|Commander / EDH||Legal|
Printings View all
|Duel Decks: Izzet vs. Golgari||Uncommon|
|From the Vault: Relics||Uncommon|
Combos Browse all
Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.
, : You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
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|Have (17)||, acbooster , sonnet666 , golgarigirl , HydraOoze , tragic_slip , Roadhog , DrPopular , saj0219 , KipIsKosher , Nemesis , Swamy , The_Grape , MoJoMiXuP , plof , Justinaut , philktoken8998|
|Want (5)||fireborne1986 , xpsychovampx , samuelianstorm , LegendDeer , Grantley91|
Isochron Scepter Discussion
6 hours ago
i've been playtesting them both for a while now, Stifle in opening hand usually has great results (fetches, tutor-dudes like Trinket Mage/Recruiter of the Guard/Stoneforge Mystic.)and most of the times i ran Trickbind i realized that with a stifle the Paradox Engine could also be stopped (him not untapping his stuff once can severely ruin his plans, and stifling a Isochron Scepter also stops him)however, the fact that trickbind is uncounterable is really good.
ow and by the way, whats your opinion on Paradoxical Outcome? i've been playing it for a while now and i have seen some great results! it can save me from wipes like Fracturing Gust and Vandalblast while drawing me lots of cards, and when you have paradox engine it can be quite enough to first untap all rocks because of the cast trigger, tap them for mana, bounce them, draw cards, and replay for an extra untap each.
15 hours ago
I'll comment on each of your suggestions separately:
Isochron Scepter definitely has a place in the deck. I used to own one but must have lost it in my last couple moves.
Talrand, Sky Summoner is one of my favourite cards, but its a little too slow for how I want to play this out, which is mainly via combo. I generally don't need to swing through, and if I do it's going to be through a Rite of Replication combo. I think if I still ran this deck as a storm deck Talrand would also function quite well.
Disallow... I can be open to running more counters, however I think this is more of a playstyle shift than an improvement. I intend to take out Twincast for a Reset. I'll possibly take out the Fork and Reverberate if I find that I'm holding them in my hand and not really using them. If I do, I'll likely swap them for more looting cards like Telling Time.
Thanks for the considerations! I'll put some more thought into your comments!
17 hours ago
a few cads you realy need for this
Baral, Chief of Compliance regardless of how many counters you are running
also you shuld probebly run more counterspells and less spell copying
Disallow is a good one
1 day ago
1 day ago
Daedalus19876 god damn I always love your criticism! Very helpful but seriously can you help me building a deck around Natural Selection and what is your opinion about the combination with Isochron Scepter in general? I have those playsets and would like to use them.
1 day ago
I am also worried about your ability to hit your colors, as several of your spells are intended to be cast early but have very high devotion to your colors. Is the risk of Sea Gate Wreckage's colorless mana worth it?
3 days ago
I just finished building The Locust God and our decks have a few similarities!
I eventually want to add the Dramatic Reversal/Isochron Scepter/Paradox Engine combos, but I am running a few Mind Over Matter and Skullclamp combos. I haven't had a chance to play it against my friends yet but I'm excited regardless
+1 from me! Please check out my Locust God deck and tell me what you think! (Link) Cheers!
4 days ago
Well if you want infinites there are a lot of good options for Azami. The best is probably the Dramatic Reversal + Isochron Scepter combo. If you have 2 mana from rocks you get infinite untap, infinite draw, a blue rock is infinite mana, etc. Win is usually with Laboratory Maniac after drawing out your library.
Paradox Engine generates an absurd amount of value with Azami, a bunch of rocks, and cheap spells and usually lets you find a wincon or just wins outright.