Boros Garrison

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Uncommon
Commander 2017 (C17) Common
Commander Anthology (CMT) Common
Commander 2016 (C16) Uncommon
Commander 2015 (C15) Common
Modern Masters 2015 Edition (MM2) Uncommon
Commander 2013 (C13) Common
MTG: Commander (CMD) Common
Planechase (HOP) Common
Ravnica: City of Guilds (RAV) Common

Combos Browse all

Boros Garrison

Land

Boros Garrison enters the battlefield tapped.

When Boros Garrison enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

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Boros Garrison Discussion

justinspruiell on Goldnight Army

4 days ago

For mana look at adding Boros Keyrune and Boros Cluestone then add a some mana fixing. On a budget there are some dual lands that come in tapped like Boros Guildgate and Boros Garrison. Also budget options are Terramorphic Expanse and Evolving Wilds so you can go and get the basic lands you need if you are stuck on one color.Lastly I would suggest a board wipe and removal Wrath of God is a classic board wipe.

Hope this helps some I think you are just missing a few staples.

BrettonTheKid on Merica's Spiritual Guidance

3 weeks ago

I like the deck. I am not sure what you budget is, but some I have some land suggestions.Inspiring Vantage is great early game as well as any fast land Spirebluff Canal.Some tap lands like Glacial Fortress can also be good. In place of Boros Garrison and those lands.If you do not care about budget then fetch lands are fun. Also shock lands like Steam Ventss are great, being in your colors I would not worry about life too much.In place of Jeskai Banner Electrolyze might be a better option.

LeBeerCat on Small army

4 weeks ago

Since the deck is not standard legal... maybe use Wind-Scarred Crag to gain a life, if you're gonna play a tapped land. might as well get something out of it. But if you trying to stay boros themed, may use Boros Garrison?

ZendikariWol on Fury of a Thousand Chandras

1 month ago

Try manabasecrafter.com. The lands that I consistently use in my mana bases are temples (as in Temple of Triumph), bounce lands (Boros Garrison), Evolving Wilds, Terramorphic Expanse, Temple of the False God, Command Tower, and in my 2-color decks, checklands (Clifftop Retreat). Sometimes the vivid lands (Vivid Crag and Vivid Meadow). Depending on the meta, maybe a Reliquary Tower.

demon_vayu on Token A-NAYA-lation

1 month ago

shortlist of cards recommended:Elspeth, Sun's Champion, Clifftop Retreat + Rootbound Crag + Sunpetal Grove , Sacred Foundry + Stomping Ground + Temple Garden , and perhaps a copy of Krosan Verge.here are a couple of reasons why. I see you have ways to increase the amount of mana produced by the lands or permanents you control, and while this can be useful in many games before the late game- getting set up can be an issue when you start off with guildgates and bounce lands like Boros Garrison. These lands may provide diversity in your mana base, or in the bounce lands' case, increased mana, the fact that they always enter tapped is an issue. The check lands and shock lands provide the same diversity with a huge chance of entering untapped like basics. Krosan verge I suggest due to the fact that it can hit two lands in one search, and not just basics. They may enter tapped off of the verge, but you can pull shock lands with it to ramp a bit faster.

Optimator on

2 months ago

As for non-basics on a budget, you have Command Tower, Path of Ancestry, Unclaimed Territory, Boros Garrison, Temple of Triumph, Battlefield Forge, Needle Spires. Evolving Wilds and Terramorphic Expanse are solid.

Inspiring Vantage and Clifftop Retreat aren't hyper-expensive but for a budget deck you could just run regular tap dual lands (Stone Quarry, Wind-Scarred Crag, etc.) and be competitive enough. Depends on your playgroup.

Slayers' Stronghold and Sunhome, Fortress of the Legion are generally worth running an an aggro deck in Boros colors.

Suns_Champion on Freedom Police's Missile Silo

2 months ago

Hi! Fun deck in my favorite tri-color combo! Let's see if I cant't help ya out!

usually I give suggestions for decks as a whole, but seeing how your mana base is just basics, I'll focus on that instead so as not to info dump haha

This is the basic template for a mana base that I use. It's consistent but not optimal; it gets the job done.

this list will run you around $50, which is very budget relatively but I understand if that's too much for you at the moment. Investing in your mana base is the safest thing to invenst in because you can use all of these for any other Jeskia build, or scrap the parts for 1-2 other multicolor decks. If you stick with this deck forever that's okay too, because even though you may change the decks' parts, strategy, and synergies, your mana base will remain relatively intact.

Adarkar Wastes x1

Azorius Chancery x1

Battlefield Forge x1

Boros Garrison x1

Clifftop Retreat x1

Command Tower x1

Evolving Wilds x1

Glacial Fortress x1

Island x3

Izzet Boilerworks x1

Mana Confluence x1

Mountain x3

Mystic Monastery x1

Needle Spires x1

Plains x3

Reflecting Pool x1

Rogue's Passage x1

Sejiri Refuge x1

Shivan Reef x1

Sulfur Falls x1

Swiftwater Cliffs x1

Temple of Enlightenment x1

Temple of Epiphany x1

Temple of Triumph x1

Terramorphic Expanse x1

Tranquil Cove x1

Wind-Scarred Crag x1

5x other utility lands, specific to your commander/strategy

Hope that helps you! Good luck!

Argy on Unfinished Kaalia needs HELP

2 months ago

You can check out the version I built after getting lots of tips from this site.

It has worked well in lots of games I have played.

1x Akoum Refuge
1x Badlands
1x Blood Crypt
1x Bloodfell Caves
1x Bojuka Bog
1x Boros Garrison
1x Command Tower
1x Evolving Wilds
1x Godless Shrine
1x Molten Slagheap
3x Mountain
1x Nomad Outpost
1x Orzhov Basilica
2x Plains
1x Plateau
1x Rakdos Carnarium
1x Rogue's Passage
1x Rupture Spire
1x Sacred Foundry
1x Scoured Barrens
1x Scrubland
3x Swamp
1x Temple of Malice
1x Temple of Triumph
1x Vivid Crag
1x Vivid Marsh
1x Vivid Meadow
1x Volrath's Stronghold
1x Wind-Scarred Crag
1x Lavaclaw Reaches
1x Needle Spires
1x Shambling Vent
1x Temple of Silence

1x Akroma's Vengeance
1x Diabolic Tutor
1x Dreadbore
1x Earthquake
1x Evincar's Justice
1x Mob Rule
1x Syphon Flesh
1x Syphon Mind

1x Boros Signet
1x Darksteel Ingot
1x Lightning Greaves
1x Loreseeker's Stone
1x Mardu Banner
1x Orzhov Signet
1x Rakdos Signet
1x Sol Ring

1x Akroma, Angel of Fury
1x Angel of Despair
1x Angelic Arbiter
1x Archfiend of Depravity
1x Aurelia, the Warleader
1x Avacyn, Angel of Hope
1x Baneslayer Angel
1x Basandra, Battle Seraph
1x Bladewing the Risen
1x Bloodgift Demon
1x Boros Guildmage
1x Dragonlord Kolaghan
1x Duergar Hedge-Mage
1x Fallen Angel
1x Flamerush Rider
1x Gisela, Blade of Goldnight
1x Iona, Shield of Emeria
1x Lightning Mauler
1x Mana-Charged Dragon
1x Master of Cruelties
1x Mother of Runes
1x Oros, the Avenger
1x Razorjaw Oni
1x Resolute Archangel
1x Rune-Scarred Demon
1x Shattered Angel
1x Tariel, Reckoner of Souls

1x Anguished Unmaking
1x Bathe in Light
1x Congregate
1x Crackling Doom
1x Master Warcraft
1x Orim's Thunder
1x Path to Exile
1x Return to Dust
1x Sulfurous Blast
1x Swords to Plowshares
1x Wrecking Ball

1x Necropotence
1x Palace Siege
1x Righteous Cause
1x Stranglehold
1x Vow of Duty
1x Vow of Lightning
1x Vow of Malice

The Vows could be removed for:

Demonic Tutor
Diabolic Tutor
Grim Tutor

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