|Commander / EDH||Legal|
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|2011 Core Set||Rare|
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Leyline of Anticipation
If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.
You may cast nonland cards as though they had flash. (You could cast an instant.)
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Leyline of Anticipation Discussion
2 days ago
Thank you for all of your suggestions! I really appreciate it! I'm excited to get to test this deck out for sure. To address some of your suggestions:
At the time of this decks inception, Flooded Strand is more expensive than Misty Rainforest on MTGO, which is my main means of playing magic at this time. However. I completely agree that it is a better option for a budget paper player.
I'm a little hesitant to put Herald of the Pantheon into the list just yet, as i am hoping this deck will just fizzle a lot of the popular removal in the format ( Path to Exile and Fatal Push to name a couple). Also, it would be another creature that doesn't have synergy with Eidolon of Blossoms. However, I will definitely consider it.
So, the idea behind Leyline of Anticipation is that it gives the deck some play against control decks, particularly counter heavy decks. It also allows our tutors to be played at instant speed. This makes it harder on our opponent to have an answer to our enchantments that we tutor (since we are tutoring on their end step instead of our turn). Also, flashing in Greater Auramancy to fizzle a removal spell seems pretty good. To be honest, I don't know how good it will be. But, I have high hopes for the card. I definitely see your points though, and I will take them into consideration during testing.
As for the number of tutors, I feel that they have a lot of use in finding protection for our enchantments ( Greater Auramancy ) and our lock pieces, as well as our finishers. And, being able to find those answers at instant speed seemed powerful enough to include 3. But, I will see how they play.
I will provide updates once I have had a chance to test the deck.
2 days ago
Hey there! This looks like an awesome Bant version of SaffronOlive's Enchantress deck! I have a few suggestions:
- For monetary reasons, it might be better to run Flooded Strand instead of Misty Rainforest
- I would recommend at least considering Herald of the Pantheon as additional Enchantment support
- Leyline of Anticipation doesn't seem to do a lot in this deck - while you don't have many instant-speed effects, I can't see many reasons why you would need to be playing things at instant speed, as there's no window to flash in Ghostly Prison effects to mess up your opponents' combat math. The only thing I can see would be that it lets you play Oblivion Ring effects at instant speed, which isn't that big of a help in my opinion. At the very least, 4 seems really excessive, maybe cut down to 2?
- In my opinion, one of the main reasons to play in Enchantress is for Spreading Seas, as Tron is a horrible matchup for plain old Enchantress like my version. I'd change 2 Lunar Force in the sideboard (and possibly the sideboard Sphere of Safety as well) to Spreading Seas.
- Rest in Peace is an absolute must in the sideboard with Dredge being such a good deck right now. I'd swap out Wheel of Sun and Moon for 2 or 3 copies of Rest in Peace.
- Stony Silence is also a great sideboard card that White decks have to combat Affinity and other artifact-based decks, though I don't know what I'd cut to make room for it. Maybe Open the Vaults and the sideboard Detention Sphere?
- I really like what you did with the finishers, having 1 copy of each with Idyllic Tutor as a means to customize your finisher. However, 3 Idyllic Tutor seems a bit excessive. Maybe go down to 2?
In any case, this deck looks awesome! Best of luck playing it!
4 days ago
Leyline of Sanctity > Magic 2011 Basic #233
Leyline of Vitality > Basic 244
I actually think the other ones don't have matches despite being led to believe it...
4 days ago
@maxon, I like the extra turns bit. It needs more irl playtesting, but yea it's fun
I figured you can take advantage of the card draw in two ways; cast them on an opponent's turn (Dictate of Kruphix, Leyline of Anticipation), or take more turns! Casting Howling Mine into Time Warp is great. Add in effects like Helm of Awakening, Sapphire Medallion, and Baral, Chief of Compliance and you're cookin'
My favorite is Lighthouse Chronologist. For nine mana you get a lot of turns lol. He usually dies pretty quick though shrugs but nine mana is very achievable in edh
I used to run Tomorrow, Azami's Familiar in my animar build to dig for combo pieces. I'll absolutely consider it! Thanks!
5 days ago
Thanks! I've actually been considering it, the ability to dodge board wipes or to play half the combo at instant speed immediately before untapping seems awesome, although I'd probably play Leyline of Anticipation first because it seems strictly better
6 days ago
I'm planning on making a Locust God deck this weekend and i'm looking for ideas on how to go about it. I really like your deck. Seems almost exactly what i want my deck to do but i'm definitely adding some flash enablers, Vedalken Orrery and Leyline of Anticipation to name a couple. i'm also definitely adding Sphinx's Tutelage. anyways, great deck. +1
1 week ago
I do agree with a good bunch of your cut considerations
Chromatic Lantern: I agree on this cut, it is a very nice and good card, but is better used in decks with 3-5 colours for it to really have value. How often do you begin a game with a hand that isn't able to produce both blue or/and black mana in this deck, you have lots of dual coloured lands so my guess is not that often :)
Risen Executioner: Its not really the best zombie lord, the +1/+1 is nice, but it cant block and the ability to play it from the graveyard is too big of a mana cost since your grave will have a good amount of creatures, especially from board wipes, it is commander after all. So yeah, propably the first thing to cut. Maybe add Patriarch's Bidding as it cost 1 more mana but return all your zombies which might be better when you have 5 mana available.
Nim Deathmantle: Its abilities is pretty expensive, 6 mana to even use an equipment is quite a lot if not the equiment is game changing, and it does not really seem that gamechanging, its a nice effect and nice to have reanimation, but there is already a good amount of reanimation and your commander benefits from your graveyard as well as the other players graveyard, and it makes them zombies and might buff them up to a 4/4 for only 4 mana and is on a stick, so it is a fine pick to cut. If you put in Noxious Ghoul in the deck at some point, it might be worth since it will protect your commander or one of the other 5 non-zombies you have.
Rooftop Storm: I am a little against cutting this one, i have not playtested this deck so have not seen how it performs. I understand that it has a high CMC, and you will rarely have that many zombies in your hand for this to have an strong effect. But if you end cutting a little more non-creatures and add some more zombies, it might be good to keep in. You do only have 17/18 zombies so i see the reason of maybe cutting it, but maybe it just the fact of free zombies that makes one want to keep it.
Dictate of Erebos: Same effect as Grave Pact but with flash and 1 more in CMC, depends on how useful Grave Pact is, and for me 5 mana and a flash card seem a bit expensive, even though you probably have a good amount of lands untapped. But Leyline of Anticipation and Vedalken Orrery will give Grave Pact flash. It really comes down to if the effect is worth having 2 card slot taking the up the same affect to make sure you get it.
Psychic Strike: Its nice for a counterspell to mill an opponent since it ups your commanders target for eternalize effect, but for a counterspell it seems a bit weak, and other cards might have a bigger impact.
Overseer of the Damned: Too expensive, completely agree. Combos well with Grave Pact, but tapping out 7 mana for this effect is saddening since it will likely be a big target the second it comes out. And if you draw it early game it feels like a set back, even though you will scry away from it very quickly.
One Land: How is your experience with you mana availibilty? You have a 3.08 Average CMC which is a bit but nicely low for a zombie deck, might be another reason to cut Rooftop Storm. The most common and spread mana base for a commander deck is 46 mana sources (38 lands and 8 accelerants) You have 36 lands and 7 accelerants, so a bit less. It might work but for me it seems like it should rather have an extra land instead of cutting one :) But if yuo want to cut one, i have a hard time seeing how good Winding Canyons is in this deck.
But these are all my considerations on your possible cuts.