Prismatic Omen


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadowmoor (SHM) Rare

Combos Browse all

Prismatic Omen


Lands you control are every basic land type in addition to their other types.

Price & Acquistion Set Price Alerts



Recent Decks

Prismatic Omen Discussion

LuciferDarkstar on Abzan Walkers With Some Fire

3 days ago

Silverdrake I actually have a couple Prismatic Omen I could take from another deck I don't play. That makes sense. I don't need the Oath of Ajani as they don't really impact my gameplay as much as they should.

Flooremoji For a tournament, no. They would for sure be main boarded in place of the Declaration in Stone. I only have them side boarded here because my casual play group doesn't have aggressive decks to worry about. I can change it on here to show that they are main board.

Flynntron96 on Wakanda Forever - Lord Windgrace EDH

3 days ago

Blackerlotus13 I'll give a try for Tempt with Discovery to see if it works. Valakut, the Molten Pinnacle gets value if I have in play Prismatic Omen, it gets even better if I play Scapeshift. Amulet of Vigor might be a good card in this deck indeed...

Thanks for the comment and all your suggestion!

Silverdrake on Abzan Walkers With Some Fire

5 days ago

1-2 copies of either Prismatic Omen or Chromatic Lantern will probably go a long way towards making your colors easier. I know you already have 4x Oath of Nissa but I honestly think you might need more than that.

PillzHere on Ramos, Superfriends Engine

6 days ago

I have my own Ramos super friends deck that users Prismatic Omen as well as a bunch of lands that have the keyword forest to make it more achievable. I have my own deck if you'd like to look

JerryChops on Atraxa, Please Marry Me

3 weeks ago

Hey Mario21!

SynergyBuild actually nailed it. Prismatic Omen requires green to come out and more importantly doesn't give me ramp. Also while Helix Pinnacle would certainly be some jank fun the point of this deck is to win through combat/commander damage and I can't afford to give up a card slot to a jank wincon. Using it would take away mana that I need to cast other spells. Using it optimally would require me to drastically alter the deck.

Also about Prismatic Omen being harder to remove: I feel the need to point out that removal varies by person and playgroup. If you look 2/3 of the removal in this deck can hit enchantments.

Mario21 on Atraxa, Please Marry Me

3 weeks ago

I love the build. I've always wanted to build a deck like this. I have a couple sugestions for ya. Instead of Chromatic Lantern why not run Prismatic Omen its less to cast and harder to get rid of. Then something a little fun to keep your opponents on their toes Helix Pinnacle since your running a bunch of +1/+1 counter generators you shouldnt have a problem with getting that off

DarkStarStorm on The Ur-Dragon

3 weeks ago

Unfortunately my recommendation is...pricey. Prismatic Omen is a must-have for a five color deck.

Boza on Unnamed Rainbow

1 month ago

Ok, so lets try to revise this. The goal is to be as five color as possible, while using colorless cards to ramp. Admirable goal. I think the best solution for this is to keep the 5 color threats, but change up the mana base.

Have you seen the land Golgari Guildgate? There are 9 more, one for each of the two-color combinations. Now, I would suggest to make your manabase as 2 of each of those plus 4 Maze's End + 2 Cascading Cataracts to fix the mana. Not only does it find you the right colors, it can win you the if you have all 10 guildgates!

Additionally, rolling right into 5 color theme we have:

Door to Nothingness, Urza, Academy Headmaster and any other 5 color thing you can imagine. But do make sure to include also Coalition Victory + Prismatic Omen + any 5-color creature for the win too.

Next you need cards like Exploration or Summer Bloom to play more lands per turn and more draw like Phyrexian Arena or simply Jace's Ingenuity to get more lands in your hand.

Finally, you will need to survive to do all that - You can play either mass bounce/tap like Sleep or River's Rebuke or Evacuation or you can play fog effects like Fog or Moment's Peace and/or counterspells and removal.

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