Ashes to Ashes

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition III (ME3) Uncommon
Fifth Edition (5ED) Uncommon
Fourth Edition (4ED) Uncommon
4th Edition Foreign Black Border (4EDFBB) Uncommon
The Dark (DRK) Common

Combos Browse all

Ashes to Ashes

Sorcery

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

Price & Acquistion Set Price Alerts

5ED

4ED

DRK

Ebay

Recent Decks

Ashes to Ashes Discussion

enpc on Bigger, Blacker, & Scary-er!

1 month ago

You mentioned that the deck was having trouble because it was too slow, eh. Part of that is that you're trying to play demon tribal, but the other part of it is that your curve inflection is at 5 CMC. If you can get that curve even down to flexing at 3, it will make a huge improvement.

You need more low end ramp which will help increase the speed of the deck. A good example would be my old Drana, Kalastria Bloodchief deck: In the Black. It's not perfect, but the deck tries to run a large amount of 2 and 3 CMC mana rocks to ehlp ramp throug the early game. This is crucial with higher costed decks - you need to be hitting 8-9 mana when your opponents are hitting 5-6. The problem with relying mainly on mana doublers is that most of them are in the 4-6 mana range, meaning that they don't do anything until turn 5 minimum. I would also cut cards like Black Market for more reliable ramp. I tried running it and it is way too slow.

I would also recommend cutting No Mercy - you should have some of the biggest creatures on the battlefield so defense should be no problem. As for your removal suite, I would highly recommend Go for the Throat. Ashes to Ashes is also interesting.

Agriyon on Kaervek - Slowly Whittling Away

1 month ago

Nice deck list. I've been looking at making a Kaervek punish deck since I've turned my old Rakdos suicide deck into a tribal demon deck. Some of my favorite cards form that deck were Manabarbs, Citadel of Pain, Havoc Festival, Sulfuric Vortex, Spellshock, Planar Chaos, Storm Cauldron, Zo-Zu the Punisher, Ankh of Mishra, Angel's Trumpet, Mass Hysteria, Grand Melee, Avatar of Slaughter, Avarice Amulet, Spiteful Visions, Seizan, Perverter of Truth, Temple Bell, Mikokoro, Center of the Sea, Geier Reach Sanitarium. I love Toxic Deluge in my suicide deck as a board wipe. If you're looking for more pay life to kill creatures there's also Phyrexian Purge, Fire Covenant, Slaughter, Hellfire, and Ashes to Ashes as well as Repay in Kind which helps brings opponent down to your level after hurting yourself. Possibility Storm could be a nice inclusion as well if it works the way I think it does with Kaervek. Opponent casts a spell and both Kaervek and Possibility Storm trigger, the spell gets exiled and if your opponent plays the other card with Possibility Storm then Kaervek will trigger again.

cdkime on Will WotC Keep Life Loss ...

1 month ago

BS-T

Dark Bargain is not really an outlier. While life loss in exchange for some boon is more common, there are plenty of black spells (Ashes to Ashes, Hellfire, etc.) that deal damage to you, and a large number of black creatures that deal damage to you, usually provided certain conditions are not satisfied (ex. Archdemon of Greed.

None of the individual cards in Dominaria struck me as too unusual - perhaps not the norm, but none were problematic. Taken as a complete hole, the lack of life loss cards was quite strange, but I do not see one set as indicitavie of a change to how Black will function moving forward.

xeratheenigma on Kresh Deck : Need help ...

1 month ago

Well you have access to Asceticism, Wrap in Vigor, Blossoming Defense and which are pretty good at turning off removal. Imp's Mischief is also pretty good at making removal bad.

Crypt Angel has decent utility and pro white can go along way and Marauding Knight could be pretty backbreaking against a monowhite deck.

I completely overlooked spot removal and yes I would personally up the number of spot removal I'd play. Here's a short list of spot removal I'd consider for kresh:

Doom Blade, Go for the Throat, Ultimate Price, Innocent Blood, Vendetta, Slaughter Pact, Chaos Warp, Dismember, Ashes to Ashes, Snuff Out, Terminate, Putrefy, Devour Flesh, Diabolic Edict, and Oblivion Strike ( I suggest this only if your avacyn player plays Iona, Shield of Emeria.). Hopefully some of these will prove to be helpful

Force_of_Willb on Lazav, take up thy graveyard and walk

2 months ago

You have many Eldrazi that care about cards being exiled but you only have 7 effects in the deck that exile cards? Do you have issues having enough exiled targets?

If you need more effects maybe consider some cards with annihilator: Artisan of Kozilek / Bane of Bala Ged,

Dimensional Infiltrator seems to be in flavor with the deck if you think you have enough colorless mana support (8)

Or removal Ashes to Ashes, Curse of the Swine, Reality Shift, Phyrexian Scriptures, All Is Dust

or add more of the usual graveyard removal artifacts: Tormod's Crypt, Nihil Spellbomb, Sentinel Totem, Relic of Progenitus

Lastly a personal favorite in my mill EDH decks Undead Alchemist which I think you can still copy with Lazav and exile if you stack the triggers correctly.

Ablgabl on Indulgent Tormentor PDH

2 months ago

Thanks for your comment :)

Removal: I'm about to play Ghastly Demise as soon as it arrives :D

Serrated Arrows is MVP most of the time, cause in my group there are generals like Mistmeadow Witch, Baleful Strix, Maverick Thopterist and lots of x/1 guys. Pure advantage.

Vendetta's life loss hurts sometimes, in some games I lose 10+ life by myself to: Crypt Rats, Sign in Blood like effects etc. so it didn't make the cut.

I lack removal for black creatures (maybe it's just what I feel after playing with Fleshbag Marauder for some time), maybe I'll play Ghastly Demise instead of Chill to the Bone, but I'll need to test it.

Discard: Tasigur's Cruelty is good because you can play it for like 1 mana and it's ok to get 1 or 2 cards, Unburden has cycling, but Unnerve is so bad in late-game, 4 mana is too much for 1 or 2 cards, besides it's always getting countered in my heavy blue group and you can always try to sneak play 1 mana Tasigur's Cruelty and don't lose a turn even if it's countered. Also we are playing 2HG, totem, or sometimes even 1vs1, cause my guys are dying after 1 hour of FFA when nothing's going on at some moments so cheap spells are favored cause the tempo is much more important there.

Vulturous Aven seems great, I'm definitely going to try it.

For Urborg Uprising I'm not sure if I'm ever gonna use it to get 2 cards back xd I'm a little low on creatures, and Gravedigger - Cadaver Imp synergy, when you get back one with another is so good, that I tried to also play Warren Pilferers but it was too expensive. Needs some testing.

Armillary Sphere is sooooo good it's staying for sure.

Ramp spells: I was wondering about bigger ones like Sisay's Ring but I don't like that they are doing nothing but getting destroyed. Small mana rocks were cut long ago because of that. The ones I'm playing are the best of the best, but I'm gonna think about getiing more.

It's hard at this point to cut anything and that's my biggest problem, Cannibalize and Ashes to Ashes are first on the list but haven't played them long enough so I'm not sure yet.

Also I've been wondering on playing regular swamps over Terramorphic Expanse, Evolving Wilds because shuffling isn't very powerful, and I need those swamps, so decreasing the chances for drawing lands isn't very good. What do you think? Haunted Fengraf is also likely to be cut cause I used it maybe 2 times this year and i need black/swamps to hit as hard as it's possible and regain as much life as I can.

truble on Shadowmage's Value Train

3 months ago

Oh and also Ashes to Ashes

PartyJ on Shaman of the Fireball | Pauper EDH

3 months ago

Hello wraya2 and Podkomorka,

thank you so much for actively helping me improve the deck. I have been closely looking at the large pile of commons which I own more closely. As well as paying good attention to all the suggestions you both made. I came up with the following list of changes to improve the overall strategy and consistancy of the deck.

OUT:

IN:

Thank you both for all the great recommendations. I have put a few still on the maybeboard, as I do not own them yet. But these changes feel like a mayor improvement to the deck already and I can't wait to see this build into action. If anyone still spots possible upgrades or weak links, then I love to hear you about it!

If anyone wishes to chat with me or other fellow magic players about EDH, Pauper EDH or any other format, I can also be found in here most of the time. Feel welcome to join this discord channel at any time.

Best regards,

PJ

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