Alchemist's Refuge

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Avacyn Restored (AVR) Rare

Combos Browse all

Alchemist's Refuge

Land

: Add to your mana pool.

, : Until end of turn, you may cast nonland cards as though they had flash.

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Alchemist's Refuge Discussion

jpsuchecki on Kumena's wet slapping

5 days ago

Another good land for you: Alchemist's Refuge

GeeksterPlays on Thrasios and Ishai

1 month ago

You mentioned combos, here's a few I've used over the course of my Derevei deck;

Leveler and Laboratory Maniac off of a Tooth and Nail entwined then draw cards somehow.

Use Alchemist's Refuge to cast an Approach of the Second Sun in person-to-the-right's end step, then in your upkeep Mystical Tutor it back to the top of library, draw cast win game.

Cast Approach of the Second Sun then use Venser, Shaper Savant or Remand or Unsubstantiate to return the spell to your hand. Cast it again for the win.

Omniscience and Enter the Infinite then win however you choose to.

Solemnity and Kitchen Finks and any sac outlet for infinite life (Phyrexian Altar is a good one for infinite mana as well).

T1 Plains-producing Land & Sol Ring. T2 Solemnity then play Dark Depths for T2 20/20 Flying Indestructible Marit Liege.

Solemnity & Glacial Chasm makes you untouchable for no cost until one of them is removed (no upkeep cost as it'll always be at upkeep count of 0 due to no counters).

Solemnity & Phyrexian Unlife makes you immortal until one of them is removed (no infect counters can be given to you).

Hive Mind and any of the Pact spells (e.g. Summoner's Pact) that your opponents can't make the mana colour to pay for in their own upkeep (I love this one myself!)

I'm sure there's more, but those were just off the top of my head!

APPLE01DOJ on Pushing Rhona's Snake Card

1 month ago

I tried it in an Aggro shell, it was decent. Might be better in an U/G build with Alchemist's Refuge

MagmaArmor0 on The Ultimate Timmy Deck

1 month ago

Thanks for the advice, Daedalus19876! I incorporated several of your suggestions--the Mana Reflection, Orchards, and Beast Withins. I threw in Kami of False Hope rather than the Constant Mists, though. There have also been several more changes, and the numbers got stupidly bigger.

Mostly I have a higher-than-usual number of lands in here because I want each Thrasios activation to find be a land with the scry, so that I can always hit the ramps in the earlygame. I might cut one or two, but with lands like Temple of the False God, High Market, Alchemist's Refuge or Reliquary Tower that are useless in the earlygame for getting all of our colors (but great in the later game), I really want to be sure I have enough lands to get all the colors I need.

Any other suggestions? I know you have a particularly keen insight on the commander scene here on TappedOut (your Avacyn, the Purifier deck is terrifying!)--I was really happy to see that you had commented on my deck!

Ninn on [Budget] Bioengineering or "all that is simic"

2 months ago

Added Alchemist's Refuge to have more flash, I think it's a gread budget card!

multimedia on Kruphix Tron

2 months ago

Hey, two budget cards that are busted with Kruphix's ability to store mana or Tron are Blue Sun's Zenith and Genesis Wave.

Expedition Map, Crop Rotation and Sylvan Scrying are all budget cards to tutor for the Tron lands.

Alchemist's Refuge lets you cast cards at instant speed with all the stored mana. Command Tower is one of the best lands for Commander.

Budget green staple Commander cards to consider:

Two drops that look good here are: Thrasios, Triton Hero use stored mana or Tron to draw cards. Kiora's Follower is ramp and can untap a Tron land or Doubling Cube.

As far as finishers it's pretty hard for your opponents to beat a fast Jin-Gitaxias, Core Augur.


multimedia on My edit on Ezuri

2 months ago

Hey, nice upgrades to the Ezuri precon.

I agree with ThallionDarkshine the Cube + Sages combo is out of place here. Honestly you don't need it.

I suggest a few Simic Commander staples that are all budget:

Bident of Thassa and Bred for the Hunt are enchantments that can draw you a lot of cards especially if your attacking creatures have trample.

For the manabase I suggest a lot more Simic dual lands most are budget:

In my opinion your deck is currently fine as is except the manabase. Before upgrading anything else upgrade the manabase.


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