Command Tower

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Commander Anthology Vol. II (CM2) Common
Commander 2017 (C17) Common
Commander Anthology (CM1) Common
Commander 2016 (C16) Common
Commander 2015 (C15) Common
Commander 2013 (C13) Common
Commander's Arsenal (CMA) Common
MTG: Commander (CMD) Common
Promo Set (000) Common

Combos Browse all

Command Tower

Land

: Gain one mana of any colour in your commander's colour identity.

Price & Acquistion Set Price Alerts

C18

CM2

C17

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Command Tower Discussion

Lord_Grimm on Black/Red Group Slug

11 hours ago

Creatures: Rakdos, Lord of Riots makes you jump through hoops to cast, then only really benefits creatures which you are light on. Although I love the flavor, it may be an upgrade target. Something like Vial Smasher the Fierce or Sire Of Insanity could keep the flavor but give better long term results.

Wall of Shadows The flavor is once again strong with this pick. However, it is the black Fog Bank. If creatures are a premium for you, it may be a slot. I don't have upgrades, just an observation.

Speaking of your creatures, over 90% cost 4+. You will need defense if unable to stay below suspicion. Which brings me to removal... Most of it is targeted or sorcery. In the colors where you will make each opponent angry, you NEED the flexibility to remove when needed. Or the very least, remove everything (board wipe) to buy time, ie: Damnation, Blasphemous Act... cards like that will keep the board clear till you can play the big X spells FTW. Midnight Recovery only targets your grave, which will most likely not have a target. Possibly Animate Dead or Beacon of Unrest would be a better fit. Sadistic Sacrament will, at best, anger 1 opponent. Most likely the 1 who is the most ahead. Why turn that chair? Secondly, Stitch Together also only works for your grave, which will most likely be creature light given ~17% of your build are creatures in the grave. Cut or Killing Wave may be options? Artifacts are heavily reliant on a creature. There are several card slots that could be utilized to better punish opponents here. Enchantments: Wound Reflection and Stolen Strategy are amazing! The other 2 feel narrow only because they rely on you having creatures. A single board wipe, removal spell, etc will render these cards worthless. Lastly, lands... this is a controversial topic I typically do not comment on via TO. I'll remain brief, but currently with a avg CMC of 3.63 and most of your spells costing 4+ or are X spells 37 lands feels low. 39 may be better. Although fetches don't add to much in EDH, they do offer choice and remove dead land draws later. More dual options could be helpful too. Lastly Urborg, Tomb of Yawgmoth, Cabal Coffers, Command Tower, Tainted Peak & Badlands are just to name a few. In closing, I love what this build is trying to do. Playing the player is very next level, even though it creates fast enemies. Preparing for the backlash that comes with being 'that player' will increase both win and fun. Believe me. You may not win every game, but you'll have a great time seeing everyone squirm. Keep up the dirty work. There is always the most filthy of them all... Suicide Rakdos. :)

ClockworkSwordfish on Taste the Painbow

1 day ago

Well, first of all, I've got to say I'm pretty surprised to not see Command Tower in here. Who can argue with one mana of any colour for no drawback? Likewise, you'd probably also appreciate City of Brass and Mana Confluence - with 40 life, their drawbacks are virtually nil.

On the nonland side of things, you might like to give Bringer of the Black Dawn a shot. He comes with a free Vampiric Tutor every turn and can be dropped for only five mana! Also, I get the inclusion of Maze Glider, but you'd certainly be better off with Archetype of Imagination - same converted mana cost, same power, but he guarantees your creatures will be unblockable and he even helps out any monocoloured creatures you might have. Give it a try!

ClockworkSwordfish on A deck of epic proportions

1 day ago

Well, first of all, I've got to say I'm pretty surprised to not see Command Tower in here. Who can argue with one mana of any colour for no drawback? Likewise, you'd probably also appreciate City of Brass and Mana Confluence - with 40 life, their drawbacks are virtually nil. Likewise, Path of Ancestry is better than any of the guildgates.

On the nonland side of things, you might like to give Bringer of the Black Dawn a shot. He comes with a free Vampiric Tutor every turn and can be dropped for only five mana!

ClockworkSwordfish on Jodah- “No, YOUR mana curve is too high!”

1 day ago

Well, first of all, I've got to say I'm pretty surprised to not see Command Tower in here. Who can argue with one mana of any colour for no drawback? Likewise, you'd probably also appreciate City of Brass and Mana Confluence - with 40 life, their drawbacks are virtually nil.

On the nonland side of things, you might like to give Bringer of the Black Dawn a shot. He comes with a free Vampiric Tutor every turn and can be dropped for even if Jodah has been kept off the board!

Honor_Basquiat on Vorel of the Hull Clade

1 week ago

You're off to a good start! Here are some nonbasic lands you can use that are budget friendly:

I would recommend you run somewhere between 36 and 40 lands (this is including basic lands).

As a green deck, I strongly recommend you make room for some ramp spells. The higher your mana curve the more you should run. They make it easier to cast your bigger spells, recast your commander and ensure you don't get mana stalled. Here are several budget options:

As a blue deck, you may want to make room for a few counterspells, not too many though. You are already running Fuel for the Cause which is good for your deck and Turn Aside you are also running is good to protect your commander and other things. Here are a few budget options:

I hope this helps!

Flooremoji on Daddy Issues

1 week ago

Where's the Command Tower? :)

ViolentPineapple on Melek Spellslinger (Cheap)

1 week ago

eatmygender

Thank you for the response! Unfortunately, I haven't been able to get my hands on these, but I have added a few more cheap dual lands, as well as a Command Tower and a Steam Vents. Will be throwing the rest on acquireboard.

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