War's Toll


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Rare
Dissension (DIS) Rare

Combos Browse all

War's Toll


Whenever an opponent taps a land for mana, tap all lands that player controls.

If a creature an opponent controls attacks, all creatures that opponent controls attack if able.

Browse Alters

War's Toll Discussion

K1ngMars on Help Finding Cards for a ...

3 days ago

I'd consider cards that tap all the creatures of your opponents (which also protects from incoming attacks your planeswalkers):

And I'd also consider cards that double the damage rowan can deal with her minus ability, so that you can better clean the board:

supermudflapper2 on The Ningine

1 month ago

I think Goblin Electromancer and Baral, Cheif of Compliance may help. Also maybe Power Sink or War's Toll if that's what you meant by mana drain. Oh wait mana drain was a counter spell...

Neotrup on Wars Toll, how does the ...

1 month ago

War's Toll 's second ability is not a replacement effect, though it looks similar to one as it starts with "If." It's a static ability that modifies the rules (a category many replacement effects also fall into). What it does is, when you declare an attack with a single creature and you have others that could attack, you check whether the attack is legal. War's Toll comes back and says, "No, not a legal attack as that other creature could attack," and you go back to choosing which which creatures attack so you can declare a legal attack. It's like if you tried to attack with just a Bonded Construct . Remember that all attackers are declared at the same time.

Raging_Squiggle on Wars Toll, how does the ...

1 month ago

From what I know about triggered ability and replacement effect wordings, to the best of my knowledge, War's Toll has two abilities: the top one is a triggered ability, the bottom one is a replacement effect.

The replacement effect applies to whenever an opponent declares one (or more) attacker(s). Instead of that opponent declaring just those creatures, War's Toll replaces the event with the opponent declaring all creatures that are able to attack.

Replacement effects do not use the stack, so if an opponent declares an attacker, they cannot respond to anything before being forced to declare everything else that is able.

Wayneh73 on Wars Toll, how does the ...

1 month ago

Everyone asks about the tapping all lands part of War's Toll but I have a question about all creatures must attack,.... When you declare an attack with one creature do all of your creatures immediately tap to attack or can you respond before and for instance tap a creature for an ability before this triggers. Just to be clear this after moving to the declare attackers phase and declaring an attack with a single creature.

SufferFromEDHD on Gisela Enchantress

1 month ago

Aurification + War's Toll creates a hard lock against aggro strategies.

itsmekidney on Mathas' Battle Observations

2 months ago

Though our colors and budgets are a bit different, I might recommend you look at my Home alone deck, which features a similar strategy using Thantis, the Warweaver instead of War's Toll . My deck is a bit different; it's based less on not being attacked, but on forcing people to attack you and then punishing them for it; but the general ideas are the same.

Of immediate note to me is Vicious Shadows . People tend to see this card and read "when a creature an opponent control dies, that creatures controller takes damage equal to the number of cards in their hand." But it's not that. It's any creature, and it's target player. With a card out like war's toll, you should have some options.

Stuffy Doll is a really fun card to look at, and like vicious shadows, it gives you some political power. Watch people attack you with a single creature, knowing you'll block it and hurt a mutual foe. It also pairs really well with red murder spells Blasphemous Act and Star of Extinction . I'm noticing you don't really have board wipe spells here; those two and also the white Wrath of God are good choices.

Archetype of Finality gives every creature you have death-touch, making every blocker you have extremely capable.

Blood Reckoning is a good for making people not want to attack you.

Grave Betrayal is very, very good.

I don't care for Approach of the Second Sun , but if you want more cards like it, Revel in Riches is another win condition, and unlike second sun it has that added value of just giving you mana.

Xantcha, Sleeper Agent is a creature that is incredibly good.

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War's Toll occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Red: 0.18%

Rakdos: 0.21%