Rupture Spire

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Uncommon
Commander Anthology 2018 (CM2) Common
Commander Anthology (CM1) Common
Planechase Anthology (PCA) None
Commander 2016 (C16) Common
Commander 2013 (C13) Common
Planechase 2012 Edition (PC2) Common
Duel Decks: Ajani vs. Nicol Bolas (DDH) Common
MTG: Commander (CMD) Common
Premium Deck Series: Slivers (PDS) Common
Conflux (CON) Common

Combos Browse all

Related Questions

Rupture Spire

Land

Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you .

: Gain one mana of any colour.

Price & Acquistion Set Price Alerts

M19

CM2

CM1

Ebay

Rupture Spire Discussion

eliakimras on Arcane wizardry upgrade

3 days ago

Your deck has some requirements, so you should only run nonbasic lands and mana rocks that can add somehow. Some cheap suggestions are: Reliquary Tower , Unclaimed Territory (I see you have a lot of wizards), Exotic Orchard (usually tap for all your colors), Darkwater Catacombs , Sunken Hollow , Shivan Reef , Underground River , Fetid Pools , Temple of Epiphany , Temple of Deceit instead of Crypt of the Eternals , Rupture Spire , Vivid Crag , Vivid Marsh , Temple of the False God and some basic lands. // Unstable Obelisk is really expensive for what it does - Reality Shift do the job cheaply. Archaeomancer is great for recursion.

BOXES_O_MOXES on Dragonsoul Knight pEDH

1 week ago

Thanks for the ideas Feyamius.

I have play tested most of what you have suggested. Especially the Gateway Plaza,Rupture Spire and the Transguild Promenade. I have found that these lands slow the deck down quite a bit. This is the reason I run the Shimmering Grotto and the Unknown Shores and also the Terramorphic Expanse/Evolving Wilds package. Most of the lands (Gates) enter tapped. The Spire, Promenade and the Plaza enter tapped as well and require you to set yourself back even further on top of that by having to pay to keep it in play. They are no good early game. Late game, they can help but by then you should have yourself set up and not need them quite as much.

The Opal Palace and Path of Ancestry will eventually be in here. I don't have extras for this deck yet.

I have played Crop Rotation in the deck. I took it out to add the Search for Tomorrow. I found that it was more times a dead card. I went for ramp instead. I will likely try to add more ramp in the future. It's extremely important to make the land drops and also to get a head of your opponent as this deck plays as a control deck 99% of the time.

Encrust and Arrest have been solid most of the time. They fit the deck quite well. I'm happy with them. With Unmake, The cost is hard to come up with in a 5 color deck.

Soul Manipulation will go in for Remove Soul. Surprised I overlooked that.

As far as adding a Displace. I've thought about it. Although I have shot myself down due to the Drift of Phantasms I play which can be used to search for it (Like running 2 copies) and also running the Izzet Chronarch and Mnemonic Wall the Ghostly Flicker gets recycled and abused. I see no need to add a second flicker effect spell.

The utility lands other than Bojuka Bog don't net me enough benefit to run them. Halimar Depths and Mortuary Mire are the only other two I'd consider.

Thanks for the input. Much appreciated!!!

Saljen on Just a Few Slivers

1 week ago

You run both. You want both Paradox Engine + Intruder Alarm as well as Gemhide Sliver + Manaweft Sliver + Cryptolith Rite. This lets you get your combo out as consistently as possible, plus all of these individually massively help your game plan even if you aren't comboing out with them.

Training Grounds makes your commander's ability immensely more usable. Helps with a few of the activation costs from Slivers as well, like Necrotic Sliver.

I also play 5c Slivers with Overlord as the Commander.

Here are some cards I'd suggest with that experience in mind:

Descendants' Path is a great draw engine. Mirari's Wake buffs your slivers and doubles your mana. Phyrexian Reclamation lets you pull Slivers from your yard. Shared Animosity is one of the best one sided buffs you can give your Slivers. Steely Resolve for an additional way to give them all hexproof. Spirit of Resistance combos with Sliver Hivelord making it so you cannot lose the game. Konda's Banner gives +2/+2 to all slivers when attached to a 5c sliver. Vanquisher's Banner is a draw engine and buffs your slivers. Distant Melody draws a ton, Domri Rade serves many roles and is very cheap to play, Cyclonic Rift belongs in any EDH list with blue in it. Shaman of Forgotten Ways is a good ramper, helps to hit 5 colors and has a win-con attached to it. I also run a Birds of Paradise for color fixing.

This deck doesn't look to be a budget deck, except in your lands. That's okay, that's exactly how my deck is as well. Here are some good cards to make fixing 5 colors easier:

The Vivid land cycle: Vivid Crag Vivid Creek Vivid Grove Vivid Marsh Vivid Meadow. 5 lands that can tap for any color twice.

The Triple Taplands: Seaside Citadel, Arcane Sanctum, Crumbling Necropolis, Savage Lands, Jungle Shrine, Sandsteppe Citadel, Mystic Monastery, Opulent Palace, Nomad Outpost, Frontier Bivouac.

The cheaper 5c lands: Ancient Ziggurat, Cascading Cataracts, City of Brass, Command Tower, Evolving Wilds/Terramorphic Expanse + (only) 1 of each basic, Exotic Orchard, Grand Coliseum, Mirrodin's Core, Path of Ancestry, Rupture Spire, Sliver Hive, Transguild Promenade, Gateway Plaza, Unclaimed Territory, Unknown Shores.

Running a combination of all of these means you only need 1 of each basic, and you'll have no problem hitting 5 colors asap. There are better ways to build the mana pool for 5c Slivers, but it costs thousands of dollars worth of lands.

Anyways, love what you've got going on so far. Hope your table hates playing against this deck as much as my table hates playing against mine, haha.

Feyamius on Dragonsoul Knight pEDH

1 week ago

You could upgrade your land base by a lot: Opal Palace, Path of Ancestry, Gateway Plaza, Rupture Spire, Transguild Promenade ... ditch Grotto and Shores. I'd consider running the best utility land for each color (Sejiri Steppe, Halimar Depths, Bojuka Bog and/or Mortuary Mire, Teetering Peaks, Khalni Garden) in combination with Crop Rotation as well.

Myrothios on Yidris, Maelstrom Dredger

2 weeks ago

I noticed you had Arid Mesa in there but no basic mountains or plains which would make it useless unless cards like Volcanic Island counts as technically they are both types. I also noticed that you have many lands that sacrifice themselves for a specific color or two specific colors I think it would be beneficial to add some three color lands like Frontier Bivouac, Opulent Palace, Crumbling Necropolis or Savage Lands. Rupture Spire and Grand Coliseum are good too. Unknown Shores is another option if you still need more multicolored.

DeviousPenguin666 on Lose - Turn 1 Edition

1 month ago

What about Rupture Spire, Transguild Promenade and Gateway Plaza to not only not get mana but actually have lands that die immediately?

DeviousPenguin666 on esper control except its grixis

2 months ago

Cool deck, awesome name! The one change that I would make is to cut the Rupture Spire for another basic land. It's nice having a land that gives you access to all three colors, but your mana base is already more than fine with the 8 shocks and 12 checks, and coming in tapped and having to pay a mana on entry will be terrible for your reactive mana curve. +1!

Gattison on Triple Entente

2 months ago

Ever try Rupture Spire or the new Gate just like it from GRN? Maybe swap out a Wind-Scarred Crag or the Khalni Garden?

I've done a lot of experimenting with 3, 4 and 5-color mana-bases in pauper before, so I'm interested in hearing how this one plays out for you.

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