|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Rare|
|2012 Core Set (M12)||Rare|
Combos Browse all
Creature — Demon
When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library.
|Have (7)||, metalmagic , miracle , Pumpkinking913 , jecder , awalloftext , gosora|
|Want (5)||superstyle95 , Sammii72 , nufmen , CautionaryTales , KillDatBUG|
Rune-Scarred Demon Discussion
5 days ago
The best in my opinion? Protean Hulk - The combos are all out there and your spells have its sacrifice as a casting cost.
I'd give some thought to Distended Mindbender sideboard- its not perfect but it works wonders against control.
Its also worth looking at Extractor Demon - the ability to cast it from the yard then sac it is pretty decent.
2 weeks ago
You are missing 2/3 of your options. Demons like Rune-Scarred Demon are such a must. I don't see a huge point in Sunforger either. Kaalia gives you access to so much nasty stuff, you should be abusing that. Also, better lands. Godless Shrine , Blood Crypt and Sacred Foundry are go toos. Can then go for the check land equivalents too
3 weeks ago
3 weeks ago
Very cool. Did you win any of the games? Wasn't sure if you mean you won on turn 5 in the 1v1's or if the game was won. If you were going for it on T5, and winning, that's pretty good.
Depending on the Commanders in the pod, Breya, Etherium Shaper for example, Hellkite Tyrant can be quite useful (remember he has Trample to get around the Thopter army). Reya Dawnbringer is too slow, if you want the recursion, go with Adarkar Valkyrie can be responsive (protecting whats getting controlled), and has combos:
Reya Dawnbringer doesn't trigger properly and just puts your threat assessment higher when trying to combo. Maybe with a Rune-Scarred Demon and a Goblin Bombardment she would be ok, but I would probably still go with the Adarkar Valkyrie to protect Kaalia of the Vast .
Will take a while to learn how to play too, Master of Cruelties can be a powerful ally, with Instant tutor Tainted Pact . Remember, Master of Cruelties puts their life to 1 in the "declare blockers" step, and Kaalia of the Vast hits them for 2 damage eliminating the player, usually remove the highest threat or faster commander first.
Gamble is great, CMC1 tutor. I just worry on T5 it's not going to be helpful because Mardu doesn't draw well enough, so the probability of discarding the card you Tutor is very high. On T1 or T2 it's great, plus its , which if you play Badlands T1 is fine, but usually I try and build first. Still a great substitute card! Very playable in any version.
Multi-Player commander, the best commanders only win 50% of the time. Usually how it goes, is 1 person goes for it, gets Force of Will or Pact of Negation , then the next goes, same, then finally someone goes. Usually, if I have it, I go for it, figure I'll win more often that way than lose.
If your going to play Mardu , play to it's strengths, avoid putting in high CMC tools to make it into .
Orzhov Cluestone = - or = Total Cost . Can't easily be played off other rocks, and doesn't convert colorless into colored mana either which Kaalia of the Vast needs. CMC to draw 1 card, and sacrifice your mana source is bad business, too situational, and slows you down in the 80% rule, ignore the 20%, like T5 when it can draw you a card for CMC!!! Yikes.
Commander's Sphere is borderline playable, because:
CMC - = Total Cost then Sacrifice to draw (No additional cost or required). If you think a slower rock is needed, Commander's Sphere is the only playable one of those listed, don't do that please!
Just have to accept that your never going to have good draw, choose a commander with is the best, if that's what you want, then you are just going to Show and Tell a lot. Commander usually ends where everyone is about the same T3-T5. Often if your the first to try, you get countered, Sometimes you get lucky and a Kess, Dissident Mage tries to Show and Tell an Omniscience and you successfully get it with a free cast Angel of Despair and they can't Enter the Infinite to get the Force of Will to hand, and hopefully they were tutoring their win-con and can't stop you when you go!
I usually attack the control player Serra Ascendant is always awesome T1, it puts them on a timer, like 4 turns or so, and sometimes it disrupts their tutoring, pulling Slaughter Pact / Toxic Deluge or like trying to overload a Cyclonic Rift instead of going for it themselves in some cases, thats a win for me, even if I don't win. Unless there are unbalanced decks in the pod, by T5-T6 everyone should be ready to go, or 1-2 turns from going anyway, just who successfully do it. Sometimes I strategically wait till someone tries to win and gets countered, but I play aggressive, I usually just go for it asap lol. If I can combo T2, usually people have been playing mana sources and don't have the mana to commit to a Counterspell of any kind. I did get Pact of Negation on turn 2 and the player had no way to pay the cost and was eliminated lol, luckily that game I had a Yawgmoth's Will and went the next turn, oh, remember with Yawgmoth's Will , it's CMC - play a fetch land from your graveyard = CMC. Always remember to play that land from the graveyard!
Grim Tutor is pricy, just because of the set printed in which sucks, needs a Judge Foil reprint.
I usually try and hit the control player with a Rakdos the Defiler as well, it really slows them down, or they have to control Rakdos the Defiler and then usually can't control when you go for the win. Give it time, will take you a bit to figure out your tutor progression. A Lightning Greaves scares people, and a Razaketh, the Foulblooded is almost always a win (unless you cast the Kaalia of the Vast that turn with Haste, then I usually drop in Ob Nixilis, Unshackled first, stops tutoring for lands, tutoring for win-con's etc, or if they do, puts them close enough to kill with damage!). Be aggressive with Doom Whisperer try to Surveil win with it, sometimes it doesn't work, sometimes it hits! All you need is the Buried Alive or Reanimate depending on the situation. One time I didn't have enough life to win with Razaketh, the Foulblooded so I tutored Whip of Erebos then attacked with Razaketh, the Foulblooded and then won after.
Oh also, Kiki-Jiki, Mirror Breaker + Restoration Angel obviously can attack and win, but sometimes, Post-Combat Main Phase, I just tutor Goblin Bombardment and sacrifice all the angels to win (instead of from attacking damage).
Anything you found ineffective? I wouldn't worry about T5-T6 land drops, hopefully you have a mana rock, so casting Kaalia of the Vast with Lightning Greaves for CMC should still be possible. If she CMC, then the game going very long, and others just killing instead of tutoring/going for the win.
If you win, 40%-50% of 4-player pod games you have a strong deck. Theres a link to some statistical spreadsheets in this article Pursuit of Knowledge - Intro, The word data is the hyperlink, other than Adun Oakenshield (for some unknown reason to me), the best commanders only win like 50% even if they are $7,000 vs $350 opponents.
3 weeks ago
After looking through your deck I personally think Yahenni, Undying Partisan is worth removing for Bog Initiate . I say this because you have many sac outlets (and tutors) already so him being useful for that is unlikely. His +1/+1 counter ability is great, but since Chainer allows us to cheat it those 6+ CMC creatures, I feel it is more likely you recurring Rune-Scarred Demon as a 7/7 or some other powerful creature will be more powerful than Yahenni, Undying Partisan for swinging power in many instances.
1 month ago
Hey, saw your forum topic asking for help. Do you own the cards that are in the maybeboard? There's several there that are much better than cards in the main deck.
Consider building this Dimir deck with Sultai in mind? If your goal is to play Sultai with Tasigur or Muldrotha later on then my advice is get playable cards that you can use in those decks, but for the time being get blue, black and Dimir cards and play them here with budget good stuff self-mill/reanimation strategies. Good stuff being playable spells especially creatures who have good ETB (enter the battlefield) abilities. Tasigur and Muldrotha use self-mill strategies not opponent mill strategies. Tasigur and Muldrotha abilities only work with cards in your own graveyard. Self-mill is much more powerful than opponent mill in multiplayer Commander.
Budget cards ($5 or less each) to consider adding that you can use in Sultai with Tasigur or Muldrotha later on:
- Command Tower
- Exotic Orchard
- Reliquary Tower
- Sunken Hollow
- Underground River
- Fetid Pools
- Sol Ring
- Talisman of Dominance
- Fellwar Stone
- Mystic Remora
- Smuggler's Copter
- Frantic Search
- Buried Alive
- Stinkweed Imp
- Careful Study
- Thought Scour
- Fact or Fiction
- Forbidden Alchemy
- Stubborn Denial
- Champion of Wits
- Solemn Simulacrum
- Looter il-Kor
- Thief of Sanity
- Peregrine Drake
- Gonti, Lord of Luxury
- Hostage Taker
- Nightveil Specter
- Rune-Scarred Demon
- Nezahal, Primal Tide
- Phyrexian Delver
- Viscera Seer
- Treasure Cruise
- Dig Through Time
- Dark Petition
- Animate Dead
- Dread Return
- Reality Shift
- Imprisoned in the Moon
If you like this idea then I can further help you to change this deck to make it easier to convert it into Sultai later on, but for now still being a good Dimir deck with Scarab God as Commander. Let me know your thoughts, good luck.
1 month ago
1 month ago
Rune-Scarred Demon occurrence in decks from the last year
Commander / EDH:
All decks: 0.06%