Whenever an opponent taps a land for mana, tap all lands that player controls.
If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
|Have (3)||sonnet666 , pskinn01 , metalmagic|
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|Commander / EDH||Legal|
War's Toll occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
War's Toll Discussion
1 day ago
5 days ago
I am alright with mild staxs I run some my self War's Toll is great not preventing you from playing but making you make hard decisions. I think this is the type of staxs that is cool.
"Sol Ring is not an excuse to kill a player" I never understood this when I have watched a green player play something like Exploration turn one and that is more broken than a sol ring on turn one in most metas
I try to keep my decks to match meta power level last thing I want to be is a pubstomper and if I accidentally make it to strong I will pull cards and rebuild
1 week ago
Love the primer! Building my own based off this and some other lists. First revision will be pretty combat focused with Rite of the Raging Storm, Crown of Doom & War's Toll type effects combined with rattlesnake/pillowfort to attempt to keep opponents fighting among themselves. List is here:
Sideboard is strong considerations/over budget cards. Maybeboard consists of lesser considerations. Would love some guidance/criticism - there are just SO many options available.
Has anyone tested Sudden Spoiling in this deck? Seems like it could lead to some serious blowouts if cast at an opportune time.
2 months ago
Black probably has the best cards that punish opponents if you want to at least embrace the theme and have cards along those lines I would suggest a black, red, blue color wheel because you can also do things like Demonic Pact + Harmless Offering or Donate and there is the newer card Captive Audience to slap on opponents then add things like Tree of Perdition + Triskaidekaphobia some ideas to add to any deck to fit the theme and you can go grixis staxs to further control the board examples War's Toll , Frozen AEther , Archfiend of Depravity , Crawlspace , if you want to really make them cry Ward of Bones
2 months ago
Would recommand removing 3 to 7 basic lands and I suggest these budget cards: Capital Punishment Creeping Dread Strongarm Tactics Khorvath's Fury Rackling Wheel of Torture Outpost Siege Oracle's Vault War's Toll Call to the Netherworld ... Sire Of Insanity if you feel evil.
2 months ago
The deck looks brutal. Have you considered War's Toll ? +1
3 months ago
@goodair & bushido_man96: It turns out the War Cadence + War's Toll as a combo is a mere ruse. Even when Toll taps all lands, that player can just tap all their lands FOR MANA; effectively making the combo absolutely worthless. I decided to cut both.
But I've still 34 left to cut. So I ponder as to what is least needed In a deck about the Flavorful elements of Pirates, & why Piracy just couldn't make it in, I'm literally about to resume another deck that's impossible to make even Mid-Core Status...
Any ideas? Raid is a great Keyword, but how good is it for the conventional Pirates in this case for starters? Ol' Bolas is in there; How good is Flood of Tears + Omniscience ? Any Counterspells worth removing/replacing? I'm literally about to put in Bloodthirsty Blade , & finally, any Pirates, or otherwise, worth cutting? I just wanted to know as I just confirmed a duped combo... :/
3 months ago
Subordinate- "Lower in rank or position"... I am personally offended.
I really can't think of much that would punish tapping and untapping. Most of it is going to be geared towards opponents tapping their land like Mana Web . But I'll give you War's Toll , Price of Glory , Vorinclex, Voice of Hunger .
The other thing to consider is what exactly are you trying to punish? Because tapping can be using activated abilities, attack, or blocking for creatures/artifacts. You could go Treasure Nabber or you could go Immolation Shaman or Harsh Mentor or Blood Reckoning . All are technically punishing you opponent for "tapping".