Aggravated Assault


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Frontier Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Explorers of Ixalan (EO2) Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common
Onslaught (ONS) Rare

Combos Browse all

Aggravated Assault


: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Play this ability only any time you could play a sorcery.

Browse Alters

Aggravated Assault Discussion

KongMing on Taijic Boros Bad Boys!

15 hours ago

Heya! I have a Tajic deck too, though I run a different theme.

Some of your control spells seem like nonbos with other options in your deck. I'm looking at Aven Mindcensor and Leonin Arbiter with Terramorphic Expanse, Evolving Wilds, Burnished Hart, Sunforger, and Enlightened Tutor. Basandra also removes your ability to cast crucial spells during combat, like Archangel Avacyn, Resurgence, Boros Charm, Deflecting Palm, Swords to Plowshares, Starstorm, and recasting Isochron Scepter's copy during combat. To a lesser extent, there is also Spirit of the Labyrinth with Slate of Ancestry.

Removing one half of some of these nonbos for cards that work with the other more smoothly might give you more synergy. I would recommend removing Aven Mindcensor, Leonin Arbiter, Basandra, and Slate of Ancestry.

Since you have so much Mentor and other cards that trigger on combat, I'd say adding more combat phases can help you get the win. Aggravated Assault is a good manasink, and can be activated multiple times a turn. Breath of Fury combos with Legion Warboss beautifully - not only do you get a Mentor on each additional combat, you can generate additional combats by sacrificing the Goblin you generate during combat, as long as someone is open.

For equipment to add, I have to give Loxodon Warhammer the thumbs up. Not only can it give Tajic Trample and +3/+0, the Lifelink gives you great sustain for hanging on mid-game. You can even equip it to Balefire Liege to gain life from that damage, too. It can also be recurred with Sun Titan, etc.

Also, since you have Sunforger already, I'd recommend adding Comeuppance to the deck. It does a great job of helping you not lose the game, which is always good. Teferi's Protection would be another option.

Speaking of Sunforger and additional combats, you could also add Godo, Bandit Warlord . I realize a lot of these are already on your Maybeboard, I'm just throwing my support in behind them.

SynergyBuild on The Threads of Fate

6 days ago

I have, but mostly for modern and standard.

For EDH the new Jace seems good, as does God-Eternal Kefnet if you make it your CMDR.

Ilharg, the Raze-Boar / Medomai the Ageless is a sweet combo, Karn/Lattice if your playgroup allows sideboards. Karn seems good in general as another better Null Rod effect. Neoform could see play as would some of the proliferate effects.

Neheb, Dreadhorde Champion in the Command Zone with Aggravated Assault as a wincon may work too.

Dovin's Veto ?

8thBitHero on The Heavenly Host with the Most

6 days ago

VesuvanDoppelbanger - No problem, and I also saw your space pirate deck already lol, I liked that too.

P.S. if you love high cost infinite combos, Savage Ventmaw with Aggravated Assault gives infinite combat phases and main phases ;)

8thBitHero on The Heavenly Host with the Most

6 days ago

Like extra combat steps? Want more main phases? Aggravated Assault is for you!

If this isn't helpful this is at least what came to mind when I saw your commander lol.

Senomar on Duel commander Commander Atarka, World Render

1 week ago

Hey my friend, nice deck ! I see what you're trying to do : the one turn kill :)

However to make this work in the format you should consider way more ramp. Especially turn 1 ramp ( Wild Growth , Utopia Sprawl , Green Sun's Zenith + Dryad Arbor , all the elves and a Skullclamp to cycle them...). For the turn 2 ramp spells you missed the best one which is Sakura-Tribe Elder . Then put in some cheap wraths ( Anger of the Gods , Sweltering Suns ...).

The format is pretty fast. 90% of aggro decks could kill turn 4 to 6.

In order to get this stuff I heavily suggest you to replace most of your high mana enchantments Gratuitous Violence , Aggravated Assault , Asceticism , Crucible of Fire ... And stabilize your kill cards around 5 to 8 (you already have a big card to cast all along the game which is your commander!)

Don't get me wrong, your deck is sweet. Just sayin it isn't fast enough to do something in the format.

Have a nice day

bryanedds on Better Combos for my Prossh ...

1 week ago

I've revised down my combo list to the following -

I've also increased my ramp to literally half my deck (33 lands + 16 rocks = 49). I only have one tutorable card draw, Necropotence , but once it hits the boards it's all the card draw I need. Finally, I've added some more tutorable answers like -

I really miss the Life and Limb + Sporemound combo, but something had to give for all the additional ramp.

Please let me know if y'all feel like I've made any improvement.


Ixthinon on Neheb, around the world

1 week ago

Hey there!

What about a Sword of Feast and Famine ?

Sword of Feast and Famine + Aggravated Assault is also infinite.

Also maybe either Ulamog, the Infinite Gyre or a Kozilek, Butcher of Truth ? They let reshuffle your graveyard into library if you toss them in the discard pile, which is amazing because you won't deck yourself with all the wheel of fortune effects. They're also amazing to use with haste effects.

Cool Deck!

Vlasiax on Super Scion III

1 week ago

I just saw your gameplay and I'm impressed you pulled off Rite of Replication + Scourge of Valkas combo.

Overall the deck looks solid I'd only suggest swapping Island for Deathrite Shaman , Sarkhan Unbroken for Sarkhan the Mad and since you're running Savage Ventmaw how about Aggravated Assault to go infinite?

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Aggravated Assault occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.27%