Marsh Flats

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Zendikar Expeditions (EXP) Rare
Zendikar (ZEN) Rare

Combos Browse all

Marsh Flats

Land

, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.

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Marsh Flats Discussion

Blue_Flame on Phoenix's Zombie Tribal Deck

3 days ago

I dig it. You definitely have the right idea here. Some upgrades to some of the cards you currently have in here:

Plains/Swamps > Isolated Chapel, Caves of Koilos, Godless Shrine, and if you have the budget, Fetid Heath, and Marsh Flats.

Doom Blade > Fatal Push/Murderous Cut

I think going up to 4 Gravecrawler would help, too. Some decks have a reeeaaaally hard time dealing with it.

Melanthios on Vamp

4 days ago

A couple of suggestions with the goals you have in mind. Granted, they all aren't immediately obtainable.

Immediate vampires, however there are many other cards which create tokens to feed your self sacrificing strats,

eg. Zulaport Cutthroat

Ghosty on Free Kittens

5 days ago

Some removal will be handy – Fatal Push, Lightning Bolt

IMHO fetches are must-have to clear you library from lands to have more chances to draw combo pieces – Bloodstained Mire, Wooded Foothills, Marsh Flats. Btw you'll be able to fetch Blood Crypt with them

RobotCowhand on My Edgar Markov

1 week ago

As with most EDH, the most effective way to bolster a deck is to speed up it's mana base. This begins with removing any lands that enter tapped.

  1. Dual Lands : Badlands, Plateau, Scrubland are obvious, but add major cost to the deck.
  2. Shock Lands : Blood Crypt. Godless Shrine
  3. Shadow Land : Foreboding Ruins
  4. Battle Land : Smoldering Marsh
  5. Unconventional Duals : Tainted Field, Tainted Peak
  6. Fetch Lands : Arid Mesa, Bloodstained Mire, Marsh Flats, Scalding Tarn, Flooded Strand, Verdant Catacombs, Windswept Heath, Wooded Foothills
  7. Fast Lands : Blackcleave Cliffs , Concealed Courtyard, Inspiring Vantage

I got into EDH just over a year ago and found the cost of mana base so offputting. My playgroup and LGS FNM allow people to use proxys in their deck(s) if they can show the original card in a binder/sleeve. This really helps you get over the mental hurdle of buying expensive lands, since you know that you can use them in multiple decks at the same time.

Naksu on Sacrificial Spirits (Modern Budget Weenies)

1 week ago

Sikter to be honest, I've played around 10 games in mtgo and lots of games against my own decks, so I can't really give any statistics about anything. I've had all my time go to my newborn so mtg has been cast aside for a while.

As for making it more competitive, bring in 4x Marsh Flats and 2-4 Windswept Heath (or other white fetch) and add Fatal Pushes. Don't up the Bunrei amount. Replace Day of Judgment with Wrath of God, Extirpate with Surgical Extraction. Also include things like Stony Silence, Runed Halo, Rest in Peace and Leyline of Sanctity in the sideboard (and further fine tune it).

I'm glad you like it and honestly this is a good base for building BW tokens, no matter which way you start to evolve it. Like straying from the wincons I got now, with cards like Bitterblossom and Dark Confidant together with Vault of the Archangel and Sorin, Solemn Visitor.

Freezingfist on Bad With Names

1 week ago

Hey Demonobliv!

New to Magic? If so, Welcome to the Fold.

Your deck isn't as terrible as you think. You have a decent mana base. Your mana-curve isn't the worst, and you have some decent synergy going.

Doomed Traveler/Lingering Souls+Intangible Virtue is excellent. Only issue I see if you have no access to to flashback Souls.

You also have some decent plays with the Exert mechanic and Untappers Village Bell-Ringer Tenacity.

So how do we make this more efficient...

I'd try to shave down to 60 cards. if I had to pick something to drop, I'd say Trial of Zeal. Three mana for a Lightning Bolt you can sometimes cartouche back seems a bit expensive...

If you removed all three, you'd have room for a 2nd Glory-Bound Initiate. It's personally one of my favorite Exert creatures. In fact, if there are cards you know you want to see every game, I'd make room for 4 of them. If you did that, you wouldn't need the lifelink from Tenacity and could trade to something like To Arms!. Cheaper, and you get to draw.

I'd also consider shaving the Nef-Crop Entangler. It doesn't trade well if you need it for defense. 1 toughness when it's not exerted seems low.

I'm not sure what your budget is like, but this is where the suggestions can get pricey, depending how serious you want to get with this build.

Lands. As mentioned, you're missing to flashback. You could break banks and pick up Godless Shrines and fetchlands Marsh Flats... but if you're keeping it budget, I'd just add 4 Evolving Wilds, a Swamp or 2, and drop the Stone Quarrys. They're coming in tapped anyway, and you can pull the basic of your choice.

You also have a lot of human synergy. Champion of the Parish could get out of hand. Honor of the Pure would be a good team buff.

Removal. Path of Exile is good for removing a threat you can't punch through. Lightning Bolt clear a path for your creatures, or go face if you need to blast a few last points of life.

Anyway, sorry for the novel. I hope this makes sense, and is helpful.

Byuante on Queen Marchesa

1 week ago

Have you thought about Mana Crypt? Maybe also Unclaimed Territory since you're going for a somewhat tribal theme? Or if you're up for the cost Cavern of Souls or maybe even trying Plateau,Scrubland,Badlands,Blood Crypt,Godless Shrine,Sacred Foundry,Bloodstained Mire,Marsh Flats,Arid Mesa & the other fetchlands?

Imaris on Breya in the kitchen

1 week ago

out Nihil SpellbombRS

in Relic of Progenitus

I think this could be better.

out ScourglassRS

in All Is Dust

I just love the card :3 Also an alternate AOE removal that doesn't kill almost all the artifacts.

out Vedalken Archmage

in Mirage MirrorRS

Vedalken Archmage is not an artifact, and that isn't so good as the new multi-functional copying artifact. =) (Just want to test another card)

Cosmetics:

out Ancient Den

in Ancient Den

out Marsh Flats

in Marsh Flatsfoil icon

out Unwinding ClockRS

in Unwinding Clock

out Darksteel ForgeRS

in Darksteel Forge

out Misty Rainforest

in Misty Rainforest

Yay, I have all shocks and almost all fetchlands:

out Arcane Sanctum

out Evolving Wilds

out Mystic Monastery

out Vivid Marsh

out Vivid MeadowRS

in Hallowed Fountain

in Godless ShrineRS

in Sacred FoundryRS

in Scalding Tarn

in Windswept Heath

Also, I think some cards passed testing: Arcum Dagsson, Master Transmuter, Metalworker, Mirrorworks, Padeem, Consul of Innovation, Panharmonicon, Planar Bridge, Rings of Brighthearth, Unwinding Clock, Wrath of God, Damnation, Supreme Verdict

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