Stoneforge Mystic

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Worldwake (WWK) Rare
Promo Set (000) Rare

Combos Browse all

Stoneforge Mystic

Creature — Kor Artificer

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.

, : You may put an Equipment card from your hand onto the battlefield.

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Stoneforge Mystic Discussion

Boza on Card creation challenge

9 hours ago

Kor Weaponcrafter
Creature - Kor

Vigilance
Other Kor you control get +1/+1 for each unique keyword on ~.
: Attach an equipment you control to ~.

I burden myself so that others may travel light.

2/3

Not really capturing the rock-climbing flavor, but more the Stoneforge Mystic aspect and the nomadic nature and the resourcefullness.

Create a Drake lord.

alias42 on Sigarda Voltron / Enchantress

5 days ago

I would get rid of

Blade of Selves: the token copies get sac'd before they can do anything if you put it on sigarda, and if you don't what's the point?

Stoneforge Mystic, Steelshaper's Gift and Stonehewer Giant: assuming you take my advice on the blade, you're left with 3 equipment cards, so having tutors specifically related to equipments seems like overkill. You could make an argument in their favor because they grab darksteel plate which really helps you out, but I feel like if it's just to get that one card there are better ways to get it that don't just become dead draws if you've drawn all your equipment first. Like drawing your entire deck off enchantress triggers for example.

From there it gets kinda iffy. I can see alot of cards that can be potential cuts here. For example, with only 34 lands it seems that if you don't get exploration and Burgeoning in your opening hand you're likely to have all the lands out of your hand before you get them making them basically dead draws, but you do have alot of +x/+x for each enchantment you control so maybe between that and all of your enchantress triggers keeping your hand full of land they do pull their weight

WhichKing on Masters of your Mind

1 week ago

Upvoted! Us Esper artifact players should stick together :P

For suggestions, I feel that you can incorporate a Stoneforge Mystic package to find equipment to protect the Triplets during grindy games. You can even throw in a Conqueror's Flail and Helm of the Host (I think the helm is a better way to enhance your board state as compared to the Tempered Steel).

brokendwarf on Selling cards.

4 weeks ago

I have interest in a Stoneforge Mystic

Peanut3181 on Darien, Monarch King of Kjeldor - 5 Infamy

1 month ago

I like what I see here. You definitely went for a more combo-centric Death and Taxes deck rather than going for an all out Darien Soldier Tribal deck. I like it!. It's definitely one of the better decks that I have seen and is definitely geared more towards winning. It's how you build a decent mono-white deck. DO NOT TAKE OUT YOUR STRONG HATE CARDS. They are the strength of this deck.

Cards I would consider taking out is Akroma's Memorial, Teferi's Protection (because your permanents phase out and it's a dead card in your hand most of the time), Comeuppance, Stoneforge Mystic and pretty much all of your equipment except protection like Swiftfoot Boots and Darksteel Plate. I know it goes well with your Historic cards but to me, white is much better and going wide and bulking up that way then stacking equipment that your opponent can chump block for days. Plus your commander is a whimpy 3/3 for 6. You want the ability.

I would add in more removal like Wrath of God and Terminus to go all out control and lock the game out. More card draw so your big mana doesn't go to waste, you have more answers and you can win the attrition battles of trading 1 for 1 and out-value your opponents with board wipes. Angelic Chorus and Archangel of Thune would be neat additions as well. Cathars' Crusade+Altar of Dementia is a good finisher.Hero of Bladehold can provide some early pressure. Mother of Runes seems like it would be perfect with this deck. Iona?

Out (my opinion):

Akroma's Memorial

Hammer of Nazahn

SoFF, SoWP

Thran Temporal Gateway? Look at your mana curve. Mostly under 4 anyways.

Comeuppance

Settle the Wreckage

Teferi's Protection

Platinum Angel (Any removal spell kills it). Not worth 7 mana

Stoneforge Mystic

Quicksilver Amulet

Chromatic Lantern

Dispatch

Angel's Grace?

In: 2 plains Wrath of God, Terminus, Cathars' Crusade, Knight of the White Orchid, Hero of Bladehold, Iona, Shield of Emeria, Staff of Nin, Carnage Altar, Archangel of Thune, Mother of Runes, Condemn Oblivion Ring, Cauldron of Souls

Not trying to burst your bubble or anything, but I would not take your deck to tournaments. You'll be sadly dissapointed. It's not nearly as versatile as say Mono blue, mono black or Simic. Board wipes and removal kill you even with all the protection that you do have. All decks except blue are very open to Cyclonic Rift and we know that will always be a thing. Your deck is nasty don't get me wrong, but you are going up against 3 other players that aren't casual in tournament play. Try it for sure, but don't get your hopes up if you run into a Zur or mono blue Teferi deck.

SynergyBuild on

1 month ago

Good idea with the Trophy Mage, it certainly isn't Stoneforge Mystic, but it might be the best there is for now.

Cloudius on [PRIMER]Parley Girl cEDH

1 month ago

Under Setup -> Artifact Tutor, I think you meant Stoneforge Mystic and not Sunforge Mystic right?

seanbruno on Suddenly Cheerios

1 month ago

Repeal will only target one of the 0 mana equipments, and I'd have to cut something like Hurkyl's Recall for it. Its interesting, I just don't think it plays as strong in the deck.

Steelshaper's Gift seems like a Stoneforge Mystic deck card! But we can't have nice things in Modern. Getting only one equipment out of the deck doesn't seem like a good tradeoff at sorcery speed. Faithless Looting and Simian Spirit Guide do a nice job of grinding deeper into the deck, in my opinion.

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