|Commander / EDH||Legal|
Printings View all
|Planechase 2012 Edition||Common|
|Duel Decks: Ajani vs. Nicol Bolas||Common|
|Premium Deck Series: Slivers||Common|
Combos Browse all
Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you .
: Add one mana of any color to your mana pool.
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|Have (12)||Chandelier , ZombieFood , maR2307 , Swamy , plof , , Mousemke , ironax , gildan_bladeborn , Oskani , HR19 , abby315|
Rupture Spire Discussion
6 hours ago
-1 Unstable Obelisk, -1 Dragon Mage, -1 Transguild Promenade, -1 Rupture Spire, -1 Vivid Creek, -1 Vivid Crag, -1 Highland Lake, +1 Coalition Relic, +1 Bident of Thassa, +1 Wandering Fumarole, +1 Steam Vents, +1 Command Beacon, +1 Vesuva, +1 Thespian's Stage
1 day ago
I've made some changes:
And the deck goes better. Sometimes I don't need to cast Commander because the deck works all alone like a mana ramp deck for big spells who can break game for their own.Leave some comments or suggestions for the deck. I'd like to add a Baral's Expertise or Rishkar's Expertise but I don't know how to remove
3 days ago
Here are a few other ideas:
4 days ago
Yes its possible. There are imo two ways to go. Both ways require approximately 2 of each basic land in the manabase.
First you can choose to go heavy green and tutor your basics with stuff like Kodama's Reach. The pro here is you dont loose a turn to lands that enter tapped. Con is you really need a green land to start..
Or you can choose to utilize lands like Evolving Wilds or the panoramas to tutor the basics. And then fill with stuff like Rupture Spire. Pro here is no need for many green lands. Con is loosing a turn..
5 days ago
But being that this is green, we should be using things such as, Explosive Vegetation, Kodama's Reach, Cultivate, Rampant Growth, Farseek (this one pulls dual lands, or non forest basic lands), Primal Growth, and Cryptolith Rite.
Could also use enchantments like Exploration to help you get more land out.
6 days ago
1 week ago
I agree on not having enough lands. I'd like to add 5-10 more, but I very much dislike Rupture Spire and Transguild Promenade. If I were to add more lands I'd either add some of the Temples in the maybeboard, or add Command Tower/Mana Confluence/City of Brass or some other better 5-color lands. The new Path of Ancestry (the CIPT Command Tower that scries when you cast the right creature type off of it) probably has a place as basically a 5-color Temple.
Thanks for the input and consideration into the deck! Feel free to give a +1 if you enjoy it!