Idyllic Tutor

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Morningtide (MOR) Rare

Combos Browse all

Idyllic Tutor

Sorcery

Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.

Price & Acquistion Set Price Alerts

MOR

Ebay

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Idyllic Tutor Discussion

triproberts12 on What's a main phase? (Raff)

1 week ago

It's good to have redundancy in a deck that relies on its commander for the main theme of the deck. For that reason, I would advise picking up Leyline of Anticipation , if not also Vedalken Orrery . Also, since you're running Blue Sun's Zenith , 1 and 2-mana instants, and a way to flash in artifacts in your command zone, I would look into the Isochron Scepter + Dramatic Reversal combo. If you decide you like that one, Sphinx's Revelation is also in your colors, and you're running the colors for Enlightened Tutor , Idyllic Tutor , Mystical Tutor , Whir of Invention , and Fabricate , as well as enough artifacts for Inventors' Fair to be quite good. Finally, it's a little hard to tell exactly what directions you're talking about, but check out the "themes" tab on EDHREC for whatever you're thinking, as well as the page for your commander and individual cards that form the core of your strategy to see what cards are played alongside them. You should be able to flesh out whatever direction you want to move in from there.

Triton on Bantchantress

1 week ago

RaptorJesus07 I have considered Decree of Silence + Solemnity as a combo, so I think they’d fit in well! I want to pick up cards like Enlightened Tutor and Idyllic Tutor eventually as well for this deck. Thanks for the suggestions!

SynergyBuild on Commanders by Power Level [EDH Tier List]

1 week ago

NoOneOfConsequence I actually did playtest your deck once (I know, it isn't a great sample size by any means), yet many cards are an issue. I apologize, I really want to like a deck you post, just to not make this a dramafest, but I can't say a bad deck is good. Damnation and Wrath don't need to be put into the deck at all.

Here is a full list of cards that are particularly overpriced, and where each card I think is bad or could be better fits, if you truely believe that I can't evaluate it fairly:


Call to the Grave A slow, grindy, 5 mana variant of Porphyry Nodes .

Erebos, God of the Dead - A card that is indestructible, yet a worse Greed , a card that is too slow for even grindy stax lists in cEDH most of the time. Tutor for Greed is better than this.

Doomwake Giant - Interesting repeatable board wipe, a meta-dependent inclusion though, not good for the average cEDH meta, but does have a place in some lists. I'd drop, but could imagine many arguments for it's inclusion.

Ghostly Prison - anti-attacks, which just rarely comes into play outside of kiki-lines and the sort, a strange meta-dependent inclusion, but I coudl much less justify this one.

Karmic Justice - Cool card, but often enchantment removal comes in the form of bounce or exile, and so this effect feels very off.

Kismet - again kiki-hate, so I wonder if you go against that often. It is a relatively bad card in Stasis lists, which this is not, easy drop

Vindicate - 3 mana remove 1 thing is a lot of wasted mana, easy drop.

No Mercy - Really a lot of attack-hate, strange for a stax list with a commander that generates blockers. Easy drop at a 4 mana do nothing enchantment.

Knowledge Pool - I get the Eidolon of Rhetoric / Rule of Law combo with it, but many decks have better value engines than Daxos, or can respond by killing one of the pieces, or can kill Daxos. These make this combo rarely an easy way to finish the game, requiring a ton of setup/backup that survives the lock. I think better options exist.

Sigil of the Empty Throne - A slow, 5 mana do nothing enchantment, it takes forever to get this going, easy drop.

Sphere of Safety - This much creature-attack hate? How much do you need? 1 card is often too much with Daxos in the CZ, but you run... including sweepers... like 11? Wow. Your meta must be all Edric and Blood Pod, maybe 1 Kess Twin, nah, just all Edric decks.

Damnation / Wrath of God - Too expensive for a Sweeper, honestly Toxic was all you needed with Humility as well.

Pestilence - 5 mana to get a worse Electrickery , 6 mana to get a worse Pyroclasm , Sweltering Suns without cycling for 7 mana. Just really slow and weak, easy drop.

Black Market - maybe in a meta with 50 Edric decks. Outside of that, easy drop.

Coalition Relic / Worn Powerstone - just slow ramp spells, not bad cards, but Fellwar Stone / Everflowing Chalice comes first.

Infernal Tribute - Cool jank, not useful next to cards like Dark Confidant that is excluded.

Academy Rector - Just no great targets like Pattern of Rebirth in color, great card, just not here.

Grim Tutor / Idyllic Tutor - Just a bit too slow at 3 mana for a tutor. Love them, just gotta leave them. Hard drop.

Land Tax - should run the Geddon/Ravages package or leave this out.

Replenish / Open the Vaults - This deck doesn't run enough ways to sacrifice/ Entomb enchantments to make me want to include the cards.

Mesa Enchantress - Slow card draw on a weak creature is just removal bait, this deck has better cards for the slot. Harder drop.

Phyrexian Arena - A lot of math goes into why this card is generally pretty bad. Inefficient and weak in most circumstances, and needs almost 5 unimpeded turns to get enough value to be okay. Better cards for the slot.

Cabal Coffers - big mana, not worth it outside of ANS.

Vesuva - copying a land to enter tapped leaves you in a lack of mana. Weak card.

Command Beacon - easy drop, weak card.

Deserted Temple - Easy drop, weak card.

Strip Mine - Good card, not here.

Wasteland - Same as Strip Mine but worse.

Temple of Silence - scry is weak when you lose due to not having mana, easy drop

Kor Haven - Easy Drop, never gonna use that ability

Plains x4 - Not great at Fixing

Swamp x6 - Same as Plains


New inclusions (Total drops are at 42)

Base inclusions: Fellwar Stone , Prismatic Lens , Thought Vessel , Everflowing Chalice , Caves of Koilos , Command Tower , City of Brass , Mana Confluence , Exotic Orchard , Cavern of Souls , Gemstone Caverns , Gemstone Mine , and Tarnished Citadel

Total real cards left to put in: 29

Thorn of Amethyst , Thalia, Guardian of Thraben , Trinisphere , Tangle Wire , Sphere of Safety , Damping Sphere , Fragmentize , Aura of Silence , Dismember , Lotus Petal , Dark Ritual , Kataki, War's Wage , Crucible of Worlds , Bottomless Pit , Oppression , Liliana of the Veil , Static Orb , Linvala, Keeper of Silence , Ethersworn Canonist , Aven Mindcensor , Torpor Orb , Planar Void , Grafdigger's Cage , Ensnaring Bridge (just for your meta), Dark Confidant , Containment Priest , Chalice of the Void , Sanctum Prelate , Alms Collector

That would be the deck.

SamsWrath on Cats in Steel

1 week ago

A few options you have that could help are: Auriok Steelshaper , Oreskos Explorer and Shalai, Voice of Plenty . They aren't cats but, they would have good synergy with your overall deck construction.

Another great choice for a tribal deck is Coat of Arms .

It never hurts to have more creature tutors--especially in a tribal deck. A few you might consider are: Recruiter of the Guard , Eladamri's Call , Enlightened Tutor , Idyllic Tutor , Altar of Bone , Green Sun's Zenith , Sylvan Tutor and Summoner's Pact .

If you want to go faster you'll need to get more lands out fast and/or mana rocks. That's where green comes in. White has a few spells like Land Tax , Tithe and Oreskos Explorer but, green has stuff like: Burgeoning , Carpet of Flowers , Exploration Utopia Sprawl , Wild Growth , Land Grant , Crop Rotation , Sylvan Scrying , Azusa, Lost but Seeking , Birds of Paradise and Bloom Tender .

Other options for going faster are: Chrome Mox , Grim Monolith , Mana Crypt , Mana Vault , Mox Amber , Mox Diamond and Mox Opal .

Its also not a bad idea to toss in a few more instant-speed removal spells such as: Swords to Plowshares , Wear Away , Sundering Growth , Nature's Claim , Naturalize , Natural State , Dispatch , Disenchant , Afterlife , Beast Within , Crib Swap and Oblation .

triproberts12 on Law is for Opponents

1 week ago

Eye of the Storm will also shut down a lot of decks, and it will at least turn off the removal for Lavinia. Release to the Wind and Spell Queller are hard removal spells with Lavinia. Also, you should probably be running Idyllic Tutor , Enlightened Tutor , and Mystical Tutor to get your lock pieces. Curse of Echoes , Hive Mind , and Helm of Awakening only work for you, and you can also include Pact of Negation and Intervention Pact combo with Hive Mind to kill players not in that color. You're also running a lot of counterspells, so Guile + Dovescape is a nasty combo.

9-lives on Anointed Procession Deck with Cats

1 week ago

I'm thinking of Enlightened Tutor or Idyllic Tutor. Exploration is incredibly good and a huge ramper but it isn't modern legal!

BLEATH on H: 2x MM arid mesa ...

1 week ago

Looking for

Elspeth, Knight-Errant mythic edition (can replace yours with a modern event deck one)

Godless Shrine

Vampiric Tutor or Vampiric Tutor

Static Orb or Static Orb

Death Cloud or any Death Cloud

Idyllic Tutor

Recruiter of the Guard

Rakdos Signet

Flooded Strand

I'm also looking to trade ktk fetches into onslaught ones. I have all except for Flooded Strand. Lastly, I'm looking for

2 Plains

1 Swamp

2 Mountain

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