|Commander / EDH||Legal|
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|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Tenth Edition (10E)||Rare|
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You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.
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Sculpting Steel Discussion
1 week ago
I recommend changing your mana base to a playset of each of Urza's Mine, Urza's Power Plant, and Urza's Tower, and 2 different playsets of dual lands of your choice and 2 Inventors' Fair for a total of 22 lands. instead of playing Hanweir Battlements, play 2-4 Lightning Greaves, it has a starting cost of 2, but allows you to make one creature you summon every turn have haste for free afterwards, along with giving it shroud. if you dont mind paying 2 every turn you can also use Fleetfeather Sandals instead for the same effect but with flying that can assist your offense. instead of haveing a masssive ammount of cards that discard yourself, use a playset and a half ofTorment of Scarabs and Demonic Pact. haveing 6 of these cards will nearly guarantee you pulling one of them by turn 4 and your forcing your opponet to discard instead of yourself. this means that you wont be able to defend with Lupine Prototype, the issue is minute however as id imagine he'd be tapped from being on the offenseive with flying, but is easily resolved with a playset of Amaranthine Wall. although expensive, you may want to use 3 of All Is Dust as its a one sided board wipe for you. if you want to add ramp you can use a playset of Powerstone Shard. if you want some combos, you can use Prototype Portal or Sculpting Steel to make copies of important artifacts, such as Lupine Prototype. perhaps you may want to add Diabolic Tutor to help you find specific cards. i feel that all of your spells and activated abilities that use red mana are not very productive compared to everything else
3 weeks ago
General Recommendations: Lodestone Golem, Padeem, Consul of Innovation, Vedalken Archmage, Retract, Hurkyl's Recall, Sculpting Steel, Thran Dynamo, Arcbound Reclaimer, Karn, Scion of Urza, Academy Ruins, Expedition Map
Seal of Removal (or just any bounce target, just so they have to pay the ridiculous tax again)
1 month ago
I was just thinking that Inspiring Statuary might be a good add, especially since it could make me completely bypass any commander tax, though the deck would have 38 artifact costs and around 24 red ones that benefit, so I'm not sure. Also, what to replace? Sculpting Steel was a thought, but I'm not sure if it's a good one.
1 month ago
Hi marcosaletti! I like the deck list you have here. I think you should embrace stealing your opponent's permanents more than winning with pure damage with Blightsteel Colossus. Don't get me wrong, Blightsteel Colossus is great, but having all of your opponents concede as soon as you take full control of the game can be just as satisfying. I like the Isochron Scepter + Dramatic Reversal combo that can potentially give you infinite mana, but I think you could improve this deck by taking out some underperforming cards like Lodestone Golem, Elixir of Immortality, and In Bolas's Clutches for cards like Mycosynth Lattice, Unwinding Clock, and Sculpting Steel. I also have a Memnarch deck that runs the same type of strategy. If you'd ever want to take a look at my list for some card examples, you're more than welcome to do so any time!
Commander / EDH
275 VIEWS | IN 2 FOLDERS
1 month ago
Mine happened just now.
I was goldfishing a Vaevictis Asmadi, the Dire EDH deck against a Sydri deck. I trigger Asmadi, getting rid of something and...they reveal Blightsteel Colossus off the top. I thought I had no way to get rid of it, and tried to keep the infect off of them both (opp. played Sculpting Steel). I won that game, but I looked at Asmadi's card again and it read sacrifice, not destroy. I could've gotten rid of the Blightsteel(s) the entire time.
2 months ago
Next I think you really need to up the number of cards in your deck that give you lands, sword of the animist is GREAT but it can't do all the work so here's a catalog of them:
- Wayfarer's Bauble
- Burnished Hart
- Expedition Map
- Gift of Estates
- Myriad Landscape
- Surveyor's Scope
- Thaumatic Compass Flip
That's all I could find and the ones that put them onto the battlefield are notably better because combat tricks.
These next suggestions are if you stay more artifact focused, and just general good cards for Voltron:
- Basilisk Collar
- Emeria sheperd
- Umezawa's Jitte
- Sram, Senior Edificer
- Hanna, Ship's Navigator
- Sword of Vengeance
- Masterwork of Ingenuity
- Sculpting Steel
- Blinkmoth Urn
- Silent Arbiter
- Cathedral of War
- Remember the Fallen
- Leonin Abunas
- Magus of the Tabernacle
Sorry if I went too overboard... Also sorry for the lack of black voltron, I just don't know much black voltron-y stuff. Ok. to-da-loo!
2 months ago
You need to update this deck. Jhoira, Weatherlight Captain and Vedalken Archmage give staggering card advantage when you have Paradox Engine. The amount of card draw is even more ridiculous with the Sensei's Divining Top. The Engine also gives you infinite draw with the Top if you throw in one of these cards or combos: -Clock of Omens (Tap the Top multiple times) -Voltaic Key (Tap the Top twice) -Strionic Resonator (cast spell, tap Top, copy Engine's trigger, repeat steps 2 and 3) -Rings of Brighthearth (You know how this will work since you already have Rings) -Vedalken Orrery + Phyrexian Metamorph/Sculpting Steel (As long as you have two Divining Tops, you'll actually be able to get through mana floods no problem.) -Vedalken Orrery + Vedalken Archmage/Jhoira, Weatherlight Captain (put multiple draw effects on the stack by casting spells and tapping the top in response to one another.) The only other thing to mention here is that Crucible of Worlds is completely unfair with the artifact lands + Krark-Clan Ironworks, or ANY land if you have the lattice out. It also lets you abuse that Inventors' Fair you've got, as well as your fetch lands.
3 months ago
Huh what a coincidence. I was working on my own Shapeshifter tribal deck last night. I've been looking for something to do with my foil Lazav for ages, and came up with this Mighty Morphin Shapeshifters take a look and see where I was taking it.
Here's a few cards you might want to consider: Copy Enchantment, Masterwork of Ingenuity and Sculpting Steel, which will copy enchantments, equipment and any artifact respectively. Just because it's not enough to copy their creatures :)
I also can't believe I forgot about Prototype Portal and Mimic Vat, I'm going to have find room for them somewhere.
And one more thing- to get more value out of your Shapeshifters you can run Sunken Hope, Deadeye Navigator (which can also make you go infinite if your opponent ever plays anything to enable it), and Whip of Erebos (which gets better with Deadeye)