|Commander / EDH||Legal|
Printings View all
|Guilds of Ravnica: Guild Kit (GK1)||None|
|Commander Anthology (CM1)||Common|
|Modern Masters 2017 Edition (MM3)||Uncommon|
|Commander 2013 (C13)||Common|
|MTG: Commander (CMD)||Common|
|Ravnica: City of Guilds (RAV)||Common|
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Selesnya Signet Discussion
2 days ago
I think this deck could be improved by lowering the curve of your mana ramp spells. The goal in the first couple turns should be to make sure you get Mayael the Anima out early.
All of the shock lands will drop in price with Ravinca being in Standard again, so if you ever plan to pick those up the next year or so will be the absolute bottom for those for a very long time.
1 week ago
You should run Evolving Wilds for three + colour decks imo. For two colours you do not need it. Again, mana fixing that allows you to pull a basic. You have Terramorphic Expanse already which is great.
Green is the absolute strongest colour in commander imo. The amount of mana ramp you can get and big creatures is just stupid. If you find you’re struggling for mana, add some classic ramp cards like Kodama's Reach, Rampant Growth, Nature's Lore, Skyshroud Claim, Harrow etc.
You already have Dual Taplands, and your deck cost 500$ already. Why not throw the Slow lands, Check lands, shock lands (bless guilds of Ravnica reprints) and filter lands. It’s important to have some basic lands in, so maybe remove taplands for those stronger duals.
My two cents anyways. Your average CMC is 3.7 as of this comment, which is on the higher side. So it’s important to have a solid base for your stuff.
Hope it helps!
2 weeks ago
Hello, I have rebuilt your deck and I am very excited. I love your deck.
In addition, I made a few small changes:
+Arbor Elf (can also untap Savannah or Temple Garden), -Selesnya Signet (Much artifact-hate in the deck: Null Rod, Kataki, War's Wage, Stony Silence...So i think, the creature is better, than the artifact)
What do you think?
2 weeks ago
So took a quick look through your list....
I would cut stuff like Reflector Mage, Champion, Vizier, Paradox Engine, As Foretold, Brave the Sands, Ghostly Prison, Migratory Route, Spitting Image, Approach and stuff like that. They don't really fit what you want to do.
Either way you definitely need more land and some better ramp for 4/C and remember have fun, keep tuning, and never be afraid to cut cards you love. Cheers!
2 weeks ago
All: Mirrorpool Sea Gate Wreckage Worn Powerstone Mind Stone Hedron Archive Rogue's Passage Ashnod's Altar Swiftfoot Boots Blue: Insidious Will Neurok Stealthsuit Kefnet's Monument Green: Zendikar Resurgent Manglehorn Rhonas's Monument Red: Word of Seizing Mana Geyser Hazoret's Monument White: Oketra's Monument Black: Bontu's Monument Razaketh's Rite Green/Black: Creakwood Liege Golgari Signet Green/Blue: Murkfiend Liege Simic Signet Green/White: Dromoka's Command Selesnya Signet Red/Green: Decimate Gruul Signet Red/Blue: Izzet Signet
3 weeks ago
This comment will be highlighting areas in the remaining non-land categories that may be better suited with upgrades.
Awakening works for ALL players BTW!!
1 month ago
checking on your deck, I am seeing: ramp : 3 artifact rocks : 2 draw : 8
not including the PWs to ease up on counting.
just to check, what is your game plan here? 1v1, multi? general help would be to up your ramp into 4 ~ 8 like
at least 4 artifact rocks like
You can make it focused on low cmc creatures, a few equipments and anthems. or mid ranged, with a mix of low, middle and high cmc cats.
Also, how long have you played this?
1 month ago
Consider dropping the following:
Derevi, Empyrial Tactician - not a Warrior
Boros Signet, Selesnya Signet & Gruul Signet - weak color fixing and better use of sleeves.
Bident of Thassa - not sure, seems kinda weak but it may be better in your deck.
Bear Umbra - cute aura, but aura's are weak in multipler unless your playing aura voltron.
Sosuke, Son of Seshiro - you aren't making snakes. I know that the destroy a creature is nice, but deathtouch does effectively the same thing.
Warriors to consider:
Mardu Woe-Reaper, Skarrgan Pit-Skulk, Wild Nacatl, Blood-Chin Fanatic, Ogre Marauder, Brutal Hordechief, Drumhunter, Wolfir Silverheart
Glistener Elf - for those times when you really HAVE to but don't want to.....
Patriarch's Bidding - the best tribal recursion spell
Bloodsoaked Champion & Reassembling Skeleton - skullclamp or chump block all day long.
Surrak Dragonclaw & Yasova Dragonclaw - Because why not?
Imperious Perfect & Nacatl War-Pride - tokens!
Brion Stoutarm - fling!
Cliffhaven Vampire - this could be a combo piece....
Herald of Secret Streams - ahahahahahahaha Bramblewood Paragon has a best friend
There are more Warriors to consider, but I wanted to focus on some utility that you may have overlooked.
Here are some lands you may have overlooked: Unclaimed Territory, Opal Palace, Reflecting Pool