Marsh Flats

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Rare
Zendikar Expeditions Rare
Zendikar Rare

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Marsh Flats

Land

, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.

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Marsh Flats Discussion

Penthoplayer on Let Me Introduce You To My Friends

10 hours ago

I'd move disenchants to sideboard, replace City of Brass for Marsh Flats, add 2 Bitterblossom, and swap out the Shrine for Anguished Unmaking.

This should accomplish your goals better.

Moonbar on BELCHING ZOMBIES (opinions please)

2 days ago

Hey, I have built a zombie deck. I played it at a GP, so I have some experience. Bloodghast is not as good as many zombies simply because it doesn't have a tribal bonus. Aether Vial will be better than Liliana of the Veil since zombies want to be more aggressive. Plague Belcher seems really really sweet, I would run 4. I would take out Kalitas, Traitor of Ghet and some number of Inquisition of Kozileks and removal spells for Death Baron as a 4-of. The new Amonkhet lord, Lord of the Accursed, seems really good also. I would also bring Collective Brutality into the main. From my experience, Diregraf Colossus is way too slow, and when you win with it, you were already winning anyways. I would use Marsh Flats instead of Bloodstained Mire for a white splash, getting you some really awesome sideboard tech along with Path to Exile and Wayward Servant in the main. A word of warning: DO NOT run Prized Amalgam in this list. It doesn't trigger often and is in most cases straight worse than a Death Baron or Lord of the Accursed.

Zombies are quite powerful, so keep with it. It definitely can keep up in the meta right now, and can do some hilarious things with Aether Vial in play.

Wasadia123 on Allies lifesteal deck

2 days ago

I'm going to do a major overhaul:

Take out 2x Captain's Claws and 2x Mind's Eye for 4x Aether Vial. It wins games.

Take out 4x Isolated Chapel for 4x Marsh Flats. (I assume you have no budget, running Scrublands and all.)

Take out 1x Swamp, 1x Shambling Vent and 2x Plains for 4x Ally Encampment.

3x Swords to Plowshares for one more Eerie Interlude and 2x Path to Exile

Take out Wrath of God for Expedition Envoy.

And finally, take out Phyrexian Arena for Panharmonicon

Zuljin on Vampires Reborn

5 days ago

Remove 8 Swamp Added 4 Polluted Delta Added 4 Marsh Flats

chrispmatth on Geth's Zombie Legion EDH Deck

5 days ago

You're playing a really heavy number of lands here with no way to thin, and limited draw power. At this point i'd go down one or two basics, and then cut more to add easy ways to thin. Ash Barrens, Evolving Wilds, Terramorphic Expanse, Myriad Landscape, Thawing Glaciers, and cost permitting: Polluted Delta, Marsh Flats, Verdant Catacombs, and Bloodstained Mire. Also Urborg, Tomb of Yawgmoth to turn all your utility lands into swamps. Cards like Journeyer's Kite, Burnished Hart, Solemn Simulacrum, Wayfarer's Bauble, Armillary Sphere, and Renegade Map can help thin early so you won't see so many lands late game.

Also, Liliana of the Dark Realms has to be in here. She is the mono-Blackest of Black walkers.

BlueRingedSnail on W/B Zombie Control (w/ Amonkhet)

6 days ago

Thanks for the reply, I will try to add a bit more to the discussion. Firstly, you don't need to worry about getting revolt off of Fatal Push, the card still hits countless threats in modern, most notably things like Tarmogoyf and Goblin Guide. I'd suggest moving up to a playset, and relying on your wider-reaching kill spell Mortify lategame. I also understand that you want to keep a budget, so I won't suggest Marsh Flats, but that is a pretty efficient card that synergizes well with Fatal Push. Go for the Throat and Doom Blade are also options for slightly more expensive removal. I hadn't considered that Path to Exile disables Vile Rebirth. I'd still suggest 2-3 in the sideboard for Kitchen Finks and Voice of Resurgence. As for Gurmag Angler, perhaps cutting Dark Salvation or Dash Hopes would make room. I feel like you are getting enough zombies from Endless Ranks of the Dead after setting up with Wayward Servants, Tidehollow Scullers, and a Gurmag Angler, and Dash Hopes is probably beaten out by Mana Tithe as you will be taking a risk by giving your opponent choice (They will always pick the life loss when they are playing a spell that could win them the game, and always the counter when they just need to survive the turn. Overall, it can't function as a finisher or an effective safeguard lategame, so I'd suggest cutting at least 2). Thanks for response.

Myfler on Cockroaches Company

1 week ago

As far as Crypt Incursion goes, you're not really in colors for protecting your graveyard or countering anything, so the only real way to deal with it is to rely on your hand disruption: Duress, Thoughtseize, and Inquisition of Kozilek being your best options.

Protection wise, if you're only trying to protect Melira, Sylvok Outcast, I feel as though Mending Touch is better, due to it only being 1 CMC.

Also, if budget is not a problem, Windswept Heath's or Marsh Flats' are much better than Evolving Wilds, and for removal you may just want to consider Path to Exile over Angelic Purge. While Angelic Purge suits the deck better theme-wise and can remove more threats, being 3 CMC, is quite a bit and will most likely take up an entire turn, which isn't really what you want to spend an entire turn doing. To make room for an extra Path to Exile, or any card you want, you might want to consider shaving one of the Dictate of Erebos, solely due to the high CMC, so you wouldn't really want multiple cluttering your hand at the same time, but that's just a thought, I obviously haven't done any testing with the deck.

Sargeras on Eternal Midnight (Competitive Rogue)

1 week ago

PrinceOfPain

If you are talking about the Finishers, there are definitely some great options you could choose from to budget this build, some of your options are Sorin, Solemn Visitor, Gideon Jura, Blood Baron of Vizkopa, Divinity of Pride etc. The removal suite really is what it is, and there's just not much change you can make there. The manabase could work without the Marsh Flats, and instead play something like Isolated Chapel. As for the discard suite, the closest you can get is Castigate or Blackmail, but I'd highly advise against it since you really want to cast a discard spell turn 1.

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