Yavimaya Coast

Yavimaya Coast

Land

: Gain .

: Gain or . Yavimaya Coast deals 1 damage to you.

Browse Alters

Trade

Have (2) metalmagic , CompleteWaste
Want (5) RylexandertheFriendlyGOth , ephemeralAubade , lridg7 , CaptainFruffles , GL051

Printings View all

Set Rarity
Commander 2020 (C20) Rare
Commander 2019 (C19) Rare
Magic Origins (ORI) Rare
Magic 2015 (M15) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Apocalypse (APC) Rare

Combos Browse all

Legality

Format Legality
Unformat Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Custom Legal
Canadian Highlander Legal
Duel Commander Legal
Oathbreaker Legal
2019-10-04 Legal
Highlander Legal
Casual Legal
Vintage Legal
Block Constructed Legal
Pioneer Legal
Commander / EDH Legal

Yavimaya Coast occurrence in decks from the last year

Latest Decks as Commander

Yavimaya Coast Discussion

TriusMalarky on Eyed Abyss of Rainbow Irises - Jodah and Jegantha

3 weeks ago

See, you'll either be using Vannifar as a card quality engine -- making sure u get the perfect card for the situation(within limitations) -- or you'll want a different engine. Cards like Teferi, Hero of Dominaria are extremely good at grinding out tons of cards. There are a lot of them though, so don't think it's only this $30 card.

Now, a couple points:

  • Grazer is best if you have high land counts. And when I say high land counts, I mean 25+. You absolutely need that third land by turn 2 -- so three lands in the top 8 or 9 cards. If you cannot afford 25-26-27 lands, or think that is far too many, please do not run Grazer. There are good decks for it, but not everything.

  • Elvish Mystic and Llanowar Elves are good. Run those if you want ramp; it's the best ramp package in Pioneer.

  • Yavimaya Coast, Llanowar Wastes, Shivan Reef, Battlefield Forge, Caves of Koilos. If you're buttset on 6 colors, use those.

  • I find it funny you're talking about a fast tempo... when you still have Chromatic Lantern and Sylvan Caryatid and all sorts of bad tempo. Dude, Chromatic Lantern isn't even good tempo in EDH. It's only good for fixing, and trust me, the painlands will provide enough fixing.

9-lives on Eyed Abyss of Rainbow Irises - Jodah and Jegantha

3 weeks ago

My manabase is really crappy. I plan on using turn 3 Chromatic Lantern with my wastes, and since it says that Chromatic Lantern doesn't remove the wastes' ability to put out colorless, I can get any of 5 color or colorless. On top of that, Chromatic Lantern works itself as a mana gain card. Generally, I don't think chromatic lantern covers colorless in its abilitly to give all colors, as it says 'colors' and not 'colorless' so this makes the most sense to me. Also, I'm depending on Fires of Invention as well, as that lets me cast any color card for its CMC without regard for color, and on top of that, say I have 4 lands, I can use those 4 lands twice for two spells. So, that's ultimately a really useful card. I also have 4x Sylvan Caryatid for ramp of any color as a turn 2 ramp. A turn one ramp would be Arboreal Grazer as it doesn't have to stay on the battlefield for it to work for me, and on top of that if I run multiple, I can ramp much faster, even though they will enter tapped on my turn, but yet untap on my next turn, so it's not that bad. It's like running a tapland but better because ultimately I will have far more mana than the opponent in turn-for-turn tempo. Yavimaya Coast is really nice. I'm not sure if I should keep Cryptolith Rite. And I'm really glad you like Thought-Knot Seer! Just think if I used that and then sac it to Vannifar and get a 5 mana card while also using his hand control in ETB, especially if I don't care if he can be used on the battlefield as a 4/4. Are there any suggestions you have for a 6 mana deck?

TriusMalarky on Eyed Abyss of Rainbow Irises - Jodah and Jegantha

3 weeks ago

Mystic and Llanowar Elves are better than Grazer or Caryatid 99% of the time. The only downside is that Mystic and Elves are super easy to kill. That's the only downside, and while it's a big one and keeps them in check, it's not significant enough to make them worse than much else. The only things better than them aren't really good in Pioneer(Deathrite Shaman) or aren't legal(Birds of Paradise, Noble Hierarch, Utopia Sprawl, Wild Growth).

Also, I can definitely see 1x TKS as a tutor target in a Vannifar Pod list. You can run 1 Blast Zone and some Yavimaya Coast as ways to have sources so drawing it isn't a problem. It's a powerful card, and being able to turn any Corridor Monitor or Bounding Krasis into a 4/4 that steals your opponent's best card forever is pretty darn good.

You don't have the support for blinking. If you're going Pod, you can't really be blinking anything. You don't have the slots, and it's a synergy that is only really good if you can jam Restoration Angel or Felidar Guardian, and then you only want 1-2. You can't do either of those here. You can't even use Flickerwisp.

Combat Celebrant isn't a combo with untapping. If you read the text, it says 'if it hasn't exerted yet', which kills comboing.

multimedia on Kruphix says "ni" in your general direction

1 month ago

Hey, Sol Ring and Command Tower are some staples in Commander. Carpet of Flowers, Seedborn Muse, Wilderness Reclamation and Mana Reflection can make lots of mana with Kruphix. You can use colorless mana to pay for the upkeep cost of Mystic Remora keeping it on the battlefield to draw a lot of cards. Overload Cyclonic Rift is a powerful effect to use colorless mana. Mass Manipulation can gain control of a lot of creatures/Planeswalkers.

Because of the mana dorks more dual lands that can ETB turn one to make green mana: Command Tower, Yavimaya Coast, Waterlogged Grove, City of Brass. Other good Simic dual lands: Flooded Grove and Hinterland Harbor. Alchemist's Refuge lets you cast your win condition in response to something your opponent does or with Pinnacle at the end of your last opponent's turn before your next upkeep.

multimedia on Omnath elementals mashup

1 month ago

Hey, good creation and nice Secret Lair Blightsteel :)

You should consider buying the new Zendikar Rising Commander Land's Wrath precon. In the $20 precon are several cards that can improve your deck:


This is a casual budget Elemental interaction, Risen triggers whenever any Elemental you control ETB which includes tokens. If you reveal a land with Risen then you put it onto the battlefield and create another Elemental which triggers Risen again. This can be a lot of card advantage with Elementals.

Another budget Elemental interaction that uses +1/+1 counters. Ancient is a good card for counters in multiplayer Commander because it triggers whenever any player casts a spell. The mana that Omnath makes can be used to activate Marath and you can keep doing this as long as you can keep putting counters on Marath. Omnath, Locus of the Roil, Obuun, Mul Daya Ancestor, Felidar Retreat, Evolution Sage can all be repeatable sources of counters onto Marath with landfall.


Some budget lands to consider adding to improve the manabase:

The Pain lands: Coast, Forge, Reef you pay 1 life to make colored mana, but that's fine in 40 life Commander and since Omnath is a life gaining engine with landfall. Can get these lands for less than $1 each. The Battle lands: Glade, Vista, Stream would help the manabase since they have good interaction with lots of basic lands and you can get them for less than $2 each.

Good luck with your deck.

multimedia on Muldrotha Dredge/Self Mill Budget Commander

1 month ago

Hey, good budget version of Muldrotha.

Mystic Remora, Kaya's Ghostform, Siren Stormtamer, Crop Rotation are one drops to consider adding. These cards provide good value for only one mana. Muldrotha enchanted by Ghostform makes it difficult for your opponents to remove since it doesn't even go back to Command Zone when it dies or exiled.

Exotic Orchard, Llanowar Wastes, Yavimaya Coast, Sunken Hollow, Tainted Wood, Ash Barrens, Simic Growth Chamber, Golgari Rot Farm, Dimir Aqueduct are budget land upgrades to consider.


Cards to consider cutting:

  • Dismal Backwater
  • Jungle Hollow
  • Jwar Isle Refuge
  • Thornwood Falls
  • Traveler's Amulet
  • Aligned Hedron Network
  • Levitation
  • Brawn

Good luck with your deck.

ellie-is on Ellie's Elementals

2 months ago

The_Legionarre: After giving it some thought I think I'm going to try and include Voice of Resurgence after all. Just gotta figure out how many to run.

I think I might also be able to get some two color painlands, since they're affordable and better than basic mountains. When people run two-color lands in 5c elementals it's usually U/R so they can cast Phantasmal Image and all the red creatures, but since I don't have that and I'll still have some mountains, maybe I can get Yavimaya Coast, which lets me cast Risen Reef, Omnath, Locus of the Roil and helps with one of the colors of both Unsettled Mariner and Voice of Resurgence.

DemMeowsephs on Arixmethes: Draw your deck

2 months ago

Hey there! I would recommend more ramp and some different lands! Maybe some of the following can be of use to you?

In the end let me know what you think! Did I miss anything? Or if you have any questions for me or want further help feel free to ask I'd love to help! If this does help be sure to check and support some of my decks: Double Trouble EDH, A Deal With the Devil EDH, and many others! Anyways though, hope this helps, good luck on your deck, and have a great day!!! Happy tapping!

Load more