|Commander / EDH||Legal|
Printings View all
|Commander Anthology 2018 (CM2)||Mythic Rare|
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Commander 2014 (C14)||Mythic Rare|
|Scars of Mirrodin (SOM)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Artifact Creature — Wurm
When Wurmcoil Engine is put into a graveyard from the battlefield, create a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink.
|Have (10)||brokendwarf , Mortiferus_Rosa , , Bluboltar , awalloftext , LordBlackblade , metalmagic , mymanpotsandpans , robbnoble , KillDatBUG|
|Want (13)||PlutoniumWedding , gigimaci , MoonRaccoon , Blue_Flame , kingcowofcows , Buzzy , Ignis_Rana , Kagu11 , Sorensking , Ripwater , klapaucius997 , Daddy1ong1egs13 , derpyplatypus|
Wurmcoil Engine Discussion
11 minutes ago
Before we get into this, I just want to say that if I sound like a know-it-all and a dick, it's toatally unintentional and I apologize for it. Also, I have never played Jeskai in EDH, so please take my suggestions with a grain of salt.
It's kind of hard to find a good Jeskai Commander that is based around creatures, so I think you have two options:
Shu Yun, the Silent Tempest , which will have to be more spell based, to trigger his abilities,
Of course, you could have both in your deck, and switch them around as the meta/playgroup changes, but it's best to choose one now. I'll provide options for both.
The ramp and land package wil be roughly the same, so I'll start with that. I use TCC's manabase template, but feel free to change it.
TCC's template for a manabase is this, but feel free to change it to fit your budget etc.
3 OG Duals (Can be replaced by Check, Scry or Man lands)
3 Zend-Onslought Fetch (Can be replaced by Panoramas)
15 total basics and utility (9/6 split)
3 Filter Lands
3 Pain Lands
4 Any Colour Lands
1 Tri Land
3 Other Lands(more utility, duals, Lairs, etc)
Here's a deck that I drafted if you want Shu Yun, Silent Tempest as your commander. I left three slots for the cards already in your deck
That ends my very long post. Feel free the change anything you want about the decks I made, as they are only a first draft.
9 hours ago
Plazmasoul Blue tron is a weird thing to me. Tron works well because of ramp turn 3 becoming turn 7 is very powerful. So Green works well because of its land based abilties and its way of filtering. Blue tron loses this so I feel they tend to just be weaker all around. The blue strategy is to stall and draw cards. Having those big creatures out doesn't help you because you've given your opunnet time to get big creatures as well so cards like Wurmcoil Engine end up being less effective. Not only that but the card advantage you generate doesn't do as much as it would in other blue decks. - Blue tron is like playing green control, it doesnt really work. I would rather play UWx control deck, where my card advantage will be more powerful.
2 days ago
Two creature-based token makers that strike me as well-suited for commander are Kazuul, Tyrant of the Cliffs and Nacatl War-Pride . Kazuul can either deter your opponents from attacking or give you tokens to block with; any that survive can be sac fodder for Thromak once you're ready to power him out. That the tokens are 3/3 seems relevant as well. War-Pride can give you a very wide attack, and since the tokens aren't exiled until end of turn, they can be devoured second main phase for a giant hellion. While looking at it tonight, I realized that giving extra combat steps with Aggravated Assault should cause each token to make tokens themselves. Further investigation revealed that the tokens would require haste to attack on any additional combat, but that's already worked into the deck anyway. Could be something to try? Sadly, I haven't gotten many games in with my deck, and don't think I've ever gotten to play either card, but they sound awesome to me in theory.
I also really like creatures that replace themselves when they die. Mitotic Slime is particularly awesome at this, as each time it dies it splits (after all, I don't care so much about the decreased p/t, but the increased creature count. More bodies to feed the beast!). I also run Blisterpod (gives an eldrazi token which can sac for mana), Brindle Shoat (gets bigger body upon death), Thragtusk (mm, taste the value!), Strangleroot Geist (comes back so long as it hasn't got a counter), and Wurmcoil Engine (not exactly a budget suggestion, but gives two bodies upon death). If you should go with a goblin subtheme, Mogg War Marshal and Goblin Marshal are possibilities, as well as Tuktuk the Explorer .
3 days ago
Alright hkhssweiss, so I have updated and edited my deck a bit, and I wanted to see what you thought. Here are the cards I took out:
- Open the Vaults
- Font of Mythos
- Howling Mine
- Temple Bell
- Time Sieve
- Dawn Charm
- Archangel of Tithes
- Ethersworn Adjudicator
- Iona, Shield of Emeria
- Magister Sphinx
- Muzzio, Visionary Architect
- Thopter Assembly
- Windborn Muse
- Dromar's Charm
- Wurmcoil Engine
- Steel Hellkite
- and 1 Island
And these are the cards I put in:
- Grand Abolisher
- Aven Mindcensor
- Hanna, Ship's Navigator
- Grand Arbiter Augustin IV
- Master Transmuter
- Arcane Denial
- Hurkyl's Recall
- Imp's Mischief
- Faith's Reward
- Strionic Resonator (To play the Triplets' Ability more than once, just like with Paradox Haze . With this, I can even play it more than twice!)
- Crystal Shard (When I take over someone with the Triplets' ability, I can use this on them to bounce one of their important creatures and then immediately recast it. The best thing is that it is repeatable!)
- Venser's Journal (I just added this to combat life loss with Necropotence . Since it also makes me have a unlimited hand size, it combos there as well.)
- Mystic Remora (Do you mind telling me how to play this card correctly? My guess is just leave it around for one or two turn cycles, right?)
- Paradox Haze
- Flooded Strand (I finally splurged and bought a fetchland. That's what I replaced the island with. Only time will tell if it was a good idea. I think it was, because I can use it later on in any deck that runs blue or white.)
Anyway, if you could tell me what you think, that would be great. And again, thanks for all of your help hkhssweiss!
3 days ago
Also, hkhssweiss, you said I needed to cut some high CMC cards, which I totally agree with. I just don't know which cards to cut. Did you have some in mind, or were you just saying that as a generalization? I could cut Wurmcoil Engine , Steel Hellkite , or I guess even Iona, Shield of Emeria . Let me know what you think of those. Thanks again!
4 days ago
Love the deck!! Have a Glissa deck myself and think she is an amazing commander!
Just thought I'd give you a heads up on an amazing win-con! You mentioned Wurmcoil Engine + Cranial Plating which is sick!! One I have used countless times in my deck that works incredibly is Cranial Plating + Marionette Master + sac outlet e.g. ( Krark-Clan Ironworks )
Feel free to check out my own Glissa is you want any other ideas :)
6 days ago
OneManBoi Tron is basically the Urza Lands. Urza Mine, Power Plant, and Tower. Each of them taps for 1 colorless mana each. But if you have all 3 out then Mine and Power Plant raps for 2 and Tower taps for 3. So basically on turn 3 you can play Wurmcoil Engine or Karn Liberated
6 days ago
Wurmcoil Engine occurrence in decks from the last year
All decks: 0.13%
Commander / EDH:
All decks: 0.06%
W/B (Orzhov): 0.47%