Sculpting Steel

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Tenth Edition (10E) Rare
Mirrodin (MRD) Rare

Combos Browse all

Sculpting Steel

Artifact

You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.

Sculpting Steel Discussion

Ashen0ne on Tawnos' Paradox Wand

17 hours ago

First thing that comes to mind is Rings of Brighthearth . Only thing better than copying abilities is copying them twice! Plus it’s redundancy just in case tawnos gets hated out.

You might also consider Phyrexian Metamorph to copy an artifact you like. Sculpting Steel as well.

Reckless Fireweaver might provide decent drain value since you have so many artifacts as well.

Misdirection and Commandeer are both good surprise spells since you can be tapped out and still use them. The former can be a budget replacement for FoW in most cases and the latter just takes something they wanted but you want more. Lol

I’ll post more as I think of them. Hope this helps! Great start so far!

Trolldier_of_Fortune on H͟E̤̜̓̓ͬ͟ ̟̯͟C̸̙̻̙͂O͓̻͓̹̱Mͦ̾ͫ҉̬̘͕E͔͐͗̋͊̓̚S̮͖ͨ͌ͭ̏̃͊

2 days ago

Oh man, Mirage Mirror . No need to sell me on that card honestly, it's great. The only reason it's not already here is because I've neglected to update this list in a while because I hadn't been able to play much the past couple years. That absolutely needs a spot. I forget it can copy lands, so it can actually be a third way to pull off a sneaky Dark Depths combo if need be as well. That's pretty sweet.

I've run Mindslaver before here, and I ended up cutting it. It's fun, but I needed the spot for Kaladesh tech. Clutch Emrakul, the Promised End casts have won games for me before though. Helm of Awakening is pretty gnarly, I may have to test it and see if I can't make it work for me. I'm just not a fan of symmetrical effects.

As for the 100 Strip Mine s, I put 100 there because it wouldn't let me add a million. "You really need 1000000x Strip Mine, huh?" YES I DO TAPPEDOUT, MAY I PLEASE HAVE THEM? I figure if I keep that there for long enough, I will eventually get at least one.

I could use a sell on Tangle Wire . I like it, and I bet I could get it past my group, but how do I break parity with it? Clock of Omens kind of things I would guess? I mean, I guess tapping the Wire to itself is a cheeky cheat, but you seem to know something I don't that makes it go from good to incredible.

As for your puzzle, hell, challenge accepted. I too am a fan of Rube Goldberg machine plays.

I'm not sure if you had a way to actually end the game proper from there in mind but this is what I came up with. One player has no deck, and the rest have no boards, so realistically everyone scoops and the hypothetical players here probably never play with me again. God I love colorless.

Wurwilf on H͟E̤̜̓̓ͬ͟ ̟̯͟C̸̙̻̙͂O͓̻͓̹̱Mͦ̾ͫ҉̬̘͕E͔͐͗̋͊̓̚S̮͖ͨ͌ͭ̏̃͊

2 days ago

That was a quick reply. $70 for a mana crypt?? I'm jealous. I'm proud of my collection too, having seen Ugin, Rings, and Crypt all double in price since I bought them.

I completely understand you not wanting to start a stax arms race. I guess some people like untapping their cards, god knows why. I know you've decided against it, but Tangle Wire is so stupidly good in EDH, I just have to mention it one more time. Of all the tap effects, Wire holds a special place in my cold, dead heart.

A card I forgot to mention is Mirage Mirror , which not only can make a little mana, but can also serve as a sac outlet for Kozi due to the legend rule, as well as serve as an emergency Kozi duplicate WITH HASTE. If you're feeling combo-inclined, Mirror can duplicate Inventors' Fair to set up a near-certain win with a double-tutor. Not only that, but you aren't limited to your own permanents. See a Necropotence ? Now it's MY Necropotence.

Otherwise, Mindslaver shenanigans are fun, although I'm sure you were already aware of that. Helm of Awakening can be dirty, but you'd better be prepared to win if you play it.

I see you've added 100 Strip Mine s to the maybeboard. I'm not sure that's enough. Also, I've tried (and cut) Lotus Petal myself. It's decent enough in your opening hand, but pretty poor at any other point in the game.

I love coming up with puzzles and challenges involving unique interactions in these sorts of decks. To show off the power of Mirage Mirror , I've come up with a puzzle for you.

Board: Metalworker , Inspiring Statuary , Sensei's Divining Top , Clock of Omens , Rings of Brighthearth , Mirage Mirror (and no lands)

Hand: Unwinding Clock , Sculpting Steel

Goal: Win the game against 3 players with 40 health this turn. The top of your deck is irrelevant (let's say that all 6 Wastes are on top).

Ignore the puzzle if it's not your thing. Thanks for taking the time to give such a detailed reply.

PlasmaBeam on Do you like to draw cards?

4 days ago

emotley Problem with Metamorph is that it is 3 mana and 2 life. Normally life is irrelevant so that can be obviated. I haven't played metamorph enough to give a fully informed opinion, but this list tries to be as lean as possible, cutting cmc where possible to make it as fast as possible. Most of the time paying 1 more won't affect you, but there will be games when you want to copy artifact a rock on 2 to play Jhoira on 3 and then sit back.

End line is, metamorph is fine but slower than copy artifact. If you want the same effect for cheaper and not pay 2 life you might want to look at Sculpting Steel . Of course, Metamorph copies creatures and if it copies one of your reducers, well, chances are you'll be winning pretty soon!

kmnop Words of wind and all the cEDH fast mana: Mana Crypt, Mana Vault, Moxen. Bounce effects are very cheap, fortunately. After that, start getting the stax pieces and then get the expensive stuff like Mana Drain/Force of Will. If you want, you can play the KCI version that is easier on the wallet but way more fragile while you build up to the Staxy one.

Zheraan on Artifact Tithe

1 week ago

Well Serum Visions is actually a good idea, I was already thinking of adding some. For Scourglass I feel that it's a really important card as it removes all permanents except for terrains and artifacts, therefore it is useful against decks that use planeswalkers and enchantments too, the only downside being that I have to wait a turn before it becomes effective. It is also my principal way of making a clear path for my Lodestone Golem as they're pretty weak to chump-blocking. For counters I felt like Metallic Rebuke was a great addition as my artifacts can help paying the extra cost brought by the golem and its copies.

For additionnal creatures I was thinking of Shimmer Myr so I can keep my mana for the opponent's turn and play my artifacts if they doesn't play anything that needs to be countered. It's also quite useful to play a surprise Scourglass at the end of their turn and activate it in my upkeep. But I'm quite reticent as it still is a weak creature for 3 manas that doesn't really brings something to my board directly.

I was also thinking of Sram's Expertise but it'd be weak without any lord effect. Sculpting Steel is also an option but I'm afraid it'll be too often useless because of a lack of Lodestone Golem to copy. Phyrexian Metamorph doesn't have this problem as I can copy an opponent's creature (pretty useful way to find an alternative kill, that'll survive Scourglass while the opponent's one won't).

In conclusion, the ideal additions would be 2-manas artifact creatures but I can't find any (I searched through eveything that was Modern-legal) so I think I'm just gonna add some control to stall the game until I can hit the board with numerous Lodestone Golem s.

legendofa on Leon Sphinx, Junior

3 months ago

Here's how it works:

Start with Disciple of the Vault and Sharuum the Hegemon out. Cast either Sculpting Steel or Phyrexian Metamorph , and have it enter as a copy of Sharuum. Legendary rule kicks in, you have to put one in the graveyard. Then, after it's in the graveyard, fake-Sharuum's etb triggered ability goes on the stack, allowing you to return an artifact from your graveyard to the battlefield. Choose the fake-Sharuum that just hit the yard, and it re-enters, allowing the loop. The Disciple of the Vault is there to convert the constant leaves-the-battlefield into life loss. There are a couple of variations and substitutions possible, but this is the basic version.

I'd like to try Halls of Mist and Silent Arbiter in a Turbofog-ish control deck and annoy the token spammers.

legendofa on Leon Sphinx, Junior

3 months ago

If you're on board with infinite combos, Sculpting Steel or Phyrexian Metamorph cause total life loss with Disciple of the Vault and Sharuum the Hegemon . Nice trick with the Lich's Mastery and Immortal Coil !

BMHKain on

3 months ago

@frezzreaper: Well, thought I was going to have quite abit of chat w/ you; but I was wrong (For now...). >P<

Anyways, I cut Ensnaring Bridge , keeping both Dueling Grounds , & Crawlspace ; but now I think I might have to choose between the two...

* Dueling Grounds locksdown attacks to just one Attacker & Blocker from the defending player.

* Crawlspace , on the other hand... Reducing one's Attackers to me to 2, where every other attacker gets everything else seems like the better bet.

Anyways, I wanted to see what your opinion on any of these alts could do as something better than Rowan Kenrith and/or Daretti, Ingenious Iconoclast :

  1. Copy Artifact
  2. Mechanized Production (Wincon worthy)
  3. Sculpting Steel
  4. Echo Storm

I understand the 4th is average, but just imagine landing this in the late game; it is amazing as a result; lots of Sol Ring s, or lots of Rings of Brighthearth s. I wonder what your opinion on this is. If the idea is still too much on Pen/Paper, I'll discard the idea for real; even though these seem like the best alts in this case...

Finally, should I remove Vivien Reid (Damn, I'm asking a second time...), or should Elspeth, Knight-Errant be removed as well?

Finally, for real, how good/bad/ugly am I trying my all to refine my idea (Just a thought I case I have to further do this...)?

Thanks again... I'll just work on another thing for now...

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Sculpting Steel occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Red: 0.12%