Doubling Season

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Mythic Rare
Modern Masters (MMA) Rare
Ravnica: City of Guilds (RAV) Rare
Promo Set (000) Rare

Combos Browse all

Doubling Season

Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

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Doubling Season Discussion

Monomanamaniac on Green +1 Counter

1 hour ago

Forced Adaptation would look good with this, as well as Gyre Sage and Kalonian Hydra. There's room for bigger glory with Doubling Season or the like. If you're willing to splash black there's Corpsejack Menace. Other than that Renegade Krasis is a nice touch. There's a few others but they're not as memorable, Mycoloth among them

garruk3 on Did you say hydras? Fuck....

2 hours ago

Doubling Season might be good for this deck, and maybe some more ramp for this deck (you can really never have to much ramp). Other than that this deck seems awesome and looks fun to play with. +1 to you sir.

Clyde_Bankston on I Ghave My All

2 days ago

I think you should put in Meren of Clan Nel Toth, and here are a list of most of the Ghave infinites:

As you can see, most of the include: Earthcraft. I suggest adding in Earthcraft, Illusionist's Bracers, Mikaeus, the Unhallowed, Triskelion, Walking Ballista, Parallel Lives, and Strangleroot Geist(for the persist creature. Mikaeus, the Unhallowed with any other creature and it works the same way.)

I suggest taking out Nissa, Voice of Zendikar, Utopia Mycon, Fertilid, Thallid Soothsayer, Reyhan, Last of the Abzan, Rishkar, Peema Renegade, Krav, the Unredeemed, and Mazirek, Kraul Death Priest. To make this more competitive I'd also suggest auto-sac creatures like Fleshbag Marauder or Merciless Executioner.

Sorry if this isn't exactly what you were looking for, but Ghave, Guru of Spores is really quite the combo master.

greyninja on WWYD? DubSeason+ParallelLives

2 days ago

Hey All! Looking for help on some decision-making!

I acquired Parallel Lives and Doubling Season for my Nath of the Gilt-Leaf build, but I'm finding the tactics to that deck are just too mean. I'd like to rebuild a deck to utilize those two expensive cards. What Would You Do?

I do not own a Food Chain; which would be an expensive combo piece for prossh and marath. Not necessary, but def makes the deck(s) stronger

I now own a ton of elves due to Nath; which could go great with Tana

I pretty much own all the shock and buddy lands to go with all three builds. No fetches.

Any and all thoughts are greatly appreciated! Thanks!

elgosu1337 on Sek'Kuar, The Meat Master

3 days ago

Really like what you're doing here by repeatedly killing creatures and turning them into tokens. Also a big fan of Ogre Battledriver and Primal Forcemage effects, which I've used to great effect in many decks. Ghoulcaller Gisa is great to convert the pumped tokens into many pumped Zombies (even more so with Coat of Arms). Token doublers like Parallel Lives and Doubling Season also help, especially when you stack the token generation, e.g. Emrakul's Evangel into Descent of the Dragons turns each land into 4 Dragons. They also give infinite ETBs with Tooth and Claw which deals infinite damage with Pandemonium or makes infinite beasts with Fresh Meat or 2 token-doubling enchantments.

If animating lands is the main game plan, you might want a couple more land ramp spells like Skyshroud Claim and Harvest Season (which doubles your lands when you tap all your lands then animate them). World Shaper is great to bring back your lands, and also contributes to the creature count.

I have a very similar deck concept in a General Tazri / Zada, Hedron Grinder shell, do check it out below!

Neon Emrakul's Evangelion

cdkime on Superfriends Help yet Again...

6 days ago

It's not that surprising when you look at it. I'll break down my reasoning to help you better understand where I am coming from, on the assumption detailed analysis of a card might help you make cuts/additions of your own:

  • At eight mana, it is a bit difficult to cast, and, by the time you have eight mana open, there are better cards to be playing. But Jodah lets you cast this for five. Even if you do have to cast this for eight, it's not the end of the world, and you will be able to cast this for five often enough to make it worth running.

  • Superfriends tend to generate lots and lots of tokens, but not so much in the way of flying tokens. That leaves you solid ground defence, but weak to flying creatures. Sandwurm Convergence eliminates that threat. Most importantly, it has that key "you or planeswalkers you control" language several other pillowfort cards are missing.

  • Sandwurm Convergence immediately leaves its mark, as you get a 5/5 the very turn you play it. With Doubling Season, a staple of Superfriends, you get two extremely large creatures for five mana - that would be a pretty good deal even without the pillowfort effect.

Neotrup on Moving Counters with Doubling Season ...

1 week ago

Yes. Moving counters means removing them from the first creature and placing that many on the second, which can be modified by Doubling Season.

DemonDragonJ on Moving Counters with Doubling Season ...

1 week ago

If a player controls a Doubling Season and then uses either Forgotten Ancient or Daghatar the Adamant to move +1/+1 counters from one creature to another, will the counters be doubled?

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