Pact of Negation

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common
Modern Masters (MMA) Rare
Future Sight (FUT) Rare

Combos Browse all

Pact of Negation

Instant

Pact of Negation is blue.

Counter target spell.

At the beginning of your next upkeep, pay . If you don't, you lose the game.

Pact of Negation Discussion

adventfaith on rockleemyhero

1 day ago

Put this here instead of your trade binder for ease of seeing it. But I glanced over the list you posted and if you're willing to trade them i'm very interested in Palinchron , Mind Over Matter and Pact of Negation .

I understand if you don't want to, I can also look over the Riku instead

SideBae on Varina Zombie Tribal EDH

2 days ago

My first suggestion involves your artifact ramp. Dimir Signet and Orzhov Signet are worse than Talisman of Dominance and Talisman of Hierarchy in the majority of situations, mainly because they don't need mana to begin activating. Talisman of Progress is also worth considering, though I'm assuming blue and white are your lesser colors. In that vein, I suggest cutting Chromatic Lantern for another piece of two-mana artifact ramp. In my experience, there is a big difference between 2 and 3 mana rocks in EDH, and anything you can do to increase your deck's speed will be a good thing.

Considering the win conditions: I think Approach of the Second Sun is superfluous. In my experience, zombie decks are perfectly happy just trying to get away with the aggro win condition, though the Gravecrawler loops are certainly an interesting second. The problem with Approach of the Second Sun is that it is not good by itself; generally, you want to run combo pieces that also serve some utility even without the combo. (For example, this is why I hate the Isochron Scepter in my Kess, Dissident Mage list.) Drawing it in your opener or when you don't have the mana to cast it leaves it essentially dead, and I think the aggro or Gravecrawler plans are just better.

Once you hit three colors, mana base becomes extremely important. City of Brass and Mana Confluence are excellent cards, and I've had excellent luck with them. Ideally, you'd run fetch lands like Polluted Delta and Misty Rainforest as a sort of 'additional dual land,' but these can be very pricy. If that's an issue, I advise slow fetches like Bad River , Flood Plain , Rocky Tar Pit and Grasslands . Cavern of Souls is an expensive card, though it is excellent in any tribal deck -- if you have access to it, you should run it. Unclaimed Territory is another thing to consider, as is running Urborg, Tomb of Yawgmoth instead of one of your basic Swamp s. I also think you're running a few too many lands. Thirty-three is generally my upper limit, and since your curve is so high, I think that's about what you'd want. Thirty-five is too many.

I like that you're running zombie lords. Though anthem effects do greatly reduce the synergy of Gravecrawler with Skullclamp , I think their bonus to the aggro plan is high enough to justify their inclusion. In that vein, Lord of the Undead and Zombie Master are worth considering.

Card advantage decides most EDH games -- for example, yesterday I had someone concede not because I had pressure on the board, but because I was drawing five more cards than them a turn. Though this may have been a premature concession, it does illustrate my point. Thus, I highly recommend running cards like Graveborn Muse , Phyrexian Arena , Painful Truths , Chart a Course , Slate of Ancestry , Glimmer of Genius , Pulse of the Grid , Night's Whisper , Notion Thief , Thirst for Knowledge and/or Windfall . Similarly, cantrips like Ponder and Preordain are almost auto-includes in a blue list. Brainstorm 's efficacy is dependent on the number of shuffle effects you run, though if you choose to include fetches (slow or otherwise), I highly advise it. Many of these cards involve paying life; if life becomes an issue, try Whip of Erebos or a non-lethal Exsanguinate in addition to your Gray Merchant of Asphodel .

Tutors are good cards. I'm a fan of Entomb in addition to your Buried Alive , as it gets Gravecrawler in the yard for your combo and, if you pair it with reanimation like Reanimate , Animate Dead or the Victimize / Stitch Together you already run, it allows you to cheat in fatties. Grave Titan and Massacre Wurm are two of my favorite reanimation targets, but they're both around $20 these days. Demonic Tutor and Vampiric Tutor are the gold standard for black tutors, but these can also be inaccessible because of their price. Diabolic Tutor is a fine substitute, and I've had good success with Lim-Dul's Vault .

Liliana is also a good zombie-include, be it for flavor or for the power she offers. Liliana, Death's Majesty is great in zombie decks and is pretty affordable; Liliana, Dreadhorde General has been dropping in price recently and is also great. Depending on your playgroup's meta, Liliana, the Last Hope may be a powerhouse, though she is $40 these days.

Generally in EDH, one-for-ones are not where you want to be. There are usually three opponents, so on average you'll be facing 3x as many cards as you have. Anguished Unmaking and Utter End are good cards, but they are not as good in EDH as they'd be in 1v1 formats. Supreme Verdict and Merciless Eviction , which I see you're running, are better. Might I suggest Damnation , Wrath of God , and/or Toxic Deluge ? You may want to lean toward black board-wipes, as this is already where your mana will be when casting zombies. An overloaded Cyclonic Rift is also great, especially if paired with the aforementioned Windfall .

Perpetual Timepiece is a cool include. Consider Cephalid Vandal . Because you're not running Call to the Grave (which I think is overrated anyways), there is little to no cost of running non-zombie creatures in your deck. I think Cephalid Vandal is another good way of trying to keep your deck churning with self-mill.

Another thing that takes good EDH decks to the next level is counter magic. I see you're running Counterspell , which is good, but you should consider running at least three to four other counter spells as well. Force of Will , Mana Drain and Pact of Negation are all good if you want to sell a kidney. If you're a slightly more reasonable player, cards like Narset's Reversal , Negate / Countersquall / Dovin's Veto , Swan Song , Disallow , Arcane Denial and Archmage's Charm are also worth considering.

Depending on your meta (and your personal level of sadism), Narset, Parter of Veils and Ashiok, Dream Render should be considered. Turning off tutors and extra-draws with asymmetrical effects is brutal. Personally, I don't think those two cards should ever have been printed, but what the hell -- they're here, so we might as well use them.

Patriarch's Bidding is a good way for a tribal deck to recover after a board-wipe, and Living Death is just good for black creature decks in general. Living Death is a sort of nonbo with Wonder , but that may be worth the trouble; play-testing will iron that issue out.

Good luck man!

BMHKain on Beyond (Censored as it discerns "something")

2 days ago

@austintayshus: Hmph. I suppose a Turn One Doomsday Package (Including at least Preordain as the cracker is impossible. It does require stuff like Lion's Eye Diamond & Yawgwin after all. The Previous Package will have to suffice:

Doomsday Cracker: Preordain

  1. Laboratory Maniac (Core Piece)
  2. Gitaxian Probe (Immediate Deckout-Win)
  3. Pact of Negation (Spot Removal)
  4. Frantic Search (Untap Engine)
  5. Night's Whisper (Couldn't find anything else...)

Whilst it requires more mana; & more turns, it's better than nothing. This will be added as a result. After that, enough procrastination, I still have to cut all the way to 100 cards; even w/ TsukasaSyndrome in my mind. PX

austintayshus on Beyond (Censored as it discerns "something")

3 days ago

Hmm...

The only way I can think of having a t1 doomsday is with Dark Ritual and selecting these five cards

  1. Laboratory Maniac
  2. Gitaxian Probe
  3. Pact of Negation
  4. Windfall
  5. Swan Song ?

Assuming you keep an opening with at least three lands? I think you can win by turn 3-4 with this IDK, never built a doomsday package before.

BMHKain on Beyond (Censored as it discerns "something")

3 days ago

HOW LONG HAS IT BEEN SINCE I BUMPED THIS CRAP?

@austintayshus & Yesterday: After completing a couple of decks, I still have one thing in mind: the Turn 1 Doomsday Package.

Rules Reminder: No Lion's Eye Diamond , no Yawgmoth's Will , no Magus of the Will , no Sensei's Divining Top , no (Some other Major Piece.) & no bull about it.

The graveyard is counted as does not existing; w/ the Exile Zone in its place only.

Last time, this is what I got so far:

  1. Laboratory Maniac
  2. Pact of Negation
  3. Gitaxian Probe

Any other ideas for the 2 other cards, & the Cracker to start this? & emember to keep the rules in mind. I'm restricting myself for a reason; if there is no such way to do a Turn 1 Doomsday of such regulations, then my previous idea for the Package will be used. I'll have to make cuts for the overall deck from there though. I hope this helps...

BMHKain on Beyond (Censored as it discerns "something")

4 days ago

@austintayshus: Well, before I can do anything else, I'll up the ante one more time, just to see if it's possible or not.

If I wanted a Quasi-Turn 1 Win, the rules still stand:

1: No Yawgmoth's Will , Magus of the Will , Lion's Eye Diamond , those kinds of things.

2: I dunno how Sensei's Divining Top can crack a package wide open; so I'm not going to risk this.

3: This means we're stuck w/ the following:

  1. Laboratory Maniac (Unless there's another way to win...)
  2. Pact of Negation
  3. Gitaxian Probe

Which means we're 3 cards short (Including the cracker.), & 1 of 6 required package with good draw power. Question: Is it possible to win on occasion w/ a Turn 1 Doomsday Package WITHOUT Yawgmoth's Will , Magus of the Will , Lion's Eye Diamond , etc? I personally wonder if that Return to Ravnica Quiz is still up... I'd really like to know my Guild for REAL; Grixis doesn't seem like a confirmed Identity. Maybe I'll bring up some things in the Lore Section... For now; is this possible?

BMHKain on Beyond (Censored as it discerns "something")

5 days ago

@austintayshus: Why not Frantic Search ?

Package so far

Doomsday

Package Cracker: Preordain

Package in no Particular Order:

  1. Laboratory Maniac (Core Piece)
  2. Gitaxian Probe (Immediate Deckout-Win)
  3. Pact of Negation (Spot Removal)
  4. Frantic Search (Untap Engine) ???

One piece left. & I've only reached 4 out of the strict six Minimum. Wait. What if the last piece is also splashing in some ?

Doomsday Cracker: Preordain

Semi-Final Package in no order:

  1. Laboratory Maniac (Core Piece)
  2. Gitaxian Probe (Immediate Deckout-Win)
  3. Pact of Negation (Spot Removal)
  4. Frantic Search (Untap Engine)
  5. Night's Whisper (Couldn't find anything else...)

Do you think this is legitimate enough?

Also, enough of this Doomsday stuff after this; I still need to cut this to 100 cards regardless... :/

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Pact of Negation occurrence in decks from the last year

Modern:

All decks: 0.09%

Commander / EDH:

All decks: 0.09%

Blue: 0.55%

UR (Izzet): 0.47%

GU (Simic): 0.52%

WUB (Esper): 0.57%

UBR (Grixis): 0.51%

BUG (Sultai): 0.59%