Doubling Season

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Mythic Rare
Modern Masters (MMA) Rare
Ravnica: City of Guilds (RAV) Rare
Promo Set (000) Rare

Combos Browse all

Doubling Season

Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

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Doubling Season Discussion

cascadien on Atraxa?

19 hours ago

i run Doubling Season and Primal Vigor in my Atraxa deck, when you stack them together or in combination with creatures like Winding Constrictor or Corpsejack Menace you can double, quadruple and so on. i also run City of Shadows because you can exploit it with proliferate! i like to ramp up tons of counters and then move them to cards like Triskelion or Walking Ballista (gun turrets) and Heliophial (a grenade) for direct damage!

Anagkai on Looking for suggestions on my ...

1 day ago

I recently created the following deck: Mushroom Flood

It's for casual purposes and plays quite nicely in this context. Still I'm looking for ideas to improve. [The deck does not contain Doubling Season, Parallel Lives or Primal Vigor for budget reasons.]

Some problems I noticed were: 1) It is a bit like a house of cards. E.g. if I play a Gigantosaurus turn 3, Fungal Sprouting on turn 4 and Mycolothturn 5, I can easily get a lot of tokens fast. The problem, though is, that if anything gets taken out of the chain of action, it can get pretty bad pretty quickly. 2) Mana flood can easily happen, especially when having Caged Sun and/or Harvest Season but not Triumph of Ferocity.

There's a few cards that I will maybe take out: Shapers' Sanctuary, Jade Mage, Gravity Well and one Harvest Season. I definitely want to add a second Leyline of Vitality and a third Beastmaster Ascension. Also I'm thinking about replacing one Mycoloth with a Gigantosaurus. I also thought about adding Throne of the God-Pharaoh.

I would be really interested in what other people have to say to these thoughts but I'm also open to other suggestions. Please keep in mind, though, that this deck is for casual and that I don't wanna add really expensive stuff.

EmilyTheCoolGayWizard on Izoni, Chattering Aristocrats

2 days ago

Since you only have two soruces of token generation (a planeswalker and your commander) and only four sources of +1/+1 counters, I'm not really sure how much mileage you'll get out of effects like Parallel Lives and Doubling Season.

I think you might benefit more from something like Deadbridge Chant, you'd get a substantial dump into your graveyard for undergrowth triggers on top of getting a card back for free, either into your hand or onto the battlefield.

But! If you really like those token and counter doubling effects I would definitely add in a Mazirek, Kraul Death Priest, and Worm Harvest to add a healthy amount of token generation and +1/+1 counter shenanigans!

Love what you've got here! Izoni is such a fun new commander and I love seeing people do stuff with her.

cdkime on what constitutes a spike in ...

3 days ago

Dankey - I disagree that it's perfectly acceptable to use proxies--the very fact that it's taboo indicates there might be a flaw in the acceptability's "perfection." I can think of several "reason[s] to purchase cards you have no intention [of] using within a sanctioned tournament":

  1. You never know when you might play against someone who will not want to play against a deck containing proxies.

  2. You want to support your LGS.

  3. You respect Wizards' Intellectual Property, and feel using counterfeit cards to be distasteful.

  4. You think it is kind of neat to own the real thing.

  5. You don't want the unnecessary confusion that comes from looking at the board, seeing an Island out of the corner of your eye, and forgetting it says "Doubling Season" on it.

  6. Prohibitions on proxies can be health for a meta, particularly if some players might abuse proxy power. No one really wants to face the Power 9 at their kitchen table.

-Dragona97- on Trostani - Army of Tokens

3 days ago

KayneMarco Doubling Season wasn't in there for budget reasons but luckily my boyfriend got one out of a Battlebond display and I can use it :D But yes, I will definitly concider your other two options as well! Thanks a lot for them!

DangoDaikazoku on Second Sun Bant

3 days ago

Courser doesn't do a lot in here I'm afraid. A better alternative would be Oracle of Mul Daya to play additional lands, but you may not like the mana cost or price tag. I would personally opt for 4 Noble Hierarch since you are in Bant colors and 4 Birds. Hierarch is also pretty expensive, but it's optimal. Aside from that there is Arbor Elf, but you won't maximize on that card unless you added in shock lands with 'Forest' subtypes, or even Utopia Sprawl enchantments feel good. Beyond that you have Sylvan Caryatid who isn't susceptible to spot removal, but it costs 2 CMC which also doesn't feel the greatest.

If you want to maximize on Doubling Season, a more Superfriends strategy sounds like what you want. I think you might want to consider walkers other than Jace though. Your board state is going to be rather thin unless you add walkers in color like Elspeth, Sun's Champion to generate tokens and double as a win cons, Garruk Wildspeaker for utility, tokens, and overrun, and maybe keep Jace in for the draw? Or really another Jace print wouldn't be bad. Ajani Steadfast looks fun with other walkers, and so does Ajani, Mentor of Heroes' second ability, even Ajani Unyielding's ult looks like some good support.

You have lots and lots of options. I don't know if my suggestions are the best, but hopefully they help tou brainstorm what you want to do.

DangoDaikazoku on Second Sun Bant

4 days ago

lukas96 That's a big mood haha. And yeah I realized what was meant after I posted my comment. I still think Tamiyo by far outclasses Omniscience because the draw three included is really nice, the emblem isn't susceptible to cheap removal (i.e. Nature's Claim), and she's just overall much more cost effective than Omni. The redundancy to abilities isn't entirely necessary in here.

When I did some playtesting with Doubling Season I found that a turn 3 Doubling Season is possible to turn that into a turn 4 Tamiyo ult, into unloading your entire hand, into a free Jace and ult him to draw seven and unload again, which felt really really fun to do, but I still think that may not be the best way to play the deck without the proper support to do so.

DangoDaikazoku on Second Sun Bant

4 days ago

I don't know what you mean by Omniscience having the same effect, as Doubling Season allows Tamiyo to enter with 8 counters on her, and Omni only lets you play cards without paying their mana cost. The thing about Omni is that you will be dead before you will ever be able to cast it in the Modern format the way your deck is designed right now. It's ultimately up to you how to build it, but I just think the card would be a dead draw 100% of the time. You don't have the ramp you need to do it, and it may be possible in a Pillow Forty or Control shell to do, but still not ideal.

Alhammarret's Archive still seems like an iffy card to play. By turn 4 or 5 when you get to play it, you should be in a pivotal part of the game where either you win, or your opponent does. I don't think you're going to be winning with this approach on turn 4 or 5, but in a Control shell, you should be developing a lock and stabilizing the game while your opponent burns out of fuel and inevitability is on your side. This is all relevant to Archive because it doesn't achieve anything really advantageous to your gameplan aside from a setup and you've basically wasted your whole turn by playing it when you could be doing something more beneficial instead.

Modern is a turn 4 format, sometimes even faster, but I don't think either of those cards are good in here. What do you plan on doing with this deck? Do you want to play it competitively or casually? Take it to FNMs, competitions, or simply play with friends? Maybe if you addressed your goals of the deck, suggestions would be a bit easier. I assume you want to keep it in the budget range, but I don't know what you want to see come out of the deck.

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