Zealous Conscripts


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Avacyn Restored (AVR) Rare

Combos Browse all

Zealous Conscripts

Creature — Human Warrior

HasteWhen Zealous Conscripts enters the battlefield, untap target permanent and gain control of it until end of turn. It gains haste until end of turn.

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Zealous Conscripts Discussion

Ocelot44 on Food Fight!

1 week ago

Have you thought about running Act of Treason effects? That way you can steal people's creatures and then throw them with Brion. Zealous Conscripts and Mark of Mutiny are some good ones that come to my mind

SlavicGhaespar on Alesha, Who Smiles at Death - Competitive

1 week ago

Kiki-Jiki, Mirror Breaker andZealous Conscripts seem like an decent way to finish out the game. Master of Cruelties is awesome like duff87 said. Pretty much all red loot spells are great to fill your grave.

TheSpartanLemon on Marath of the Titans

2 weeks ago

Not sure if this page is still being updated, but Restoration Angel is vital to this build omho. You can combo with a single Yisan, the Wanderer Bard for turn 1 mana turn 2 mana turn 3 Village Bell-Ringer into Restoration Angel into Kiki-Jiki, Mirror Breaker (go infinite).

It also comboes with Birthing Pod. Pod away a 4 into Zealous Conscripts, untap Pod, and with Restoration Angel you could pod away Marath, Will of the Wild into the Angel, blink the Conscripts and get Kiki-Jiki, Mirror Breaker.

Hope this helps. I used to play French list Marath before it was banned to oblivion and I'm considering making your list.

TaegukTheWise on Bantman, He Never Sleeps, He Only Blinks!

4 weeks ago

Have you ever considered extremely hard to assemble infinite combos? In my Roon deck I use Minion Reflector, It's still there to give some form of value, like Inalla. I tend to stray away from infinite combos myself, since I feel they are extremely cheap and have no real bearing to actual skill, (like Kiki-Jiki, Mirror Breaker and Deceiver Exarch/Zealous Conscripts, AKA 2-3 piece combos), but I have a leniency towards extremely hard to set up combos. It makes them fun since it can be exceedingly satisfying because they are extremely easy to disrupt, whether or not an opponent happens to know what the combo pieces do, or if they are even part of a combo. Now I understand that it's still an infinite combo, but allow me to say that these are 5 to 6 piece infinite combos that really never fire off during a game (because 100 card singleton), but the pieces at the same time still have a place and give you value. Its basically like a game of bluffs, just hope your opponents don't know what the individual pieces do until its too late! I find 4+ piece infinite combos are highly similar to dying to Sphinx-Bone Wand, except its not that obvious.

BrenoSulz on Soul's Starting Deck

1 month ago

Hi. I'll comment assuming this is not meant to be a standard legal deck.

Me and my friend came back to magic in the first innistrad block as a form of gathering again. We established some rules: each one choses a pre-constructed deck from the innistrad block and we could buy 2-3 booster por month and only use those cards to build our decks and we could only trade with each other. That aside, I choose the WR agressive humans deck and my all-star card was (4 copies, of course) Brimstone Volley.

The deck objective was to aggro early on and put my friend down to 10 life or less. After that it was pretty easy to close the games since I would have 3-4 week creatures and they would have 1-2 bigger ones, allowing me to attack with all and putting them in the spot where they needed to block but knew I would have Brimstone Volley with morbid online! (I actually won a game dealing 13 damage with 3 Volleys. Wasn't 15 because I didn't need the morbid in the last one :P)

If you manage to have tons of humans, then Champion of the Parish is your men. Boros Elite, Wojek Halberdiers, Ash Zealot, Thalia's Lieutenant, Stormblood Berserker, Glory-Bound Initiate, Unruly Mob, Lightning Mauler, Silverblade Paladin, Nearheath Pilgrim.

No blocks: Ahn-Crop Crasher is awesome and I see you already listed him. Earthshaker Khenra, Fervent Cathar.

Legion Loyalist, Goblin Guide, Thalia, Guardian of Thraben and Thalia, Heretic Cathar (yeah, I know what you said about budget, but I'm just listing), Bomat Courier, Skyknight Legionnaire is nice (and actually remembers me about the new dude from Ixalan Sky Terror). I love Hellrider, especially if you can get wide. Maybe build around Oketra's Monument? Charging Monstrosaur could be the top end of the deck's curve. In my deck back in the day, Zealous Conscripts was the top end. Speaking of 5-drops and top end of curve Glorybringer, Urabrask the Hidden, Thundermaw Hellkite and Stormbreath Dragon.

Tricks: Boros Charm is ridiculous, it does it all. Unfortunately we stopped playing right after the release of Gatecrash, so I couldn't have Brimstone Volley AND Boros Charm. Good old Lightning Bolt.

You need to change your mana base cause there are too many taplands. Some Sacred Foundry would be nice, there is Kaladesh's Inspiring Vantage. Otherwise I would say to use a few taplands, like 2-3 and get some Evolving Wilds. If the land is going to be tapped, at least Evolving Wilds will thin your deck so you have more chance to draw spells rather than lands.

Frank_Glascock on Maelstrom Wanderer - No-scope

1 month ago

Was Part the Waterveil excluded because of the exile clause? This would preclude using it and Deadeye Navigator/Eternal Witness to go infinite with turns.

Was there any consideration to replacing Hellkite Tyrant with Scourge of the Throne?

Why is Zealous Conscripts in the deck?

I am wary of playing Time Spiral in a semi competitive to competitive environment in all but storm decks. Turn one or two effects like Timetwister and Wheel of Fortune can be great. The six mana cost precludes this for us in a vast majority of games. Our converted mana cost is high enough that it is more probable that our opponents have unloaded their hands than we have. Rhystic Study is a card you are not playing that would allow you to replace draw with draw. It gives an early turn play that either draws us cards, forces our opponents to use enchantment removal on a card not named foodchain or is a quasi stax effect.

Pieguy396 on Riku's Forces

1 month ago

Hey there Cool deck you have here! Just based on some of your includes, like Tooth and Nail, Cryptic Command, etc. it looks like you dont have a particularly constrained budget, so my suggestions will reflect that. Also, Riku is typically a fairly combo-based deck, and based on the fact that you have Palinchron in your deck (a card that goes infinite with your commander), Im also going to assume that your playgroup is OK with winning by combos. If those are incorrect assumptions, feel free to ignore me.

OK, lets talk additions.

Mandalorian on Getting back into magic Green/red

1 month ago

It looks like your deck is a mix of Warriors (or cards that synergize with Coldeyes) and Dinosaurs. I think between the 2 I like the idea of a Coldeyes deck. Once you have a more focused theme you can cut the rest of the cards that don't synergize.

+More Coldeyes and warriors, berserkers, and barbarians

-Creatures that aren't the type listed above

You probably don't need 29 lands with your decrease in curve and can probably settle around 23.

As far as non creature spells are concerned I like these

Lightning Bolt

Atarka's Command

Temur Battle Rage

Some other creatures that fit well in a Coldeyes deck

Den Protector

Combat Celebrant

Reckless Bushwhacker

Earthshaker Khenra

Fanatic of Xenagos

Frenzied Goblin

Goblin Bushwhacker

Goblin Rabblemaster

Khenra Charioteer

Lightning Berserker

Zurgo Bellstriker

Zealous Conscripts

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