Cast Reset only during an opponent's turn after his or her upkeep step.
Untap all lands you control.
Printings View all
|Masters Edition III (ME3)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
3 months ago
Played the deck for reals today. I Crop Rotationed out Lotus Field early ish but it + Utopia Sprawl put awkward limits on my Mana. Sol Ring was pretty bad, since my playgroup treats it as tap for 1 & I needed colors.
Evacuation rebuying Spellseeker into Reset and a lot of big expensive instants was great. The big Finale of Devastation into Earthshaker Giant didn't quite get there (killed one player) but still won.
I think Sol Ring will be coming out & maybe some flashback spells going in to help recover from an empty hand.
4 months ago
Hey ZorkKnight, thanks for the suggestions. I used to run Reality Spasm in here and while it fits the theme and can serve as a decent combo piece (e.g. infinite mana with Reiterate), it was never my go to infinite engine choice so I ended up swapping it at some point - it just felt clunky compared to cards like Reset or Turnabout.
I'm into the proliferate idea with Flux Channeler! Efficient casting cost & bonus points for being a wizard as well. Definitely up for consideration.
6 months ago
You also need ways to reliably tap your commander, you can't always rely on having someone you can safely attack into.
Looking forward to seeing what you'll make of this deck!
10 months ago
1 year ago
Driemer84, Starfield of Nyx is probably going to be on the chopping block for my next rendition. Upon play testing, I need to protect my Jace or Lab-man when I want to go off. So far I’ve run into problems with correctly allocating colored mana with Leyline of Anticipation out, but that can be corrected. I’ve also run into not being able to protect myself from decking out without a win-con. For that I am considering Platinum Angel or something similar along with a couple more counterspells. Reset and Rude Awakening seem like fun answers to me.
1 year ago
@the_unseen89, I like the idea behind the deck - azorius beats via lands. Though if you're looking to recommend this as a cEDH deck, I'd definitely recommend some more optimization, locks & combos to close out the game.
If the best win you have available is as you say - via a 10/10 inkmoth beats then you may want to look at refining the strategy. Some notable cards you could include: Reset , Call to Glory , Energy Arc , To Arms! ; these would allow you to effectively Time Walk your opponents, provided enough of your lands are animated.
With the aim to win/create a lock/use enough disruption by turn four, you definitely could look at Stasis , I'd recommend that in a cEDH environment you look into Mystic Remora and many other format staples. In the description this list features many links to cEDH decks - by viewing these and the descriptions/primers for cEDH decks you'll likely be able to get a stronger understanding as to the differences in play-style and why your deck would likely not be considered "high-power"
1 year ago
Both your recommendations to Bigant1 are good though, adding them to my maybeboard as well for evaluation and possible inclusion.
1 year ago
@bwhit89: Even if Ral, Storm Conduit was like $0.05 or if you're playing on a higher budget, it's just not good. This deck has no creatures that can protect Ral if you use him for "value." At 4 mana (a cost that cannot be reduced), the effect is not worth it as a one-shot effect. Dealing damage randomly without actually killing the opponent in one turn isn't what this deck is trying to do, so the static ability is only good as a combo, except that's a 3 card combo, which isn't great (2 or 1 card combos are better). And we already have a "copy spell" combo in Reiterate . So, tldr, no to Ral.
@zdennis: Arcane Denial is a fine card and you could play it over Mana Leak. I don't want to contribute to the endless "is Arcane Denial a good card" debate, but play it if you want. It's fine and budget.
Reset is... not a budget card.
Fury Storm looks interesting. I'd lean to the no side, for a couple reasons. First, the RR cost is pretty rough for the deck-- I know I have a few effects that are RR, but we really want to limit that. Second, it's not as good when your hand is clunky, i.e. it by itself doesn't turn an otherwise medium hand into gas. It turns a card in your hand that's gas into yet more gas. We're trying to limit effects like that. Fury Storm is one of the better versions of a card like that, so I'd probably put it in the "maybe" category.