Sculpting Steel

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Tenth Edition (10E) Rare
Mirrodin (MRD) Rare

Combos Browse all

Sculpting Steel

Artifact

You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.

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Sculpting Steel Discussion

Suns_Champion on Bad Luck Brion

1 day ago

enpc Thanks for looking at it! Appreciate your time!

Now, I see what your saying, but I think Masterwork of Ingenuity and Sculpting Steel so more than you give them credit for. Masterwork, for the low cost of 1 mana, can copy any of my haste enablers or card draw equipments, or my opponent's if they get theirs out first. It's just too efficient at what it does. Sculting steel is can do all that, but it can also copy mana rocks, Mimic Vat, and most importantly, my win cons, Phyrexian Devourer and Phyrexian Processor.

Also I have my meta, which has Nahiri, the Lithomancer and Zurgo Helmsmasher equipment/voltron, so I usually have stuff to copy.

Yeah Stoneforge Mystic is on the list of upgrades :)

Dragon Throne of Tarkir is sweet but I don't have many creatures to attach it to, and it takes 9 mana total to get going.

Thanks again for commenting! I value all input!

hoardofnotions welcome back friend! I guess it kinda is. the cost:power ratio is better but its only truly better if I can give it haste. I'll take another look at the devils, I think I just took them out because I never played them and wanted to try other stuff more haha

enpc on Bad Luck Brion

2 days ago

First off, sorry for the delayed response. Now onto the decklist. On the wholeThe deck feels solid. The main thing though that stands out is that you have some situational cards which feel dead outside of their niche roles.

For example, you have a slew of equipment but only 24 creatures. But then you're running Masterwork of Ingenuity but not enough big impact equipment to capitalise on it. Same goes for Sculpting Steel. A Stoneforge Mystic would fit this role much better, as you also get a body to throw.

Instead of running buff spells, you could replace them with a single Dragon Throne of Tarkir which will get you much more bang for buck with your small creatures.

As I mentioned though, on the whole the list looks good. It's just about identifying cards which serve more niche roles compared with cards which may not be as good sometimes as compared to cards which are usually solid.

I hope this helps a bit.

DrukenReaps on Pre-op Nightmare

3 days ago

Hey it would be great to get a decent description of the deck. Just answer some basic questions like how you plan to win with the deck and if there are any specific things you really want to be doing. any combos or great synergies? etc.

Sphinx tribal is an interesting choice. You will definitely have a little trouble with mana but you have made some good choices to help with mana costs. I always question the inclusion of creatures outside of the tribe in a tribal deck but if the 3 non-sphinx creatures have good reasons for being here then they should stay. Outside of having a bunch of cool flyers was there anything you wanted the deck to do? I see a few pillow fort cards which isn't a bad choice. You may want to take a look through this EDH Tribal Staples some that I think will be useful to you are Call to the Kindred, Mirror Entity, Cryptic Gateway.

I've always been a fan of having Conjurer's Closet when my commander has an etb I want to use over and over. Other good options like Deadeye Navigator exist too. The edhrec page is always a good option when you know what you want to do with your commander too. https://edhrec.com/commanders/sharuum-the-hegemon

How do you feel about infinite? Your commander goes into a loop with Sculpting Steel.

play Sculpting Steel as a copy of your commander. your commander goes to graveyard.

sculpting steel trigger brings your commander back. loop continues endlessly.

clearly you need stuff to take advantage of a creature entering the field and leaving the field. You can end the loop any time by getting rid of sculpting steel and having it come back as not your commander. I may have mis-explained the loop but I know it loops.

goblinguiderevealpls on Nekuzar's Wheel Empire

1 week ago

Also you're missing loads of ramp, now i can see this deck is more budget restricted than mine, so ill exclude the moxen/Lion's Eye Diamond and mana crypt

Here are some budget friendly ways to ramp or filter mana that i still run in budgetless and i would strongly recommend

Izzet Signet

Dimir Signet

Rakdos Signet

Talisman of Dominance

Talisman of Indulgence

Lotus Petal

Also artifact copiers have insane synergy with Teferi's Puzzle Box and especially Memory Jar as you can exile several hands of 7 with it after dumping yours

Examples

Phyrexian Metamorph

Sculpting Steel

Copy Artifact

Mirage Mirror

Mizzium Transreliquat

theindigoeffect on Need Help Brewing Titania, Protector ...

2 weeks ago

Here's my idea:

With Titania, Protector of Argoth on the field, I play Strip Mine, then Mirage Mirror and create an additional copy of Strip Mine with artifact typing.

At this point, the combo gets a little dicey: I would really like a card that equates to the Rite of Replication of artifacts, but the only options I'm aware of are one-offs like Sculpting Steel.

Anyway, I feel like there's a huge potential to simultaneously devastate an opponent and develop my board state in one turn, rather than simply churning out tokens, and the fact that I would be doing it in mono-green is exciting.

I know it's not an amazing combo, but I'd appreciate any advice I could get.

Airakk on We are Myr. Resistance is futile.

4 weeks ago

okay! what you say about Welding Jar is right! i use it because i have some boardcleaner in my deck an i forgot it X)

Dispatch is the same like Thoughtcast: there are other cards doing the same but more consistant... in this case Silkwrap, Journey to Nowhere or classic Oblivion Ring.

before you reach the point where Tempered Steel becomes usefull, you need more than just Myr Battlesphere to get more than 1, maximum 2 myr each turn. for this reason Myr Matrix becomes much more interesting than Myr Turbine... Ring of Three Wishes or Citanul Flute are better (in my opinion) than Myr Turbine because you dont need to tap a lot of creatures which are needed for more important quests... and there are a lot more cards which let you search your library for a creature.

here is a small list of cards you should know and maybe you can make something awesome out of it ;)

Soul Foundry

Prototype Portal

Sculpting Steel

Ghostfire Blade

Myr Welder

Memnite

Ornithopter

Buried Ruin

Darksteel Citadel

i notice that there are not so much cards who throw out myr weenies other than Myr Matrix, Myr Turbine and Myr Battlesphere... or crap cards like Myr Sire

goblinguiderevealpls on Inalla, Value Ritualist

1 month ago

Hmm, so if the magus are too slow, etb should definitely be the focus

You could use Rings of Brighthearth or Strionic Resonator to copy inalla's copy ability or the etb abilities themselves

You could use Sculpting Steel, Phyrexian Metamorph, Copy Artifact, Mirage Mirror and Mizzium Transreliquat to copy Panharmonicon

Is that more what you meant?

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