Creature — Zombie Spirit
At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
|Want (2)||Ender666666 , DawnbringerRB|
Printings View all
|Tenth Edition (10E)||Rare|
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|Commander / EDH||Legal|
Graveborn Muse occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Graveborn Muse Discussion
1 month ago
SideBae not presumptuous at all! I'm absolutely looking for help. This is my first big pet deck so I'm glad for eyes outside my meta addressing what this deck is trying to do. I'll address your points individually but overall: thanks very much for the extremely thoughtful suggestions.
You're right about the Zendikar fetches--in fact, they're already present. I upgraded this deck's lands and forgot to edit the list to completely reflect it. You may be right that the deck could use more card draw; I'll try swapping Palinchron/Phantasmal Image for the cantrips next match and see whether consistency improves. It hasn't been a problem so far but it's probably more useful than the combo.
Good eye for card advantage. Swapped.
The typical discard outlets are situational--eg the buyback on Forbid or Force of Will--but there's probably room for Liliana of the Veil in Bribery's place. There's not quite enough instant/sorcery recursion to make mass discards consistent, which is why the deck doesn't currently run Jace.
See 1, this deck now runs Vault, Crypt, and Mox Diamond for further ramp. Thanks for the edit reminder.
I don't think I can generate enough value off Narset without eg Windfall or Jace.
I'll playtest Graveborn Muse over Rite of Replication. While I think the reanimation is much more powerful and too-often overlooked, The Scarab God's damage/scry is great incremental value and I'm happy to pick up more.
1 month ago
The deck is in the 'help' section so I'll leave some ideas... I hope I'm not being presumptuous:
You may want to consider running all the relevant Zendikar fetches; I see you're missing Marsh Flats, for example. They're expensive, but you're running Underground Sea so I'm assuming budget isn't really a problem. The reason I say you should run them is that a. they'll make your Jace, the Mind Sculptor's Brainstorm ability that much better, and b. they'll let you run ACTUAL Brainstorm effectively. I've found cantrips to be really effective in EDH, and I think in addition to Brainstorm you should run Ponder and Preordain in pretty much any blue deck.
I think Murderous Rider is likely better than Hero's Downfall. It does tuck itself when it dies, which means reanimating it could be a little tricky, but having the extra value of being able to cast it as a creature seems a strict upgrade from just an instant.
If you do end up running Jace's Archivist from the 'Maybeboard,' consider running Geth's Grimoire, Waste Not and/or Bone Miser. I've always been a fan of the discard subtheme in EDH, and it goes pretty well with reanimation strategies. If you do consider running those cards, it's worth noting Windfall, Liliana of the Veil, Raven's Crime and Words of Waste are also really synergistic with them.
Lastly, I think Graveborn Muse has a spot in this deck. I know you said you aren't looking for zombie tribal, but she's at worst a Phyrexian Arena and you're tangentially making more zombies anyway. I feel like most of the time she'll draw you somewhere between 2 and 4 cards, which seems like it makes her worth it.
Right. That's all I got. Good luck!
2 months ago
It really depends on your meta and your budget. However for now i'll try to list some cards that i really like in that type of deck.. In the creature compartment i would suggest Diregraf Colossus, Undead Warchief, maybe Death Baron, Cryptbreaker, the obvious Gravecrawler, Sidisi, Undead Vizier and Lich Lord of Unx. For card draw i would add Graveborn Muse or Midnight Reaper. Soulless One can be a good card if you are on a budget. Grimgrin, Corpse-Born is a great card too as he gets really big and destroys your opponents' creatures fast.Zombie Master is good on its own in a tribal deck but becomes great with Urborg, Tomb of Yawgmoth. More expensive cards are Mikaeus, the Unhallowed and Ghoulcaller Gisa; if i had to pick i would choose the first. Also Grave Titan can get you a lot of tokens.
Enchantments: Grave Pact for removal, Phyrexian Arena/Kindred Discovery/Rhystic Study and the great and cheap Monastery Siege for card draw, Black Market for ramp, Rooftop Storm enables a lot of Gravecrawler combos, Paradox Haze doubles your commander's effect while Training Grounds makes his second effect cheaper.
Artifacts: Phyrexian Altar for the gravecrawler combo, i love in this deck Bontu's Monument, Door of Destinies/Vanquisher's Banner/Coat of Arms because you are going for a tribal deck (and why not Herald's Horn. Illusionist's Bracers doubles the scarab's firs ability.
PW: Liliana, Untouched By Death does everything you want in a Scarab god deck.
The problem with your deck in my opinion is that even if you play cards with some synergy because of the zombie tribal element and some way to double your commander's drain ability there are a lot of cards that do not enough for you here. Remember that playing a deck that is a constant menace to your opponents gets you a big target on your head. To be more specific with my suggestions i need to know your budget, your meta and the path you want to take with this deck. Also there are too little cards in the removal compartment, in the draw compartment and in the mana base fixing compartment.
2 months ago
Hey, nice start, welcome to Commander and TappedOut :)
You can't play 2x Plague Wight in a Commander deck. Can only play 1x of every card except basic lands. The Scarab God is a powerful card as Commander General and at $30 it's not a budget card so it's great that you have it to make your first deck with.
Commander's Quarters has good overall ideas for decks, but best to not use the manabases they provide as good examples of manabases. Quarters makes budget decks, but it's deceiving because the manabases that they use are terrible since they don't allocate any of the budget for lands. Manabases are an afterthought in decks Quarters makes which is not good when the majority of people that view their content are new players who need guidance in how to best play Commander on a budget. Manabases are just as important in Commander then what creatures or other spells you play because you can't cast those cards if you don't have the right mana.
29x basic lands is fine for a one color deck, but when you're playing a second color you need more dual lands that make both colors that way you don't get color screwed having only one color of lands, but cards in your hand are the other color. As you play more Commander you will see that the majority of expense of a deck comes from the manabase because good lands in Magic are damn expensive. Most lands are expensive price, but there's still budget lands that are good such as Command Tower which is $1 and is one of the best, if not the best land, for multicolored decks in Commander.
Lands to consider adding:
- Command Tower
- Sunken Hollow
- Fetid Pools
- Tainted Isle
- Choked Estuary
- Darkwater Catacombs
- Esper Panorama
- Dimir Aqueduct
- Temple of Deceit
- Evolving Wilds
Other budget cards to consider adding (ordered by importance/price lowest ($1 or less) to highest ($3)):
- Diregraf Captain
- Lord of the Accursed
- Undead Augur
- Dreadhorde Invasion
- Mausoleum Secrets
- Carrion Feeder
- Dark Ritual
- Gleaming Overseer
- Rooftop Storm
- Dimir Signet
- Death Baron
- Cemetery Reaper
- Midnight Reaper
- Graveborn Muse
- Dread Wanderer
- Buried Alive
- Fleshbag Marauder
- Ransack the Lab
- Final Parting
Other than Scarab God you only need a few budget blue Zombies and a few other budget blue cards, you don't need very much blue because the majority of Zombies are all black. Budget blue Zombies that are worth including are Diregraf Captain and Gleaming Overseer, that's it. Other budget blue cards that are worth including are Rooftop Storm, Countersquall, Negate and Wonder.
Because of the land situation not being ideal then consider cutting all cards with double blue mana costs? Cards with single blue and double black are fine, but double blue is too difficult to make with so many Swamps. Cards such as Pondering Mage, Curse of the Swine, Didn't Say Please could be cut.
Lords help to make your Zombies bigger by increasing their power/toughness (anthem) or giving them all other abilities. The four budget Lords (Captain, Accursed, Baron and Cemetery) are a good place to start to make upgrades. Captain and Lord are each $1 or less making them excellent first upgrades on a budget. Captain, Undead and Midnight are Zombies who give you value when your Zombies die and your Zombies are going to die especially from board wipes.
Buried, Ransack and Parting help to put creatures into your graveyard to use Scarab's activated ability with. Buried and Parting can tutor for and put Wonder into your graveyard which can be a win condition with Zombies giving them all flying. Parting can do both for Wonder, putting it into your graveyard and tutoring for an Island if you need it to activate it.
I offer more advice. Good luck with your deck.
Tata on Ana Zombies
3 months ago
Underrealm Lich is a great zombie for these colours.
Zombie Apocalypse can be a lot of value.
The Scarab God offers strong repeatable value.
Graveborn Muse is sort of like the scarab god, too.
3 months ago
Hey man I really love this build. Definitely a +1 from me!
I feel like your deck is very fine tuned. I love it. The only recommendation I have is more card draw:
I hope all this helps! Love the build.
3 months ago
Here are some suggestions:
You would probably benefit the most from a better ramp-package. Since you don't want to bother buying expensive lands, I'd recommend signets (which are really good for fixing colors) and talismans: Orzhov Signet , Azorius Signet , Dimir Signet , Talisman of Progress , Talisman of Dominance , Talisman of Hierarchy , & Smothering Tithe has powerful potential as well.
Ponder and Preordain are extremely powerful in helping you fix colors in the early game. They allow you to dig for the right lands. They're also good at any point in a game. Gitaxian Probe is easy to cast (at basically no cost) since you gain life.
Speaking of life-gain, you have some good ways to gain but no payoffs for it. Alhammarret's Archive seems to combo well with your general. Other ones that come to mind are Graveborn Muse , Greed , and Necropotence
I'd cut Crush Dissent and No Escape for cheaper counterspells. Lower CMC instants give you more opportunities to use them. Swan Song is BROKEN. Counterspell is good. Dispel is amazing but only if you feel your meta is threatening you with counter magic of their own. Muddle the Mixture and Narset's Reversal are unreal. Sometimes you'll misplay them though - they require some experience.
4 months ago
Mj3913, Dromar is the only primordial dragon who has not yet been reprinted, so he is long overdue for a reprint, in my mind.