Go for the Throat

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon
Mirrodin Besieged (MBS) Uncommon
Mirrodin Besieged: Mirran (MBM) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Go for the Throat

Instant

Destroy target nonartifact creature.

Price & Acquistion Set Price Alerts

C17

MBS

MBM

Ebay

Go for the Throat Discussion

Valengeta on At Dawn They Sleep

12 hours ago

I understand your reasoning but perhaps it would be better to play Victim of Night? I play it as well but here on Tappedout I posted Go for the Throat. The instant typing makes a difference, although Walk the Plank is slighty better in terms of affected targets

Wizardhat91 on At Dawn They Sleep

16 hours ago

Since I don't see you wanting to keep your mana up at the end of your turn other than for Go for the Throat, you might prefer Walk the Plank for its being able to hit artifact creatures. It would be my preference, although taking out a vampire deck's neck bite card would be something of a flavor fail.

Cereal_Killer on Lantern Prison

4 days ago

Fisrt of all, what's your budget?

Then, I'd suggest 4x of Mox Opal since you want to be as fast as you can

I'd also suggest Darksteel Citadel (if youadd the opal) and Inventors' Fair

And, since you have already Anguished Unmaking and tons of counters, I'd suggest to put Fatal Push instead of Go for the Throat to kill small things

I'd also suggest the fetch lands

SynergyBuild on Its a deck!

6 days ago

Well, this isn't a standard deck, so if you change the format to Modern, it should work. Casual, Legacy, and Vintage are also formats this deck is legal in. I can explain format legality further if you want.

I need to know a few things before I go over how to improve the deck. Really, the list is an eldrazi-tribal list, with a high-costed top end, and a strange low-end.

The first thing I need to know is exactly what the deck's purpose is. Do you want to cast giant eldrazi? Do you want to sacrifice a bunch of little tokens?

For example, the Tron lands, Urza's Power Plant, Urza's Tower, and Urza's Mine make enough mana to consistently cast eldrazi, and with Expedition Map to fetch them out, and Eldrazi Temple for additional mana, you can really improve the layout of the deck, and probably the biggest downside is the need to cut a lot of the colored portion of your deck.

If you like sacrificing little guys, Blisterpod for example, maybe drop the top end of your mana curve, and run Blood Artist/Zulaport Cutthroat along with running cards like Viscera Seer to get a lot of value from sacrificing creatures, digging for more of them, dealing damage to your opponents, and gaining life. with a card like Fecundity you could even draw your deck, and be making mana at the same time to cast it, scrying along the way, draining your opponent to their death.

You could also move to a processor-exile build, where you try to exile cards from your opponent's deck, hand, graveyard, and battlefield, just to regain value from them, with cards like Blight Herder or Wasteland Strangler as good processors, and cards like Thought-Knot Seer and Oblivion Ring/Surgical Extraction/Relic of Progenitus, etc. for exile value.

Currently the list is split between the green-ramp-into-eldrazi deck and the black-value-oriented-eldrazi deck, neither of which are particularly good in Modern, where they are legal. I would recommend if you decide to stay this route to run Doom Blade or Go for the Throat at least over Grisly Salvage and fix the mana-base up with some dual lands like Hissing Quagmires on a budget.


The other things I need to know to help include:

  • How much money are you willing to spend on this deck?

  • What format is this deck going to be in?

  • What cards do you own that could fit into the strategy that aren't currently in the deck?


Thanks for contacting me! I am happy to help!

cdkime on Olivia's "Vampires"

2 weeks ago

If you're planning on going heavy on non-vampires, but want to turn them into vampires for synergies, consider running Conspiracy.

Since you're going to be discarding cards, consider a couple cards with Madness. Call to the Netherworld seems particularly solid, as it will hit a large number of your creatures and can be easily cast even if you are not using its Madness cost.

Otherwise, I'd stack your deck full of the numerous vampire lords that exist. Vampire Nocturnus is a pretty strong card, depending on how much Red you have in your deck.

Bloodline Keeper  Flip creates tokens that also get haste and +1/+1 counters.

Red/Black has some great removal, such as Terminate, Dreadbore, and any of the black kill spells (Fatal Push, Doom Blade, Victim of Night, Go for the Throat, Murder, etc.). Rakdos Charm is targeted removal for artifacts and graveyard decks.

Vanquisher's Banner is a pretty solid card, granting both a tribal bonus and card draw.

Hope some of that helps!

Mapk on Poisoned Death

3 weeks ago

Plague Stinger should be in the list. Its cmc 2 and has built in evasion. You should max out on those and the other 2 drops. I would also cut hand and skithryx and jam Hatred + more cheap kill spells to clear the way for your small infectors like Go for the Throat, which I would swap out virulent wound and sudden spoiling for. Bonesplitter could find a place in the thran dynamo and jet medallion slots. The last two medallions can come out for Night's Whisper. Or demonic tutors since we're already rocking playsets of sol rings and vamp tutors ;p

HashMasta on Night's Oppression

3 weeks ago

So first, Welcome to modern buddy :D

So I don't know what your budget is, but I since you have fetch lands and other pricey stuff, it isn't to cheap. If it is though let me know I will get you some cheaper stuff.

So first think i notice is glimmer, there are so so so many better draw spells in modern, for instance, Night's Whisper, Sign in Blood, Serum Visions, Deep Analysis and many others. Those I could just name off the top of my head.

Next up is your grasp of darkness, While I am a huge fan of this card back when ogw was legal in standard, there are certain kill spells that work better. Dismember is better in that if you need it in a 1 mana pinch, 4 life and 1 mana. If you wanted more boardwipe kinda stuff, i find Mutilate rather good. Then there is always the good old Damnation and single targets like Go for the Throat and Cast Down

I would also do Ghost Quarter instead of Field of Ruin but honestly that can be more personal preference.

I would also do Gatekeeper of Malakir for your chupacabra. While you cant target it, you will find in modern lower cmc is probably better. Also, it will get around your hexproof and indestructible creatures.

And I would strongly recommend to dump your scarab gods. I know coming out of standard you probably think he is the best thing since Ancestral Recall. But it is way way to slow for modern. If you want high mana cmc threat, Phyrexian Obliterator will keep your opponent on his toes without proper answers. Desecration Demon is gonna hit hard either on their board or their life total. Gray Merchant of Asphodel. Since you have a good amount of devotion, this will probably hit for 5-6 every time you cast him. and it only becomes more dangerous as the game progresses when you flood the board with creatures. And although it is really high mana and you probably wont cast it effectively, Sheoldred, Whispering One is practically game ending if you use her right. Although good luck casting a 7 cmc creature without tron lands

While I could give you 100 suggestions of cards, it all relies on you and what you decide. Modern is a very diverse format and has plenty of cards in it to suit anyones needs and wants towards the perfect deck they want. So all i can really say is just experiment with cards. Use different versions, test new themes, all the good stuff. Just remember to always have fun :3

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