|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CMT)||Uncommon|
|Duel Decks: Venser vs. Koth (DDI)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
Combos Browse all
Creature — Incarnation
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
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|Want (2)||samuelianstorm , Shotgunbunny|
6 days ago
This is a really good start. Got quite a few suggestions though as I have a very similar take on Marchesa that I've been playing for several years now.
First, creatures. Drana, Liberator of Malakir is great here as an alternate way to get counters on your team. Falkenrath Aristocrat is a hasty sac outlet and really good here. Oona's Blackguard and Metallic Mimic to get some more +1+1 counter love in here. Vindictive Lich and Sadistic Hypnotist for more hand hate. Haste is also huge and gives +1+1 counters sooner, consider Ogre Battledriver, Anger, and/or Urabrask the Hidden (and Hall of the Bandit Lord).
Enchantments and Instants- Look good
Anyways, feel free to check out my list for ideas. Feedback, upvotes, and ideas on any of my decks is appreciated. He who controls the Spice controls the Spice Girls
1 week ago
These are other spells I like:
- Rapid Hybridization
- Snuff Out
- Mana Leak
- Red Elemental Blast
- Arcane Denial
- Cyclonic Rift
- By Force
- Toxic Deluge
Typically, I like to carry 6-10 targeted removal options(these include counter spells) and at least 2 mass removal spells.
2 weeks ago
Some of my suggestions aren't budget friendly but are worth it.
Fulminator Mage, Gray Merchant of Asphodel (great alt wincon), Toxic Deluge, Phantasmal Image, Vindictive Lich (shines in multiplayer, but it'd need testing in 1v1), kinda a douchey but effective move... Jokulhaups, and a personal favorite of mine here, Legion Loyalist.
Also, haste is huge here as it allows for an immediate counter similar to Sage of Fables etc. Look into running Hall of the Bandit Lord, Ogre Battledriver, Urabrask the Hidden, and Maybe Anger (anger is much more viable with fetches).
Feel free to check out my list for ideas. Our lists are very similar and you have a good list put together here, but my list isn't exactly budget friendly. He who controls the Spice controls the Spice Girls
2 weeks ago
You need to streamline your game plan. Put in ten manarocks with cmc 2 or less.
You have a lot of equipment and random artifacts that don't really work with your gameplan. I honestly feel that you can cut everything to make space for the mana rocks.
You may want to make your creature suite more lean. Keep the 5 cost dragons, maybe add Glorybringer, Scourge of Valkas, Mirrorwing Dragon. I would cut all other 6cmc or higher dragons except the ones that give useful abilities. Keep Utvara hellkite, Balefire dragon, Scourge of the Throne, Hellkite tyrant, Dragonlord Kolaghan, Flameblast. You should have no other creatures above cmc 6. These dragons will be your prime targets for reanimation via your commander.
Add in aggressive creatures such as Harsh Mentor, Rampaging Ferocidon, Urabrask the Hidden, Grenzo, Havoc Raiser, Felhide Spiritbinder, Tree of Perdition, Fanatic of Mogis etc. These will fill out your early aggression. Make these the bulk of your force.
2 weeks ago
2 weeks ago
OK... lets start with the creatures. u only want big hitters or stuff that do things while entering/attacking (Avacyn, Angel of Hope, Balefire Dragon, Gisela, Blade of Goldnight, Lord of the Void, Demonlord Belzenlok). If you want some cheap creatures play stuff like Stoneforge Mystic to get ur hexproof equipments or Mother of Runes/Grand Abolisher for protection. The small creatures you have, like Monastery Swiftspear, Knight of Infamy basically dont do anything. Anger: there are way better ways to give ur stuff haste.Serra Angel: doesnt do enough.- The Manabase is fine. u can allways upgrade it with some shock or fetch lands, maybe Nomad Outpost, Path of Ancestry .- Boros Signet, Orzhov Signet, Rakdos Signet are pretty much must have.- As for removal spells, try to go for unconditional stuff like Vindicate, Anguished Unmaking. Also try to get in at least one mass revival like Primevals' Glorious Rebirth, Faith's Reward can be game ending after an board wipe.- You also want some haste givers like Dragon Tempest or Fervor.- The most important thing for this kind of deck is to keep ur commander around. Whispersilk Cloak is fine, but the boots are cheaper and also give haste Swiftfoot Boots Lightning Greaves.- Another important thing is card draw. u already have Rune-Scarred Demon, but its by far not enough. Bloodgift Demon, Phyrexian Arena, Necropotence is pretty much my first tutor target in almost every game, Vampiric Tutor, Demonic Tutor. there are also cheaper alternatives like Diabolic Tutor.- Just look around other kaalia decks and see what theyre doing and of course playtest alot.
2 weeks ago
Last_Laugh I don't think Sage of Fables is very usable, I have some wizards but I don't think I have enough to make a big effect, I only have seven. Metallic Mimic could be good though, I think I'll wait for Kaladesh to rotate before I buy though, they're too big in metas right now.
Haste could be good but I don't think I really want to use it THAT much. I might include Anger because I have it in my Alesha, Who Smiles at Death, so I could move it into this deck, not sure about Urabrask the Hidden. Too much hate will happen.
2 weeks ago
What he said.
Haste, +1+1 counters, and abusing etb/death triggers are what make Marchesa tick. Shes a synergistic nightmare for your opponents when built right. Ogre Battledriver, Anger, and Urabrask the Hidden are all good haste enablers, both of us listed some good +1+1 counters cards, and the list goes on and on for etb/death triggers to abuse here.