|Commander / EDH||Legal|
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|Urza's Saga (USG)||Rare|
|Promo set for Gatherer (PSG)||Rare|
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: Add to your mana pool for each creature you control.
Gaea's Cradle Discussion
1 day ago
I mean Gaea's Cradle seems like an auto include
I kid :P
even though it has crept up a little Wake the Dead can do serious work in here. Its one of those ETB abuse gems that always gets wonderful results.
2 days ago
I understand fully bout a deck being your baby. I call my Zur deck my pride and joy right in the primer I wrote up for it.
Okey dokey...here we go lol. These are some ideas that would definitely help out your deck.
- Cruel Tutor
- Vampiric Tutor
- Survival of the Fittest or Fauna Shaman for a budget alternative.
- Cavern of Souls and Boseiju, Who Shelters All to tell blue players to $#*! off.
- Gaea's Cradle or Growing Rites of Itlimoc Flip as a budget alternative.
- Elvish Piper ain’t pricey but it’s a staple for me.
- Mox Diamond
- Mana Crypt
Any to all of these I think could really add to this deck.
4 days ago
My homebrew competitive Teneb deck, looking for any feedback, constructive criticism, or +1 upvotes!
Commander / EDH
SCORE: 106 | 155 COMMENTS | 15670 VIEWS | IN 31 FOLDERS
5 days ago
Hi , @pato_mtg . Thank you for your Question!
So the reason I do not run Crop Rotation right now is that I don't feel it is truly 100 % necessary as a must have mainboard card just for its one-time use... When used Solely for explosiveness that ultimately could still get you nowhere while it doesn't advance our lock in any way nor does it provide us with a turn 2 Derevi just seems Redundant to me... It Could also end up being a very very dead draw at some points in the game for just a "single-use-1-land-fetch" compared to Weathered Wayfarer in our longer grindy games which this deck aims for anyway or after the occasional Mass land destruction occurs ( Ravages of War ) :'( ...
But then again I've had success with it as well before by gaining quick access to Gaea's Cradle with some dudes out and a Yisan, the Wanderer Bard in play or finding me Forsaken City to fuel my Stasis -Lock... While it can also give you card draw trough Horizon Canopy or soft counter a Wasteland / Strip Mine type effect finding you a replacement... I mean there is nothing wrong with running it and sure has some uses... It's an excellent card to be sure. but my Problem with it has always been the sheer disadvantage of losing card + Land Advantage and the possibility to have it be countered instead. losing all your tempo for just explosiveness is not my playstyle as I'd rather look at plays to keep my opponents from winning at all!
I am pretty aware of most Combo creatures and threats for us that are hard to deal with. But just one effect like this doesn't feel right and Chances (%) are so slim of you having this at your disposal and it being castable as well... I do run effective removal that is also a little more grindy in the form of Ulvenwald Tracker ... I've become a huge fan of this card as you can force Derevi or other creatures heck even Dorks to smash into a Hermit Druid for example... Most of these combo creatures are very low toughness. Or the ability to keep removing Dorks and such is also very effective.
As a creature heavy deck, most combo decks won't get through to you that easily by aggro either or go for aggro at all anyway as that is mostly not their go to win condition... I mean we can eat Tymna the Weaver or Najeela, the Blade-Blossom all day unless you're facing a lot of reanimator or Toolbox threats like Yisan that you need to deal with at instant speed... Yeah, then I'd side it in too!
If you could actually share or talk about the number of times this saved you from specific things that would definitely be interesting to take in consideration for other people looking for flex slots, or talk about the cards that force you to run this?!
With a deck so packed with hate towards artifacts and enchantments, I feel this only really becomes truly necessary over something like Aura Shards if an opponent managed to slip through your Stax and resolve a crucial combo piece which surely happens from time to time... Especially after the Aetherflux Reservoir and Paradox Engine / Iso-reversal prints... It could fit in the deck instead of Aura Shards easily. The Only reason I haven't had to do so yet is because of grindy cards that allow me to take piece by piece...
Sure I've died to Aetherflux Reservoir while having Stony Silence + Null Rod in play and losing both with a bunch of other Stax in play... But I mean Nature's Claim would then still need to be just that right card at that right moment with such a low chance (%) being the card you draw or get access to every game for just its single use...
Hope that was of help and explained my thought process behind not running them in the current iteration for the time being. (Subject to Change according to meta or personal needs anyway and all of them are in my Sideboard explanation in the Primer!)
(Ya win some ya lose some :'( , But consistently wise I prefer the Grindy setup that aims to remain effective over the one time uses.)
1 week ago
Makes sense. I'm not running land recursion in Tatyova Druids. Since it functions more like an Elfball deck, the margins are obviously going to be a bit different. I love me some Hour of Promise , because Nykthos, Shrine to Nyx is basically Gaea's Cradle in that deck. I do think you should run Hunting Wilds and Ranger's Path over Explosive Vegetation and Circuitous Route , though. You've got 3 Mountain Forests, so it seems to be all upside. And, yeah, I'm in the same boat with owning Burgeoning , but not Exploration $$$
1 week ago
triproberts12 Thanks! These are all cards that I've tried out which shows that we're own a similar page!
Exploration is excellent, but I don't own a copy and it is expensive.
Verdant Confluence I found a little expensive and that I didn't need the recursion it offers.
Pir's Whim I found good, but I haven't played it in a game yet so I'm finding it difficult to tell whether it's worth it and what to cut. I agree it's underplayed!
I didn't find the panorama's very good! The point you make about being able to have them on the field before getting Omnath, Locus of Rage to the battle field is a good one, so I might need to test them out again, but the no cost of Terramorphic Expanse and Evolving Wilds is incredible in combo with Ramunap Excavator and Crucible of Worlds , especially with Exploration type effects.
Field of Ruin actually ramps everyone else which I didn't get when I read the card, and I don't think I need anymore land destruction as Strip Mine has done the job for me, but I will consider it if I think I need more in future.
Explosive Vegetation I think actually has a home here, and is hence an exception to the article! He mentions that it shouldn't be in the other Omnath though! The two landfall triggers are much better than the one of a Rampant Growth .
Cheers! Appreciate the help!
P.S. Roil Elemental is blue unfortunately! Haha one of those days eh?!
1 week ago
triproberts12, the answer to nearly all of your examples is no, because many of those are lands/land combos that are only good in decks with at most two colors and one of being black, and I have no two color decks with black, nor a mono black deck. I’m also not going to spend $300+ on a Gaea's Cradle nor $100+ on a Serra's Sanctum . And I do use Nykthos, Shrine to Nyx in my one and two color decks, but I don’t always have the devotion necessary to make it useful on the field. And if I do think some other utility land should be in the deck, I’ll happily add it without removing my temple. It’s not a perfect card, but it’s not a bad one either.
1 week ago
MESS1802, and you wouldn't be better off fetching the other half of Urborg, Tomb of Yawgmoth + Cabal Coffers / Cabal Stronghold , Nykthos, Shrine to Nyx , Crypt of Agadeem , Gaea's Cradle , Serra's Sanctum , Urza's Tower and friends, Lake of the Dead , or any number of utility lands?
Gaea's Cradle occurrence in decks from the last year
All decks: 0.1%
Commander / EDH:
All decks: 0.05%
GW (Selesnya): 0.22%
G/U (Simic): 0.1%
RG (Gruul): 0.24%
BRG (Jund): 0.1%
GWU (Bant): 0.1%
RUG (Temur): 0.15%
BGW (Abzan, Junk): 0.13%
BUG (Sultai): 0.14%