|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Rare|
|From the Vault: Twenty (V13)||Mythic Rare|
|Mirrodin Besieged (MBS)||Rare|
Combos Browse all
Green Sun's Zenith
Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.
|Want (9)||Krazy_CK , zilikken , Northwynd , Nikita1217 , SpetznazM16 , LastRevelation , Radio_Cannibal , Cpt._Crunch , brokenbrow|
Green Sun's Zenith Discussion
18 hours ago
I mean, I'm surprised no one mentioned any cantrips yet... Ponder and Preordain are pretty easily two of the best cards in EDH (there's a reason they're banned in Modern), so I think you should stick them in there. multimedia's suggestion of a Flash line is a good plan, and adding the cantrips can help you find it (or whatever combo). Since you're not running fetchlands, I don't think Brainstorm is a good idea. If you do run things like Polluted Delta , it gets REALLY good.
I would also like to point out that, being as creature heavy as you are, you may have trouble with boardwipes. I think you should consider backup cards, like Living Death or Heroic Intervention , since they'll let you survive if you get hit with a Toxic Deluge or Supreme Verdict .
I like that you're running Deathrite Shaman and Birds of Paradise , but you should run some other dorks as well. Arbor Elf is good, especially with duals like your Overgrown Tomb . I'm also a big fan of Elves of Deep Shadow or the classical-era Fyndhorn Elves / Llanowar Elves / Elvish Mystic . Running dorks gets your general down that much faster, meaning your deck overall becomes exponentially more powerful.
If you run the dorks, you can cut cards like Chromatic Lantern in order to make Collector Ouphe viable. Collector Ouphe is a brutal card, especially since you can find it off of your Green Sun's Zenith .
You're running a lot of basics for a tri-color deck without Back to Basics or Blood Moon . There're some cards you may want to look into, like Mana Confluence , City of Brass , Reflecting Pool ... These'll smooth out your mana nicely.
Efficient counterspells can help protect your general and slow down your opponents. I suggest considering some of the following: Spell Snare , Spell Pierce , Delay , Dispel , Swan Song , Veil of Summer , Narset's Reversal or even Mental Misstep , depending upon your meta.
1 day ago
I haven't found a tuned list. My point is that because of the heavy-combo metagame right now, if you use blue-tempo style interaction to rip up the opponent's hand and stop them from comboing, you just win if you resolve a threat. Historically delver lists use Delver of Secrets Flip since it is a 1 mana 3/2 flier. Currently Oko, Tarmogoyf and Gurmag Angler are used as well for this purpose in the most common Sultai Delver list. The issue is these threats are answered cleanly with countermagic. Abusing Cavern of Souls in a deck that can compare in terms of answers leads to those counterspells being useless on a threat. In terms of removal you have Ice-Fang Coatl being an uncounterable removal spell that draws a card. This means you have a better game against other fair blue decks like Dreadhords Arcanist decks and Delver.
The issue is the combo decks are much better when they are given more time to draw into their combo, since the threats in Snakes are worse than in other fair decks in terms of overall value. Arcanist draws and bolts and crushes other fair decks, whereas Delver is just more efficient than Hexdrinker, when they take the same spot.
Green Sun's Zenith is the reason that I think the deck can overcome this. By using it as another shuffle with Brainstorm you can get more out of it than it already gets, but it requires a lot of Green creature cards. Given Force of Negation and Force of Will require a lot of blue ones the deck is split trying to run a lot of blue-green cards, or wants to draw blue ones but have green ones in deck, the deck has consistency issues. If I can work those out this deck could function.
Ice-Fang is already played in the somewhat Fringe Bant-Snowko deck abusing Oko and Ice-Fang along with a Bant value-town deck. That walker-based strategy is strong, but lacks consistency as well, playing a nearly bant-control game and running all copies of Brainstorm and Ponder to make up for its consistency issues.
1 day ago
seshiro_of_the_orochi If you are wondering, the list seems like a version of Maverick and Delver, which is great against any fair matchup but requires the tutorable cards that deal with Ad Naus, Dredge, Reanimator, Sneak and Show, and lands to really get anywhere. Because of the strength of Hexdrinker , Stonecoil Serpent , Green Sun's Zenith , Force of Negation , Brainstorm , Force of Will , Ice-Fang Coatl , and a set of good interaction, the deck can hold its own as a tempo build, with absurdly efficient threats, interaction, and card draw.
3 days ago
Hey, thanks for the +1 on my deck! I +1'ed you back. :)
A couple thoughts: First, I suggest that you more clearly define what you mean by budget, as it's different for everyone. Some people mean no one card being over a dollar, some mean nothing over $10, while others are fine buying one $50 card as long as the total budget for the deck isn't more than $100, etc.
On that note, you currently have 3 creatures — Abzan Falconer , Sapphire Drake , and Skatewing Spy — that grant flying. Since this buff doesn't stack, it would feel bad to draw more than one at a time. Instead, I'd recommend keeping just one of them (probably the Falconer, as he's the most cost-efficient) and replacing the other two with creature tutors, such as Green Sun's Zenith and Chord of Calling . I consider both of those budget, at about $5 to $7 each (T/O pricing puts them higher than that, but they can be found on TCGPlayer for that price). These essentially become copies 2 and 3 of ALL your creatures, so you can go grab whatever team-wide buff is most relevant at the time — ramp from Rishkar, trample from Zegana, etc.
3 days ago
I feel like this deck has so many silver bullets, like Kaseto, Orochi Archmage against other creature decks you need to slip through or Seshiro the Anointed to finish that this list could use a Green Sun's Zenith package, using Dryad Arbor for ramp as well!
1 week ago
I really like this deck, I've been thinking that Kydele has cEDH potential for a while. I have some suggestions to maybe help this deck be a little more competitive:
Staff of Domination
is basically another copy of
Sword of the Paruns
, but it's a little expensive)
- You may as well throw in the
Freed from the Real
combo as another infinite mana producer
- You probably want some creature tutors to make finding your combos easier; I recommend Worldly Tutor , Finale of Devastation , Green Sun's Zenith , and maybe Eldritch Evolution , Sylvan Tutor , or Chord of Calling
1 week ago
Phyrexian Arena should probably be a card draw effect that synergizes with your reanimator/sac themes, even an Elvish Visionary or Dusk Legion Zealot . Heart Warden is also pretty reasonable; mad respect for anything that powers out an early meren.
Nihil Spellbomb is a card that I promote for every black deck! It's cheap interaction, it's powerful, and worst case scenario it cycles for 2 mana. There's so much upside and so little downside. Perhaps you might like it over something like Grisly Salvage ; I think you sacrifice cheap things into your yard pretty freely, and less self-mill makes you less vulnerable to enemy grave hate. Or Green Sun's Zenith might not be quite good enough for you; it misses a lot of your combo pieces. Or you might cut both and toss in an extra land; 34 might a hair greedy.
1 week ago
Why run Green Sun's Zenith instead of Natural Order ? There's isn't a whole lot to fetch with GSZ in your deck, specially with a lack of a Dryad Arbor , the only real green creature worth grabbing is temur Sabertooth or protean hulk, which I also assume you go get temur and dockside with. In which case natural order is still cheaper to get them directly on the field. Even then Chord of Calling might even be more justifiable to run since it's not color restricted like GSZ and natural order.
If your reasoning for gsz is the 1cmc for ad nauseum then running mikaeus or even protean hulk seem like really unnecessary risks for the deck. If you Want a lower CMC creature based wincon to win with food chains, I recommend Sparkcaster since it can win by itself with infinite mana, similarly to walking ballista. Also it's higher CMC, but puphoros is a creature unlike impact tremors, so you can win with creature Mana there too, also puphoros is harder to remove.
And lastly, what's the reasoning for running gutteral response instead of red elemental blast? Other than hybrid Mana,REB catches more things in general than GR.
Green Sun's Zenith occurrence in decks from the last year
All decks: 0.76%
Commander / EDH:
All decks: 0.1%
GW (Selesnya): 0.97%
RG (Gruul): 0.98%
GU (Simic): 0.73%