|Commander / EDH||Legal|
Printings View all
|Masters Edition III (ME3)||Rare|
|Portal Three Kingdoms (PTK)||Rare|
|Promo Set (000)||None|
Combos Browse all
Capture of Jingzhou
Take an extra turn after this one.
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Capture of Jingzhou Discussion
1 month ago
Hi oftheplural! I like the list you have here. Narset, Enlightened Master is a great spell slinging Commander that just wants to cast spells and attack. I think you could make a few improvements to this deck by throwing in a copy of Sword of Feast and Famine because it can combo with the Aggravated Assault you already have. You can also throw in an Eldrazi Conscription and an Indestructibility as an additional game ender and protection respectively. You can probably take out some of your copy spell effects since you're running so many, so taking a few out shouldn't hurt. Also, if you're going to make this deck in paper and not MTGO, I highly suggest finding alternatives to Capture of Jingzhou and Timetwister unless you wish to drop thousands of dollars on a single Commander deck. I also have a Narset, Enlightened Master Commander deck, however I remade it to be less competitive so my friends like me again. If you'd ever want to take a look at my deck list and use it as an example or reference, you're more then welcome to do so anytime!
Commander / EDH
SCORE: 1 | 1 COMMENT | 122 VIEWS | IN 1 FOLDER
1 month ago
Hi! I'm glad you like my build. It's a competitive build trying to win (or at least to cast Narset) as fast as possible. I know the deck puts you a target since the first minute. In fact, because of that, I don't use to play it xDD only when my friends want to try more competitive decks, for fun. But I like to add better cards with each expansion, I love it.
I've made some tweaks to the deck some days ago, before your reply, but I didn't changed the list here, only to add Aminatou's Augury, so I edited the deck right now.
I've added more fetches and better ramp artifacts to go faster. Fetches will find the lands I need, I make the deck a little bit thinner when Narset attacks to exile less useless lands.
I knew Battle Mastery and Flickerform were not the best auras to play, so I've changed those and some more. Proteus Staff is a key card for my deck, because it will rearrange your entire deck to cast every single turn, combat phase and aura/equipment because there are no more creature in it, only Narset. The bad thing, if you have a really big Narset, you can't use the Staff to not lose the auras, but I think is a minor trouble here. But the fun thing is that when I cast the Staff and I explain what will happen, everybody scoops up. Added also Omniscience and Dream Halls (this last one only to test it).
I play with some proxies (buuu xD ) so that's the reason to play Capture of Jingzhou, and the original dual lands. Capture is nice with Mizzix's Mastery. Every turn and combat phase you may cast from your graveyard is gas to continue attacking. But if you prefer to use cheaper cards, you can play painlands and Savor the Moment or Karn's Temporal Sundering, but Savor is... meh, because you don't untap Narset.
1 month ago
Hi MatEffect! I really like this Narset, Enlightened Master list you have here, looks very competitive. I'll have to put Aminatou's Augury in my deck when it comes out too! I used to have a list similar to this one but I had to rebuild it because my friends didn't want me to win with it anymore. If I were to make a suggestion, I would take out Battle Mastery, Flickerform, Proteus Staff, and Insidious Will with Ghostly Prison, Propaganda, Omniscience, and Cryptic Command. Also, unless you're planning on making this deck on MTGO, Capture of Jingzhou is WAY too expensive and rare to put into a deck. Part the Waterveil is a much cheaper alternative that only costs one more mana (not like it matters anyway since you're playing Narset, Enlightened Master). If you'd want to use my (non competitive) Narset, Enlightened Master deck as a reference, you're more than welcome to do so anytime!
Commander / EDH
84 VIEWS | IN 1 FOLDER
2 months ago
Tunman, like SynergyBuild stated. I also, didn’t find Vanishing too beneficial in this case. It is an option for protection, if extra is needed for certain metas. Right now, for me, the flex Auras that can be swapped out for alternate spells are, Predator's Gambit, Indestructibility and Spirit Loop. So if this were to be used as a blueprint. Those spells are good as gone for other flavor spells.
jesusaintnodj, thanks for the +1! I’m glad you enjoy the build! SynergyBuild, did mention before that I should add an infinite combo. So by popular demand, I’ll do just that. I’ll add Exquisite Blood + Sanguine Bond . Also, I have been playing around with a couple prototype builds based on this. One that is the “Control Edition” and the other I have dubbed the “Time Walk Edition.” Time Walk Edition, includes Nexus of Fate, Time Warp, Temporal Mastery, Temporal Trespass, Karn's Temporal Sundering, Temporal Manipulation, Capture of Jingzhou and Walk the Aeons. Cards that I cut for those are, Predator's Gambit, Indestructibility, Spirit Loop, Gilded Lotus, Consecrated Sphinx, Hero of Iroas, Kor Spiritdancer and Sram, Senior Edificer.
2 months ago
a few things to note before I begin,
i just finished making this deck 100% competitive so im still new to cedh matchups as i dont have a lot of cEDH games except with a tymna/thrasios and blood pod, so there is still room for improvement of course. however, in regards to the point of arcane denial giving card advantage, it is true, but nekusar and wheels are forcefeed by nature, so although im trying to make nekusar as viable as possible he will never be tier 1 because of how many wheels are used
i think Luxury Suite would be a good replacement to tarpit, what would you recommend? cuz its a nice combo and all but tarpit doesnt have a lot of use outside whispering madness and 7 mana is quite steep
i find crucible to be super useful, as if i have multiple lands in my hand i can play one and wheel the rest to use in later turns, albiet not as good without Exploration effects, it has still been extremely useful for me. Temporal Mastery, Capture of Jingzhou and Time Warp, the latter which i recently cut out but remains a maybe, are pseudo-explorations as i get another untap, drae phase and land for turn. but if you really think its just a cute interaction, what would you replace it with for cedh?
i just feel vandalblast is too good, it can be a sorcery Smelt at its worst, and a 1 sided pseudoShatterstorm when overloaded. also, you actually overload it with flashback with snap/yawgwill or jace. its a board wipe that By Force would usually require a shitload of mana to match the amount of targets, and abrade is far from a board wipe, i would sooner add Evacuation as another creature wipe and/or Shattering Spree because although it needs red, each replicate has to be counterspelled individually, where by force would just get force of will'd, but i will keep your suggestions under consideration, thank you for your concern
4 months ago
My Muldrotha infinite turns idea was:
Muldrotha, the Gravetide
Sac outlet (Phyrexian Altar/Ashnod's Altar would be helpful to add mana)
Time Warp/Temporal Manipulation/Capture of Jingzhou
4 months ago
(This works best in a Muldrotha, the Gravetide EDH deck)
- Muldrotha, the Gravetide
- Time Warp or Temporal Manipulation or Capture of Jingzhou
- 2 Island
- At least 3 other basic lands
- Cast one of the extra turn cards by tapping your lands.
- After everything else is done, end the phase.
- Untap lands, since this is your turn again.
- Play the extra turn card from your graveyard with the help of Muldrotha
- Repeat steps 2-5 forever.
- Use Time Stretch. However you do need, in most cases, 5 more basic lands.