Godless Shrine

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Rare
Zendikar Expeditions (EXP) Mythic Rare
Gatecrash (GTC) Rare
Guildpact (GPT) Rare

Combos Browse all

Godless Shrine

Land — Plains Swamp

(: Gain or .)

As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.

Browse Alters

Godless Shrine Discussion

LoneCrusader399 on Order of Benalia

1 day ago

If you want to be able to consistently cast Benalish Marshal , you're going to have to make sure all of your lands tap for white mana. Unclaimed Territory & Godless Shrine can help with that. Since this will also make casting Murder more difficult, I'd replace it with Conclave Tribunal . I'd say it's an upgrade over Murder as it also helps you get the City's Blessing. Mortify is better than Murder as well. Midnight Reaper is probably the best Knight you don't currently have in your deck, I'd recommend finding room for him.

For your sideboard; Ajani, Adversary of Tyrants & Arguel's Blood Fast  Flip are good options for Control which will be a tough match up for you.

Spirits on Kaalia of the Cruel

4 days ago

Hey LordKunai,

Here's some recommendations, budget conscious where I can be.

Lightning Greaves is a critical component of Kaalia of the Vast , I play multiple tutors for it, like Steelshaper's Gift and Stoneforge Mystic . Lightning Greaves is a must, if you can't connect a Haste Kaalia of the Vast swing your going to have a bad time.

Gisela, Blade of Goldnight is a staple, the double ended effect is really the key. She is a bit pricey, so I'll offer some other options tool.

Angel of Despair , I believe is $0.25, another key removal for any permanent! like an Omniscience and drop her in off of an opponents Show and Tell . #Winning

Lands are important, but expensive, Blood Crypt because it's both a Swamp and Mountain is good, Godless Shrine same idea but Plains . Works with the check lands like Isolated Chapel .

Anguished Unmaking & Path to Exile good removal if you have, expensive to buy elsewise. Utter End & Mortify are cheaper alternatives but still exceptional removal spells.

Battlefield Forge is cheap and gives good color indexing. Diabolic Tutor is still okay at CMC4 and very inexpensive to all the reprinting of this tutor.

I would try and hone in on a desired goal and synergize around that. Mine is Kiki-Jiki, Mirror Breaker and Restoration Angel , Land Destruction / Indestructible, Liliana's Contract / Shadowborn Apostle type decks, Worldgorger Dragon , Extra Combat Phases.

You have a little bit of Legendary sub-theme, some protecting yourself and Kaalia of the Vast sub-theme Magus of the Moat / Boros Charm , some recursion with Phyrexian Reclamation . You've got a very strong base of cards, once you pick a synergy, you definitely want to synergize around those core abilities.

You have lots of great cards, and I bet it's extremely fun to play! The Signet's are good, Talisman of Indulgence is cheap and better, I also feel like in most situations Fellwar Stone is better than the signet too. But because of the cost of the other mana sources, augmenting with Signets is a fantastic idea.

I don't like Subterranean Tremors , small ground walkers should matter too much to you, and all of your ramp comes from artifacts so destroying those is not a great idea. If your getting a Lizard, something is off the rails. Something like Vandalblast is better for Artifact control.

Never been a fan of Rogue's Passage , CMC5 for unblockable is too much, perhaps try something like Shizo, Death's Storehouse .

Crackling Doom another card that gets around indestructible, but so do things like Utter End or Anguished Unmaking . Crackling Doom is very unlikely to get what you really need it to solve.

Chancellor of the Annex doesn't seem strong enough for the CMC7, or Stax enough. Odric, Lunarch Marshal seems a little out of place, the A/D/D are pretty tough on their own, if you have enough where engaging Odric, Lunarch Marshal to multiply their abilities you should be winning anyway without him.

Archangel Avacyn  Flip is similar to Angelic Guardian but a little more versatile.

Sneak Attack another way to cheat things in, similar to Quicksilver Amulet .

I don't see anything out of place here, other than some of my comments.

Adarkar Valkyrie has many infinite combos (like infinite combat with Aurelia, the Warleader ) for example. I have a bunch under my Alternative Synergies Considered if your interested. She's powerful, can establish some combos, and fits the build in a budget format.

Legendary_penguin_of_death on Heroes and Angels of Abzan

5 days ago

The deck looks really good! Have you considered playing 24 lands? If you do add a land I’d go with a Godless Shrine as it helps with casting kaya’s wrath out of the sb.

Apollo_Paladin on Ayli, Eternal Pilgrim Budget Lifedrain

1 week ago

Knight of the White Orchid is a must-have in almost any white deck I make, (though I don't play much Commander format) especially multicolor decks since you can use it to fish out dual lands such as Godless Shrine (which I see you already have) as well as Scrubland (Well outside your desired price range I'm aware). Black/White is admittedly not the strongest dual-land combo to use him in, as there are more dual-color options if one can include things like dual-color Battle Land from Zendicar or dual-color Cycling Land from Amonkhet (for which there are no "Plains-Swamp" options), but I just ran a test game with a B/W deck and given the limited number of mana-ramp options for white, I think it fared decently since his utility extends beyond just fishing for dual land. Either way nice deck, I used Ayli as my first Commander as well.

metalmagic on GeminiSpartanX

2 weeks ago

Hey there, to follow up with the trade for my Wurmcoil Engine (22.55), would you do the following: Attunement (4.69), Fabricate (4.27), Godless Shrine (8.51), and Thief of Sanity (4.87)? Prices are using TCGPlayer Market price, if that's acceptable for you. The total on your end would be $22.34 vs $22.55 for the Wurmcoil.

Flawless_Sin on W/B Vampires

2 weeks ago

And definitely get some Unclaimed Territory s as your deck is tribal. Maybe some Godless Shrine and all 4 Isolated Chapel .

GoldenAgeBatman on Advice Needed on Performance Tuning ...

3 weeks ago

Thank you for those options; I keep forgetting just how diverse you can get with Vampire strategies.

Try as I may I keep wanting to go back to Madness; I love the mechanic and people aren't usually expecting it. Plus, it's a built in defense against 8-Rack, aggressive card draws (I won a round in Legacy against a Howling Mine because of Madness) and other disruption.

Could the following list work?

2x Arid Mesa

2x Blood Crypt

4x Bloodstained Mire

1x Cavern of Souls

1x Godless Shrine

4x Mountain

1x Plains

1x Sacred Foundry

5x Swamp

3x Asylum Visitor

4x Bloodghast (playing for 0cmc as discard)

4x Falkenrath Gorger

3x Furyblade Vampire

3x Gifted Aetherborn

2x Incorrigible Youths (playing for 3cmc madness)

1x Olivia, Mobilized for War

2x Stromkirk Captain

2x Sorin, Solemn Visitor

4x Path to Exile

3x Terminate

4x Faithless Looting

4x Thoughtseize

I will work on the sideboard after I've nailed down the main board, which is hard because Vampires don't like being nailed to anything.

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Godless Shrine occurrence in decks from the last year

Standard:

All decks: 0.83%

Modern:

All decks: 0.46%

W/B (Orzhov): 100.0%

Commander / EDH:

All decks: 0.17%

W/B (Orzhov): 1.68%

W/U/B (Esper): 1.61%

BGW (Abzan, Junk): 4.53%

RBW (Mardu): 1.41%