Aggravated Assault

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common
Onslaught (ONS) Rare

Combos Browse all

Aggravated Assault

Enchantment

: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Play this ability only any time you could play a sorcery.

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Aggravated Assault Discussion

Homelessguy on Diva's Dragon Deck

1 day ago

And since it's in the colors and the commander has flying maybe Bear Umbra and Aggravated Assault this can win games by itself.

CardTyrant on ARK, Magic Evolved

2 days ago

I understand. I would run a few more dinosaurs. In my deck I run 27 dinosaurs. I don't run any of the "old" dinosaurs, I just run 27 dinosaurs from Ixalan. I don't really like any of the "old" dinosaurs that they changed to dinosaurs-beasts or dinosaur-lizards.

An artifact that I run in all my 3+ color decks is Chromatic Lantern. It really helps with color fixing. Herald’s Horn is a great tribal card. It makes the dinosaurs cheaper and lets you draw your dinosaurs.

I don't run a lot of top deck manipulation, but it's good with Gishath. I run Congregation at Dawn and Worldly Tutor. I would run Scroll Rack but I don't know what card to take out. To get cards out of your hand, cards like Hunting Grounds or Lurking Predators are great cards.

Combat tricks like Double Strike and extra combat phases are nice. I like cards like Berserkers' Onslaught, Rage Reflection, and True Conviction. Aggravated Assault and Savage Beating are nice too.

TheWallinator74 on Smash Party

3 days ago

Your force is formidable, but there are plenty of Warriors you should look into for upgrades. A few particularly useful options include Archetype of Aggression, Bloodmark Mentor, Heartlash Cinder, Neheb, the Eternal, Ogre Battledriver, Paragon of Fierce Defiance, and Vengeful Firebrand.

You seem to want to attack a lot, so why not more than once a turn? Combat Celebrant, Savage Beating, World at War or, my personal favorite, Aggravated Assault are all great tech to keep the beats going.

Why stop at just hitting more though? Red offers plenty of way to apply even more damage every time you hit something. Try out Furnace of Rath, Dictate of the Twin Gods and especially Gratuitous Violence for extra pain.

Other than those, all I can think of that you may want are some basic staples in Red. Blasphemous Act and Chaos Warp are the best removal you can pack in this color. Mana doublers like Caged Sun, Extraplanar Lens, Gauntlet of Might and Gauntlet of Power will help you out a ton. Other useful tech such as Insurrection, Shared Animosity and Valakut, the Molten Pinnacle can give you the extra boost your deck might want.

Granted, not all of these are cheap, but just keep them in mind for long-term goals. Mono-Red is tough to play well in this format, so you'll need plenty of help to attain victory. Good luck!

Bxbx on Ixalan Park (#2 Gishath Commander)

3 days ago

Hi, deck looks pretty solid so far.

here are a few suggestions:

Maybe you should add even more dinosaurs to get more out of the Gishath trigger. You did not add any of the old 'beasts' and 'lizards' that got errata'd. Check them out here: https://www.hipstersofthecoast.com/2017/09/14-mtg-creatures-erratad-dinosaurs/

You could also consider some of the shapeshifters like Mirror Entity.

Duelist's Heritage is a nice card for multiplayer and it lets Gishath trigger twice. Take out True Conviction, Berserkers' Onslaught or Rage Reflection because I think you only need the extra trigger for Gishath and everything else is 'win more'. And their mana cost is too high.

Cryptic Gateway might be cool to get dinosaurs into play that would otherwise be stuck in your hand. Take out Genesis Wave. Yes, it's a commander allstar, but Gishath does already cheat your permanents directly into play and I'm not a big fan of having cards in your deck that have more or less the same effect as your Commander. The same is true for Lurking Predators.

Scroll Rack is great in this deck as a good 'draw' engine for naya and to manipulate the top of your library for Gishath. It's also a nice way to make use of needless dinsoraurs in your hand. You could take out one of the cards mentioned above.

Warstorm Surge and Where Ancients Tread let you finish the game in combination with the Gishath trigger but they let you control the board as well. That's why I prefer them over True Conviction, Berserkers' Onslaught, Rage Reflection, Aggravated Assault or Overwhelming Stampede.

For Ramp I would consider some of the land fetching sorceries like Kodama's Reach and Cultivate because they thin out the library for the Gishath trigger. They also help colourfixing considering that you're in naya. Maybe take out Drover of the Mighty, Keeper of Progenitus or Exploration (yes, it's a good card but you do not generate that much card advantage to make it really really good)

You should also consider Sylvan Library as a green allstar that is perfectly suited for this deck. Another option would be Mirri's Guile. You can leave the big dinosaurs on top of your library for Gishath and only draw the useful stuff. Take out Vanquisher's Banner because it costs too much and the hymn-effect isn't needed when you're already playing the big guys.

That's all for now. I hope that you find some of my comments helpful

Homelessguy on Enchantment EDH

3 days ago

If you're running Bear Umbra you can run Aggravated Assault.

I also suggest Spirit Mantle and Holy Mantle or maybe Rogue's Passage to get in Commander damage without being blocked.

Might look into Mage Slayer as well, Angelic Gift or Nimbus Wings and Shield of the Oversoul can give flying, Messenger's Speed to give trample also Rancor.

Gift of Immortality over Shielded by Faith between the two you get more help from board wipes with gift.

And Retether.

SaltySpecula on Wasitora, Cat Queen

4 days ago

Interesting idea. I'd suggest a couple of cards to consider:

Impact Tremors, Warstorm Surge, Panharmonicon double down on Purphoros-type effects.

You have Hellkite Charger and Aggravated Assault. Bear Umbra is 122.5% mandatory. ;)

I can also potentially see a problem with consistent card draw. If token generation is a theme, either Carnage Altar or Dragon Appeasement may be of interest. To this extent, Mana Echoes is also going to be useful.

NV_1980 on 'HOW many combat phases!?' (Aurelia token EDH)

5 days ago

I can't help but notice the sorceries are missing that would grant you even more attacks. Relentless Assault, World at War and Waves of Aggression would all fit really well in your deck. Also, Aggravated Assault would sync well with your deck.

As for creatures, I'd definitely recommend Neheb, the Eternal to fuel your extra-attack creatures/enchantments (alongside Sword of Feast and Famine). Also, since you're running lots of small, cheap creatures, maybe Marton Stromgald could be nice.

Happy gaming!

F3A5t on

1 week ago

Rampaging Ferocidon is really good for edh. It can stop token decks from going infinite, it will draw the hate from the rest of your board, and it stops lifegain decks as well. Yeah it hurts you but I dont think dinos are going to be dropping 3+ creatures on the board without the commander on the field. At that time, anything that can draw the hate from the MEGA dino is welcomed. I would take out Frenetic Raptor for it. the raptor just seems lackluster in my opinion. 6 drops need to be change the game and it is really just a 6/6 for 6. Maybe Bear Umbra for infinite attack steps with Aggravated Assault? Plus totem armor is really good.

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