|Commander / EDH||Legal|
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|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Tenth Edition (10E)||Rare|
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You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.
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Sculpting Steel Discussion
1 week ago
Kuldotha Forgemaster can take Combustible Gearhulk's slot- no one should ever let you draw 3 cards and you don't have enough recursion to make the mill side of that ability that threatening (I see Daretti, Sun Titan, Sharuum, and Scrap Mastery, but you run no tutors to get them outside of Tamiyo's Journal and only have a few draw spells so you may never see them together in a game).
Tezzeret the Seeker might be pretty advantageous here too as he can just grab the combo piece you're missing, ramp you, or provide a reasonable finisher. That's a lot of flexibility.
Thopter Foundry with no Sword of the Meek? Why? It plus Foundry and Ashnod's Altar/Krark-Clan Ironworks = infinite life and thopters.
Sword of the Meek could take Unwinding Clock's place- you don't run that many instants so untapping rocks is meh, and honestly the most it's doing in this deck is giving you pseudo-vigilance.
I'm really not big on Sharuum as one time recursion- he can win the game with Disciple of the Vault and Sculpting Steel or Phyrexian Metamorph, but that'd be another combo independent of your Commander. I think he's just a more expensive Beacon of Unrest in this deck as it stands.
1 week ago
elgosu1337 Whoah, thanks for the feedback!
Now that I think about it, Rite of the Raging Storm is like a 5 mana equipment/aura that just gives 1 elemental +2/+0, which is totally abysmal! :DD Anywho, I'd totally replace it, and Pandemonium seems like a strong contender, but i'm not sure how sold I am on cards that could benefit my opponents against me, since I don't have much experience with commander.
That being said, Nim Deathmantle seems a bit steep of a cost. I'm also not keen on Inquisitor's Flail and Golem-Skin Gauntlets, because beating my opponents down with my commander is not my best win condition, and I'd rather protect him anyway. My criteria for equipment like those is that they should at least help his survivability or provide some utility - hard line offence is not enough. When you do the math Bludgeon Brawl turns out like a really expensive equipment that has a chance to "draw" me another one (which doesn't seem worth it).
Homura and In the Web of War should be treated like the same +2/+0 effect by large in this deck, but I'm not sure if I'd cut the token generator X spells in favor of those - it'd take some thinking. Finally - Panharmonicon is really intriguing (although I don't know if I have enough support for it yet), Masterwork of Ingenuity seems quite ok, but Sculpting Steel is the bomb! Sadly, Semblance Anvil is virtual card disadvantage, so I'm not too sure how worth it is to play it in a mono red.
I'm really grateful for the feedback, and if you have any more suggestions, I'm open!
1 week ago
1 week ago
Sculpting Steel, Karn, Silver Golem, Darksteel Forge, Steel Hellkite, Mycosynth Lattice, Hellkite Igniter (or as my friend and I call him "Rocket-powered turbo dragon), and Hellkite Tyrant might help too, I just realized, and Great Furnace as well.
You're not running enough Planeswalkers either. Try Teferi, Temporal Archmage, Saheeli Rai, Ugin, the Spirit Dragon, Daretti, Scrap Savant, Tamiyo, the Moon Sage, and Jace, the Mind Sculptor (he's gone down in price tremendously since he was reprinted and allowed back in modern). They're all really great.
1 week ago
I really like what you're trying to do with the Elementals, especially the Indomitable Creativity and Dragon Throne. You could try In the Web of War as another Ogre Battledriver and Pandemonium as another Warstorm Surge. Panharmonicon helps all of that. Homura, Human Ascendant can make your Elementals fly if you can find a way to sac him.
Cheaper equipment would be helpful. Golem-Skin Gauntlets and Masterwork of Ingenuity are cheap and strong. Inquisitor's Flail should double your damage. Nim Deathmantle can revive Valduk if he dies. Semblance Anvil can make all your artifacts cheaper.Bludgeon Brawl allows you to equip your mana rocks as well. Sculpting Steel can become whatever you need.
I would probably skip Firecat Blitz and Tempt with Vengeance since they are more mana-intensive. Rite of the Raging Storm doesn't synergize with your other stuff and can help opponents with sac outlets.
2 weeks ago
Combo: Prototype Portal, exile Sculpting Steel--for 3 and tap copy any artifact. I had Liquimetal Coating in play; ergo, I copy anything for 3 and tap. First, I copied my Thran Dynamo for obvious reason, but then copied my opponents' Karn, Scion of Urza and finally copied Purphoros, God of the Forge for win triggers off Breya, Etherium Shaper.
I knew when I built this deck that there were combos that both I and others would not know about. We found this one this weekend and I thought I'd share.
3 weeks ago
Sorry it took me this long to come by your list, I was swamped with work.
I like the clear wincon path. However I think there is room for improvements:
you're lacking some staples, namely you need Rhystic Study
cut the conditional counters for hard ones/removal; Daze and Mental Misstep have nothing to do here. Dispel is a meta call if you see a lot of instants, and Mana Leak is the best conditional counter so if you can't reliably hit UU this is a solid one and might be Worth a slot. Spellstutter Sprite requires somewhat of a tribal focus, and with oona being your on ly source of faeries, IDK if this would work in a 75%-ish meta
cut the Teferi/Pool combo. it has absolutely no sinergy with the rest of the deck and the pool on its own is very hard to justify. Same is true for Sculpting Steel, it doesn't do enough in a vacuum.
you want more lands, trust me. Rework it; leave at least 37 slots for those and do that when you're happy with the rest of the deck. Also stuff like temple of the false god has nothing to do in here unless you have 38+ lands.
remove footwear; Oona is your wincon, but it doesn't have to be alive for long for you to win and your overall number of vreatures is too low to warrant this kind of space investment.
1 month ago
My initial impression:
Things I like:
All the rocks
Much more interaction than the heavy storm list I'm running
Wheel effects - If you can wheel into Scrap Mastery that seems really good.
Things I'm not sure I like:
Lion's Eye Diamond - What's the point of drawing all these cards if we're just pitching them?
Panharmonicon - Since it doesn't work with Jhoira it seems like it's not that useful.
Lack of Krark-Clan Ironworks - This card is one of the best mana engines and combo enablers for artifacts. It can generate a lot of value with Scrap Trawler in a Jhoira list as you just continue to draw cards off of the recasts.
Engineered Explosives - Unsure on this one because I feel like it can hit your own things a lot, and it can only go up to 2 in this deck, but it could still be pretty good. I'd have to play with it to be sure.
Master Transmuter feels slow, since you don't get the draw trigger off the thing he puts into play.
Silent Gravestone - Not sure how I feel about this one. I think Grafdigger's Cage offers better passive grave hate and Relic of Progenitus offers better active grave hate, but if you don't want to give up multiple slots I guess this is an okay middle ground.