Doubling Season

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Modern Masters Rare
Ravnica: City of Guilds Rare
Promo Set Rare

Combos Browse all

Doubling Season

Enchantment

If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.

If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.

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Doubling Season Discussion

butcher234 on Selesnyan Dragons: Supersized

7 hours ago

704.5k. If a player controls two or more legendary permanents with the same name, that player chooses one of them, and the rest are put into their owners' graveyards. This is called the legend rule.

You can definitely control both Dragonlord Dromoka and Dromoka, the Eternal at the same time. They have different names. The lore characters do not, but the legend rule only concerns itself with the names of the cards. Keep it.

Also I think Doubling Season or Primal Vigor should be included if in the acquireboard if nothing else. Primal Vigor works for everyone, but it could add some fun chaos to your commander games if you're interested and it's comparably inexpensive; whereas, Doubling Season works only for you and is higher in price point. Either would be golden in the deck.

Looks like a fun deck. You should have some good games with this.

griffstick on Quarantine field + Doubling season? ...

8 hours ago

I few questions about this interaction Quarantine Field has counters on it that a lot of people over look. The card could have been a a rare but it's a mythic rare because of the counters that make more great interactions that make this card great and a mythic rare. Now tell me if I'm wrong. If im right just say so and if im missing any other interactions just let me know. Now if Doubling Season is in play (or any other card like it) when I cast Quarantine Field for say 10 XX, it would enter the battlefield with 5 counters on it, exiling 5 nonland and things but with Doubling Season it will enter with 10 counters. If this interaction is correct then it would exile 10 nonland things instead. I'm pretty sure that works but I could be wrong. But what about Strionic Resonator could I pay the 2 and tap it to copy the ETB trigger to exile double the amount. Does this work and how many counters do i get plus what other cards work like this with Quarantine Field?

ModernStormPlayer996 on Super Friends Commander/EDH

22 hours ago

VesuvanDoppelbanger I actually had a Doubling Season in the deck, but my playgroup got fed up with it and banned it from our playgroup! :(

Love the ramp that abuses Atraxa, Praetors' Voice! I'll definitely add Astral Cornucopia and Everflowing Chalice.

Love the cycle of the Parallax cards to use with Atraxa, Praetors' Voice, one question about fading (I'm not too familiar with the mechanic). The counter that you take off at your upkeep, does that counter get you the effect, or do you have to take off an additional counter to get the effect? Norn's Annex I used to have but took out since people just paid the life and didn't care but Sphere of Safety is a good one to try since I have some other enchantments in the deck too.

greyninja on Reyhan + Ishai, Counter Shenanigans

22 hours ago

A heavy commitment would be Doubling Season

Karzalar on Super Friends Commander/EDH

1 day ago

Hmm. Seems like a good base for an Atraxa Superfriends.

But you'd need more removal (not only creature), ramp and draw.

Removal : Beast Within, Anguished Unmaking, Utter End, Cyclonic Rift, Scour from Existence.

Ramp : Astral Cornucopia and Everflowing Chalice are all-stars in ramp (as said before), since they go up as the game goes on with Atraxa. Cultivate and Kodama's Reach helps out with color-fixing, but since you're not running basics... Farseek, Sylvan Scrying and Nature's Lore are better.

Also, Exploration and Burgeoning are excellent early game ramp cards.

Planeswalkers : Nissa, Vastwood Seer  Flip, Sorin, Grim Nemesis, Gideon of the Trials.

Draw : Mind Unbound, Fathom Mage. Put a counter, draw. Simple yet efficient.

Protection : Ghostly Prison, Privileged Position, Sphere of Safety, War Tax.

If you're not on a budget, Doubling Season.

Now, if you want advice on what to remove for those cards.

Enchantments : 7 cards.

1x Citadel Siege1x Dictate of Karametra1x Oath of Ajani1x Oath of Gideon1x Oath of Liliana1x Sandwurm Convergence1x Spreading Plague

Sorceries : 4 cards. (Trying to accelerate the deck by removing some 7+ CMC cards)

1x Deploy the Gatewatch1x Hallowed Burial1x Praetor's Counsel1x Primal Surge

Planeswalkers : 1 card.

1x Kiora, Master of the Depths (too creature-centric)

Creatures : 1 card.

1x Isperia, Supreme Judge (comes too late in the game)

You can switch as you like. Hope this advice can help!

Steelspike on Ask Kresh-tions Later

1 day ago

Not to sound like a broken record, but, holy cats, that's nowhere NEAR enough lands. You're at LEAST 6 short.

Here's my Kresh deck for some ideas. You don't NEED Doubling Season, but it helps. A LOT.


Reign In Blood

Commander / EDH Steelspike

SCORE: 3 | 426 VIEWS


VesuvanDoppelbanger on Super Friends Commander/EDH

1 day ago

The golden goose for this deck has a hefty price tag, but Doubling Season often ends games.

Ramp that abuses Atraxa would be helpful. Astral Cornucopia and Everflowing Chalice can become huge mana sources.

Mirrodin's Core is excellent fixing.

The whole cycle of Parallax "X" get very interesting when sustainable w/ Atraxa. - Parallax Wave, Parallax Tide, and Parallax Nexus.

Norn's Annex and Sphere of Safety to keep your PWs safe.

PyreCracker on Sit. Fetch. Devastate.

1 day ago

Hey there, Is it okay for your playgroup that you use a non-legendary card as your commander? If so and you will continue to use Godsire, then you should consider tokendoublers. I am aware that some of them are kind of expensive, but on the other side, some of them arent: Anointed Procession, Doubling Season, Parallel Lives, Primal Vigor.

Populate, can work very good as well, because you play with huge Tokens: Druid's Deliverance, Growing Ranks, Rootborn Defenses, Sundering Growth, Trostani's Judgment, Trostani, Selesnya's Voice, Vitu-Ghazi Guildmage, Wake the Reflections, Wayfaring Temple, also great: Samut, Voice of Dissent.

Altough you have to think about, wich route you want to go with the deck. I would say swarm with tokens and go broad, not Voltron. But if you want to Voltron like hell, you should consider the follwing: Ramp like f*** in the first few turns. Godsire is expensive! and then give it a boost! Godsire has the Potential of killing in one hit if you combine it with the following:

Double Strike: Assault Strobe, Avatar of Slaughter, Battle Mastery, Berserkers' Onslaught, Blood Mist, Boros Charm, Duelist's Heritage, Fireshrieker, Psychotic Fury, Samut, the Tested, Silverblade Paladin, Temur Battle Rage.

Combine this with +X'er: Berserk, Dragon Throne of Tarkir on one of the Tokens, Fatal Frenzy, Nantuko Mentor, Onward, Overwhelming Stampede, Pathbreaker Ibex, Rush of Blood, Wine of Blood and Iron, Xenagos, God of Revels.

I hope i could help you.

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