|Commander / EDH||Legal|
Printings View all
|Ultimate Masters (UMA)||Uncommon|
|Commander Anthology (CM1)||Uncommon|
|Duel Decks: Venser vs. Koth (DDI)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
Combos Browse all
Creature — Incarnation
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
|Have (3)||Forkbeard , Brutus1 , orzhov_is_relatively_okay819|
|Want (6)||dendr1te , kellygene , calovr , xMachinae , SkylordAleksander , notarobotyet|
2 days ago
Intet, the Dreamer and Atarka, World Render are some spicy on-color dragons you can add without breaking your budget. Crucible of Fire also intensely rewards dragons tribal (and isn't expensive). I see you have Temur Ascendancy but you might consider adding Anger to increase the odds of having global haste ready to go.
1 month ago
Black can also be for reanimation and tutors. Angel of Despair is a good Orzhov Angel and Rune-Scarred Demon is a good Demon. With Kaalia you play a lot of high CMC creatures because her ability lets you cheat these creatures onto the battlefield. There's however a drawback when playing so many high CMC creatures, it can make your overall deck's mana curve clunky to play, but you'll have this problem with any Angel deck because many Angels have high mana costs. If Kaalia is getting to attack and you're getting to cheat creatures onto the battlefield then you're in a good position. This is however not always the case thus want back-up plans, other ways to take advantage of high CMC creatures without Kaalia. Build your deck in a way that you're not completely relying on Kaalia in a game.
Reanimation can be a back-up plan. Ways to get high CMC creatures out of your hand/library into your graveyard and then onto the battlefield. Or ways to reanimate your dead creatures or even Kaalia since she will be a prime target for opponent's removal. Some options are:
- Animate Dead
- Karmic Guide
- Emeria Shepherd
- Nahiri, the Harbinger
- Buried Alive
- Faithless Looting
- Tormenting Voice
- Demonic Tutor
- Rune-Scarred Demon
- Diabolic Intent
Another back-up plan is ramp especially Signets and Talismans. High CMC creatures have high mana costs which ramp can help with to cast them without needing Kaalia. Low CMC mana rocks (0-2 CMC) also help to ramp into Kaalia which is good. Some options are:
- Sol Ring
- Talisman of Hierarchy
- Talisman of Conviction
- Talisman of Indulgence
- Rakdos Signet
- Orzhov Signet
- Boros Signet
- Fellwar Stone
- Mind Stone
- Knight of the White Orchid
Other back-up plans can be other ways to cheat high CMC creatures onto the battlefield or combo finishers. Some options are:
- Quicksilver Amulet
- Sneak Attack
- Kiki-Jiki, Mirror Breaker + Restoration Angel
- Aurelia, the Warleader + Helm of the Host
With Kaalia you want lots of protection and haste enablers because you want to be able to attack with her the turn you play her and you want to be able to protect her so she can do this. Some options are:
- Mother of Runes
- Giver of Runes
- Grand Abolisher
- Swiftfoot Boots
- Lightning Greaves
- Defense Grid
- Boros Charm
- Dragon Tempest
- Mass Hysteria
Kaalia can provide a lot of value especially if you can successfully cheat a high CMC creature onto the battlefield the turn you play her then you're in a really good position in a game. For instance with Kaalia cheat Aurelia, the Warleader onto the battlefield. Aurelia gives you another combat phase thus another creature can be cheated onto the battlefield with Kaalia because she gets to attack again.
1 month ago
Hey, looks good, but consider cutting several of the high CMC creatures for more support? In my opinion you don't need the high CMC creatures such as Thantis, Savageborn, Soul of Innistrad, Whiptongue, Crash, Emissary of Grudges, Guardian, Flameblast, etc. These creatures are all lackluster compared to the other high CMC creature of the same mana costs. If this was a budget deck then sure include several of these creatures, but this isn't a budget deck therefore you don't need them.
Cards to consider adding:
- Fauna Shaman : repeatable creature tutor.
- Sylvan Safekeeper : repeatable creature protection from targeted removal.
- Orcish Lumberjack : repeatable ramp with Forests.
- Birds of Paradise
- Deathrite Shaman : graveyard hate, ramp.
- Sylvan Library
- Eternal Witness
- Tireless Tracker
- Titania, Protector of Argoth
- Lotus Cobra
- Nissa, Vastwood Seer Flip: she can flip fast and the Planeswalker side is very good card advantage.
- Nature's Lore : two drop land ramp that can search for and put a Forest dual land onto the battlefield.
- Pernicious Deed
- Nissa, Vital Force : can ultimate her fast and her emblem is busted with landfall strategies.
- Blast Zone : nonland permanent destruction on a land which is repeatable with Windgrace.
- Nurturing Peatland
Cards to consider cutting:
- Crash of Rhino Beetles
- Emissary of Grudges
- Flameblast Dragon
- Loyal Guardian
- Savageborn Hydra
- Soul of Innistrad
- Thantis, the Warweaver
- Turntimber Sower
- Whiptongue Hydra
- Xantcha, Sleeper Agent
- Yavimaya Elder
- Darksteel Ingot
- Savage Twister
- Ruinous Path
- Fury Storm
- Consign to Dust
- 1x Swamp
1 month ago
Gempalm Incinerator is a card I remembered but forgot to put in! This helps a whole lot, for obvious reasons. I'm only skipping on prophetic ravings because I intend to be killing most of my goblins for commander damage, and I don't have a way to replay it more than once like i do with Squee or my instants/sorceries with Izzet Chemister . And haste isn't much of a problem for me since I have Anger , Goblin Warchief , and Goblin Bushwhacker . The card draw, though, is something that I need or else I'm top-decking after the first several turns.
1 month ago
Darksteel Myr , Guardians of Meletis , and Workshop Assistant Are all cards that seem like they don’t really do good things for your dragons, they are good blockers at best, but they are going to be really low impact on the board and don’t really fit the theme. Some options for replacements are blockers that are less hardy but ramp you into your dragons faster like— Palladium Myr and Iron Myr . And if you’re looking for quicker ways to interact with the board I’d use something like Dragon Hatchling before I’d use the artifact dudes.
Alchemist's Vial and Explorer's Scope Seem not that great, mana rocks or permanents that aren’t lands, but give mana are super good for the high casting cost dragon archetype, but I’d go for some of the other ones like Fire Diamond , Hedron Archive , Darksteel Ingot , Dreamstone Hedron , Burnished Hart
Angel's Tomb Seems pretty mediocre, it makes a single angle, some of the time. Yeah it gets around board wipes like Wrath of God but there are cooler ways to get around that like Dragon Egg or cards that actually benefit from being blown up like Anger
Battle Hymn is only particularly good, when you have several creatures out. When you are running so many big creatures it is going to be tough to have a lot out. So I’d hesitate to use it here.
Glimmerpost is only really useful in conjunction with Cloudpost , and even then I’d likely skip them in a format where you can only use one of each, they get powerful when you can run four copies of each in a deck.
Comet Storm Earthquake Pyrohemia and Hour of Devastation are all great for clearing out boards with a lot of stuff on it and since you’ll likely be trying to wipe out the game with a lot less creatures a lot of the time they’ll hurt your opponents way more than they hurt you. Relentless Assault is also just super good and cheap. You’ll also likely not have to deal with as many blockers as dragons fly, but a neat card to make your dragons more evasive and harder to chump block is Archetype of Aggression and also Goblin War Drums
Two cards that are likely out of budget, but are crazy good for the deck are Valakut, the Molten Pinnacle and Zirilan of the Claw . And Since you are in Mono Red I would 100% switch to Lathliss, Dragon Queen
1 month ago
I would try to add some more red cards personally to have a more even mana spread as you don't want to ever be locked out of any cards unless you want to only splash red (although red has lots of good cards such as seen below)
THE WITTLE - Purphoros, God of the Forge
2 months ago
dude it's red... there's a buch of haste permanents to enabler that like Anger , Urabrask the Hidden , Ogre Battledriver , Hellraiser Goblin , Fervor , In the Web of War , Hammer of Purphoros , Ashling's Prerogative , and so on...
2 months ago
I'm playing a similar list, since 2 weeks, i'm not convinced in having that much ETB creatures. Many times, only having 1 or 2 with stornger effect is enought to close out the game in few turns. My battlesphere for example, was on my first list, but it's felt like it's too weak compare to some of the dragons. On attack trigers are also not that good, because they don't proc on Ilargh, so Etali is basically a : pay 6, pass turn, attack with an etali. Instead, i prefer add a lot of "haster" which provides illargh haste the turn he came on the battlefield, and it's pretty efficient. (on my meta at least) Anger it's pretty good at this, Urabrask the Hidden , which cost 5 , as ilargh does, but provides a pretty good stall effect, Hall of the Bandit Lord , which give haste to any creature for 3 life on a land is relevant too. Mirror March is more a fun card on this deck, and i totally understand why you play it, but if you're looking for upgrades, i think it's an easy cut too.
that's all for me, keep praising the BOAR.
Anger occurrence in decks from the last year
Commander / EDH:
All decks: 0.05%