|Commander / EDH||Legal|
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|Ravnica: City of Guilds (RAV)||Rare|
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As Copy Enchantment enters the battlefield, you may choose an enchantment in play. If you do, Copy Enchantment enters the battlefield as a copy of that enchantment.
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Copy Enchantment Discussion
1 week ago
2 weeks ago
...Copy Enchantment entering as a second Mana Reflection? This isn't exactly a common effect for the reasons I outlined. Copying the ability isn't something Wizards has given us the ability to do yet and replacing that sort of action is a rather unique thing that only Mana Reflection does as of yet. You could also tap the Pyromancer's Goggles then playing another one, losing the first to the Legend Rule, and tap the second so as to get more copying mana. Primal Amulet also offers a similar effect once if transforms, and could be copied with Vesuva without worrying about the Legend Rule.
1 month ago
Hey, I thought I would add my two cents for your consideration.
Enjoy, I hope this helps brew up some new ideas and perspectives for Zur!
2 months ago
I think it is going to depend on how you plan on winning. All of them are good options for a third color but if you plan on winning with commander damage your best option is naya since Uril, the Miststalker is a thing. If you are looking more to lock everyone out and poke away at them slowly black has some devastatingly hateful enchantments. It is an enchantress deck so you don't need blues draw power but blue also has some nice prison effects. I guess all three options have Starfield of Nyx so you should run that. Any thoughts on what you want the deck to really do? Enchantress theme is a good start but I really like to have some good ideas about how I want to win and what I do between winning and game start before I build, personally.
Here are some of what I think would be noteworthy cards:
2 months ago
I like the commander, love the vampire theme. I just don't understand how the deck is supposed to win in a multiplayer format. Ultimately this all comes down to your playgroup and how competitive the deck is, what the meta is, all that good stuff. Most vampire decks to date have done Exquisite Blood + Sanguine Bond / Defiant Bloodlord. Or stealing opponents stuff with Olivia Voldaren in the late game. Or even Vampire Hexmage + Dark Depths. In my experience, very rarely are you going to be able to overwhelm all of your opponents with vampires that have had time to grow and get fat. Heavy creature decks that also generate tokens are huge Wrath of God magnets.
You may want to consider some more removal if you plan on keeping the win condition brute force: Merciless Eviction, Austere Command, Tempest of Light, Utter End, Oblation, Red Elemental Blast, Grave Pact, whatever. Otherwise, you fall victim to a huge variety of defensive measures: Propaganda, Ghostly Prison, Sphere of Safety, Copy Enchantment, Moat, Crawlspace, Avacyn, Angel of Hope, No Mercy, Elesh Norn, Grand Cenobite, etc.
Finally, it's hard for me to say what I would cut without knowing your meta, but I'll give it a go: Confusion in the Ranks, Harsh Mercy, Insolent Neonate, Olivia, Mobilized for War, Attrition, Urge to Feed. These cards are either too finite, or have circumstantial value. Other than that, I challenge you to look at your creature base, I know you want to get a lot of value out of Edgar Markov but the creatures themselves need to bring a lot to the table too.
2 months ago
I understand that this is a GU deck, but with cards like Primal Rage, don't you want something like Starfield of Nyx as a finisher?
Also, I don't understand fully the idea of the deck (casual? for modern I think it's too slow for aggro and doesn't have anything powerful going on for control).
In any case, even for a casual deck Eidolon of Blossoms is a natural fit. If I would be to pick a single card that just has to be in the deck - that would be eidolon.
So, to sum up, how about:
-3 Primal Rage (I seriously have no idea why you have it in the deck)-3 Cloud Key (Utopia Sprawl is better)-2 Copy Enchantment (I am not sure we want this card all the time, it's nice to have sometimes, but AFAIK it doesn't abuse bestow, so it's really not that important for the strategy)
2 months ago
Maybe Copy Enchantment and Strionic Resonator to get some more of those sweet Paradox Haze extra upkeep triggers. Also Dual Casting to get an additional of any spell you like. If you want to be really mean, you can always put in Enchanted Evening with Serenity/Tranquil Grove. The deck's hilarious, good luck!
2 months ago
Left a comment on your deck, WiltLeafElves. This is currently my "big bad" EDH list, my Zur deck. Once an Oloro deck, I've been working on this for about 4 years now. This is a combo-control deck, seeking to win through one of a number of ways, such as Helm of Obedience + Rest in Peace or Doomsday + Laboratory Maniac after setting up an unwinnable board state, such as Copy Enchantment on a Greater Auramancy with Necropotence + Solitary Confinement and a bunch of counterspells in hand.
All I'm looking for is suggestions and/or cuts for the deck to improve it in any way.
Commander / EDH
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