|Commander / EDH||Legal|
Printings View all
|Core Set 2019 (M19)||Uncommon|
|Commander Anthology 2018 (CM2)||Common|
|Commander Anthology (CM1)||Common|
|Planechase Anthology (PCA)||None|
|Commander 2016 (C16)||Common|
|Commander 2013 (C13)||Common|
|Planechase 2012 Edition (PC2)||Common|
|Duel Decks: Ajani vs. Nicol Bolas (DDH)||Common|
|MTG: Commander (CMD)||Common|
|Premium Deck Series: Slivers (PDS)||Common|
Combos Browse all
Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you .
: Gain one mana of any colour.
Price & Acquistion Set Price Alerts
|Have (42)||Ashy , REV666 , switchkill65 , Antiat , voidruby , frederiklw , EdenGardenz , bakunet , Pelli , killstars , , Dr_Jay , Epidilius , MattN7498 , mziter501 , Va1mar , miracle , Cazaz0816 , Wolfebladeelite , saj0219 , Myllyes314 , Esquire_ , FALLEN-X-ANGEL , Oloro_Magic , twistedmage , ninjaclevs13 , CampbellStev , sonnet666 , PTsmitty , Bluboltar , ironax , jstn.mrrtt , Shiromakuro , Riku580 , karnwithpants , webdokkeren , Mortiferus_Rosa , Slowbro23 , Bezter , mazrimtaim , Famicomania , joshw335|
|Want (30)||Henryen , ApatheticHero , Approximos , BringerOfStorms , Nerukad , Eratosthenes , wonka747 , bobfreak1234 , november11 , bassgdae , nocipher , kovellen , leakypen , esporia , jtwood , Elementalism , Garrigan , oswrick , jimc1664 , brchapp , jsdk70 , Sigma0444 , FNG , RoninH3RO , MirrorMountain , Lythia , MrFeronius , ExultantCultist94 , ColdFire , rayzoredge|
Rupture Spire Discussion
3 days ago
Your deck has some requirements, so you should only run nonbasic lands and mana rocks that can add somehow. Some cheap suggestions are: Reliquary Tower , Unclaimed Territory (I see you have a lot of wizards), Exotic Orchard (usually tap for all your colors), Darkwater Catacombs , Sunken Hollow , Shivan Reef , Underground River , Fetid Pools , Temple of Epiphany , Temple of Deceit instead of Crypt of the Eternals , Rupture Spire , Vivid Crag , Vivid Marsh , Temple of the False God and some basic lands. // Unstable Obelisk is really expensive for what it does - Reality Shift do the job cheaply. Archaeomancer is great for recursion.
1 week ago
Thanks for the ideas Feyamius.
I have play tested most of what you have suggested. Especially the Gateway Plaza,Rupture Spire and the Transguild Promenade. I have found that these lands slow the deck down quite a bit. This is the reason I run the Shimmering Grotto and the Unknown Shores and also the Terramorphic Expanse/Evolving Wilds package. Most of the lands (Gates) enter tapped. The Spire, Promenade and the Plaza enter tapped as well and require you to set yourself back even further on top of that by having to pay to keep it in play. They are no good early game. Late game, they can help but by then you should have yourself set up and not need them quite as much.
I have played Crop Rotation in the deck. I took it out to add the Search for Tomorrow. I found that it was more times a dead card. I went for ramp instead. I will likely try to add more ramp in the future. It's extremely important to make the land drops and also to get a head of your opponent as this deck plays as a control deck 99% of the time.
As far as adding a Displace. I've thought about it. Although I have shot myself down due to the Drift of Phantasms I play which can be used to search for it (Like running 2 copies) and also running the Izzet Chronarch and Mnemonic Wall the Ghostly Flicker gets recycled and abused. I see no need to add a second flicker effect spell.
Thanks for the input. Much appreciated!!!
1 week ago
You run both. You want both Paradox Engine + Intruder Alarm as well as Gemhide Sliver + Manaweft Sliver + Cryptolith Rite. This lets you get your combo out as consistently as possible, plus all of these individually massively help your game plan even if you aren't comboing out with them.
I also play 5c Slivers with Overlord as the Commander.
Here are some cards I'd suggest with that experience in mind:
Descendants' Path is a great draw engine. Mirari's Wake buffs your slivers and doubles your mana. Phyrexian Reclamation lets you pull Slivers from your yard. Shared Animosity is one of the best one sided buffs you can give your Slivers. Steely Resolve for an additional way to give them all hexproof. Spirit of Resistance combos with Sliver Hivelord making it so you cannot lose the game. Konda's Banner gives +2/+2 to all slivers when attached to a 5c sliver. Vanquisher's Banner is a draw engine and buffs your slivers. Distant Melody draws a ton, Domri Rade serves many roles and is very cheap to play, Cyclonic Rift belongs in any EDH list with blue in it. Shaman of Forgotten Ways is a good ramper, helps to hit 5 colors and has a win-con attached to it. I also run a Birds of Paradise for color fixing.
This deck doesn't look to be a budget deck, except in your lands. That's okay, that's exactly how my deck is as well. Here are some good cards to make fixing 5 colors easier:
The cheaper 5c lands: Ancient Ziggurat, Cascading Cataracts, City of Brass, Command Tower, Evolving Wilds/Terramorphic Expanse + (only) 1 of each basic, Exotic Orchard, Grand Coliseum, Mirrodin's Core, Path of Ancestry, Rupture Spire, Sliver Hive, Transguild Promenade, Gateway Plaza, Unclaimed Territory, Unknown Shores.
Running a combination of all of these means you only need 1 of each basic, and you'll have no problem hitting 5 colors asap. There are better ways to build the mana pool for 5c Slivers, but it costs thousands of dollars worth of lands.
Anyways, love what you've got going on so far. Hope your table hates playing against this deck as much as my table hates playing against mine, haha.
1 week ago
You could upgrade your land base by a lot: Opal Palace, Path of Ancestry, Gateway Plaza, Rupture Spire, Transguild Promenade ... ditch Grotto and Shores. I'd consider running the best utility land for each color (Sejiri Steppe, Halimar Depths, Bojuka Bog and/or Mortuary Mire, Teetering Peaks, Khalni Garden) in combination with Crop Rotation as well.
2 weeks ago
I noticed you had Arid Mesa in there but no basic mountains or plains which would make it useless unless cards like Volcanic Island counts as technically they are both types. I also noticed that you have many lands that sacrifice themselves for a specific color or two specific colors I think it would be beneficial to add some three color lands like Frontier Bivouac, Opulent Palace, Crumbling Necropolis or Savage Lands. Rupture Spire and Grand Coliseum are good too. Unknown Shores is another option if you still need more multicolored.
1 month ago
2 months ago
Cool deck, awesome name! The one change that I would make is to cut the Rupture Spire for another basic land. It's nice having a land that gives you access to all three colors, but your mana base is already more than fine with the 8 shocks and 12 checks, and coming in tapped and having to pay a mana on entry will be terrible for your reactive mana curve. +1!
2 months ago
I've done a lot of experimenting with 3, 4 and 5-color mana-bases in pauper before, so I'm interested in hearing how this one plays out for you.