|Commander / EDH||Legal|
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|Ravnica: City of Guilds (RAV)||Rare|
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As Copy Enchantment enters the battlefield, you may choose an enchantment in play. If you do, Copy Enchantment enters the battlefield as a copy of that enchantment.
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Copy Enchantment Discussion
3 days ago
Hey Hey. So much stuff.
Yeah, I don't know what else to say about Cartouche of Ambition. It's very good in a competitive metagame. I don't know too much about playing this deck against non-competitive lists, but I'm pretty sure you'd have to change a bunch of things, since some stuff just gets way worse (like Counterbalance).
Re: Battlebond. @chowkaze, I think if Inner Demon had been 3CMC we'd have had something. But otherwise, I haven't seen anything that's really good. There's some kind of warrior that's a bad Dark Confidant, right? I don't think it's good enough.
@crstisalie: Well, amulet of safekeeping is like the bad part of Solitary Confinement. I'm sometimes happy to have the "untargetable" clause of solitary confinement, but it doesn't do that much. It sometimes stops a discard spell or an edict effect (which aren't even good); the most likely thing is to stop someone from targetting you with Carpet of Flowers. But that's not worth a card on its own.
@Nicolascolau: Yeah, metamorphic alteration is a strong card, but it's probably not as good as Imprisoned in the Moon. There's probably some trickery that can go on tho, so like Copy Enchantment or Copy Artifact it might be sort of a fringe card that you could flex in.
1 week ago
Huh what a coincidence. I was working on my own Shapeshifter tribal deck last night. I've been looking for something to do with my foil Lazav for ages, and came up with this Mighty Morphin Shapeshifters take a look and see where I was taking it.
Here's a few cards you might want to consider: Copy Enchantment, Masterwork of Ingenuity and Sculpting Steel, which will copy enchantments, equipment and any artifact respectively. Just because it's not enough to copy their creatures :)
I also can't believe I forgot about Prototype Portal and Mimic Vat, I'm going to have find room for them somewhere.
And one more thing- to get more value out of your Shapeshifters you can run Sunken Hope, Deadeye Navigator (which can also make you go infinite if your opponent ever plays anything to enable it), and Whip of Erebos (which gets better with Deadeye)
1 week ago
2 weeks ago
Even tho the deck price has gone up to 60$ by itself over the course of time, i still really like your decklist! I would like to suggest Copy Enchantment though, as it allows double the astral slide triggers by having two on the board at the same time. I know the card isn't super cheap (it's somewhere around 3 bucks) but as i mentioned earlier the overall price of the deck has gone up a little over time, and keeping the goal at sub50 would be extremely difficult, so it would maybe be reasonable to push the budget to maybe 70$? Let me know what you think.
Still an awesome deck though! I might buy it soon!
3 weeks ago
I've updated to remove Authority of the Consuls, Elspeth, Knight-Errant, Weirding Wood, Copy Enchantment, Luminarch Ascension for Elephant Grass, Mana Web, Darksteel Ingot, Web of Inertia, Scavenging Ooze. I've found that I don't like the enchantment lands that add two of any one color like Weirding Wood, because you usually need multiple colors for a lot of the spells in this deck, so I've replaced it with Darksteel Ingot I've added Web of Inertia as a new source of attack deterrent and adding Scavenging Ooze along with it can make you unattackable. Mana Web was added as another source to tap out your opponents lands.
1 month ago
I think Zur the Enchanter should be your general. That way you will always get the apple of your eye, Tainted Remedy. Zur can fetch Athreos, God of Passage too! And would allow you to take out all those tutors and make room for cool stuff like Oloro, Ageless Ascetic, Drogskol Reaver, Copy Enchantment, and Zur's Weirding, among others.
1 month ago
So, for the pillow fort:
Consulate Crackdown is too situational. I would recommend taking it out for Merciless Eviction, because it is more versatile, and less susceptible to removal. Also, fun things happen with Copy Enchantment+Sphere of Safety...