|Commander / EDH||Legal|
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|Zendikar Expeditions (EXP)||Mythic Rare|
Combos Browse all
Land — Plains Swamp
(: Add or to your mana pool.)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.
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Godless Shrine Discussion
2 days ago
4 days ago
Here are some suggestions that aren't all a million dollars
- Windswept Heath - Blossoming Sands
- Wooded Foothills or Marsh Flats - Vivid Grove
- Bloodstained Mire or Verdant Catacombs - Golgari Guildgate
- Temple Garden - Selesnya Guildgate
- Overgrown Tomb - Temple of the False God
- Godless Shrine - Scoured Barrens
- Aura Mutation - Artifact Mutation
- Mortify - Vindicate
- Putrefy - Abrupt Decay
- Mentor of the Meek - Abzan Battle Priest
- Deathrite Shaman - Abzan Falconer
- Demonic Tutor - Sterling Grove
- Vampiric Rites - Necrogenesis
- Phyrexian Arena - Explosive Vegetation
5 days ago
With your mana base, add in at least one Godless Shrine to fetch up.
With boardwipes, you should be using plainswalkers as your win con. Elspeth, Sun's Champion is amazing, but if you're looking for a cheaper one, Gideon, Ally of Zendikar could work as well. If the addition of a shock land gets you to dangerous life totals, try Sorin, Lord of Innistrad. I've seen one or two Heart of Kiran being run alongside plainswalkers as well
hope this helps! +1
6 days ago
Thanks Chasmolinker! I will take your suggestion and cut the Phyrexian Arenas. I am worried that this deck will have difficulty with planeswalker heavy builds, and the Hero's Downfall will definitely help with that. I was also considering Anguished Unmaking, but the total of 5 life loss including Godless Shrine is too steep. Utter End may be too expensive at 4 CMC, but I haven't tried it out yet.
1 week ago
Your curve is generally correct, but I feel there are a few things you can change to optimize your deck (and I'll avoid expensive suggestions, in order to keep it affordable, suiting your budget). First of all, you could consider running two more lands (Mathas surely is a cheap commander but it better suits a more controlish game plan. I would prefer to run 36 lands in this purpose. I recommend you to give a look at the Rocky Tar Pit (it's basically a budget fetchland) and Myriad Landscape. The new Field of Ruin might interest you as it's a great political tool. Forbidden Orchard also is nice and affordable. Smoldering Marshand Canyon Slough are not that expensive and can help you stabilize your mana pool. And, only if it fits your budget issues, both Blood Crypt and Godless Shrine are good investments.
The Planar Bridge, even if it's a great card on its own, doesn't really match with your objectives. It's slow and will take too much time to be effective. If the ''tutor'' effect was what you were searching when you put this one into your deck, I suggest you some cards as Increasing Ambition or (a slow but more versatile card) Ring of Three Wishes.
An idea I find interesting with Mathas will concern the addition of a sacrifice outlet. With cards like a Skullclamp and a Bloodghast (I know, it's not a budget card actually, but you can find it for something like 10 euros now that it has been reprinted - if you're looking for a budget version, you can run the Reassembling Skeleton / Endless Cockroaches), it provides you an excellent card advantage, with cards like Ashnod's Altar / Phyrexian Altar it gives you the necessary resources for the late game. Not to say that the red colour also gives you access to tons of cards which allows you to take the control of your opponents' creatures for one turn (Captivating Crew for example)! Alongside the altars, those cards could enable you to kill the creatures you put a bounty counter onto and so you will gain the reward and gets nice value while slowing your opponents. It may require some testing time but it seems pretty decent.In control options, you have Grave Pact, Dictate of Erebos and Attrition that could get the job done.
Tetzimoc, Primal Death seems really good here, and I'm glad someone finally decided to give it a try! With a Cloudstone Curio, you can bounce it back to your hand and restart clearing the board as much as you want, but you will have to think about adding other valuable etb effects and recursion's cards like Phyrexian Reclamation.
Sheoldred, Whispering One is not a cheap card, but feels like a staple for your strategy and your deckbuilding.
There is a lot of cards in your actual deck build that don't feel like a good idea since they just don't match with any strategy. Let's start with the Hoarding Dragon. It's a slow tutor and I can understand why you choose to play it, but it doesn't feel like a good idea. Jaya Ballard, Task Mage : the hate cards are bad because they often feel too situational and becomes dead cards. Even if Jaya provides you other options than the hate the blue guy one, she stays bad in comparison with other cards you could play (not saying that about expensive cards - even for a budget deck, she's just bad - cut it). Kulrath Knight doesn't do much in your deck... I mean... it's not such a bad card but come on, you want to pay 5 mana on something else than just a flying lil' body with wither. Kozilek, the Great Distortion is a great card, but it feels too slow here as you don't play anything to ramp, and, more important for your deck, it doesn't match with anything. If you absolutely want some eldrazi there, so add in some ramp cards and play Ulamog, the Infinite Gyre, it will be much more efficient and synergize better with what you want to accomplish. Only 10 enchantments is not enough to get value from your Mesa Enchantress. Tariel, Reckoner of Souls is slow and doesn't do much. Shunt feels too situational. Righteous War is far from being interesting here, you will always prefer having Swiftfoot Boots over them... and I don't even know if you need those boots... no, I'm pretty sure you're fine without. Celestial Dawn doesn't do much and you will most of the time pay 3 to do nothing...which is bad.
A few suggestions :
Endless Whispers could be funny and fits very well the political theme!
Afterlife is a control tool which also left your opponent with a creature, it's nice not to make enemies.
Descent of the Dragons another control tool leaving your opponents with creatures. If your prison theme is strong enough, this card could be a staple as it puts 4-4 flying. Your opponents will slowly kill each other.
Disrupt Decorum mad flavorful card for a mad Mathas dude.
Besmirch not the best card ever, but could be interesting there.
Mogg Infestation lul
Chaos Warp doesn't kill your target, but it's still a really good and versatile answer.
Sarkhan the Mad look at the -2! (you will need a lot more protections if you go for it though, and chose to go for a lower curve (which is not such a bad idea btw))
Painful Quandary just a powerful and annoying control card - beware, it often attracts a lot of hate.
Solemn Simulacrum helps you to stabilize your mana base and gives you card draw.
I hope it would help you! Good luck with the deckbuilding and keep up the good work. :)
1 week ago
I really like this list. I'd give a little consideration to Druid's Deliverance Sundering Growth Alive // Well Rhys the Redeemed Second Harvest Wayfaring Temple and Hooded Hydra and Triumph of the Hordes but you have most of the good stuff there.
When you choose to run green, you need to look at the tools and synergies it opens up- Most G/W token lists I've seen have been splinter-twin esque Village Bell-Ringer/Presence of Gond combo lists ruinning Glittering Wish. Certainly, a light combo subtheme is very much an option with the variety of token-combo tools in green, taking advantage of Chord of Calling and Sprout Swarm
3 weeks ago
If you want this deck to be faster, there's a lot you can do with your three colors and still keep the Siege Rhino wincon. I'd cut all your high cmc creature spells except for the Rhino for some combination of Grim Flayer, Tarmogoyf and Scavenging Ooze. Noble Hierarch would also be much better than Avacyn's Pilgrim in this deck if you can afford it. Without all the expensive creatures, you don't really need Utopia Sprawl or Aether Vial. This frees you up for more utility disruption and removal. Running a playset of 4x Inquisition of Kozilek and 2x Thoughtseize wreaks havoc on aggro and gives you time to get out your Rhino. I'd also drop the Eerie Interlude and just go with 4x Cloudshift and 2x Momentary Blink instead. If you still have room left over, or for a sideboard, Liliana of the Veil, Abrupt Decay, Maelstrom Pulse, and Damnation are all great cards in your colors I think you could get a lot of benefit from. You'll also be able to modify your land base so that it doesn't have to have so many colors. 2x Godless Shrine, 2x Temple Garden, and 8 fetches like you have should be fine.
1 month ago
JOBaetherrevolt not my deck, so the owner might have a different opinion, but lots of two color decks run a few off color fetches. Ponza will often run 2 Windswept Heaths in addition to its 4 Wooded Foothills. Yes they seem frivalous, but the fact that they can be a plains of a Godless Shrine far outweighs the cost of 1 life in my book; and the extra thinning (even if it is by a 'statistically insignificant' amount) is still a thing to consider.
With that being said, a question to directed at the owner of the deck: Why no Spectral Procession? Seems like a weird card to cut given the deck's aim is to beat fair decks by outpacing their 1 for 1 removal by placing multiple threats per card. I have seen 3 color tokens decks cut some number of spectral, but I am not sure I have ever seen a B/W list without it. Thoughts?