|Commander / EDH||Legal|
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|Modern Masters 2017 Edition (MM3)||Rare|
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Activated abilities of artifacts can't be activated.
|Want (6)||RobelCL , SkylordAleksander , Lavatails , Regoober , pinheadenator , Txport|
Stony Silence Discussion
4 days ago
If by chance you're looking for a win-condition that doesn't use the graveyard or artifacts I'd recommend: Felidar Guardian + Flameshadow Conjuring . Cast Flameshadow first, then Felidar, always order ETB triggers so that Felidar's resolves first then Flameshadow. Felidar blinks any red source be it a Mountain , Badlands , or Commander's Sphere which effectively untaps it to pay for Flameshadow's ETB. This creates a hasty token for free that won't trigger Flameshadow again, so you'll always have the token Felidar blink the original Felidar which continues the cycle until you have infinite hasty cats to attack with. I consider this combo more durable than the Splinter Twin variant and easier on the mana base than the Kiki-Jiki, Mirror Breaker variant. If someone removes the cat before you can go infinite you can always reset the combo with Animate Dead , Dance of the Dead , or Necromancy reanimating the cat. This is a pretty easy combo to win with when your opponents are hiding behind their Planar Void 's and Stony Silence 's thinking they're safe.
5 days ago
Dismember doesn't feel right. Maybe change it to another Fatal Push (you have fetches already to trigger it easy without Carrion), Kalitas, Traitor of Ghet , Ghost Quarter or Damping Sphere depending on meta. Your Lilis can be slow in the mainboard and should probably be in the sideboard since you alrrady have a ton of 3 drops. Seeing that you added fetches, you can opt to go Orzhov or Rakdos zombies if you like.
BW can give you Wayward Servant and Corpse Knight which are with Carrion Feeder , Undead Augur , and Gravecrawler on the field. Those colors also give you some hate cards like Kataki, War's Wage and Stony Silence . You also can rely less on 3 drops, have a more efficient curve, and Carrion Feeder becomes a mana sink mid-late game. It's midrange and is efficient.
BR can give you Lightning Bolt , Dreadhorde Butcher , Rakdos Charm , and Abrade . You don't have to rely on 3 drops since your highest cmc is 2. This is more Aggro and is pretty fast against slow decks like control.
1 week ago
Yeah, your list looks great. Seems a little light on interaction but that might be inevitable considering how many dinos you need to run and the ramp spells to support them. Rite of Passage is some sick Enrage tech!! Crush Contraband is a great new card. Glad you included Runic Armasaur --seems awesome. I count twelve ramp and discount cards and that's probably where you want to be! It's a lot but dinos.
I know your slots are tight but here are some cards worth putting in the memory banks/maybeboard.
Duelist's Heritage is half-price since the reprint. Might be worth considering. Double triggers and no equip cost, after all. Small upside of being usable in political ways.
True Conviction would be castable for you if you're looking to upgrade later. The lifelink might be great since your strategy is a bit slow to start.
You might want to consider putting Swords to Plowshares and/or another instant-speed removal card for when Polyraptor and Marauding Raptor start to combo because without stopping the chain the game ends in a draw. Being 1 CMC is very attractive since you've likely cast a spell once the chain starts.
Kinjalli's Sunwing seems worthy of consideration. I now you're going for Enrage-tribal but the effect shouldn't be underestimated. Worth putting in the maybeboard IMO.
Where it me I'd include one more silver-bullet board wipe, like Planar Cleansing , Cleansing Nova , Austere Command , or Hour of Revelation . If you're worried about your enchantments you could do Hallowed Burial or Descend upon the Sinful .
Since you're running so few artifacts it might be fun to include some hosers like Stony Silence , Creeping Corrosion and Shatterstorm (my favs), or Fracturing Gust . Pulverize is on-flavor! By Force and Vandalblast are good too. There are tons of other great interaction cards but with so few slots and with all your ramp you may as well go for the big ones. Purify is good but you may want to keep your enchantments around. Seeds of Innocence is a funny one. Collector Ouphe is good but it's not a dino and it'll probably get killed by your Enrage stuff. Rampage of the Clans is a fun new one. Slight flavor fail though.
Wear / Tear , Ancient Grudge , Destructive Revelry , Hull Breach , Nature's Claim , Unravel the Aether , Deglamer , Dust to Dust , Return to Dust , and Ray of Distortion are solid in case you need something
2 weeks ago
Hey, looks good. I like the enchantment package, a mix of voltron and other powerful enchantments. Consider expanding on the voltron theme with more low mana cost auras? I think there's too many creatures and the avg. CMC of your deck could be lower.
Cards that are within the deck's budget to consider adding (in order):
- City of Brass
- Hall of Heliod's Generosity
- Favor of the Overbeing
- Sigarda's Aid
- Daybreak Coronet
- Flickering Ward
- Open the Armory
- Eladamri's Call
- Stony Silence
- Luminarch Ascension
- Hyena Umbra
- Instill Energy
Cards to consider cutting (in order):
- Krosan Verge
- Temple of Mystery
- Blighted Woodland
- Llanowar Scout
- Skyshroud Ranger
- Sakura-Tribe Scout
- Budoka Gardener
- Reclamation Sage
- Karametra, God of Harvests
- Nylea, God of the Hunt
- Rafiq of the Many
- Heliod, God of the Sun
- Sphere of Safety
- Sigil of the Empty Throne
- Finest Hour
I offer more advice if you would like. Good luck with your deck.
2 weeks ago
Also, Karn, the Great Creator is very good against Kozilek decks. My Kozilek deck (that I built 2 years ago!!!) has been finally tuned, with the exception of whether or not I want to fit in Mystic Forge and if I do, what to replace for it...And every time someone plays a Damping Sphere , Stony Silence (or other effects like it), Grand Abolisher , Bane of Progress / Aura Shards ...I feel very saddened because the hate is so deliberate. Hence the reason I put more money into the deck and allowed me to hopefully impact the board a lot faster before those cards even matter. So be prepared for that if you bring a lot of hate. Cheers!
2 weeks ago
2 weeks ago
I would put Silence back into the main deck, along with Grand Abolisher . I've found these two to be most helpful when getting ready to combo off as it shuts down all Instant speed spells for your turn.
To make room for them I would probably pull out Contamination and Trinisphere . Contamination is too conditional, plus you get a similar effect with Blood Moon . The only decks that BM doesn't hit are mono color decks, and for those I usually pull out Rule of Law or Stony Silence . Trin-sphere seems like it'd throw your curve off as well as everyone elses, and having to pay three mana for a dork kinda hurts.
3 weeks ago
Dovin's Veto . Forgot about that one. Amazing card, maybe split 2/2 with remand?
For the sideboard, here are some random suggestions that might be good.
2x Surgical Extraction . you have a lot of destroy and discard, so in bad matchups a turn one discard into extraction is crazy good. You can also hit fetches, so that’s fun.
1x Thoughtseize, 1x inquisition of kozilek, 1x collective brutality. Into combo matchups these do some serious work. Actually, in to any matchup except graveyard stuff they aren’t good.
1x Supreme Verdict in case they are out-boarding you with threats.
2x Nihil Spellbomb (and maybe 1x Kalitas, Traitor of Ghet ?) for some graveyard hate. Kalitas is especially good into decks like dredgevine that want lots of creature deaths. Ashiok, Dream Render would also work here.
2-3x Timely Reinforcements . This card is just mega broken.
1-2x Kaya's Guile just because it’s a good card. You probably don’t want more than four or five graveyard hate cards though.
I think Stony Silence is your best option into artifact decks, but I’m not sure.
Stony Silence occurrence in decks from the last year
All decks: 0.01%
Commander / EDH:
All decks: 0.02%