Wurmcoil Engine

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Mythic Rare
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Commander 2014 (C14) Mythic Rare
Scars of Mirrodin (SOM) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Tokens

Wurmcoil Engine

Artifact Creature — Wurm

Deathtouch, lifelink

When Wurmcoil Engine is put into a graveyard from the battlefield, create a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink.

Wurmcoil Engine Discussion

Hexaflexagon on Infinite turns maybe?

11 minutes ago

Hey man!

Before we get into this, I just want to say that if I sound like a know-it-all and a dick, it's toatally unintentional and I apologize for it. Also, I have never played Jeskai in EDH, so please take my suggestions with a grain of salt.

It's kind of hard to find a good Jeskai Commander that is based around creatures, so I think you have two options:

Of course, you could have both in your deck, and switch them around as the meta/playgroup changes, but it's best to choose one now. I'll provide options for both.


The ramp and land package wil be roughly the same, so I'll start with that. I use TCC's manabase template, but feel free to change it.

Ramp

Lands

TCC's template for a manabase is this, but feel free to change it to fit your budget etc.

  • 3 OG Duals (Can be replaced by Check, Scry or Man lands)

  • 3 Shock

  • 3 Zend-Onslought Fetch (Can be replaced by Panoramas)

  • 15 total basics and utility (9/6 split)

  • 3 Filter Lands

  • 3 Pain Lands

  • 4 Any Colour Lands

  • 1 Tri Land

  • 3 Other Lands(more utility, duals, Lairs, etc)


Here's a deck that I drafted if you want Shu Yun, Silent Tempest as your commander. I left three slots for the cards already in your deck


Here's the draft deck if you want Ishai, Ojutai Dragonspeaker and Bruse Tarl, Boorish Herder as your commanders


That ends my very long post. Feel free the change anything you want about the decks I made, as they are only a first draft.

Good Luck,

Hex

abbatromebone on Advertise your MODERN deck!

9 hours ago

Plazmasoul Blue tron is a weird thing to me. Tron works well because of ramp turn 3 becoming turn 7 is very powerful. So Green works well because of its land based abilties and its way of filtering. Blue tron loses this so I feel they tend to just be weaker all around. The blue strategy is to stall and draw cards. Having those big creatures out doesn't help you because you've given your opunnet time to get big creatures as well so cards like Wurmcoil Engine end up being less effective. Not only that but the card advantage you generate doesn't do as much as it would in other blue decks. - Blue tron is like playing green control, it doesnt really work. I would rather play UWx control deck, where my card advantage will be more powerful.

firestorms90 on THRO MOK [[Gruul Tokens]]

2 days ago

Two creature-based token makers that strike me as well-suited for commander are Kazuul, Tyrant of the Cliffs and Nacatl War-Pride . Kazuul can either deter your opponents from attacking or give you tokens to block with; any that survive can be sac fodder for Thromak once you're ready to power him out. That the tokens are 3/3 seems relevant as well. War-Pride can give you a very wide attack, and since the tokens aren't exiled until end of turn, they can be devoured second main phase for a giant hellion. While looking at it tonight, I realized that giving extra combat steps with Aggravated Assault should cause each token to make tokens themselves. Further investigation revealed that the tokens would require haste to attack on any additional combat, but that's already worked into the deck anyway. Could be something to try? Sadly, I haven't gotten many games in with my deck, and don't think I've ever gotten to play either card, but they sound awesome to me in theory.

I also really like creatures that replace themselves when they die. Mitotic Slime is particularly awesome at this, as each time it dies it splits (after all, I don't care so much about the decreased p/t, but the increased creature count. More bodies to feed the beast!). I also run Blisterpod (gives an eldrazi token which can sac for mana), Brindle Shoat (gets bigger body upon death), Thragtusk (mm, taste the value!), Strangleroot Geist (comes back so long as it hasn't got a counter), and Wurmcoil Engine (not exactly a budget suggestion, but gives two bodies upon death). If you should go with a goblin subtheme, Mogg War Marshal and Goblin Marshal are possibilities, as well as Tuktuk the Explorer .

Jayd0nlink on Oh, You Wanted to Play Magic?

3 days ago

Alright hkhssweiss, so I have updated and edited my deck a bit, and I wanted to see what you thought. Here are the cards I took out:

And these are the cards I put in:

Anyway, if you could tell me what you think, that would be great. And again, thanks for all of your help hkhssweiss!

Jayd0nlink on Oh, You Wanted to Play Magic?

3 days ago

Also, hkhssweiss, you said I needed to cut some high CMC cards, which I totally agree with. I just don't know which cards to cut. Did you have some in mind, or were you just saying that as a generalization? I could cut Wurmcoil Engine , Steel Hellkite , or I guess even Iona, Shield of Emeria . Let me know what you think of those. Thanks again!

Synreth on Glissa, Queen of the Scrapyard

4 days ago

Hey there

Love the deck!! Have a Glissa deck myself and think she is an amazing commander!

Just thought I'd give you a heads up on an amazing win-con! You mentioned Wurmcoil Engine + Cranial Plating which is sick!! One I have used countless times in my deck that works incredibly is Cranial Plating + Marionette Master + sac outlet e.g. ( Krark-Clan Ironworks )

Feel free to check out my own Glissa is you want any other ideas :)

Krosnest07 on Mono-Green Tron

6 days ago

OneManBoi Tron is basically the Urza Lands. Urza Mine, Power Plant, and Tower. Each of them taps for 1 colorless mana each. But if you have all 3 out then Mine and Power Plant raps for 2 and Tower taps for 3. So basically on turn 3 you can play Wurmcoil Engine or Karn Liberated

AEVA on $$$ - Unfair Mimeoplasm Toolbox

6 days ago

UPDATES:

1) Replaced Wurmcoil Engine with Impervious Greatwurm as I believe it to be a better reanimation target.

2) Replaced Golgari Signet & Dimir Signet by Golgari Locket & Dimir Locket as I believe they are better.

3) Replaced Cancel with Thought Collapse as it fit the deck theme better.

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Wurmcoil Engine occurrence in decks from the last year

Modern:

All decks: 0.13%

Green: 2.64%

Commander / EDH:

All decks: 0.06%

Black: 0.14%

Red: 0.3%

Golgari: 0.11%

W/B (Orzhov): 0.47%