather than pay Mindbreak Trap's mana cost.

Exile any number of target spells.

Mindbreak Trap Discussion

Icbrgr on Modern shouldnt have a ban ...

18 hours ago

From what i see a lot of "Boogiemen" that people talk about...seem to have existing answers in the format already....

Storm decks would be answered in the same way that they are dealt with now. and if not then people will probably run more Chalice of the Void , Mindbreak Trap , Trinisphere and Simian Spirit Guide and others.

miricles are kept in check with Chalice of the Void / Abrupt Decay .... Cavern of Souls , Aether Vial ...

Deathrite Shaman is a creature at the end of the day... dies to removal and an be countered.

Golgari Grave-Troll .....there is just tons of graveyard hate in the format

Eye of Ugin ... we have Blood Moon , Alpine Moon , Damping Sphere , Ghost Quarter , Field of Ruin

Mental Misstep is a free Counterspell that shuts down turn one plays.... i just think that would be healthy for hypothetically unbanning other spells at the end of the day.

While i do agree that a Ban list is cleaner...I just wanna be an advocate for a restricted list for the cards that cant be dealt with with the Modern card pool.

there are a lot of powerful decks around today that are very very good but not unbeatable... just like unbanning Jace, the Mind Sculptor and Simian Spirit Guide recently it changed the landscape a bit but we didnt lose Modern over it.

SMASHER101 on Landless Affinity Commander / EDH

3 weeks ago

goldlion it isn't convoke so it actually doesn't help cast any of the nonartifact spells that have only colored in their costs and the card doesn't work with pacts.

So it helps cast chancellor, Sram, Sai, Sly Requisitioner , Somber Hoverguard , Dismember , Into Thin Air , Mindbreak Trap , Not of This World , Sickening Shoal , Summoning Trap , Battle at the Bridge , Grapeshot and Thoughtcast

But most of these cards already have alternate costs.

hkhssweiss on Jhoira's Discount Treasure Ship

1 month ago

Heya DrkNinja!

Pretty sweet build ya got so far, I would consider adding in more ways to find your Paradox Engine or Aetherflux. So cards like Reshape or Transmute Artifact are a real boon.

In addition, the free cast counterspells are a must when your going into cEDH formats like Force of Will and Mindbreak Trap . Other ones to consider using as well are Mental Misstep , Swan Song and Flusterstorm as they are definitely great protection as well.

For more artifact synergy the broken fast rocks are an obvious auto include that is needed as well as some enablers as well. Some enablers that can be considered are cards like Memory Jar , Chain of Vapor , Staff of Domination , Isochron Scepter , Dramatic Reversal , and Rings of Brighthearth .

For another outlet you can also use Words of Wind .

Sorry if the response seems iffy I haven't slept in about 47 or so hours xD

Kjartan on Cheerios Storm

2 months ago

They have to use Counterflux or Mindbreak Trap to counter Grapeshot otherwise they just prevent 1 damage.

But if they do Counterflux, you can get it back with Noxious Revival. (If they trap it, you're fucked though, but I haven't seen a Mindbreak Trap in years)

Don't like Spellbook. You should be winning when it becomes relevant, and you can*t draw off of it.

SynergyBuild on 2018 Vintage Flash Hulk

3 months ago

Why aren't you running Mana Crypt, Sol Ring, Mindbreak Trap, Force of Will, or any other good interaction, and are running Street Wraith? You know Wokshop, Paradoxical Outcome, and Oath will crush you, right?

Do you play Vintage? Or did you just see some cards and make a deck in 15 seconds...

ZuesAwoken on 5 Digit Glissa

5 months ago

You have Glissa as your commander and no Executioner's Capsule. Is your meta just strait black? Because then I don't see the point of Contamination. You also have Reanimate, but with maybe one good target for it in The Gitrog Monster. Sheoldred, Whispering One? Herald of Anguish? Even Marionette Master would be Ok. You also run a few tutors for your combos, and that makes sense. But the draw you have around that is Bob, Gitrog, Ad Nauseam, Necropotence, Sylvan Library, Top, Scroll Rack, and Skullclamp. None of this is bad. In fact, most of it fantastic. But I want you to read Glissa, and tell why you don't also have recursion based draw. Solemn Simulacrum, Filigree Familiar, Moriok Replica, Ichor Wellspring, and to a lesser extent, cards like Treasure Keeper or Junk Diver. While we are on the topic of card draw, lets talk about Skullclamp. You have 12 creatures. 7 of them have 1 health, but if you ever put a Skullclamp on Bob and you aren't at 5 or less health, you should never play EDH again. The Lodestone Golem, Metalworker, and Scrap Trawler have the upside of being artifacts, which you have sacrifice outlets to. But only one. Ashnod's Altar? This one is also good with the creatures above with Glissa's recursion. You have only have 2 good targets for Skullclamp that are also artifacts. Why are you even running it?

The amount of artifact sacrificing, or even just artifacts dying, that this deck has is atrociously low. It looks like you took a couple of combos, shoved them in a stax deck, ditching all of the things that make Glissa Stax good (Glissa Stax isn't very good tho). Things like playing Winter Orb, sacrificing on the end step before your turn, tapping a Forbidden Orchard, killing the spirit, bringing back the orb, and doing it all again. This is a poorly constructed deck, with counter synergies, like the fact that 47 of your cards are 2 CMC or less and you run Trinisphere (which can be ok sometimes, but not in a deck that wants to play a KCI combo, because of Myr Retriever), lack of synergies, like the presence of Urborg, Tomb of Yawgmoth and the lack of Cabal Coffers, and just poor card choices, like Entomb + Reanimate with no game winning targets.

This deck VERY far from polished.

PS - I know that if you have the whole KCI combo, you could sac trinsphere, but this immediately turns on Ceremonious Rejection, Mindbreak Trap, Swan Song, etc. I would honestly just ditch the whole KCI combo idea, but keep all of the cards in, because they are still really good with Glissa, because you are right about Trinisphere being a deck breaking card.

SynergyBuild on Omnipotence Comes With An Iron Grip

6 months ago

Darkshadow327 sorry about your comment being cut, but why cut Dack Fayden, I mean, he us a little off-flavor, but he is low-mana card selection, a Faithless Looting every turn, and can steal Gilded Lotuses and Caged Suns till there is no tommorrow, with a decent ultimate to boot. I mean, he sees legacy and cEDH play because if you steal a turn one Sol Ring or late gate bomb artifact, he will take it, and otherwise is just ticking up, digging though your deck, and getting closer to a late game ultimate, all for 3 mana, considered better than Jace, the Mind Sculptor in many decks, though obviously generally worse than JTMS overall, and is just a good walker.

I'd agree cutting Chromatic Lantern should be cut, it is okay at fixing, but this deck shouldn't need more fixing than it has, except for Cruel Ultimatum, the hardest god-dang thing to cast.

I'd also argue for Flusterstorm, Counterflux or Countersquall, I mean it is 1 mana, and still stops most storm decks. Mindbreak Trap is also fun!

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Mindbreak Trap occurrence in decks from the last year


All decks: 0.0%


All decks: 0.0%

Commander / EDH:

All decks: 0.01%

Blue: 0.03%