Alchemist's Refuge

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Avacyn Restored (AVR) Rare

Combos Browse all

Alchemist's Refuge

Land

: Add to your mana pool.

, : Until end of turn, you may cast nonland cards as though they had flash.

Alchemist's Refuge Discussion

austintayshus on Simic Ascendancy

6 days ago

Increasing Savagery could be fun in this deck. Alchemist's Refuge could also be a fun way to sneak that (and several other tricks) into play. Thrummingbird could also be a good way to get more counters on your boys.

Poly_raptor on Tatyova, Land-Matters

1 week ago

I’d recommend Boundless Realms basically reads pay , draw cards and gain life where is equal to the amount of lands you control.

Very good if you can flash it out with Alchemist's Refuge

I’ve got a similar deck that’s done some decent work at my local fnm, I think you may have posted feedback on it a few months back

IMMG54 on Kruphix God of Winning

2 weeks ago

Obscenely low amount of lands for so little ramp and giant CMC. Neat deck though. Big fan of Kruphix. Have you tried Vedalken Orrery ? Very neat static ability compared to Alchemist's Refuge .

LeonSpires on Kruphix Lands Matter *Primer*

4 weeks ago

Thank you so much Skinken for bringing Savor the Moment to my attention. I didn't know that card existed. This deck hungers for giving it's creatures haste when it goes off. I had tested out Concordant Crossroads in the past and never was fully happy with it. I have ordered a Savor the Moment and it will be going in the deck as soon as it arrives. At worse Savor the Moment is a blue 3 CMC Explore and at best it wins you the game.

Yeah Solemn Simulacrum is a bit lackluster but I also find Explore and Growth Spiral lackluster. I might cut Solemn Simulacrum to add in the Savor the Moment .

Believe it or not, but you are not the first to suggest cutting Planar Portal for Planar Bridge . I would be inclined to agree with you if I wasn't running Seedborn Muse , Alchemist's Refuge , and Leyline of Anticipation . This deck plays more like a combo deck then your normal Simic big creature Timmy deck. Being able to fetch any response to any situation on your opponent's turn is a dream come true. If they don't force you to answer something you can fetch a combo piece and play it. Now you might think getting Planar Portal , Seedborn Muse , and Alchemist's Refuge / Leyline of Anticipation into play at the same time might be a bit challenging. However thanks to Genesis Wave this is not as hard as you think. As long as you hit Planar Portal and one other piece Genesis Wave typically gives you enough lands to fetch and play the last part of the combo. Planar Portal has won me enough games for me to never consider cutting it. The card just has way too much flexibility.

Yes Disallow is better than Voidslime . Thing is I own a Voidslime and don't own a Disallow however I have never found the mana cost to be preventive of me casting Voidslime ... Also I like the art and flavor of Voidslime better (call it personal tastes)...

I have tested out Storm Cauldron in this deck granted it was when this deck was not as good as it is now. However even in this deck it is very hard to play around it. To me Mana Breach is the perfect balance of slowing opponents down and helping me hit landfall triggers.

It is possible to get infinite mana in this deck but I have never had it happen. Stroke of Genius and Blue Sun's Zenith are much better suited to decks where the main goal is to achieve infinite mana and in my opinion they aren't that helpful to this deck.

Thank you for taking the time to comment on my deck and give your recommendations. You are truly a godsend for suggesting Savor the Moment .

Blakkhand on Pir&Toothy, Best Friends for Eternity

1 month ago

I like a lot of the blue wheels in this deck; some number of Time Spiral , Timetwister , Memory Jar , Windfall , Diminishing Returns , and Day's Undoing could be very good with your commanders.

In a similar vein, effects like Greater Good , Momentous Fall , and Life's Legacy could be very nice, especially if you can give your creatures flash with Teferi, Mage of Zhalfir / Alchemist's Refuge / Vivien, Champion of the Wilds . You could sac Toothy to the draw effects, replay Toothy from the command zone while that draw effect and Toothy's draw effect are on the stack, then have those draw effects trigger on Toothy for even more counters.

dbpunk on War of the Spark EDH ...

1 month ago

God-Eternal Kefnet definitely should be higher. It's hard to kill and pretty much fits in any blue deck with a large enough instant and sorcery base. Since blue draws a ton of cards and filters a ton, it's pretty easy to always have a counter spell on an opponents turn or always be able to cast two copies of the same spell.

As for Oketra, she goes infinite with any 0 drop creature and Cloudstone Curio .

Emergence Zone is good for decks that a) can't run Alchemist's Refuge and b) have a budget expensive cards in them.

Also, were talking EDH. No one's gonna be super Mana restricted for colors and the ones who are don't really care for the cards you're deeming bad.

Mondo1212 on EDH Slivers

1 month ago

if you're not going for beat down wins, cut the Muscle Sliver effects. And I would take out reliquary tower, you need all the colored sources or better utility lands, you got a Cavern of Souls right? Kessig Wolf Run , Bojuka Bog , Alchemist's Refuge , Gavony Township are some spicy lands to consider.

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Alchemist's Refuge occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

GU (Simic): 1.21%