|Commander / EDH||Legal|
Printings View all
|Core Set 2019 (M19)||Uncommon|
|Commander Anthology 2018 (CM2)||Common|
|Commander Anthology (CM1)||Common|
|Planechase Anthology (PCA)||None|
|Commander 2016 (C16)||Common|
|Commander 2013 (C13)||Common|
|Planechase 2012 Edition (PC2)||Common|
|Duel Decks: Ajani vs. Nicol Bolas (DDH)||Common|
|MTG: Commander (CMD)||Common|
|Premium Deck Series: Slivers (PDS)||Common|
Combos Browse all
Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you .
: Gain one mana of any colour.
Rupture Spire Discussion
Saljen on Sliver EDH
2 weeks ago
That's waaaaaay too many lands. 37 is a good number for slivers. If you're worried about hitting your colors and need your lands to fit a budget, here's some lands you can check out. The Vivid land cycle ( Vivid Marsh ), the Tri-colored land cycle ( Seaside Citadel ), 1 of each basic land + Evolving Wilds / Terramorphic Expanse / Prismatic Vista , and then a smothering of budget 5 color lands like: Grand Coliseum , Rupture Spire , Unknown Shores , etc.
I also play a Sliver deck. It's a budget list, but the budget is really only spared in the land base. I run all of the above mentioned lands and have zero problems hitting all 5 colors. Here's my list if you're interested.
Lands aside, here's some other Sliver staples that you're missing that might be worth looking at in the future. Sliver Overlord , Sliver Legion and the upcoming The First Sliver should be auto-includes if you can afford them. On that same note, Morophon, the Boundless is stupid good with Slivers and can let you play your commander for free from the Command zone, as well as reduce the cost of every sliver in your deck to just colorless or free. Cyclonic Rift is a staple in any EDH deck that runs blue, it would definitely slot nicely into this deck. Paradox Engine and Intruder Alarm create an infinite combo with Sliver Overlord that lets you search out and play every single Sliver card in your library. The 'Domri' planeswalkers are very good with Slivers ( Domri Rade , Domri, Chaos Bringer , Domri, Anarch of Bolas ). They each give repeatable draw, ramp, and removal. Vanquisher's Banner is another solid piece that pumps and draws. Smothering Tithe works really well with Slivers, as it fixes your mana and ramps and next to nobody actually pays that extra 2 mana. Cryptolith Rite is another Manaweft Sliver / Gemhide Sliver , definitely worth running the extra effect. Birds of Paradise really helps with fixing, especially if you land it on turn 1.
As far as your Slivers, I'd say that you could definitely clean up the creatures in that list a bit. Most Slivers are pretty dirt cheap cost wise, so it wouldn't cost much to analyze and trim down that list to use only the best Sliver for each effect. I've put a whole lot of effort into making sure that my creatures are as optimized as possible, so feel free to use my deck list for a reference in that endeavor.
Anyways, from one Sliver player to another; enjoy losing all your friends!!
1 month ago
Hoobynobber7395yes! some budget lands that i would recommend to replace the shocks with are the bfz ally (e.g. Sunken Hollow ) and the amonkhet cycle (e.g. Canyon Slough ) or the tri lands(e.g. Frontier Bivouac ). instead of City of Brass or Mana Confluence i would recommend Gateway Plaza and Rupture Spire . however, casual doesn't have to mean budget, i have the lands, picking them up shocks now while there still cheap(ish)
1 month ago
smoothjonny69: I'm just trying real hard to find poor little Rupture Spire a home is all. But you're right, a dual land like Swiftwater Cliffs would probably be better. ...and maybe Remote Isle instead of Forgotten Cave ? hmm...
2 months ago
2 months ago
May I suggest you Crumbling Necropolis , Frontier Bivouac , Opulent Palace , Savage Lands , Jungle Shrine , Murmuring Bosk , Sandsteppe Citadel , Seaside Citadel , Vivid Grove , Vivid Crag , Vivid Creek , Rupture Spire , Transguild Promenade , Gateway Plaza , Exotic Orchard , Evolving Wilds and Terramorphic Expanse
Bloodfell Caves , Cinder Barrens , Dismal Backwater , Forsaken Sanctuary , Foul Orchard , Graypelt Refuge , Highland Lake , Jungle Hollow , Rugged Highlands , Scoured Barrens , Stone Quarry , Submerged Boneyard , Swiftwater Cliffs , Timber Gorge , Tranquil Cove , Wind-Scarred Crag and Woodland Stream .
I think it will increase the consistency of finding your colors. You can even lower your land count to 39 this way.
3 months ago
Well, the tri-lands EtBT but I can see their versatility and benefit in the following turns, so I can see why you may want to keep them. The cycle from the Ravnica sets if played during the 2nd main phase can ramp in the next turns, so they also have a purpose. I can also see the point of having something like Slippery Karst that you can cycle for drawing.
The lands I would replace are those that do not provide any (significant) trade-off for letting you one turn behind in terms of ramp (e.g. Highland Lake , Stone Quarry , Akoum Refuge , etc.). The first alternatives that come into my mind are shock-lands (e.g. Hallowed Fountain , Steam Vents , etc.) and/or pain-lands (e.g. Adarkar Wastes , Underground River , etc.).
The main drawback of course is that such manabase is more expensive in terms of real-life money.
4 months ago
4 months ago
I would complete your cycle of forest duals and get Krosan Verge , Nature's Lore , Ranger's Path , and Skyshroud Claim . At that point, you can also look into the "slow fetches" from Mirage: Grasslands , Rocky Tar Pit , Bad River , Flood Plain , and Mountain Valley .
Mana Confluence and City of Brass are worth the pain. Path of Ancestry is great in a 5-color tribal deck. Exotic Orchard tends to be good in multiplayer. Forbidden Orchard is a fun political card. For rocks, I would look into Fellwar Stone .
Rupture Spire occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%