Time Warp


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Explorers of Ixalan (EO2) None
Tempest Remastered (TPR) Mythic Rare
2010 Core Set (M10) Mythic Rare
Starter 1999 (S99) Rare
Tempest (TMP) Rare
Promo Set (000) Mythic Rare

Combos Browse all

Time Warp


Target player takes an extra turn after this one.

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Recent Decks

Time Warp Discussion

DemonDragonJ on Masters 25 Speculation and Wishlist

1 day ago

Murder is being reprinted; I would have much preferred Mortify, Putrefy, Terminate, Unmake, Utter End, or Anguished Unmaking, but at least WotC is not reprinting Impale.

I also would like to see Undermine and Recoil reprinted, simply to keep them inexpensive and readily available, and, although Time Warp was recently reprinted (thankfully), it still could use another reprint to keep its price low.

Icbrgr on How can I enjoy modern ...

2 days ago

Bant blink/flicker control... built around Glittering Wish and Venser, the Sojourner.... Stonehorn Dignitary with ramp from Coiling Oracle can lockout combat T3... Cloudshift to protect it from spot removal...Reality Acid is epic removal with venser....and insert whatever win con you want whether it's infinite turns with Time Warp and Eternal Witness or fitting bant fatty..... Tons of troll capabilities with Meddling Mage and both Angels and Voidslime

liquid_water on Mirrors and Mages

2 weeks ago

Xmasspecial + Sgtpopnfreash

I think Wanderwine has been pulling its weight for me. Even though it's kind of situational to pull off the infinite turns trick, the Champion a Wizard clause is useful in assembling combos on it's own. With no attacks necessary, you can use Ashnod's Altar to generate infinite colorless mana and then blast an opponent with an X spell. My list takes this in mind, as I run Trophy Mage to help tutor Ashnod's Altar and a small suite of X spells. However, if your list doesn't run some of those same cards, I can see Wanderwine being on the fence. Dualcaster Mage and bloodline necromancer have been very solid combo enablers too. Hell, even looping Time Warp can be a decent enough combo.

Also in regards to combos, I'm testing out Timestream Navigator soon. I'm skeptical she'll end up staying in, but there's no harm in trying!

JohnnyCRO on KefNOT the Controlfreak [primer]

2 weeks ago

Polupus, on the contrary, I love hearing ideas.

That...is actually a great idea. It harms me a bit, I'd have to be more careful with Time Warp and Dig Through Time, but it chould work well. I'll add it to the sideboard and look around for a copy to test with.

Ward of Bones is a bit costly for what it does. 6 mana sorcery speed is a lot and it would attract enough hate that its protection would cost too much resources to make it sustainable. However, I'm planning to test Land Equilibrium when I get myself one (there are Italian ones available for a quarter of what English copies go for). Equilibrium is cheaper to cast and even though it covers less permanent types, it cover a) the most important one (outside cEDH) and b) as you've noticed, the one type with which Kefnet can interact. However in a more casual meta than mine I can see Ward of bones being a thing.

As you've mentioned Kefnet's land bounce, just to refer to earlier mention of Glacial Chasm; that is the very reason why chasm works here. It costs us a land, but late game that isn't that much of a bother and with Kefnet's bounce we can both dodge the steep upkeep cost (it's land per drop and increasingly more life loss every turn, I can balance it for a while if I want/need to) and scarce land destruction (there is some around, but not nearly as much as artifact destruction).

Rednad on Talrand EDH

2 weeks ago

Hab vorhin mal das folgende Video hier mehr oder weniger durchgeschaut und mir da noch ein paar Inspirationen geholt: https://www.youtube.com/watch?v=143JirQN5JU

Propaganda, Thought Vessel und Baral, Chief of Compliance habe ich auf deine Empfehlung mal dem Maindeck hinzugefgt, ebenso wie Stasis, Overburden und Kill Switch.

Commandeer vs. Aethersnatch: Ich mag die alternativen Kosten bei Commandeer, deshalb bleibt die Karte drin.

Power Sink und Countervailing Winds gefallen mir beide ganz gut. Dafr mssen dann am Ende zwei andere Counterspells rausfliegen - vielleicht Miscalculation? Sonst noch eine Idee?:)

Mit Spell Swindle knnte ich ja ganz gut die Manabase fixen. Wieder ein Counterspell mehr, der am Ende rausfliegen muss... Hmm...

Time Warp und Konsorten wren natrlich ultimativ auch echt gut in dem Deck, allerdings blhen die das Budget natrlich auch gleich ziemlich auf. Das ist dann aber auch gleichzeitig der einzige deiner Wackelkandidaten, der mir zusagt.

jwkeel on Brago, King Eternal EDH: Blinking to Victory

3 weeks ago

Felidar Guardian, goes well with the concept and goes infinite with Parallax Wave

Cards like Time Warp create infinite turns with Archaeomancer and Mnemonic Wall

jwkeel on Brago, King Eternal - Complete Guide

3 weeks ago

Here are two great end game combos for a Brago deck if you want to add them to your summary:

Felidar Guardian + Parallax Wave (Infinite etb for all your creatures)

Archaeomancer + Time Warp (Infinite turns) Or use Mnemonic Wall and any other take an extra turn spell.

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