Sacred Foundry

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Zendikar Expeditions Mythic Rare
Gatecrash Rare
Ravnica: City of Guilds Rare

Combos Browse all

Sacred Foundry

Land — Mountain Plains

(: Add or to your mana pool.)

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 6%

5.7 TIX $5.46 Foil

Ebay

Recent Decks

Load more

Sacred Foundry Discussion

hwagner on Have: Tarn, Strand, Binder Want: ...

1 week ago

OG Sacred Foundry market price is $16.21.

Would you mind doing all of those for my Scalding Tarn?

SamCre1993

JaceTheSwagSculptor on Uril's Revenge

1 week ago

I'm a big fan of the update, the deck has come a long way. However there still are a few things that I think would make the deck better still:

  • Unravel the Aether -> Qasali Pridemage

  • Rounding out the curve so that it has the look of a descending staircase. To do this we need to replace a 3-drop with either a 1-, 2-, or 4-drop. Snake Umbra is definitely the weakest 3-drop.

  • Holy Mantle could still probably be replaced. I still find this card to be really unimpressive at 4 mana.

  • Lastly, Grasp of Fate is still missing. This card is really hard to pass up.

I don't want this to get lost in translation over multiple posts so I'll try to fix the curve and you can either agree or disagree with my adjustments...

You mentioned getting rid of the color fixing enchants like Abundant Growth and Unbridled Growth, but those are there for multiple reasons. They add to enchantment count (for both Ancestral Mask & Ethereal Armor), can filter and/or draw cards, and provide early game fixing. There is not really a need to remove them as they actually do more than you think.

Do you find yourself getting board wiped that much that you need the second Replenish effect in Retether? If not, I'd just replace it with Regrowth. If so, just leave it.

The lands that I suggested were...Grove of the Burnwillows, Horizon Canopy, City of Brass, Mana Confluence, more fetches, and Okina, Temple to the Grandfathers. They will be better than the speed lands and with the replacement of more basic lands, better than the check lands as well. I definitely would not get rid of all your basics though.

My suggestion for your ideal land base would be...

1x Ancient Tomb

1x Misty Rainforest

1x Cavern of Souls

1x Arid Mesa

1x Command Beacon

1x Command Tower

1x Contested Cliffs

1x City of Brass

1x Okina, Temple to the Grandfathers

3x Forest

1x Verdant Catacombs

1x Horizon Canopy

1x Grove of the Burnwillows

2x Mountain

1x Scalding Tarn

4x Plains

1x Marsh Flats

1x Plateau

1x Mana Confluence

1x Flooded Strand

1x Sacred Foundry

1x Savannah

1x Stomping Ground

1x Bloodstained Mire

1x Taiga

1x Temple Garden

1x Windswept Heath

1x Wooded Foothills

I also love that you have this deck tagged as "casual," this deck is a far cry from casual. Lol

Cereal_Killer on Just end the turn

1 week ago

I need to be fast and to have the right colours of mana.
That's why I put fetch lands (Arid Mesa, Flooded Strand, Scalding Tarn). They help fixing it seraching for a shock (Hallowed Fountain, Sacred Foundry, Steam Vents) that enters untapped paying just 2 life.
Irrigated Farmland is good, but it does not let me search for the mana I want and is also less fast than the shock lands because it enters tapped

Octrate on No Denyin' Ur Scion

1 week ago

If we're upgrading the land package soon, here's what we gonna do. Firstly, shocklands will be important, but you can start with prioritizing red and black ones. Blood Crypt, Steam Vents, Sacred Foundry, Stomping Ground, Watery Grave, Godless Shrine, Overgrown Tomb... Then you can pick up Hallowed Fountain, Temple Garden, and Breeding Pool later. You'll also want to consider dropping the guildgates/Maze's End. From here, the Khans fetchlands will be worthy of inclusion: Wooded Foothills, Bloodstained Mire, Polluted Delta, Flooded Strand, and Windswept Heath. These are the cheaper fetchlands. Sidenote: Cascading Cataracts, Cavern of Souls... They're probably good inclusions. This will be a start for your mana base.

The transformation from Scion to Ur will also lessen the power of the following dragons: Dragon Mage, Dragon Tyrant, Nicol Bolas, Quicksilver Dragon, Scourge of Kher Ridges, Skithiryx, the Blight Dragon.

From here, you can try out Keiga, the Tide Star, Kokusho, the Evening Star, Thundermaw Hellkite, maybe Scourge of Valkas, Deathbringer Regent, Destructor Dragon, Dragonlord Silumgar, Glorybringer, Ojutai, Soul of Winter, Thunderbreak Regent... Those are just a start. Lots of potential there. Also, Crucible of Fire, Dragonspeaker Shaman, Dragonstorm lol, Dragonlord's Servant...

tclaw12 on Selling at 80% TCG Mid

2 weeks ago

Hey guys, I'm selling out of paper because I only play online. I'll provide free shipping in a toploader/PWE or tracked bubble mailer for orders over $40, or add $3.

All cards are from the set listed and are NM unless listed otherwise. These cards can also be found in my binder. Pics available upon request.

I will also be willing to lower the price further for buying whole playsets/multiple cards, so make an offer! Paypal only.

Anyways, here is what I have -

LANDS

1x Boseiju, Who Shelters All - $14

4x Flooded Strand - $21.25ea

5x Flooded Strand - $12.25ea

4x Polluted Delta - $27ea

2x Polluted Delta - 15.75ea

5x Wooded Foothills $14.5ea

4x Windswept Heath $10.5ea

2x Marsh Flats $26.25ea

3x Hallowed Fountain $12ea

3x Watery Grave - $12ea

1x Steam Vents - $13

2x Steam Vents LP - 11.5ea

2x Temple Garden - $11ea

2x Sacred Foundry LP - $11.5ea

2x Overgrown Tomb $10.75ea

1x Blood Crypt - $10.75

1x Breeding Pool - $15

1x Godless Shrine $10.75

1x Stomping Ground - $14.25

4x Gemstone Mine - $5.75ea

4x Darkslick Shores $9.25ea

1x Mystic Gate - $16.5

1x Sunken Ruins - $13.75

1x Twilight Mire - $27.5

1x Urborg, Tomb of Yawgmoth - $12

4x Tectonic Edge - $4/playset

0-1 CMC

8x Serum Visions - $8/playset

4x Ancestral Vision - $46.5ea

4x Path to Exile - $7.5ea

4x Angel's Grace - $5.75ea

4x Preordain - $5/playset

4x Sleight of Hand - $6.5ea

4x Spell Snare - $6ea

4x Inquisition of Kozilek - $5.25ea

4x Fatal Push - $7.25ea

4x Lightning Bolt - $7.75/playset

1x Surgical Extraction - $17.5ea

3x Spoils of the Vault - $10/set

2x Slaughter Pact - $6ea

1x Slaughter Pact LP - $5

2-3 CMC

4x Stoneforge Mystic $13ea

4x Wall of Omens - $5/playset

4x Snapcaster Mage - $38ea

2x Rest in Peace - $6ea

2x Stony Silence - $5ea

1x Life from the Loam - $16

1x Spellskite - $14.75

4x Phyrexian Unlife 7/playset

4x Simian Spirit Guide - $6.5ea

2x Vendilion Clique - $24.5ea

1x Crucible of Worlds - $52

4+ CMC

4x Supreme Verdict 4.75ea

4x Cryptic Command - $26.5ea

2x Jace, Architect of Thought - $4/set

1x Damnation - $30

1x Damnation LP - $28

1x Kalitas, Traitor of Ghet - $12.5

1x Huntmaster of the Fells - $8

2x Baneslayer Angel - $6ea

1x Teferi, Mage of Zhalfir - $10.5

1x Tooth and Nail - $14.75

djewell on Saskia lacks the money

2 weeks ago

Hey! Let me start off by saying that I sympathize with your budget as a college student and all decks I make are budget! I used to have a Saskia deck, but changed it into a Tana, the Bloodsower saproling sacrifice with Ravos, Soultender partner. It's quite different than this deck, but in the same colors! I might be able to help with a few cards. I had contemplated doing the very same thing you are doing.. Saskia infect is a great thing. Without further adeu, lets' get started.

What I have noticed about magic card prices is that the more "generally good" or universal the card is, the higher the demand, the higher the price. For people like us, we can make a deck good towards one specific thing and still have cheap cards become a part of a good deck.

I think that Polluted Delta could come out of the deck. it's not terrible, but is a little rich for our blood, we can do better. I would put in a Vivid Marsh. In fact all the vivid lands would be good options for you, running a 4 color deck. I assume that the reason you have polluted delta in the deck is because you own the card, I do that a lot too. My suggestion.. sell the polluted delta and get all of the vivid lands! While they enter tapped, your deck doesn't care about speed as much because you by nature are speeding up the game with your infect win condition.

Sacred Foundry as well, obviously a good card, but let's see if we can do better with check lands like Clifftop Retreat. Same thing with Godless Shrine, we can replace that with Isolated Chapel. While you have to have lands of either color, you would be surprised how often that comes into play untapped! I can count on one hand how many times it has entered tapped.

for your lands I also recommend Prismatic Omen

I feel like Angelic Destiny, while a good card, not quite what you need in this deck. I see that it is a one hit kill, but let's see if we can focus on getting your deck a little more unpredictable and efficient through instant buffs. Your creatures get through blockers and ALL THE SUDDEN THEY DO LETHAL as you throw down some quick buffs.

here's a list of those. You can decide what's best.

http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&text=+[target]+[creature]+[gets]+[until]+[end]&color=+![U]&type=+[%22Instant%22]&cmc=+=[1]

I couldn't get the hyperlink to work in the preview, you'll have to copy and paste it, sorry.

Behind the Scenes pairs well with that strategy. Let your creatures get through unblocked and then drop a bomb on them with buffs.

Strionic Resonator will let you copy saskia's "it deals damage equal to its power to chosen player" to either the same person or to someone different entirely. DOUBLE KILL!

Siege Behemoth makes sure your damage gets through.

Pathbreaker Ibex could be good for ya as well.

it might be worth giving your creatures hexproof, since your creatures are the obvious target for spells. I would go with Asceticism for starters.

Taunting Elf could get your creatures through, as well as Noble Quarry. Maybe even Roar of Challenge.

I love your Darksteel Mutation, that's just a great commander removal.

You could put in Dragon Throne of Tarkir and then any buffs you throw on sasia could go to all creatures.

if you ask me, you are running a lot of mana with all your land and the mana rocks, and yet your average cmc is just under 3, which will lower even more with the instant buffs you would put in. maybe go down to 34 lands? Play it by ear.

Well, great deck! you can go further to focus it in without breaking the bank, but it's scary already for sure! You got my upvote!

mrfab13 on Trash Boros

3 weeks ago

dont skip you land base, id be looking at Sacred Foundry, Needle Spires, Arid Mesa, Battlefield Forge, Inspiring Vantage or Rugged Prairie.

i would personly say

1x Plains

2x Mountain

4x Sacred Foundry

4x Arid Mesa

2x Needle Spires

3x Rugged Prairie

3x Battlefield Forge

aslo look for a board wipe effect, Pyroclasm, Anger of the Gods, Wrath of God or even Phyrexian Rebirth depending on what you want your deck to do.

other cards in general you will want to look at (for mb or sb) Kitchen Finks, Eidolon of the Great Revel, Goblin Guide, Rift Bolt, Searing Blaze (idk why harry doesnt use that one), Valorous Stance, Balefire Liege, Brimaz, King of Oreskos, Ajani Vengeant and Fulminator Mage

Sparky41 on vishnarg

3 weeks ago

I like that trade, but can I substitute a Thoughtseize for the Wrath of God and Enlightened Tutor? I intend to use those in a new deck I'm brewing. Also, would you want to throw in your Sacred Foundry for my Watery Grave?

Load more