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Creature — Kor Artificer
When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.
, : You may put an Equipment card from your hand onto the battlefield.
Stoneforge Mystic Discussion
4 hours ago
Definitely! Hopefully I can get some games in this weekend, that way I can get a better understanding of how the deck preforms. Without playing, theres not much value I can add.
So I have to ask, Why the inclusion of Faithless Looting in the first place? Has card draw been an issue? Just looking for the benefit of a quick draw or are you looking to get things dumped into your graveyard?
If you're looking for draw throughout the game, the only other card I could think of would be Greed . Almost ends up costing the same as Faithless Looting . If its just quick draw you're after and you're contemplating on removing either Mausoleum Secrets or Stoneforge Mystic , if both really arent benefiting you then replace one with Faithless Looting and the other with Mishra's Bauble . Those are your two quick draws at low CMC but I dont know? Just a suggestion.
8 hours ago
8 hours ago
Hey, I like your deck. I'm also playing casual Teysa, Lady of Death (Budget).
Consider more cards that can get/recur Skullclamp? Any Teysa deck becomes much better when you have Skullclamp on the battlefield. Demonic Tutor , Enlightened Tutor and Stoneforge Mystic are the obvious, but expensive price cards to add. However, if you can't afford these then there's some budget options:
- Open the Armory : it can also get Animate Dead which is another card to consider adding or Deathmantle.
- Steelshaper's Gift
- Relic Seeker
Sun Titan has a lot of utility with creatures/other cards that you want to play with Teysa. Not only can he reanimate Skullclamp, but also Spiritkeeper or other creatures who make tokens when they die which are great with Skullclamp. I think Titan can overall do more than Yosei.
Doomed Traveler is an upgrade for Martyr of Dusk. It's one mana and it makes a flying token when it dies. Reliquary Tower is one of the best lands to have with Skullclamp. Necropotence is powerful draw in black also very good with Tower. If playing Karmic/Lark combos then Carrion Feeder and Mirror Entity are other powerful creatures no mana cost sac outlets. Entity is also good to pump all tokens as well as Teysa attacking for Commander damage. Buried Alive is great to setup Lark/Karmic/Seer/Cutthroat combo.
Good luck with your deck.
22 hours ago
Great discussion. Thanks!
Mausoleum Secrets usually just pulls me Reanimate . So far I've only had it once and not been able to tutor with it, so it does happen. It's still in testing, so far it's been ok. Without a sac outlet hard to guarantee a creature in the graveyard that early, honestly though, probably won't end up staying in the deck.
Entomb doesn't have much synergy outside of Mausoleum Secrets , so yes would just be building around the Combat Celebrant its definitely not the way to go, as he's still a little slow. I figured he also helps when I have Restoration Angel in my hand, Buried Alive the Kiki-Jiki, Mirror Breaker + Karmic Guide + Combat Celebrant . If Karmic Guide or Kiki-Jiki, Mirror Breaker in my hand he doesn't work, only replaces Restoration Angel .
Simian Spirit Guide isn't quite as good as Street Wraith , he draws a card, where Simian Spirit Guide although good with Mausoleum Secrets , the isn't highly useful, doesn't draw a card so it's really just a mana. On Turn 5 probably a dead draw, unless a 2/2 is impactful for CMC3, like having a Diabolic Intent or something of that nature, Dark Ritual the is a bit more useful, but same issue, can be a dead draw later. T1 to T3 it's probably still good. Both of these increase the odds of a T1 win, but I always think they are too detrimental later like T4-T6.
1 week ago
Recommended Cards to Add
This of course does not take into accountmana curve considerations or anything similar. It is merely cards to consider
Captivating Crew - Repeated steal effect to have ammunition to throw at people
Evra, Halcyon Witness - Large creature that can be as big as your lifetotal when thrown if wanted.
Serra Avatar - Large creature that is as big as your life total to potentially one shot someone and double your lifetotal
Zealous Conscripts - Can steal an opposing creature to throw, opposing walker to ult or any other problematic permenent. Also incidentaly goes infinite with Kiki Jiki.
Kiki-Jiki, Mirror Breaker - Can tap to make copies of your big creatures to throw. Goes infinite with Zealous conscripts.
Malignus - Large creature that scales with life total of opponent
Molten Primordial - Mass threaten on a stick
Feldon of the Third Path - makes copies of your already dead creatures
Emeria Shepherd - Recursion that can also be reanimation
Hoarding Dragon - A way to search out our game winning artifacts. Easy enough to throw at someone to get our artifact.
Karmic Guide - Reanimation
Neheb, the Eternal - lots of mana if you throw things pre combat
Yosei, the Morning Star - Very good thing to be able to recur. Can lock people out of the game with enough setup.
War Elemental - Scales as we throw things
Bloodshot Cyclops - Backup Brion?
Bearer of the Heavens - Dont make me do this!
Gisela, Blade of Goldnight - Double our damage, half theirs? Yes please
The usual goes here of making sure that we have interaction for people trying to stop us or making sure we can stop people. Though of specific mention
Faith's Reward - Recover from a wrath or just rebuy a couple of good creatures after a combat and throw.
Orim's Thunder - Hadn't actually seen this before but it seems to be a good potential 2 for 1 while also being a good answer to artifacts and enchantments.
Here there are a lot of potential threaten effects that i could recommend. But we know that we need them so i won't list them all. Other effects we could need do include one or two wraths as even though we are the creature deck, sometimes they just have more or better creatures. However other things to note.
Open the Armory - Tutors equipment or Auras.
Chandra's Ignition - Targetting some of our big creatures might just end the game with this.
Insurrection - You usually just win if this resolves on a decent board state.
Other than that, the fun things include
Phyrexian Processor - Yeh this card is rather good. Just Make big tokens and start throwing them
Well of Lost Dreams - With the triggers from Brion we should be able to restock our hand quite easily with this
Illusionist's Bracers - Copy the fling. As sacrificing a creature is part of the cost it will effectively be two triggers from flinging the same creature.
Thornbite Staff - Untaps brion when a creature dies. This includes sacrificing the creature to brion, so effectively tapping him causes him to untap....
Thousand-Year Elixir - Gives Brion haste and an untap.
Aetherflux Reservoir - 50cal Sniper Rifle to the face anyone?
Damage doublers can be recommended but i usually avoid the symettrical ones from personal preference. One or two effects that give Haste might be good too. Other effects however
Flameshadow Conjuring - Copy up our faties for good ETB triggers, effective haste or extra copies to throw with Brion.
Sigil of the New Dawn - Recur everything!
Marshal's Anthem - Decent mass resurrect in white. Though a little mana intensive
Angelic Renewal - One time use recursion of a creature
Goblin Bombardment - Backup sacrifice effects for all our threatens. WE don't want to have to give their toys back do we?
1 week ago
Yes I've been playing this deck every chance I get! Basically every up-date I've done on this deck has been because after play testing it and realizing what I need to change or just new cards I have acquired. So right now I currently own all these cards expect some of the special lands. I just order them on tcgplayer. Mistveil Plains and Emeria, The Sky Ruin is a must for me, however I'm wondering if having to many special lands is going to be a bad thing.
heyzeus_ I see your point on Lumbering Battlement where it would just be better for me to drop an angel rather using it only for board wipe protections, so instead I replaced it with Steelshaper's Gift . I also swapped Angelheart Vial for Coercive Portal because it grants me two things which is the chance to draw or a board wipe which is what i'm after. None of my friends take extra turns so it makes sense to actually not have Ugin's Nexus in this deck because there are defiantly stronger cards that i have.
Honestly I'm having a hard time trying to figure out what else to add besides expensive cards such as Land Tax , Admonition Angel , Avacyn, Angel of Hope , Archangel of Thune , Stoneforge Mystic , Linvala, Keeper of Silence , Angel of Jubilation , The Immortal Sun , Baneslayer Angel , Crucible of Worlds , and maybe Angel of Grace . But in my eyes these are the big buys that 10 dollars or up which probably wont get in tell summer.
1 week ago
Bloodbraid Elf didn't break anything when it comes back to modern, and it seems ulikely that Shardless Agent would either. Also, the CMC of Shardless Agent is smaller than the CMC of Bloodbraid Elf , which limits the amount of cards that can be used with it, because it is not legacy, and there are less good cards of CMC 2 or less. ( Brainstorm , Ponder , Hymn to Tourach , Stoneforge Mystic )
I think think that Shardless Agent feels like a fun card that would fit right in modern.
1 week ago
I saw your video and thought I would check out your decklist. Ive been playing Angel Tribal for quite a while as well, and have a few spicy pieces of tech for you. First up switch out defy death for Miraculous Recovery its stupidly good, especially when you end step a Reya, and no one even knows that its a card so they wont see it coming. Devout Invocation doesnt seem worth it since youve alreayd got angels in play anyway. I really like Angelic Guardian I might have to check that one out. However, Anya is pretty bad I would cut her. I would personally switch out Gratuitous Violence for True Conviction . 1 more mana gets you essentially the same damage plus lifelink. I would add a Steelshaper's Gift or Stoneforge Mystic because Mask of Memory and Sword of the animist are very important with Boros. Anyways those are few quick changes for you, otherwise the deck is looking pretty good. You can check out my list here if you like. BTW wheels with smothering tithe make the deck pretty unfair. https://tappedout.net/mtg-decks/aurelia-rw-angel-reanimator/
Stoneforge Mystic occurrence in decks from the last year
All decks: 0.68%
Commander / EDH:
All decks: 0.03%