Selesnya Signet

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Guilds of Ravnica: Guild Kit (GK1) Common
Commander Anthology (CM1) Common
Modern Masters 2017 Edition (MM3) Uncommon
Commander 2013 (C13) Common
MTG: Commander (CMD) Common
Ravnica: City of Guilds (RAV) Common

Combos Browse all

Selesnya Signet

Artifact

, : Gain .

Selesnya Signet Discussion

Funkydiscogod on Rhino Glory

1 week ago

For flavor, Crashing Footfalls instead of Nomads' Assembly .

To help meet the conditions of Cliffrunner Behemoth , consider Trace of Abundance over Selesnya Signet .

hellhole3927 on Sisay, Captain of Eldrazi

1 month ago

You don't know how happy I am whenever I see another fan of... ELDRAZI TRIBAL!!! First thing I want to say is that Primeval Titan and Emrakul, the Aeons Torn are banned in EDH (sorry EMMY). Before I start listing upgrades/good additions to this list I will say that I'm not gonna go name any of the Moxes ( Chrome Mox , Mox Diamond , etc) as good additions because they are 100% not needed, but just good investments for the future. (Things like Mana Crypt , Mana Vault , Fetchlands, and Grim Monolith go along with the Moxes.)

What I would add that I think would really benefit the deck a lot:

1) Cavern of Souls , it is a bit pricey and not needed, but trust me if you had to choose betweeen a Mana Vault + Chrome Mox or just one Cavern of Souls I would highly recommend Cavern of Souls

2) Put more 2 cmc ramp cards in (the first thing I would change on this list), Fellwar Stone , Selesnya Signet , Rampant Growth , Sakura-Tribe Elder , Farseek , Nature's Lore , Three Visits (this one's a bit pricey), Into the North (only if you switch to Snow-Covered Plains and Snow-Covered Forest , they also make your Extraplanar Lens better)

BTW, I could list a bunch of other upgrades, but these are the ones I think will be most beneficial to your deck. If you would like me to write a full list of everything I would add from most beneficial to least I will gladly do that, but let me know if you have a budget on the cards you would like me to list first. Have a nice day and long live the ELDRAZI!!!

Randomsome1 on Emmara v4

1 month ago

I think (Don't quote me) that a 2:1 ratio between Tokens producers and token Enhancers is a good starting point.

Here are some suggestions to up the number of stand alone token production that you should consider:

Secure the Wastes - It's and instant!

Tendershoot Dryad - Tokens EVERY upkeep

Martial Coup - Board wipe with upside, sometimes.

Hooded Hydra - Flexible

Arachnogenesis - A personal pet card, no one see's it coming. Kinda stand alone, requires you to be attacked

Imperious Perfect - Low drop with a very nicely costed ability

Wolfbriar Elemental - Pretty underestimated

Verdant Force - very high costed, but another every upkeep effect

Ant Queen - pretty bad creature, but an abusable, cheap mana sink

Trostani Discordant - Homeward path on a stick that pumps and makes tokens

Jade Mage - Meh, but its an early token producer if you need it. Late game it can be abused too.

You are severely lack card draw and there are a few abusable cards for tokens:

Collective Unconscious

Shamanic Revelation

Slate of Ancestry

Skullmulcher

Regal Force

Be careful with how many of these you put in since they rely on your board.

There are safer ramp options, in my opinion, in green:

Farseek - Can take the place of Selesnya Signet

Nature's Lore - Can replace Talisman of Unity

Kodama's Reach - Can Replace Commander's Sphere I say replace, but you can always up your ramp suite by a couple cards instead.

UsagiBlade on meow

2 months ago

Cards to consider adding:

Creatures:

Artifacts:

Instants:

Artifacts:

Lands:

Cards to consider cutting:

Creatures:

Lands:

Artifacts:

Instants:

AxNoodle on Budget Aurochs Tribal!

2 months ago

joaoguaxinim I have tried not to, and instead put in Selesnya Signet . Most aurochs don't cost that much mana, and so I don't need that much ramp. Llanowar Elves is also $1, which is unnecessary. Thank you for the suggestion, though!

What do you think of Lapse of Certainty ?

bushido_man96 on Maya Angels

3 months ago

Shalai, Voice of Plenty is a fun angel to have, and she's a great mana sink. I almost like Zendikar Resurgent more than Mirari's Wake for the card draw, but if you can run both, do it.

I don't like Dictate of Heliod in here. Most of your creatures are already so big that giving them all another +2/+2 on a static effect isn't going to help you that much more. I think the slot would be better used for card draw, something like Rites of Flourishing or Elemental Bond , or the aforementioned Zendikar Resurgent . You should probably squeeze in more card draw, too.

Cards I would cut here are Caged Sun , which is not so good in a three-color deck, Darksteel Ingot , and Pyramid of the Pantheon (man that card is horrible, and it keeps popping up in your lists!). Instead, I'd run Selesnya Signet , Gruul Signet , and Boros Signet . Your land count is too low, as well. You probably need to run 37 as a general rule to stay consistent in your draws and opening hands.

cdkime on Just a Girl and Her Wonder Wall

4 months ago

The competitive meter is a very finicky tool. I've seen non-material changes, such as making a deck foiled, with no other modifications, result in a several percentage point difference.

The biggest improvement you can do for your deck is fix the mana base. You have far too many lands that enter the battlefield tapped or do not untap normally, which is going to drastically hurt your performance. I would suggest removing these lands and replacing them with cards such as the Pain Lands (ex. Adarkar Wastes ), Check Lands (ex. Glacial Fortress ), Filter Lands (ex. Skycloud Expanse ; Mystic Gate ), and Bond Lands (ex. Sea of Clouds ). You can also run some rainbow lands, such as Mana Confluence and City of Brass .

Azorius Signet , Selesnya Signet , and Simic Signet will also help with your mana acceleration.

High Alert would be a solid card to add, giving you another method of allowing your defenders to attack.

Tetsuko Umezawa, Fugitive will make most of your creatures unblockable.

Stalwart Shield-Bearers makes your creatures bigger.

Tree of Redemption can become a 0/30 or so fairly easily.

Fortified Area gives all your walls Banding, which allows them to prevent opponents from having damage Trample over to you.

Sunscape Familiar acts as pseudo-ramp by reducing the cost of your spells.

You can cut the following:

Glacial Wall , Murmuring Phantasm , Wall of Ice , and other creatures with limited effect.

Myth Unbound does relatively little for you.

Thurbajen on Gishath Gonna Dump His Boyos

4 months ago

triproberts12 Hi man, really appreciate the help as this is the first comment I've had on tapped out after using it for a couple of days! The point you make about Nature's Lore being in over Selesnya Signet I think is probably correct so when I acquire one I'll swap that in. I'm already running Farseek so I guess the decision would be weather to cut Bellowing Aegisaur or Onward / Victory for Sakura-Tribe Elder . Do you not think I have enough ramp (this may be the case)? Bellowing Aegisaur combos well with Forerunner of the Empire + Polyraptor and I think that Onward / Victory seemed very good at getting almost two double strike triggers for Gishath, Sun's Avatar . Perhaps I don't need this though as I have may enough effects like True Conviction , Sunhome, Fortress of the Legion , Boros Charm (if needed) and Goring Ceratops . Perhaps Blood Mist is better than Onward / Victory anyway.

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Selesnya Signet occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

GW (Selesnya): 1.47%

RGW (Naya): 1.67%

GWU (Bant): 0.71%